Added StyleCop Cleanups
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@@ -35,3 +35,5 @@ Output/Songs
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*.nativecodeanalysis*
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*.lastcodeanalysissucceeded
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/PartyModes/*/*/*.dll
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*.Cache
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Binary file not shown.
@@ -363,7 +363,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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int pid = GameState.Combs[GameState.CurrentRoundNr - 1].Player[i];
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NextPlayerStatics[i].Texture = profiles[GameState.ProfileIDs[pid]].Avatar.Texture;
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NextPlayerTexts[i].Text = profiles[GameState.ProfileIDs[pid]].PlayerName;
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NextPlayerTexts[i].Color = CBase.Theme.GetPlayerColor((i + 1));
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NextPlayerTexts[i].Color = CBase.Theme.GetPlayerColor(i + 1);
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}
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}
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else
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@@ -167,8 +167,8 @@ namespace VocaluxeLib.PartyModes.Challenge
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if (mouseEvent.LBH && SelectingMouseActive)
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{
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//Update coords for Drag/Drop-Texture
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chooseAvatarStatic.Rect.X += (mouseEvent.X - OldMouseX);
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chooseAvatarStatic.Rect.Y += (mouseEvent.Y - OldMouseY);
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chooseAvatarStatic.Rect.X += mouseEvent.X - OldMouseX;
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chooseAvatarStatic.Rect.Y += mouseEvent.Y - OldMouseY;
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OldMouseX = mouseEvent.X;
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OldMouseY = mouseEvent.Y;
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}
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@@ -0,0 +1,809 @@
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<StyleCopSettings Version="105">
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<Rule Name="PartialElementsMustBeDocumented">
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<RuleSettings>
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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<Rule Name="EnumerationItemsMustBeDocumented">
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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<Rule Name="PartialElementDocumentationMustHaveSummaryText">
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<RuleSettings>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
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||||
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|
||||
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|
||||
<Rule Name="FieldNamesMustBeginWithLowerCaseLetter">
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||||
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<AnalyzerSettings />
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||||
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||||
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||||
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||||
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Binary file not shown.
