Quentin Bray
6ffa63b923
Apply R# clean-up for reliability ( #877 )
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* Apply R# clean-up for reliability
- Migrate to NUnit4 Assert.That
- Update dependencise versions
- Fix LangVersion to 9.0 (until net core migration)
- Reformat code
- Apply 'var' style (easier for refactoring)
- Remove redundant parentheses
- Add braces on every condition blocks (1 line)
- Uses new null checking patterns
- Uses AutoProperties when possible
- Uses string scalar type instead of class
- Clean usings
- Add .orig files in git ignore
- Rename some properties to respect defined conventions and US format definition
- ID -> Id
- BPM -> Bpm
- Finish -> End
* Update R# settings according to the clean-up made
2026-06-22 19:52:06 +02:00
Jiiniasu
bf5205b080
Add Inital Multi-Monitor Support
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Initial support for multimonitor setups.
Support for up to 6 monitors with 1-6 players on screen 1 and 0-6
players on screen 2-6.
Currently the max amount of players is unchanged and participating
players are spread across all available screens.
Screens are extended horizontally. For fullscreen use with multiple
physical monitors one will have to use some kind of
surround-configuration. (AMD Eyefinity/nVidia Surround/etc.)
2016-12-18 18:51:51 +01:00
Flamefire
ae7a7fd390
Implement a common Interface for all MenuElements
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Also remove CSongMenu and replace it with a factory class
2014-10-19 17:17:39 +02:00
Flamefire
d8cce13211
Rename LoadTextures to LoadSkin
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(Its also Colors, not only textures!)
2014-10-18 10:42:35 +02:00
Flamefire
3f76d039b6
Change color representation
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Allow missing ARGB values (defaults to 1)
Allow Name+ARGB to easily overwrite some values
2014-10-16 22:40:18 +02:00
Flamefire
87f3271046
Remove copy constructors for structs
2014-10-16 21:38:22 +02:00
Flamefire
86fb73ca48
Cleanup not required XML attributes
2014-10-16 21:27:09 +02:00
Flamefire
defb2ca6c7
Rewrite Theme Engine
2014-10-08 22:29:02 +02:00
Flamefire
9e5011374f
Rename CTheme to CThemes
2014-10-05 17:27:45 +02:00
Flamefire
355d7b4b5f
Merge branch 'develop' into Better_Graphics_Handling
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Conflicts:
VocaluxeLib/Menu/CNameSelection.cs
VocaluxeLib/Menu/CPlaylist.cs
VocaluxeLib/Menu/CText.cs
VocaluxeLib/Menu/SongMenu/CSongMenuFramework.cs
VocaluxeLib/Structs.cs
VocaluxeLib/VocaluxeLib.csproj
VocaluxeLib/Xml/CXMLReader.cs
2014-10-05 15:09:52 +02:00
Flamefire
89e528c2a6
Factor out CSkin class
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Replace usages of GetColor and remove GetColor(..., skinIndex,...)
2014-10-05 13:36:11 +02:00
Flamefire
6ebbf7df6f
Introduce example for a more flexible deserialization
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Also make the CoverGenerator themes serializeable
Rest is automatic reformatting.
2014-10-01 00:54:04 +02:00
Flamefire
c156fa69ab
Merge branch 'develop' of git://github.com/flokuep/Vocaluxe into Better_Graphics_Handling
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Conflicts:
Vocaluxe/COSFunctions.cs
VocaluxeLib/CHelper.cs
VocaluxeLib/Menu/CStatic.cs
VocaluxeLib/Structs.cs
2014-09-25 18:49:18 +02:00
Florian Küpper
c07441bc63
Load complete theme-date with de-serialization.
2014-09-18 15:35:52 +02:00
Florian Küpper
4f8c482645
Remove unneeded constructors.
2014-09-15 19:44:19 +02:00
Florian Küpper
9ab0ea5f34
Update more LoadTextures-methods. Some changes are a bit ugly, but will removed later.
