Merge branch 'develop' of git://github.com/flokuep/Vocaluxe into develop

This commit is contained in:
Flamefire committed 2014-09-07 10:37:37 +02:00
commit a5ddeeee95
25 files changed
+723 -301

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+15
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@@ -248,6 +248,13 @@ namespace VocaluxeLib
// ReSharper restore InconsistentNaming
}
public enum EBackgroundMusicOffOn
{
TR_CONFIG_OFF,
TR_CONFIG_ONLY_SONG,
TR_CONFIG_ON
}
public enum EPlayerInfo
{
// ReSharper disable InconsistentNaming
@@ -288,6 +295,14 @@ namespace VocaluxeLib
}
#endregion Config
public enum EStreamAction
{
Nothing,
Pause,
Stop,
Close
}
public enum EProgramState
{
Start,
+31 -2
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@@ -35,6 +35,8 @@ namespace VocaluxeLib
void SetBackgroundMusicVolume(int newVolume);
int GetBackgroundMusicVolume();
EBackgroundMusicOffOn GetBackgroundMusicStatus();
int GetPreviewMusicVolume();
EOffOn GetVideosToBackground();
@@ -89,6 +91,8 @@ namespace VocaluxeLib
float GetSlideShowImageTime();
float GetSlideShowFadeTime();
float GetSoundPlayerFadeTime();
}
public interface ITheme
@@ -115,16 +119,24 @@ namespace VocaluxeLib
{
bool IsDisabled();
bool IsPlaying();
bool IsPlayingPreview();
bool SongHasVideo();
bool VideoEnabled();
float GetLength();
void SetDisabled(bool disabled);
void Next();
void Previous();
void Pause();
void Play();
void Stop();
CTexture GetVideoTexture();
void LoadPreview(CSong song, float start = 0f);
void PlayPreview(float start = -1f);
void StopPreview();
}
public interface IDrawing
@@ -148,6 +160,8 @@ namespace VocaluxeLib
void FadeTo(EScreens nextScreen);
float GetGlobalAlpha();
EScreens GetNextScreen();
}
public interface ILog
@@ -255,6 +269,8 @@ namespace VocaluxeLib
bool IsFinished(int streamID);
bool Close(int streamID);
void SetLoop(int streamID, bool loop = true);
void Resume(int streamID);
void Pause(int streamID);
}
public interface ISound
@@ -262,12 +278,12 @@ namespace VocaluxeLib
int Load(string soundFile, bool loop = false, bool prescan = false);
void SetPosition(int soundStream, float newPosition);
void Play(int soundStream);
void Fade(int soundStream, float targetVolume, float duration);
void Fade(int soundStream, float targetVolume, float duration, EStreamAction afterFadeAction = EStreamAction.Nothing);
void Close(int soundStream);
bool IsFinished(int soundStream);
float GetPosition(int soundStream);
float GetLength(int soundStream);
void FadeAndClose(int soundStream, float targetVolume, float duration);
void SetStreamVolume(int soundStream, float volume);
}
@@ -311,4 +327,17 @@ namespace VocaluxeLib
int GetSongCount(int playlistID);
CPlaylistSong GetSong(int playlistID, int songIndex);
}
public interface IPreviewPlayer
{
void Play(float start = -1);
void Load(CSong song, float start = 0f);
void Stop();
void TogglePause();
CTexture GetCover();
CTexture GetVideoTexture();
bool IsPlaying();
float GetLength();
}
}
+1 -1
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@@ -194,7 +194,7 @@ namespace VocaluxeLib.Menu
if (!String.IsNullOrEmpty(_Theme.TextureName) &&
(_Theme.Type == EBackgroundTypes.Texture ||
(_Theme.Type == EBackgroundTypes.Video && (CBase.Config.GetVideoBackgrounds() == EOffOn.TR_CONFIG_OFF || !ok))))
(_Theme.Type == EBackgroundTypes.Video && CBase.Config.GetVideoBackgrounds() == EOffOn.TR_CONFIG_OFF)))
ok = _DrawTexture();