@@ -363,7 +363,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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int pid = GameState.Combs[GameState.CurrentRoundNr - 1].Player[i];
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NextPlayerStatics[i].Texture = profiles[GameState.ProfileIDs[pid]].Avatar.Texture;
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else
|
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|
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@@ -167,8 +167,8 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
|
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if (mouseEvent.LBH && SelectingMouseActive)
|
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|
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//Update coords for Drag/Drop-Texture
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Binary file not shown.
@@ -184,8 +184,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainMultipleWhitespaceInARow">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainSpaceAfterNewKeywordInImplicitlyTypedArrayAllocation">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="TabsMustNotBeUsed">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
</Analyzers>
|
||||
</StyleCopSettings>
|
||||
@@ -1,6 +1,7 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:String x:Key="/Default/CodeStyle/CodeCleanup/Profiles/=Cleanup/@EntryIndexedValue"><?xml version="1.0" encoding="utf-16"?><Profile name="Cleanup"><CSArrangeThisQualifier>True</CSArrangeThisQualifier><CSRemoveCodeRedundancies>True</CSRemoveCodeRedundancies><CSMakeFieldReadonly>True</CSMakeFieldReadonly><CSUseVar><BehavourStyle>DISABLED</BehavourStyle><LocalVariableStyle>ALWAYS_EXPLICIT</LocalVariableStyle><ForeachVariableStyle>ALWAYS_EXPLICIT</ForeachVariableStyle></CSUseVar><CSOptimizeUsings><OptimizeUsings>False</OptimizeUsings><EmbraceInRegion>False</EmbraceInRegion><RegionName></RegionName></CSOptimizeUsings><CSReformatCode>True</CSReformatCode><CSharpFormatDocComments>True</CSharpFormatDocComments><CSShortenReferences>True</CSShortenReferences><CSUseAutoProperty>True</CSUseAutoProperty></Profile></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeCleanup/Profiles/=Cleanup/@EntryIndexedValue"><?xml version="1.0" encoding="utf-16"?><Profile name="Cleanup"><CSArrangeThisQualifier>True</CSArrangeThisQualifier><CSRemoveCodeRedundancies>True</CSRemoveCodeRedundancies><CSMakeFieldReadonly>True</CSMakeFieldReadonly><CSUseVar><BehavourStyle>DISABLED</BehavourStyle><LocalVariableStyle>ALWAYS_EXPLICIT</LocalVariableStyle><ForeachVariableStyle>ALWAYS_EXPLICIT</ForeachVariableStyle></CSUseVar><CSOptimizeUsings><OptimizeUsings>False</OptimizeUsings><EmbraceInRegion>False</EmbraceInRegion><RegionName></RegionName></CSOptimizeUsings><CSReformatCode>True</CSReformatCode><CSharpFormatDocComments>True</CSharpFormatDocComments><CSShortenReferences>True</CSShortenReferences></Profile></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeCleanup/RecentlyUsedProfile/@EntryValue">Cleanup</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeCleanup/SilentCleanupProfile/@EntryValue">Default: Reformat Code</s:String>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/BLANK_LINES_AROUND_FIELD/@EntryValue">0</s:Int64>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/BLANK_LINES_INSIDE_REGION/@EntryValue">0</s:Int64>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/EMPTY_BLOCK_STYLE/@EntryValue">TOGETHER_SAME_LINE</s:String>
|
||||
@@ -32,4 +33,5 @@
