43 Commits
Author SHA1 Message Date
McSchneidar cf2fa796e2 .NET10 Migration (#946)
Runtime and build
- Move all projects to .NET 10 with SDK-style project files and a shared
  Directory.Build.props (WIN/LINUX, x86/x64 defines)
- Load managed and unmanaged dependencies from libs/managed and
  libs/unmanaged through assembly and native library resolvers
- Compile party modes with Roslyn instead of CodeDom
- Update AppVeyor to the .NET 10 SDK and dotnet test
- Download the FFmpeg and gstreamer runtimes from the dependencies
  repository during the build
- Remove the VC++ 2015-2022 runtime check, no dependency needs it anymore

Graphics and windowing
- Replace the Direct3D 9 renderer with Direct3D 11 (Vortice)
- Pace Direct3D 11 frames with a frame latency waitable swap chain
- Move window, input and message boxes to SDL3
- Replace System.Drawing with SkiaSharp and WinForms with SDL3 and a
  software renderer

Video and audio
- Replace Acinerella with FFmpeg 8.1.3 (FFmpeg.AutoGen)
- Add hardware accelerated video decoding (D3D11VA, DXVA2, VideoToolbox,
  VAAPI, VDPAU) with software fallback
- Convert YUV video frames to RGB on the GPU in Direct3D 11 and OpenGL
- Add the video options HardwareDecoding, GpuColorConversion,
  DecoderThreads and VideoDownscaleResolution
- Update OpenAL to OpenTK 4 and NAudio recording to WasapiRecorder

Fixes
- Fix the song preview start and shorten the reporter buttons
- Fix a crash when opening the highscore without a selected song
- Use the options slide highlight in the party mode screens to avoid
  brightness flicker on VRR displays
- Disable GameInput in the x86 build, SDL3 crashes in GameInputCreate
  on 32-bit systems with the GameInput runtime installed
- Fix a truncation warning in PitchTracker
2026-11-02 08:11:20 +01:00
McSchneidarandFlorian Ostertag 5e449c7b01 Improve tic-tac-toe party mode (#912)
- A won field pops up and fades into the color of the winning team
- At the end, the winning line pulses while all other fields are dimmed
- The jokers are labeled ("New song", "Replay a field"), so it's clear what they do
- Darker panels behind the team areas and more room between the board and the title
- Long player names no longer reach into the board

Co-authored-by: Florian Ostertag <flokuep@users.noreply.github.com>
2026-10-18 06:18:20 +02:00
Quentin Bray 6ffa63b923 Apply R# clean-up for reliability (#877)
* Apply R# clean-up for reliability

- Migrate to NUnit4 Assert.That
- Update dependencise versions
- Fix LangVersion to 9.0 (until net core migration)
- Reformat code
- Apply 'var' style (easier for refactoring)
- Remove redundant parentheses
- Add braces on every condition blocks (1 line)
- Uses new null checking patterns
- Uses AutoProperties when possible
- Uses string scalar type instead of class
- Clean usings
- Add .orig files in git ignore
- Rename some properties to respect defined conventions and US format definition
	- ID -> Id
	- BPM -> Bpm
	- Finish -> End

* Update R# settings according to the clean-up made
2026-06-22 19:52:06 +02:00
Damien LAGUERRE b7938ba71c TicTacToe: Optimisation and code compliance 2023-12-23 19:50:07 +01:00
Damien LAGUERRE 5360b99745 Add number of jocker as game parameter.
+ Missing input handler for player switch action.
2023-12-22 17:16:18 +01:00
Damien LAGUERRE cfca322fcd Improves the random choice of players. 2023-12-22 15:47:15 +01:00
Damien LAGUERRE 143b3303f0 Improvements to TicTacToe :
+ Fix teams limited to 2 players
+ Add the possibility of changing players
2023-12-22 12:24:54 +01:00
Stefan 392bfaceae Final implementation of the team mic equalizers 2021-10-18 21:47:00 +02:00
Stefan dffdd5c3bf Adding statics and preparing team equalizers
Updated class for the new changes in the theme file for adding team player name static background and team equalizers.

