Flamefire
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6ebbf7df6f
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Introduce example for a more flexible deserialization
Also make the CoverGenerator themes serializeable
Rest is automatic reformatting.
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2014-10-01 00:54:04 +02:00 |
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Flamefire
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dd1231ad34
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Merge branch 'Better_Graphics_Handling' into Automatic_Covers
Conflicts:
Vocaluxe/Base/CCover.cs
Vocaluxe/Base/CGraphics.cs
Vocaluxe/Base/Fonts/CFontStyle.cs
Vocaluxe/Base/Fonts/CGlyph.cs
VocaluxeLib/Menu/CText.cs
VocaluxeLib/Structs.cs
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2014-09-25 19:43:21 +02:00 |
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Flamefire
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c156fa69ab
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Merge branch 'develop' of git://github.com/flokuep/Vocaluxe into Better_Graphics_Handling
Conflicts:
Vocaluxe/COSFunctions.cs
VocaluxeLib/CHelper.cs
VocaluxeLib/Menu/CStatic.cs
VocaluxeLib/Structs.cs
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2014-09-25 18:49:18 +02:00 |
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Flamefire
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bf7eec4233
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Use Resize function in CoverLoader
Add possible multithreading
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2014-09-25 12:55:00 +02:00 |
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Flamefire
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879176a87f
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Rename SetRect to something more appropriate and tune it
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2014-09-25 12:15:18 +02:00 |
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Flamefire
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926dda7350
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Remove DrawLines (was not working in D3D and can actually be replaced by narrow DrawRects)
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2014-09-24 18:54:58 +02:00 |
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Flamefire
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538eab9516
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Add Assertions for color values and fix some wrong ones
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2014-09-24 16:52:11 +02:00 |
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Flamefire
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cc7d8058e2
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Move extension methods to Extensions.cs
Add IsInRange function
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2014-09-24 16:40:45 +02:00 |
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Flamefire
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db4096d57f
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Improve background drawing
Don't convert to RectangleF for rescaling
Add function for colored fitting of a texture in bounds
Add DrawLine in IDrawing
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2014-09-24 16:36:18 +02:00 |
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Flamefire
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649f81494e
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Fix some race conditions with the texture references
Add queuing of files
Split CEncoding to separate file
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2014-09-23 21:37:46 +02:00 |
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Flamefire
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1121261a4a
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Resize textures based on its area rather than on its width and Height
(No need for 2048*2048 textures on a 1280*720 rendering area and also no need to resize a 1280*720 texture to 1024*1024)
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2014-09-22 17:32:58 +02:00 |
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Flamefire
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d1e9fbaff1
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Add extension methods for bitmap GetSize and GetRect
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2014-09-22 16:27:00 +02:00 |
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Flamefire
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f5f1a91481
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Remove bounds from DrawTextureReflection because it was never used
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2014-09-22 15:55:31 +02:00 |
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Flamefire
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c9c907e3f0
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Add more queue and update functions
Add CopyTexture function
Document CDraw
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2014-09-22 15:08:45 +02:00 |
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Flamefire
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be67b039d6
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Unify and improve texture updating (Do not create new references)
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2014-09-20 17:17:34 +02:00 |
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Flamefire
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1ce085b49f
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Use better references to a single texture and unify more stuff
Also encapsulate everything graphic related in the Texture classes and not in the references
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2014-09-20 00:50:04 +02:00 |
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Florian Küpper
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e915e72ce6
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Added to zoom-levels to VideoAspect. Toogle on ScreenSing with 'V', saved to song-text if saving is enabled in config.xml.
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2014-09-19 16:15:53 +02:00 |
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Florian Küpper
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fef075eeb8
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Fixed reflections.
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2014-09-19 11:51:29 +02:00 |
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Florian Küpper
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30439659b9
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Some fixes.
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2014-09-19 11:16:34 +02:00 |
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Florian Küpper
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b1ed316d13
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Fixed some reflections.
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2014-09-18 15:49:31 +02:00 |
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Florian Küpper
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6b8379c081
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Fix translation-bug in party-modes.
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2014-09-18 15:37:47 +02:00 |
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Florian Küpper
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c07441bc63
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Load complete theme-date with de-serialization.