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/PredefinedNamingRules/=PublicFields/@EntryIndexedValue"><Policy Inspect="True" Prefix="" Suffix="" Style="AaBb" /></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=27c8359b_002D97bf_002D4e1d_002Db126_002D4f613028bcc5/@EntryIndexedValue"><Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private, Protected, ProtectedInternal, Internal, Public" Description="Enums"><ElementKinds><Kind Name="ENUM" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="E" Suffix="" Style="AaBb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=8cff90ce_002Def0d_002D436d_002Db8f2_002D5b5bdb923d3b/@EntryIndexedValue"><Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private, Protected, ProtectedInternal, Internal, Public" Description="Classes"><ElementKinds><Kind Name="CLASS" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="C" Suffix="" Style="AaBb" /></Policy></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=da335a8d_002D4b6e_002D4df6_002D8434_002D29ffe5e2547b/@EntryIndexedValue"><Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private, Protected, ProtectedInternal, Internal, Public" Description="Structs"><ElementKinds><Kind Name="STRUCT" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="S" Suffix="" Style="AaBb" /></Policy></s:String></wpf:ResourceDictionary>
|
||||
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/UserRules/=da335a8d_002D4b6e_002D4df6_002D8434_002D29ffe5e2547b/@EntryIndexedValue"><Policy><Descriptor Staticness="Static, Instance" AccessRightKinds="Private, Protected, ProtectedInternal, Internal, Public" Description="Structs"><ElementKinds><Kind Name="STRUCT" /></ElementKinds></Descriptor><Policy Inspect="True" Prefix="S" Suffix="" Style="AaBb" /></Policy></s:String>
|
||||
</wpf:ResourceDictionary>
|
||||
@@ -225,8 +225,9 @@ namespace Vocaluxe.Base
|
||||
{
|
||||
if (_AllFileNames.Count > 0)
|
||||
{
|
||||
if (_PreviousMusicIndex == _PreviousFileNames.Count - 1 || _PreviousFileNames.Count == 0) //We are not currently in the previous list
|
||||
if (_PreviousMusicIndex == _PreviousFileNames.Count - 1 || _PreviousFileNames.Count == 0)
|
||||
{
|
||||
//We are not currently in the previous list
|
||||
Stop();
|
||||
if (_NotPlayedFileNames.Count == 0)
|
||||
_NotPlayedFileNames.AddRange(_AllFileNames);
|
||||
@@ -237,8 +238,9 @@ namespace Vocaluxe.Base
|
||||
_PreviousFileNames.Add(_CurrentPlaylistElement);
|
||||
_PreviousMusicIndex = _PreviousFileNames.Count - 1;
|
||||
}
|
||||
else if (_PreviousFileNames.Count > 0) //We are in the previous list
|
||||
else if (_PreviousFileNames.Count > 0)
|
||||
{
|
||||
//We are in the previous list
|
||||
Stop();
|
||||
_PreviousMusicIndex++;
|
||||
|
||||
@@ -453,7 +455,7 @@ namespace Vocaluxe.Base
|
||||
float vtime = 0f;
|
||||
CVideo.VdGetFrame(_Video, ref _CurrentVideoTexture, CSound.GetPosition(_CurrentMusicStream), ref vtime);
|
||||
if (_FadeTimer.ElapsedMilliseconds <= 3000L)
|
||||
_CurrentVideoTexture.color.A = (_FadeTimer.ElapsedMilliseconds / 3000f);
|
||||
_CurrentVideoTexture.color.A = _FadeTimer.ElapsedMilliseconds / 3000f;
|
||||
else
|
||||
{
|
||||
_CurrentVideoTexture.color.A = 1f;
|
||||
|
||||
@@ -124,9 +124,8 @@ namespace Vocaluxe.Base
|
||||
|
||||
string value = string.Empty;
|
||||
|
||||
#region Debug
|
||||
|
||||
xmlReader.TryGetEnumValue("//root/Debug/DebugLevel", ref DebugLevel);
|
||||
#endregion Debug
|
||||
|
||||
#region Graphics
|
||||
xmlReader.TryGetEnumValue("//root/Graphics/Renderer", ref Renderer);
|
||||
@@ -259,7 +258,7 @@ namespace Vocaluxe.Base
|
||||
writer.WriteStartDocument();
|
||||
writer.WriteStartElement("root");
|
||||
|
||||
#region Info
|
||||
|
||||
writer.WriteStartElement("Info");
|
||||
|
||||
writer.WriteElementString("Version", CSettings.GetFullVersionText());
|
||||
@@ -274,7 +273,6 @@ namespace Vocaluxe.Base
|
||||
writer.WriteElementString("Directory", Environment.CurrentDirectory);
|
||||
|
||||
writer.WriteEndElement();
|
||||
#endregion Info
|
||||
|
||||
#region Debug
|
||||
writer.WriteStartElement("Debug");
|
||||
|
||||
@@ -154,7 +154,7 @@ namespace Vocaluxe.Base
|
||||
|
||||
foreach (string file in files)
|
||||
{
|
||||
