Merge branch 'release-0.4.1' into develop

This commit is contained in:
Florian Küpper committed 2017-10-30 21:30:24 +01:00
commit 009a303c28
7 files changed
+62 -40

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@@ -125,6 +125,7 @@ namespace VocaluxeLib.PartyModes.Challenge
_AddText(_NextPlayerTexts[_NextPlayerTexts.Count - 1]);
_NextPlayerStatics.Add(GetNewStatic(_Statics[_StaticNextPlayer]));
_AddStatic(_NextPlayerStatics[_NextPlayerStatics.Count - 1]);
_NextPlayerStatics[_NextPlayerStatics.Count - 1].Aspect = EAspect.Crop;
}
_Statics[_StaticNextPlayer].Visible = false;
}
@@ -98,6 +98,9 @@ namespace VocaluxeLib.PartyModes.TicTacToe
_CreateFields();
_Buttons[_ButtonField].Visible = false;
_Statics[_StaticAvatarT1].Aspect = EAspect.Crop;
_Statics[_StaticAvatarT2].Aspect = EAspect.Crop;
}
public override bool HandleInput(SKeyEvent keyEvent)
+27 -9
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@@ -74,12 +74,23 @@ namespace Vocaluxe.Lib.Sound
}
lock (_Mutex)
{
if (_Disposed)
return;
Debug.Assert(_RefCount > 0);
_RefCount--;
if (_RefCount == 0)
PortAudio.Pa_Terminate();
{
try
{
PortAudio.Pa_Terminate();
}
catch (Exception ex)
{
CLog.LogError(errorText: $"Error disposing PortAudio: {ex.Message}", e: ex);
}
}
_Disposed = true;
}
_Disposed = true;
}
public void Dispose()
@@ -100,11 +111,11 @@ namespace Vocaluxe.Lib.Sound
double sampleRate, uint framesPerBuffer, PortAudio.PaStreamFlags streamFlags,
PortAudio.PaStreamCallbackDelegate streamCallback, IntPtr userData)
{
if (_Disposed)
throw new ObjectDisposedException("PortAudioHandle already disposed");
lock (_Mutex)
{
if (_Disposed)
throw new ObjectDisposedException("PortAudioHandle already disposed");
PortAudio.PaError res = PortAudio.Pa_OpenStream(out stream, ref inputParameters, ref outputParameters, sampleRate, framesPerBuffer, streamFlags, streamCallback,
userData);
if (res == PortAudio.PaError.paNoError)
@@ -157,12 +168,19 @@ namespace Vocaluxe.Lib.Sound
public void CloseStream(IntPtr stream)
{
if (_Disposed)
throw new ObjectDisposedException("PortAudioHandle already disposed");
lock (_Mutex)
{
PortAudio.Pa_CloseStream(stream);
if (_Disposed)
throw new ObjectDisposedException("PortAudioHandle already disposed");
try
{
PortAudio.Pa_CloseStream(stream);
}
catch (Exception ex)
{
CLog.LogError(errorText:$"Error closing stream: {ex.Message}", e:ex);
}
_Streams.Remove(stream);
}
}
+3
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@@ -138,6 +138,9 @@ namespace Vocaluxe.Screens
_SetVisibility();
_UpdateRatings();
_SlideShowBG.Visible = _UpdateBackground();
for (int p = 0; p < CGame.NumPlayers; p++)
_Statics[_StaticAvatar[p, CGame.NumPlayers - 1]].Aspect = EAspect.Crop;
}
public override bool UpdateGame()
+26 -30
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@@ -206,8 +206,6 @@ namespace Vocaluxe.Screens
CConfig.Config.Theme.PlayerInfo = (EPlayerInfo)mode;
CConfig.SaveConfig();
_SetVisibility();
if (CGame.GetSong() != null)
_SetDuetLyricsVisibility(CGame.GetSong().IsDuet); //make sure duet lyrics remain visible
break;
case Keys.S:
@@ -607,7 +605,6 @@ namespace Vocaluxe.Screens
for (int p = 0; p < CGame.NumPlayers; p++)
_ProgressBars[_ProgressBarsRating[p, CGame.NumPlayers - 1]].Reset();
_SetDuetLyricsVisibility(song.IsDuet);
_SetNormalLyricsVisibility();
_TimerSongText.Reset();
@@ -620,37 +617,36 @@ namespace Vocaluxe.Screens
_StartSong();
}
private void _SetDuetLyricsVisibility(bool isDuet)
{
_Statics[_StaticLyricsDuet].Visible = isDuet;
_Lyrics[_LyricMainDuet].Visible = isDuet;
_Lyrics[_LyricSubDuet].Visible = isDuet;
if (isDuet)
{
_Lyrics[_LyricMainTop].Visible = false;
_Lyrics[_LyricSubTop].Visible = false;
_Statics[_StaticLyricsTop].Visible = false;
}
else
{
bool lyricsOnTop = CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_TOP
|| CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTH
|| (CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_DYNAMIC && _DynamicLyricsTop);
_Lyrics[_LyricMainTop].Visible = lyricsOnTop;
_Lyrics[_LyricSubTop].Visible = lyricsOnTop;
_Statics[_StaticLyricsTop].Visible = lyricsOnTop;
}
}
private void _SetNormalLyricsVisibility()
{
bool visible = CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTTOM
bool bottomLyricsVisible = CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTTOM
|| CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTH
|| (CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_DYNAMIC && _DynamicLyricsBottom);
_Lyrics[_LyricMain].Visible = visible;
_Lyrics[_LyricSub].Visible = visible;
_Statics[_StaticLyrics].Visible = visible;
bool topLyricsVisible = CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_TOP
|| CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTH
|| (CConfig.Config.Game.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_DYNAMIC && _DynamicLyricsTop);
bool duetLyricsVisible = false;
if (CGame.GetSong() != null && CGame.GetSong().IsDuet)
{
bottomLyricsVisible = true;
topLyricsVisible = false;
duetLyricsVisible = true;
}
_Lyrics[_LyricMain].Visible = bottomLyricsVisible;
_Lyrics[_LyricSub].Visible = bottomLyricsVisible;
_Statics[_StaticLyrics].Visible = bottomLyricsVisible;
_Lyrics[_LyricMainTop].Visible = topLyricsVisible;
_Lyrics[_LyricSubTop].Visible = topLyricsVisible;
_Statics[_StaticLyricsTop].Visible = topLyricsVisible;
_Lyrics[_LyricMainDuet].Visible = duetLyricsVisible;
_Lyrics[_LyricSubDuet].Visible = duetLyricsVisible;
_Statics[_StaticLyricsDuet].Visible = duetLyricsVisible;
}
private void _StartSong()
+1
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@@ -469,6 +469,7 @@ namespace VocaluxeLib.Menu
Text = new CText(0, 0, 0, _TextH, _MaxW, EAlignment.Center, _Theme.TextStyle, _Theme.TextFont, _TextColor, "T", _PartyModeID),
Img = new CStatic(_PartyModeID)
};
el.Img.Aspect = EAspect.Crop;
_VisibleElements.Add(el);
}
}
+1 -1
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@@ -67,7 +67,7 @@ namespace VocaluxeLib.Profile
{
Avatar = CBase.Profiles.GetAvatarByFilename(value);
if (Avatar == null)
throw new Exception("Avatar '" + value + "' not found");
CBase.Log.LogError("Avatar '" + value + "' not found");
}
}