Add extension methods for bitmap GetSize and GetRect

This commit is contained in:
Flamefire committed 2014-09-22 16:27:00 +02:00
1 parent 016b7627d1
commit d1e9fbaff1
5 files changed
+23 -10

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+1 -1
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@@ -161,7 +161,7 @@ namespace Vocaluxe.Base.Fonts
private static Rectangle _GetRealBounds(Bitmap bmp)
{
int minX = 0, maxX = bmp.Width - 1, minY = 0;
BitmapData bmpData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
BitmapData bmpData = bmp.LockBits(bmp.GetRect(), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
int values = bmpData.Width * bmp.Height;
var rgbValues = new Int32[values];
Marshal.Copy(bmpData.Scan0, rgbValues, 0, values);
+2 -1
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@@ -22,6 +22,7 @@ using System.Drawing.Imaging;
using System.IO;
using System.Runtime.InteropServices;
using Vocaluxe.Base;
using VocaluxeLib;
using VocaluxeLib.Draw;
#if WIN
using System.Data.SQLite;
@@ -142,7 +143,7 @@ namespace Vocaluxe.Lib.Database
g.DrawImage(origin, new Rectangle(0, 0, w, h));
data = new byte[w * h * 4];
BitmapData bmpData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
BitmapData bmpData = bmp.LockBits(bmp.GetRect(), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
Marshal.Copy(bmpData.Scan0, data, 0, w * h * 4);
bmp.UnlockBits(bmpData);
}
+3 -3
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@@ -44,7 +44,7 @@ namespace Vocaluxe.Lib.Draw
{
TextureRef = new WeakReference(textureRef);
Action = action;
DataSize = new Size(bmp.Width, bmp.Height);
DataSize = bmp.GetSize();
Data = null;
DataBmp = bmp;
}
@@ -473,7 +473,7 @@ namespace Vocaluxe.Lib.Draw
if (bmp.Height == 0 || bmp.Width == 0)
return null;
Size origSize = new Size(bmp.Width, bmp.Height);
Size origSize = bmp.GetSize();
TTextureType texture = null;
_WriteBitmapToTexture(ref texture, bmp);
@@ -502,7 +502,7 @@ namespace Vocaluxe.Lib.Draw
{
lock (_Textures)
{
CTextureRef textureRef = _GetTextureReference(bmp.Width, bmp.Height, null);
CTextureRef textureRef = _GetTextureReference(bmp.GetSize(), null);
_TexturesToLoad.Enqueue(new STextureQueue(textureRef, EQueueAction.Add, bmp));
return textureRef;
}
+6 -5
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@@ -232,6 +232,7 @@ namespace Vocaluxe.Lib.Draw
if (_Run)
{
ClearScreen();
_Run = _Run && CGraphics.Draw();
_Run = CGraphics.UpdateGameLogic(_Keys, _Mouse);
_FlipBuffer();
@@ -281,7 +282,7 @@ namespace Vocaluxe.Lib.Draw
{
var bmp = new Bitmap(_Backbuffer);
_Bitmaps.Add(bmp);
CTextureRef texture = _GetNewTexture(bmp.Width, bmp.Height);
CTextureRef texture = _GetNewTexture(bmp.GetSize());
// Add to Texture List
_Textures[texture.ID] = texture;
@@ -320,7 +321,7 @@ namespace Vocaluxe.Lib.Draw
{
var bmp2 = new Bitmap(bmp);
_Bitmaps.Add(bmp2);
CTextureRef texture = _GetNewTexture(bmp.Width, bmp.Height);
CTextureRef texture = _GetNewTexture(bmp.GetSize());
// Add to Texture List
_Textures[texture.ID] = texture;
@@ -328,9 +329,9 @@ namespace Vocaluxe.Lib.Draw
return texture;
}
private CTextureRef _GetNewTexture(int w, int h)
private CTextureRef _GetNewTexture(Size size)
{
return new CTextureRef(_Bitmaps.Count - 1, new Size(w, h));
return new CTextureRef(_Bitmaps.Count - 1, size);
}
public CTextureRef AddTexture(string texturePath)
@@ -393,7 +394,7 @@ namespace Vocaluxe.Lib.Draw
{
using (var bmp = new Bitmap(w, h))
{
BitmapData bmpData = bmp.LockBits(new Rectangle(0, 0, bmp.Width, bmp.Height), ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
BitmapData bmpData = bmp.LockBits(bmp.GetRect(), ImageLockMode.ReadWrite, PixelFormat.Format32bppArgb);
Marshal.Copy(data, 0, bmpData.Scan0, data.Length);
bmp.UnlockBits(bmpData);
return AddTexture(bmp);
+11
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@@ -17,6 +17,7 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Globalization;
using System.Linq;
@@ -134,5 +135,15 @@ namespace VocaluxeLib
rect.H + 2 * rect.H * (scale - 1f),
rect.Z);
}
public static Size GetSize(this Bitmap bmp)
{
return new Size(bmp.Width, bmp.Height);
}
public static Rectangle GetRect(this Bitmap bmp)
{
return new Rectangle(0, 0, bmp.Width, bmp.Height);
}
}
}