CXMLReader xmlReader = CXMLReader.OpenFile((Path.Combine(path, file)));
|
||||
CXMLReader xmlReader = CXMLReader.OpenFile(Path.Combine(path, file));
|
||||
|
||||
if (xmlReader != null)
|
||||
{
|
||||
@@ -184,7 +184,7 @@ namespace Vocaluxe.Base
|
||||
|
||||
if (coverTheme.Name.Length > 0)
|
||||
{
|
||||
CXMLReader xmlReader = CXMLReader.OpenFile((Path.Combine(CSettings.sFolderCover, coverTheme.File)));
|
||||
CXMLReader xmlReader = CXMLReader.OpenFile(Path.Combine(CSettings.sFolderCover, coverTheme.File));
|
||||
|
||||
if (xmlReader != null)
|
||||
{
|
||||
|
||||
+13
-10
@@ -59,9 +59,9 @@ namespace Vocaluxe.Base
|
||||
player.Points = Score;
|
||||
player.LineNr = LineNr;
|
||||
player.DateTicks = Date;
|
||||
player.Medley = (Medley == 1);
|
||||
player.Duet = (Duet == 1);
|
||||
player.ShortSong = (ShortSong == 1);
|
||||
player.Medley = Medley == 1;
|
||||
player.Duet = Duet == 1;
|
||||
player.ShortSong = ShortSong == 1;
|
||||
player.Difficulty = (EGameDifficulty)Diff;
|
||||
|
||||
using (SQLiteConnection connection = new SQLiteConnection())
|
||||
@@ -528,14 +528,16 @@ namespace Vocaluxe.Base
|
||||
if (reader == null)
|
||||
{
|
||||
// create new database/tables
|
||||
if (version == 1) //Check for USDX 1.1 DB
|
||||
if (version == 1)
|
||||
{
|
||||
//Check for USDX 1.1 DB
|
||||
CreateHighscoreDBV1(FilePath);
|
||||
ConvertFrom110(FilePath);
|
||||
UpdateDatabase(1, connection);
|
||||
}
|
||||
else if (version == 0 && scoresTableExists) //Check for USDX 1.01 or CMD Mod DB
|
||||
else if (version == 0 && scoresTableExists)
|
||||
{
|
||||
//Check for USDX 1.01 or CMD Mod DB
|
||||
CreateHighscoreDBV1(FilePath);
|
||||
ConvertFrom101(FilePath);
|
||||
UpdateDatabase(1, connection);
|
||||
@@ -546,14 +548,16 @@ namespace Vocaluxe.Base
|
||||
else if (reader.FieldCount == 0)
|
||||
{
|
||||
// create new database/tables
|
||||
if (version == 1) //Check for USDX 1.1 DB
|
||||
if (version == 1)
|
||||
{
|
||||
//Check for USDX 1.1 DB
|
||||
CreateHighscoreDBV1(FilePath);
|
||||
ConvertFrom110(FilePath);
|
||||
UpdateDatabase(1, connection);
|
||||
}
|
||||
else if (version == 0 && scoresTableExists) //Check for USDX 1.01 or CMD Mod DB
|
||||
else if (version == 0 && scoresTableExists)
|
||||
{
|
||||
//Check for USDX 1.01 or CMD Mod DB
|
||||
CreateHighscoreDBV1(FilePath);
|
||||
ConvertFrom101(FilePath);
|
||||
UpdateDatabase(1, connection);
|
||||
@@ -753,8 +757,9 @@ namespace Vocaluxe.Base
|
||||
command.CommandText =
|
||||
"INSERT INTO Scores (SongID, PlayerName, Score, LineNr, Date, Medley, Duet, Difficulty) SELECT SongID, Player, Score, '0', '0', '0', '0', Difficulty from US_Scores";
|
||||
}
|
||||
else // This is a CMD 1.01 DB
|
||||
else
|
||||
{
|
||||
// This is a CMD 1.01 DB
|
||||
command.CommandText =
|
||||
"INSERT INTO Scores (SongID, PlayerName, Score, LineNr, Date, Medley, Duet, Difficulty) SELECT SongID, Player, Score, '0', Date, '0', '0', Difficulty from US_Scores";
|
||||
}
|
||||
@@ -782,7 +787,6 @@ namespace Vocaluxe.Base
|
||||
else
|
||||
{
|
||||
//Sqlite3.sqlite3_step(Stmt);
|
||||
|
||||
Encoding UTF8 = Encoding.UTF8;
|
||||
Encoding CP1252 = Encoding.GetEncoding(1252);
|
||||
|
||||
@@ -821,7 +825,6 @@ namespace Vocaluxe.Base
|
||||
else
|
||||
{
|
||||
//Sqlite3.sqlite3_step(Stmt);
|
||||
|
||||
Encoding UTF8 = Encoding.UTF8;
|
||||
Encoding CP1252 = Encoding.GetEncoding(1252);
|
||||
|
||||
|
||||
@@ -89,7 +89,6 @@ namespace Vocaluxe.Base
|
||||
Brushes.White,
|
||||
point);
|
||||
* */
|
||||
|
||||
Texture = CDraw.AddTexture(bmp);
|
||||
//bmp.Save("test.png", ImageFormat.Png);
|
||||
Chr = chr;
|
||||
|
||||
@@ -123,7 +123,7 @@ namespace Vocaluxe.Base
|
||||
CPlaylistFile pl = new CPlaylistFile();
|
||||
pl.PlaylistName = "New Playlist";
|
||||
_Playlists.Add(pl);
|
||||
return (_Playlists.Count - 1);
|
||||
return _Playlists.Count - 1;
|
||||