if (_Theme.Type == EBackgroundTypes.Color || _Theme.Type == EBackgroundTypes.Texture && !ok ||
+18 -75
View File
@@ -115,18 +115,15 @@ namespace VocaluxeLib.Menu.SongMenu
_PlaySong(value);
}
else if (value >= CBase.Songs.GetNumCategories())
{
value = -1;
CBase.BackgroundMusic.Stop();
}
_PreviewNrInternal = value;
}
}
protected int _PreviewSongStream { get; private set; }
protected int _PreviewVideoStream { get; private set; }
private CFading _VideoFading;
protected CTexture _Vidtex;
private SColorF _ColorInternal;
protected SColorF _Color
{
@@ -160,8 +157,6 @@ namespace VocaluxeLib.Menu.SongMenu
{
Visible = true;
_PartyModeID = partyModeID;
_PreviewVideoStream = -1;
_PreviewSongStream = -1;
_Theme = new SThemeSongMenu
{
SongMenuTileBoard =
@@ -346,7 +341,7 @@ namespace VocaluxeLib.Menu.SongMenu
public virtual void Init()
{
_ResetPreview();
_ResetPreview(false);
_Initialized = true;
}
@@ -354,40 +349,14 @@ namespace VocaluxeLib.Menu.SongMenu
{
if (!_Initialized)
return;
if (_PreviewSongStream == -1 || _PreviewVideoStream == -1)
return;
if (CBase.Video.IsFinished(_PreviewVideoStream) || CBase.Sound.IsFinished(_PreviewSongStream))
{
CBase.Video.Close(_PreviewVideoStream);
_PreviewVideoStream = -1;
return;
}
float time = CBase.Sound.GetPosition(_PreviewSongStream);
float vtime;
if (CBase.Video.GetFrame(_PreviewVideoStream, ref _Vidtex, time, out vtime))
{
if (_Vidtex != null)
{
if (_VideoFading != null)
{
bool finished;
_Vidtex.Color.A = _VideoFading.GetValue(out finished);
if (finished)
_VideoFading = null;
}
}
}
}
public virtual void OnShow() {}
public virtual void OnHide()
{
_ResetPreview();
if(CBase.Graphics.GetNextScreen() != EScreens.ScreenNames)
_ResetPreview();
}
public abstract bool HandleInput(ref SKeyEvent keyEvent, SScreenSongOptions options);
@@ -399,8 +368,8 @@ namespace VocaluxeLib.Menu.SongMenu
if (!_Initialized || !Visible)
return;
if (_PreviewVideoStream != -1)
CBase.Drawing.DrawTexture(_Vidtex, new SRectF(0, 0, 1280, 720, 0));
if (CBase.BackgroundMusic.IsPlaying())
CBase.Drawing.DrawTexture(CBase.BackgroundMusic.GetVideoTexture(), new SRectF(0, 0, 1280, 720, 0));
}
public bool IsMouseOverSelectedSong(SMouseEvent mEvent)
@@ -486,7 +455,7 @@ namespace VocaluxeLib.Menu.SongMenu
if (categoryNr >= CBase.Songs.GetNumCategories())
return;
_ResetPreview();
_ResetPreview(false);
CBase.Songs.SetCategory(categoryNr);
}
@@ -504,50 +473,24 @@ namespace VocaluxeLib.Menu.SongMenu
private void _PlaySong(int nr)
{
_ResetPreview();
_PreviewNrInternal = -1;
CSong song = CBase.Songs.GetVisibleSong(nr);
if (song == null)
return;
//TODO: Using prescan here causes Vocaluxe to hang a bit on loading the song but we need the length below
_PreviewSongStream = CBase.Sound.Load(Path.Combine(song.Folder, song.MP3FileName), true, true);
float startposition = song.Preview.StartTime;
float length = CBase.Sound.GetLength(_PreviewSongStream);
if (song.Preview.Source == EDataSource.None)
startposition = length / 4f;
else if (startposition > length - 5f)
startposition = Math.Max(0f, Math.Min(length / 4f, length - 5f));
CBase.Sound.SetPosition(_PreviewSongStream, startposition);
CBase.Sound.Play(_PreviewSongStream);
CBase.Sound.SetStreamVolume(_PreviewSongStream, 0f);
CBase.Sound.Fade(_PreviewSongStream, 100f, 3f);
if (song.VideoFileName != "" && CBase.Config.GetVideoPreview() == EOffOn.TR_CONFIG_ON)
{
_PreviewVideoStream = CBase.Video.Load(Path.Combine(song.Folder, song.VideoFileName));