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2014-09-18 15:35:52 +02:00 |
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Florian Küpper
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4f8c482645
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Remove unneeded constructors.
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2014-09-15 19:44:19 +02:00 |
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Florian Küpper
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9ab0ea5f34
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Update more LoadTextures-methods. Some changes are a bit ugly, but will removed later.
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2014-09-15 19:35:00 +02:00 |
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Flamefire
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cfb6d09d06
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Fix typo (leading to graphics bug)
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2014-09-15 18:02:55 +02:00 |
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Flamefire
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3075006799
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Add cache for loaded bitmaps (reduces amount of duplicate textures)
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2014-09-13 18:11:08 +02:00 |
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Flamefire
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37aa8e5219
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Remove textures with no references
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2014-09-13 17:58:59 +02:00 |
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Flamefire
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7f8e974fe1
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Rename CTexture to CTextureRef to reflect it is only a reference
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2014-09-13 17:51:55 +02:00 |
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Flamefire
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3fe8cdf05c
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Workaround for OGL bug
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2014-09-13 17:49:21 +02:00 |
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Flamefire
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46c3353e08
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Add better border and alignment handling
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2014-09-13 17:44:46 +02:00 |
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Florian Küpper
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d248292fa3
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Update LoadTextures for some elements.
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2014-09-12 09:34:55 +02:00 |
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Flamefire
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76ededf9f3
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Unify as much of D3D and OpenGL as possible
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2014-09-11 21:58:30 +02:00 |
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Flamefire
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ad18bec52c
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Improve CTexture and Drawing stuff related to that
(Don't use an ID queue, store DataSizes of texture data)
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2014-09-10 20:58:35 +02:00 |
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Florian Küpper
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e936fe4126
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Added constructors with STheme*-structs, LoadTextures() will be LoadTheme later and set all needed values from theme-struct to object.
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2014-09-10 20:44:39 +02:00 |
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Florian Küpper
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6d46cbc069
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Some renamings.
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2014-09-10 20:22:39 +02:00 |
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Flamefire
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eaa709813d
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Merge branch 'Font_Rewrite' into Automatic_Covers
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2014-09-10 17:19:25 +02:00 |
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Florian Küpper
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9cca49745a
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Added constructors to STheme* for copying.
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2014-09-10 11:17:36 +02:00 |
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Florian Küpper
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cea276090d
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Change serialization. It think it's much better now.
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2014-09-09 22:04:52 +02:00 |
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Florian Küpper
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96e50f7723
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Changed theme-color-handling.
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2014-09-09 21:32:07 +02:00 |
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Florian Küpper
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a55d724620
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Merge branch 'develop' of github.com:Flamefire/Vocaluxe into theme
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2014-09-08 21:22:57 +02:00 |
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Flamefire
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64c142345b
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Disable Buttons also deselects it
|
2014-09-07 19:31:57 +02:00 |
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Flamefire
|
e66d108df0
|
Handle errors in profile files
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2014-09-07 11:11:16 +02:00 |
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Flamefire
|
445d50bcaf
|
Merge branch 'develop' into Font_Rewrite
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2014-09-07 10:49:21 +02:00 |
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Flamefire
|
a5ddeeee95
|
Merge branch 'develop' of git://github.com/flokuep/Vocaluxe into develop
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2014-09-07 10:37:37 +02:00 |
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Flamefire
|
94be5ce97b
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Use CFont class to define the font to use
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2014-09-07 10:35:41 +02:00 |
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Flamefire
|
7f60e6f321
|
First Step to make CFonts threadsave
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2014-09-06 14:17:27 +02:00 |
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Flamefire
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9f8dfaa50c
|
Add range checks in XMLReader
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2014-09-06 12:48:56 +02:00 |
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Florian Küpper
|
290f6d024e
|
Serialize complete screens.
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2014-08-26 17:37:50 +02:00 |
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Florian Küpper
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b2102b11d9
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Add serialization for all theme-elements.
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2014-08-26 16:48:30 +02:00 |
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Florian Küpper
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4bbb0bfb14
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Try it for background.
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2014-08-26 09:29:39 +02:00 |
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