}
|
||||
|
||||
public static void AddPlaylistSong(int PlaylistID, int SongID)
|
||||
|
||||
@@ -96,7 +96,7 @@ namespace Vocaluxe.Base
|
||||
_CatIndex = value;
|
||||
|
||||
for (int i = 0; i < Sorter.SortedSongs.Length; i++)
|
||||
Sorter.SortedSongs[i].Visible = (Sorter.SortedSongs[i].CatIndex == _CatIndex && !Sorter.SortedSongs[i].PartyHidden);
|
||||
Sorter.SortedSongs[i].Visible = Sorter.SortedSongs[i].CatIndex == _CatIndex && !Sorter.SortedSongs[i].PartyHidden;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -223,7 +223,7 @@ namespace Vocaluxe.Base
|
||||
for (int i = 0; i < Sorter.SortedSongs.Length; i++)
|
||||
{
|
||||
Sorter.SortedSongs[i].PartyHidden = false;
|
||||
Sorter.SortedSongs[i].Visible = (Sorter.SortedSongs[i].CatIndex == _CatIndex && !Sorter.SortedSongs[i].PartyHidden);
|
||||
Sorter.SortedSongs[i].Visible = Sorter.SortedSongs[i].CatIndex == _CatIndex && !Sorter.SortedSongs[i].PartyHidden;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -234,7 +234,7 @@ namespace Vocaluxe.Base
|
||||
if (Sorter.SortedSongs[i].CatIndex == CatIndex)
|
||||
{
|
||||
Sorter.SortedSongs[i].PartyHidden = false;
|
||||
Sorter.SortedSongs[i].Visible = (Sorter.SortedSongs[i].CatIndex == _CatIndex && !Sorter.SortedSongs[i].PartyHidden);
|
||||
Sorter.SortedSongs[i].Visible = Sorter.SortedSongs[i].CatIndex == _CatIndex && !Sorter.SortedSongs[i].PartyHidden;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -423,7 +423,6 @@ namespace Vocaluxe.Base
|
||||
// voice passthrough (send data to playback-device)
|
||||
//if (assigned(fVoiceStream)) then
|
||||
//fVoiceStream.WriteData(Buffer, BufferSize);
|
||||
|
||||
lock (_AnalysisBufferLock)
|
||||
{
|
||||
Add(buffer);
|
||||
@@ -490,7 +489,6 @@ namespace Vocaluxe.Base
|
||||
// Note: at the lowest tone (~65Hz) and a buffer-size of 4096
|
||||
// at 44.1 (or 48kHz) only 6 (or 5) samples are compared, this might be
|
||||
// too few samples -> use a bigger buffer-size
|
||||
|
||||
for (int ToneIndex = 0; ToneIndex < _NumHalfTones; ToneIndex++)
|
||||
{
|
||||
double CurFreq = _BaseToneFreq * Math.Pow(HalftoneBase, ToneIndex);
|
||||
@@ -614,7 +612,6 @@ namespace Vocaluxe.Base
|
||||
_SetValue -= 0.000025f;
|
||||
}
|
||||
//Console.WriteLine(diff.ToString());
|
||||
|
||||
return dt;
|
||||
}
|
||||
|
||||
|
||||
@@ -127,9 +127,9 @@ namespace Vocaluxe.Base
|
||||
{
|
||||
Keys keys = Control.ModifierKeys;
|
||||
|
||||
_ModSHIFT = ((keys & Keys.Shift) == Keys.Shift);
|
||||
_ModALT = ((keys & Keys.Alt) == Keys.Alt);
|
||||
_ModCTRL = ((keys & Keys.Control) == Keys.Control);
|
||||
_ModSHIFT = (keys & Keys.Shift) == Keys.Shift;
|
||||
_ModALT = (keys & Keys.Alt) == Keys.Alt;
|
||||
_ModCTRL = (keys & Keys.Control) == Keys.Control;
|
||||
}
|
||||
|
||||
public void KeyDown(KeyEventArgs e)
|
||||
@@ -252,9 +252,9 @@ namespace Vocaluxe.Base
|
||||
{
|
||||
Keys keys = Control.ModifierKeys;
|
||||
|
||||
_ModSHIFT = ((keys & Keys.Shift) == Keys.Shift);
|
||||
_ModALT = ((keys & Keys.Alt) == Keys.Alt);
|
||||
_ModCTRL = ((keys & Keys.Control) == Keys.Control);
|
||||
_ModSHIFT = (keys & Keys.Shift) == Keys.Shift;
|
||||
_ModALT = (keys & Keys.Alt) == Keys.Alt;
|
||||
_ModCTRL = (keys & Keys.Control) == Keys.Control;
|
||||
}
|
||||
|
||||
public void MouseMove(MouseEventArgs e)
|
||||
|
||||
@@ -148,7 +148,7 @@ namespace Vocaluxe.GameModes
|
||||
|
||||
public virtual bool IsFinished()
|
||||
{
|
||||
return (_CurrentSong == _SongQueque.Count || _SongQueque.Count == 0);
|
||||
return _CurrentSong == _SongQueque.Count || _SongQueque.Count == 0;
|
||||
}
|
||||
|
||||
public virtual int GetCurrentRoundNr()
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
// rechten Maustaste auf die Meldung in der Fehlerliste, zeigen Sie auf
|
||||
// "Meldung(en) unterdrücken", und klicken Sie auf "In Projektunterdrückungsdatei".
