TicTacToe: Optimisation and code compliance

This commit is contained in:
Damien LAGUERRE committed 2023-12-23 19:50:07 +01:00
1 parent fddd2f3f2f
commit b7938ba71c
3 files changed
+28 -37

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@@ -26,7 +26,7 @@ namespace VocaluxeLib.PartyModes.TicTacToe
{
// ReSharper disable UnusedMember.Global
public class CPartyScreenTicTacToeConfig : CPartyScreenTicTacToe
// ReSharper restore UnusedMember.Global
// ReSharper restore UnusedMember.Global
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
protected override int _ScreenVersion
@@ -50,14 +50,14 @@ namespace VocaluxeLib.PartyModes.TicTacToe
base.Init();
_ThemeSelectSlides = new string[] { _SelectSlideNumFields, _SelectSlideNumJokers, _SelectSlideRefillJokers, _SelectSlideSwitchPlayer };
_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
_ThemeButtons = new string[] { _ButtonNext, _ButtonBack };
}
public override bool HandleInput(SKeyEvent keyEvent)
{
base.HandleInput(keyEvent);
if (keyEvent.KeyPressed) {}
if (keyEvent.KeyPressed) { }
else
{
switch (keyEvent.Key)
@@ -135,10 +135,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_SelectSlides[_SelectSlideNumFields].SelectedTag = _PartyMode.GameData.NumFields;
_SelectSlides[_SelectSlideNumJockers].Clear();
_SelectSlides[_SelectSlideNumJockers].AddValue(0);
_SelectSlides[_SelectSlideNumJockers].AddValue(1);
_SelectSlides[_SelectSlideNumJockers].AddValue(2);
_SelectSlides[_SelectSlideNumJockers].AddValue(3);
for (int i = 0; i <= 3; i++)
_SelectSlides[_SelectSlideNumJockers].AddValue(i);
_SelectSlides[_SelectSlideNumJockers].SelectedTag = _PartyMode.GameData.NumJockers;
@@ -81,8 +81,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
private const int _FieldSpace = 10;
private float _FieldSize = 100;
int idPlayer1 = 0;
int idPlayer2 = 0;
private int idPlayer1 = 0;
private int idPlayer2 = 0;
private static readonly Random random = new Random();
private static readonly object syncLock = new object();
@@ -535,43 +535,36 @@ namespace VocaluxeLib.PartyModes.TicTacToe
if (_PartyMode.GameData.ProfileIDsTeam1.Count > 0 && (teamNr == 0 || teamNr == -1))
{
if (next == true)
{
idPlayer1++;
if (idPlayer1 >= _PartyMode.GameData.ProfileIDsTeam1.Count)
{
idPlayer1 = 0;
}
}
else
{
idPlayer1 = _GetRamdom(_PartyMode.GameData.ProfileIDsTeam1.Count - 1);
}
idPlayer1 = _GetTeamPlayer(idPlayer1, _PartyMode.GameData.ProfileIDsTeam1.Count, next);
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam1 = idPlayer1;
}
if (_PartyMode.GameData.ProfileIDsTeam2.Count > 0 && (teamNr == 1 || teamNr == -1))
{
if (next == true)
{
idPlayer2++;
if (idPlayer2 >= _PartyMode.GameData.ProfileIDsTeam2.Count)
{
idPlayer2 = 0;
}
}
else
{
idPlayer2 = _GetRamdom(_PartyMode.GameData.ProfileIDsTeam2.Count - 1);
}
idPlayer2 = _GetTeamPlayer(idPlayer2, _PartyMode.GameData.ProfileIDsTeam2.Count, next);
_PartyMode.GameData.Rounds[_PartyMode.GameData.FieldNr].SingerTeam2 = idPlayer2;
}
_UpdatePlayerInformation();
}
private int _GetTeamPlayer(int idPlayer, int teamCount, bool next)
{
if (next)
{
idPlayer++;
if (idPlayer >= _PartyMode.GameData.ProfileIDsTeam1.Count)
{
idPlayer = 0;
}
}
else
{
idPlayer = _GetRamdom(_PartyMode.GameData.ProfileIDsTeam1.Count - 1);
}
return idPlayer;
}
private void _UpdatePlayerInformation()
{
_Texts[_TextNextPlayerT1].Visible = true;
@@ -77,8 +77,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_PartyMode.GameData.ProfileIDsTeam1 = _TeamList[0];
_PartyMode.GameData.ProfileIDsTeam2 = _TeamList[1];
}
_PartyMode.GameData.NumPlayerTeam1 = _PartyMode.GameData.ProfileIDsTeam1.Count();
_PartyMode.GameData.NumPlayerTeam2 = _PartyMode.GameData.ProfileIDsTeam2.Count();
_PartyMode.GameData.NumPlayerTeam1 = _PartyMode.GameData.ProfileIDsTeam1.Count;
_PartyMode.GameData.NumPlayerTeam2 = _PartyMode.GameData.ProfileIDsTeam2.Count;
_PartyMode.Next();
}