Equalizers not ready! The part in the UpdateGame() has still to be added to see a working equalizer.
2021-10-18 00:12:34 +02:00
Florian Küpper 009a303c28 Merge branch 'release-0.4.1' into develop 2017-10-30 21:30:24 +01:00
Florian Küpper df34766f35 Fixed aspect of avatars 2017-10-08 12:40:59 +02:00
Florian Küpper 9d30bd4b5e Use generic song selection in tic tac toe 2017-09-11 22:41:16 +02:00
Flamefire df82690cd0 Refactor background music to fix some possible issues and smooth out transitions 2014-12-26 22:39:44 +01:00
Flamefire 4a63180600 Fix a case where no songs will be available
Also some cleaner structure (no double storing of values)
2014-12-07 23:45:16 +01:00
Flamefire 5f96ac77b5 Fix wrong song played in TicTacToe 2014-12-07 23:05:06 +01:00
Flamefire 4a78dd4b31 Fix missing song length and wrong volumes (int=0-100, float=0-1)
Also fade in preview music
2014-11-27 23:06:01 +01:00
Flamefire 26484ad137 Fix blank screen issue
Also fix some other bugs and improvements (easier party modes, volume fixes, new fields for screens to control volume and popups)
2014-11-27 21:47:02 +01:00
Flamefire 8c3a50c18f More improvements for objectinteractions
Also removes highlight textures and colors
2014-10-22 13:46:34 +02:00
Flamefire ae7a7fd390 Implement a common Interface for all MenuElements
Also remove CSongMenu and replace it with a factory class
2014-10-19 17:17:39 +02:00
Flamefire b07d31f697 Unify object interactions 2014-10-18 18:46:13 +02:00
Flamefire defb2ca6c7 Rewrite Theme Engine 2014-10-08 22:29:02 +02:00
Flamefire 9e5011374f Rename CTheme to CThemes 2014-10-05 17:27:45 +02:00
Florian Küpper bd41de6dbe Merge branch 'develop' of github.com:Flamefire/Vocaluxe into sound-player
Conflicts:
	PartyModes/PartyModeTicTacToe/CPartyScreenTicTacToeMain.cs
	VocaluxeLib/Menu/SongMenu/CSongMenuFramework.cs
2014-08-09 14:13:38 +02:00
Flamefire dd4c3b3cf9 Better name for function 2014-08-07 19:33:26 +02:00
Florian Küpper 3612b9244b Added sound- and song-player to VocaluxeLib. Use it for Background-Music. 2014-08-05 10:54:34 +02:00
Flamefire e908f923e8 Fix unintended song loop due to api change 2014-05-07 00:39:58 +02:00
Flamefire a4b1c3eb86 Unify playback libs with common base class
Remove duplicate code
Fix bugs in implementations (threading, logic)
Remove SetStreamVolumeMax and use SetGlobalVolume instead
2014-05-05 02:10:15 +02:00
Flamefire b12e4156fa Allow #ENDSHORT tags
Detect where Preview and ShortEnd came from
Introduce a function to check whether a given GameMode is available for a song
2013-10-12 21:42:03 +02:00
Flamefire 370964ee99 Fix file headers and indentations 2013-09-20 18:09:32 +02:00
Flamefire 44c78fad19 Split Notes, Lines and Voices into separate files/classes 2013-08-22 00:05:01 +02:00
Florian Küpper 0b89f65ea8 Fixed player-handling in tic-tac-toe. 2013-06-16 15:24:23 +02:00
Florian Küpper 4ba69da46e Fixed changed-player-bug when using random-joker in tic-tac-toe. 2013-05-23 15:05:47 +02:00
Florian Küpper 2740e24830 Fixed crash on tic-tac-toe-mode. 2013-05-22 16:30:24 +02:00
Alexander Eckart ec5bdb7742 SProfile => CProfile; SAvatar => CAvatar 2013-05-06 23:29:31 +02:00
Alexander Eckart ed3047314b finished moving around 2013-05-06 23:18:02 +02:00
Flamefire b1e28ae7bc More refactoring (mainly LINQ) 2013-04-24 00:41:08 +02:00
Flamefire b8fe334153 Used object initializers 2013-04-23 22:11:32 +02:00
Flamefire ec766aa7b5 Removed code redundancies 2013-04-23 16:55:57 +02:00
Flamefire cf39a4b107 Changed string comparisons to easier != "" syntax 2013-04-23 14:52:51 +02:00
Flamefire 1540be9120 More refactoring and small fixes 2013-04-23 14:22:42 +02:00
Flamefire dcbbc5caf3 Many cleanups according to ReSharper suggestions (Mostly redundant code)
Minor Bug fixes
2013-04-20 02:19:56 +02:00
Flamefire 74396eda2f Auto cleanup 2013-04-18 15:09:21 +02:00
Flamefire 71251b8733 Fixed partymode names 2013-04-16 16:40:04 +02:00