|
||||
// Sie müssen dieser Datei nicht manuell Unterdrückungen hinzufügen.
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
[assembly:
|
||||
|
||||
@@ -117,7 +117,6 @@ namespace Vocaluxe.Lib.Draw
|
||||
_PresentParameters.MultisampleQuality = 0;
|
||||
|
||||
//Apply antialiasing and check if antialiasing mode is supported
|
||||
|
||||
#region Antialiasing
|
||||
int quality = 1;
|
||||
MultisampleType msType;
|
||||
|
||||
@@ -91,7 +91,7 @@ namespace Vocaluxe.Lib.Draw
|
||||
control = new GLControl();
|
||||
|
||||
control.MakeCurrent();
|
||||
control.VSync = (CConfig.VSync == EOffOn.TR_CONFIG_ON);
|
||||
control.VSync = CConfig.VSync == EOffOn.TR_CONFIG_ON;
|
||||
|
||||
Controls.Add(control);
|
||||
|
||||
@@ -877,7 +877,6 @@ namespace Vocaluxe.Lib.Draw
|
||||
|
||||
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
|
||||
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
|
||||
|
||||
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter,
|
||||
(int)OpenTK.Graphics.OpenGL.TextureMagFilter.Linear);
|
||||
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
|
||||
@@ -886,7 +885,6 @@ namespace Vocaluxe.Lib.Draw
|
||||
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
|
||||
//GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
|
||||
//GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
|
||||
|
||||
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
|
||||
|
||||
// Add to Texture List
|
||||
@@ -946,7 +944,6 @@ namespace Vocaluxe.Lib.Draw
|
||||
|
||||
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
|
||||
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
|
||||
|
||||
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter,
|
||||
(int)OpenTK.Graphics.OpenGL.TextureMagFilter.Linear);
|
||||
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
|
||||
@@ -955,7 +952,6 @@ namespace Vocaluxe.Lib.Draw
|
||||
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
|
||||
//GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
|
||||
//GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
|
||||
|
||||
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
|
||||
|
||||
// Add to Texture List
|
||||
@@ -1093,7 +1089,6 @@ namespace Vocaluxe.Lib.Draw
|
||||
|
||||
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
|
||||
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
|
||||
|
||||
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter,
|
||||
(int)OpenTK.Graphics.OpenGL.TextureMagFilter.Linear);
|
||||
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
|
||||
@@ -1102,7 +1097,6 @@ namespace Vocaluxe.Lib.Draw
|
||||
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
|
||||
//GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
|
||||
//GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
|
||||
|
||||
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
|
||||
|
||||
return true;
|
||||
@@ -1132,7 +1126,7 @@ namespace Vocaluxe.Lib.Draw
|
||||
{
|
||||
lock (MutexTexture)
|
||||
{
|
||||
if (_Textures.ContainsKey((Texture.index)))
|
||||
if (_Textures.ContainsKey(Texture.index))
|
||||
{
|
||||
if (_Textures[Texture.index].ID > 0)
|
||||
{
|
||||
|
||||
@@ -90,8 +90,9 @@ namespace Vocaluxe.Lib.Input
|
||||
private static extern IntPtr hid_enumerate(ushort VendorID, ushort ProductID);
|
||||
|
||||
//HIDDeviceInfo
|
||||