if (_PreviewVideoStream == -1)
return;
CBase.Video.SetLoop(_PreviewVideoStream);
CBase.Video.Skip(_PreviewVideoStream, startposition, song.VideoGap);
_VideoFading = new CFading(0f, 1f, 3f);
}
CBase.BackgroundMusic.LoadPreview(song);
}
protected void _ResetPreview()
protected void _ResetPreview(bool playBGagain = true)
{
if (_PreviewSongStream >= 0)
CBase.Sound.FadeAndClose(_PreviewSongStream, 0f, 0.75f);
if (_PreviewNrInternal == -1)
return;
_PreviewSongStream = -1;
CBase.BackgroundMusic.StopPreview();
CBase.Video.Close(_PreviewVideoStream);
_PreviewVideoStream = -1;
CBase.Drawing.RemoveTexture(ref _Vidtex);
if (playBGagain)
CBase.BackgroundMusic.Play();
//Make sure we don't have a preview here otherwise a change won't be recognized
//(e.g. leave a category with one song and set preview to 0 --> previewOld=previewNew=0 --> No change --> Old data shown
@@ -110,7 +110,11 @@ namespace VocaluxeLib.Menu.SongMenu
set
{
if (value == base._PreviewNr)
{
if (!CBase.BackgroundMusic.IsPlaying() && value != -1)
CBase.BackgroundMusic.PlayPreview();
return;
}
base._PreviewNr = value;
_UpdatePreview();
}
@@ -179,7 +183,7 @@ namespace VocaluxeLib.Menu.SongMenu
if (songOptions.Selection.RandomOnly)
_PreviewNr = _SelectionNr;
if (_Length < 0 && CBase.Songs.IsInCategory() && CBase.Sound.GetLength(_PreviewSongStream) > 0)
if (_Length < 0 && CBase.Songs.IsInCategory() && CBase.BackgroundMusic.GetLength() > 0)
_UpdateLength(CBase.Songs.GetVisibleSong(_PreviewNr));
}
@@ -244,7 +248,7 @@ namespace VocaluxeLib.Menu.SongMenu
{
if (song == null)
return;
float time = CBase.Sound.GetLength(_PreviewSongStream);
float time = CBase.BackgroundMusic.GetLength();
if (Math.Abs(song.Finish) > 0.001)
time = song.Finish;
@@ -463,18 +467,20 @@ namespace VocaluxeLib.Menu.SongMenu
_TextBG.Draw();
if (_Vidtex != null && _PreviewVideoStream != -1)
CTexture vidtex = CBase.BackgroundMusic.IsPlayingPreview() ? CBase.BackgroundMusic.GetVideoTexture() : null;
if (vidtex != null)
{
if (_Vidtex.Color.A < 1)
if (vidtex.Color.A < 1)
_CoverBig.Draw(EAspect.Crop);
var bounds = new RectangleF(_CoverBig.Rect.X, _CoverBig.Rect.Y, _CoverBig.Rect.W, _CoverBig.Rect.H);
RectangleF rect;
CHelper.SetRect(bounds, out rect, _Vidtex.OrigAspect, EAspect.Crop);
CHelper.SetRect(bounds, out rect, vidtex.OrigAspect, EAspect.Crop);
var vidRect = new SRectF(rect.X, rect.Y, rect.Width, rect.Height, _CoverBig.Rect.Z);
var vidRectBounds = new SRectF(bounds.X, bounds.Y, bounds.Width, bounds.Height, 0f);
CBase.Drawing.DrawTexture(_Vidtex, vidRect, _Vidtex.Color, vidRectBounds);
CBase.Drawing.DrawTextureReflection(_Vidtex, vidRect, _Vidtex.Color, vidRectBounds, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
CBase.Drawing.DrawTexture(vidtex, vidRect, vidtex.Color, vidRectBounds);
CBase.Drawing.DrawTextureReflection(vidtex, vidRect, vidtex.Color, vidRectBounds, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
}
else
_CoverBig.Draw(EAspect.Crop);
+3
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@@ -458,7 +458,10 @@ namespace VocaluxeLib.Songs
if (Preview.Source == EDataSource.None)
{
if (Medley.Source != EDataSource.None)
{
Preview.StartTime = CBase.Game.GetTimeFromBeats(Medley.StartBeat, BPM);
Preview.Source = EDataSource.Calculated;
}
}
}
+1
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@@ -416,6 +416,7 @@ namespace VocaluxeLib.Songs
{
//PreviewStart is not set or <=0