2014-09-15 19:35:00 +02:00
Flamefire
7f8e974fe1
Rename CTexture to CTextureRef to reflect it is only a reference
2014-09-13 17:51:55 +02:00
Florian Küpper
e936fe4126
Added constructors with STheme*-structs, LoadTextures() will be LoadTheme later and set all needed values from theme-struct to object.
2014-09-10 20:44:39 +02:00
Florian Küpper
9cca49745a
Added constructors to STheme* for copying.
2014-09-10 11:17:36 +02:00
Florian Küpper
96e50f7723
Changed theme-color-handling.
2014-09-09 21:32:07 +02:00
Florian Küpper
b2102b11d9
Add serialization for all theme-elements.
2014-08-26 16:48:30 +02:00
Flamefire
370964ee99
Fix file headers and indentations
2013-09-20 18:09:32 +02:00
Flamefire
762d2c80d2
Code cleanup
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Added license stuff
2013-08-22 00:56:58 +02:00
Flamefire
7f5cbbf686
Fixed string comparisons
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Added CCursor.ReloadTextures without position flickering
2013-05-10 14:31:20 +02:00
Flamefire
142a690cc6
Using null instead of CTexture(-1) for "no texture"
2013-05-05 20:02:28 +02:00
Flamefire
f370693dde
Convert STexture to class CTexture
2013-05-04 15:14:02 +02:00
Flamefire
2967a01cb8
Changed name of CInput to CController
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Added message for missing mic in partymode
Removed pointless input entry for record devices
2013-04-29 16:14:24 +02:00
Flamefire
5cd47f0537
Fixed floating point comparisons
2013-04-23 15:42:32 +02:00
Flamefire
cf39a4b107
Changed string comparisons to easier != "" syntax
2013-04-23 14:52:51 +02:00
Flamefire
dcbbc5caf3
Many cleanups according to ReSharper suggestions (Mostly redundant code)
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Minor Bug fixes
2013-04-20 02:19:56 +02:00
Flamefire
74396eda2f
Auto cleanup
2013-04-18 15:09:21 +02:00
Flamefire
67da90427b
Renaming for namesheme
2013-04-15 19:10:38 +02:00
Flamefire
1f695a7b83
Added StyleCop Cleanups
2013-03-22 23:17:33 +01:00
Flamefire
efab579188
Auto cleanup of VocaluxeLib
2013-03-22 21:12:45 +01:00
Flamefire
91e6d4901b
Changed namespace of VocaluxeLib
2013-03-22 20:53:22 +01:00
Flamefire
baaa26883a
Removed unused usings
2013-03-20 00:45:40 +01:00
Flamefire
71d5b2ce76
Removed useless default:break
2013-03-19 23:03:31 +01:00
Flamefire
7469e86617
CTheme and CText changes
2013-03-19 23:01:04 +01:00
Flamefire
3ebd34fcc3
Made the code checker a bit happier
2013-02-26 16:25:29 +01:00
Alexander Eckart
521033ed97
some code reorganization
2013-02-22 21:27:34 +01:00
Alexander Eckart
b4f77d50b2
changed base handling in VocaluxeLib
2013-02-22 17:57:47 +01:00
Flamefire
7465323a2f
Renamed variables
2013-02-21 17:15:10 +01:00
Flamefire
506d98bd3c
Added CXMLReader for all XML-reading operations
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Added GetIntValueRange to force a value to be in a specific range
2013-02-21 17:07:09 +01:00
Alexander Eckart
8c5f4bf7c9
added themes support for party modes
2013-01-03 14:12:02 +01:00
Florian Kuepper
6a0965339e
Fix for particle-effect.
2012-12-22 21:35:54 +01:00
Florian Kuepper
f888c3ae53
Show particle-effect instead of italic-text on new entry. Fixed new entry for more than one player.
2012-12-21 18:01:07 +01:00
Florian Kuepper
ea5774eff3
Could load particle-effects from theme now.
2012-12-21 17:16:09 +01:00
Alexander Eckart
9257e6f134
added partymodeID to all elements, fixed bug in buttons (text was drawn twice)
2012-12-15 18:40:22 +01:00
Alexander Eckart
d6c97568c9
moved menu and party mode files to the new lib
2012-12-14 21:47:28 +01:00