public static IntPtr Enumerate(ushort VendorID, ushort ProductID) //HIDDeviceInfo
|
||||
public static IntPtr Enumerate(ushort VendorID, ushort ProductID)
|
||||
{
|
||||
//HIDDeviceInfo
|
||||
return hid_enumerate(VendorID, ProductID);
|
||||
}
|
||||
|
||||
|
||||
@@ -489,7 +489,7 @@ namespace Vocaluxe.Lib.Input.WiiMote
|
||||
}
|
||||
|
||||
int size = (buff[3] >> 4) + 1;
|
||||
int offset = (buff[4] << 8 | buff[5]);
|
||||
int offset = buff[4] << 8 | buff[5];
|
||||
|
||||
Array.Copy(buff, 6, _ReadBuff, offset - _Address, size);
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@ namespace Vocaluxe.Lib.Sound
|
||||
class CGstreamerAudio : IPlayback
|
||||
{
|
||||
//static float LastPosition;
|
||||
|
||||
#region log
|
||||
public CGstreamerAudioWrapper.LogCallback Log;
|
||||
|
||||
|
||||
@@ -584,7 +584,6 @@ namespace Vocaluxe.Lib.Sound
|
||||
_state = 0;
|
||||
//AL.SourceQueueBuffers(_source, _buffers.Length, _buffers);
|
||||
}
|
||||
|
||||
catch (Exception)
|
||||
{
|
||||
_Initialized = false;
|
||||
|
||||
@@ -583,7 +583,6 @@ namespace Vocaluxe.Lib.Sound
|
||||
|
||||
_paStreamCallback = _PaStreamCallback;
|
||||
}
|
||||
|
||||
catch (Exception)
|
||||
{
|
||||
_Initialized = false;
|
||||
|
||||
@@ -186,7 +186,6 @@ namespace Vocaluxe.Lib.Sound.Decoder
|
||||
TimeStamp = (float)Decoder.timecode;
|
||||
_CurrentTime = TimeStamp;
|
||||
//Console.WriteLine(_CurrentTime.ToString("#0.000") + " Buffer size: " + Decoder.buffer_size.ToString());
|
||||
|
||||
Buffer = new byte[Decoder.buffer_size];
|
||||
|
||||
if (Decoder.buffer_size > 0)
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -30,7 +29,6 @@ namespace PortAudioSharp
|
||||
PortAudio v.19 bindings for .NET
|
||||
</summary>
|
||||
*/
|
||||
|
||||
public partial class PortAudio
|
||||
{
|
||||
#region **** PORTAUDIO CALLBACKS ****
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
@@ -28,9 +27,6 @@ namespace PortAudioSharp
|
||||
/// <summary> PortAudio v.19 bindings for .NET - ASIO bindings </summary>
|
||||
public partial class PortAudio
|
||||
{
|
||||
#region **** PORTAUDIO CALLBACKS ****
|
||||
#endregion
|
||||
|
||||
#region **** PORTAUDIO DATA STRUCTURES ****
|
||||
[StructLayout(LayoutKind.Sequential)]
|
||||
public struct PaAsioStreamInfo
|
||||
@@ -61,17 +57,17 @@ namespace PortAudioSharp
|
||||
#endregion
|
||||
|
||||
#region **** PORTAUDIO FUNCTIONS ****
|
||||
// /// <summary> Retrieve legal latency settings for the specificed device, in samples. </summary>
|
||||
// /// <param name="device"> The global index of the device about which the query is being made. </param>
|
||||
// /// <param name="minLatency"> A pointer to the location which will recieve the minimum latency value. </param>
|
||||
// /// <param name="maxLatency"> A pointer to the location which will recieve the maximum latency value. </param>
|
||||
// /// <param name="preferredLatency"> A pointer to the location which will recieve the preferred latency value. </param>
|
||||
// /// <param name="granularity"> A pointer to the location which will recieve the granularity. This value
|
||||
// /// determines which values between minLatency and maxLatency are available. ie the step size,
|
||||
// /// if granularity is -1 then available latency settings are powers of two. </param>
|
||||
// /// See ASIOGetBufferSize in the ASIO SDK.