_Song.Preview.StartTime = (headerFlags & EHeaderFlags.MedleyStartBeat) != 0 ? CBase.Game.GetTimeFromBeats(_Song.Medley.StartBeat, _Song.BPM) : 0f;
_Song.Preview.Source = _Song.Preview.StartTime == 0 ? EDataSource.None : EDataSource.Calculated;
}
if ((headerFlags & EHeaderFlags.MedleyStartBeat) != 0 && (headerFlags & EHeaderFlags.MedleyEndBeat) != 0)
+185
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@@ -0,0 +1,185 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using VocaluxeLib.Draw;
using VocaluxeLib.Songs;
namespace VocaluxeLib.Utils.Player
{
public class CSongPlayer : CSoundPlayer
{
private CSong _Song;
private bool _VideoEnabled;
private int _Video = -1;
private CTexture _CurrentVideoTexture;
private CFading _VideoFading;
public bool VideoEnabled
{
get { return _VideoEnabled; }
set
{
if (_VideoEnabled == value)
return;
_VideoEnabled = value;
if (_VideoEnabled)
_LoadVideo();
else if (_Video != -1)
{
CBase.Video.Close(_Video);
CBase.Drawing.RemoveTexture(ref _CurrentVideoTexture);
_Video = -1;
}
}
}
public int SongID
{
get { return _Song == null ? -1 : _Song.ID; }
}
public bool SongHasVideo
{
get { return _Song != null && File.Exists(Path.Combine(_Song.Folder,_Song.VideoFileName)); }
}
public string ArtistAndTitle
{
get
{
if (_Song == null)
return "";
if (_Song.Artist != "" && _Song.Title != "")
return _Song.Artist + " - " + _Song.Title;
return Path.GetFileNameWithoutExtension(_Song.MP3FileName);
}
}
public CTexture Cover
{
get { return _Song == null ? CBase.Cover.GetNoCover() : _Song.CoverTextureBig; }
}
public bool SongLoaded
{
get { return _StreamID != -1; }
}
public CSongPlayer(bool loop = false) : base(loop) { }
public CSongPlayer(CSong song, bool loop = false, float position = 0f, bool autoplay = false)
: base(Path.Combine(song.Folder,song.MP3FileName), loop, position, autoplay)
{
_Song = song;
_LoadVideo();
}
public CSongPlayer(string file, bool loop = false, float position = 0f, bool autoplay = false)
: base(file, loop, position, autoplay)
{
_Song = null;
}
public CTexture GetVideoTexture()
{
if (_Video == -1 || _Song == null)
return null;
float vtime;
if (CBase.Video.GetFrame(_Video, ref _CurrentVideoTexture, CBase.Sound.GetPosition(_StreamID), out vtime))
{
if (_VideoFading != null)
{
bool finished;
_CurrentVideoTexture.Color.A = _VideoFading.GetValue(out finished);
if (finished)
_VideoFading = null;
}
return _CurrentVideoTexture;
}
return null;
}
public void Load(CSong song, float position = 0f, bool autoplay = false)
{
if (song == null)
return;
Stop();
_Song = song;
base.Load(Path.Combine(song.Folder, song.MP3FileName), position, false);
_LoadVideo();
if (autoplay)
Play();
}
public void LoadFile(string file, float position = 0f, bool autoplay = false)
{
if (String.IsNullOrEmpty(file))
return;
Stop();
base.Load(file, position, autoplay);
}
public new void Play()
{
CBase.Sound.SetPosition(_StreamID, _StartPosition);
CBase.Video.Skip(_Video, _StartPosition, _Song.VideoGap);
TogglePause();
}
public new void Stop()
{
base.Stop();
_Song = null;
if (_Video != -1)
{
CBase.Video.Close(_Video);
CBase.Drawing.RemoveTexture(ref _CurrentVideoTexture);
_Video = -1;
}
}
public new void TogglePause()
{
if (IsPlaying && _Video != -1)
{
CBase.Video.Pause(_Video);
CBase.Video.Skip(_Video, CBase.Sound.GetPosition(_StreamID) + _FadeTime, _Song.VideoGap);
}
else if(_Video != -1)
{
CBase.Video.Resume(_Video);
}
base.TogglePause();
}
private void _LoadVideo()
{
if (_Song == null)
return;
string videoFilePath = Path.Combine(_Song.Folder, _Song.VideoFileName);
if (_Video != -1 || String.IsNullOrEmpty(videoFilePath))
return;
_Video = CBase.Video.Load(videoFilePath);
CBase.Video.Skip(_Video, 0f, _Song.VideoGap); //Use gap, otherwhise we will overwrite position in GetVideoTexture
_VideoFading = new CFading(0f, 1f, 3f);
if (IsPlaying)
{
CBase.Video.Skip(_Video, Position, _Song.VideoGap);
CBase.Video.Resume(_Video);
}
}
}
}
+153
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@@ -0,0 +1,153 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace VocaluxeLib.Utils.Player
{
public class CSoundPlayer
{
protected int _StreamID = -1;
protected float _Volume;
protected float _StartPosition;
protected float _FadeTime = CBase.Settings.GetSoundPlayerFadeTime();
public float Volume
{
set
{
_Volume = value;
_ApplyVolume();
}
get { return _Volume; }
}
public bool Loop;
public float Position
{
set {
if(_StreamID == -1)
return;
_StartPosition = value;
}
get {
if(_StreamID == -1)
return -1;
return CBase.Sound.GetPosition(_StreamID);
}
}
public float Length
{
get
{
if (_StreamID == -1)
return 0;
return CBase.Sound.GetLength(_StreamID);
}
}
public bool RepeatSong;
public bool IsPlaying { get; protected set; }
public bool IsFinished { get { return RepeatSong ? false : CBase.Sound.IsFinished(_StreamID); } }
public CSoundPlayer(bool loop = false)
{
Loop = loop;
}
public CSoundPlayer(string file, bool loop = false, float position = 0f, bool autoplay = false)
{
_StreamID = CBase.Sound.Load(file, false, true);
if(position > 0f)
Position = position;
Loop = loop;
if (autoplay)
Play();
}
public void Load(string file, float position = 0f, bool autoplay = false)
{
if (IsPlaying)
Stop();
_StreamID = CBase.Sound.Load(file, false, true);
if (position > 0f)
Position = position;
if (autoplay)
Play();
}
public void Play()
{
if (_StreamID == -1 || IsPlaying)
return;
CBase.Sound.SetPosition(_StreamID, _StartPosition);
CBase.Sound.SetStreamVolume(_StreamID, 0f);
CBase.Sound.Fade(_StreamID, Volume, _FadeTime);
CBase.Sound.Play(_StreamID);
IsPlaying = true;
}
public void TogglePause()
{
if (_StreamID == -1)
return;
if(IsPlaying)
CBase.Sound.Fade(_StreamID, 0f, _FadeTime, EStreamAction.Pause);
else
{
CBase.Sound.Fade(_StreamID, Volume, _FadeTime);
CBase.Sound.Play(_StreamID);
}
IsPlaying = !IsPlaying;
}
public void Stop()
{
if (_StreamID == -1 || !IsPlaying)
return;
CBase.Sound.Fade(_StreamID, 0f, _FadeTime, EStreamAction.Close);
_StreamID = -1;
IsPlaying = false;
}
public void Update()
{
if (_StreamID == -1 || !IsPlaying)
return;
float timeToPlay;
float len = CBase.Sound.GetLength(_StreamID);
timeToPlay = (len > 0f) ? len - CBase.Sound.GetPosition(_StreamID) : _FadeTime + 1f;
bool finished = CBase.Sound.IsFinished(_StreamID);
if (timeToPlay <= _FadeTime || finished)
{
if (RepeatSong)
{
//Set to false for restarting
IsPlaying = false;
Play();
}
else
Stop();
}
}
private void _ApplyVolume()
{
if (_StreamID == -1)
return;
CBase.Sound.SetStreamVolume(_StreamID, Volume);
}
}
}
+2
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@@ -135,6 +135,8 @@
<Compile Include="PartyModes\IPartyMode.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Utils\CWavFile.cs" />
<Compile Include="Utils\Player\CSongPlayer.cs" />
<Compile Include="Utils\Player\CSoundPlayer.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>