|
||||
// PaError PaAsio_GetAvailableLatencyValues( PaDeviceIndex device, long *minLatency, long *maxLatency,
|
||||
// long *preferredLatency, long *granularity );
|
||||
// /// <summary> Retrieve legal latency settings for the specificed device, in samples. </summary>
|
||||
// /// <param name="device"> The global index of the device about which the query is being made. </param>
|
||||
// /// <param name="minLatency"> A pointer to the location which will recieve the minimum latency value. </param>
|
||||
// /// <param name="maxLatency"> A pointer to the location which will recieve the maximum latency value. </param>
|
||||
// /// <param name="preferredLatency"> A pointer to the location which will recieve the preferred latency value. </param>
|
||||
// /// <param name="granularity"> A pointer to the location which will recieve the granularity. This value
|
||||
// /// determines which values between minLatency and maxLatency are available. ie the step size,
|
||||
// /// if granularity is -1 then available latency settings are powers of two. </param>
|
||||
// /// See ASIOGetBufferSize in the ASIO SDK.
|
||||
// PaError PaAsio_GetAvailableLatencyValues( PaDeviceIndex device, long *minLatency, long *maxLatency,
|
||||
// long *preferredLatency, long *granularity );
|
||||
|
||||
/// <summary> Display the ASIO control panel for the specified device. </summary>
|
||||
/// <param name="device"> The global index of the device whose control panel is to be displayed. </param>
|
||||
@@ -82,15 +78,15 @@ namespace PortAudioSharp
|
||||
[DllImport("PortAudio.dll")]
|
||||
public static extern PaError PaAsio_ShowControlPanel(int device, IntPtr systemSpecific);
|
||||
|
||||
// /// <summary> Retrieve a pointer to a string containing the name of the specified input channel. </summary>
|
||||
// /// The string is valid until Pa_Terminate is called.
|
||||
// /// The string will be no longer than 32 characters including the null terminator.
|
||||
// PaError PaAsio_GetInputChannelName(PaDeviceIndex device, int channelIndex, const char** channelName );
|
||||
// /// <summary> Retrieve a pointer to a string containing the name of the specified input channel. </summary>
|
||||
// /// The string is valid until Pa_Terminate is called.
|
||||
// /// The string will be no longer than 32 characters including the null terminator.
|
||||
// PaError PaAsio_GetInputChannelName(PaDeviceIndex device, int channelIndex, const char** channelName );
|
||||
|
||||
// /// <summary> Retrieve a pointer to a string containing the name of the specified input channel. </summary>
|
||||
// /// The string is valid until Pa_Terminate is called.
|
||||
// /// The string will be no longer than 32 characters including the null terminator.
|
||||
// PaError PaAsio_GetOutputChannelName( PaDeviceIndex device, int channelIndex, const char** channelName );
|
||||
// /// <summary> Retrieve a pointer to a string containing the name of the specified input channel. </summary>
|
||||
// /// The string is valid until Pa_Terminate is called.
|
||||
// /// The string will be no longer than 32 characters including the null terminator.
|
||||
// PaError PaAsio_GetOutputChannelName( PaDeviceIndex device, int channelIndex, const char** channelName );
|
||||
|
||||
/// <summary> Set the sample rate of an open paASIO stream. </summary>
|
||||
/// <param name="">stream</param>
|
||||
|
||||
@@ -220,7 +220,6 @@ namespace Vocaluxe.Lib.Video.Acinerella
|
||||
close_proc: TAc_openclose_callback;
|
||||
proberesult: PAc_proberesult): integer; cdecl; external ac_dll;
|
||||
*/
|
||||
|
||||
[DllImport(AcDll, EntryPoint = "ac_open", ExactSpelling = false, CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Auto)]
|
||||
private static extern Int32 _ac_open(
|
||||
IntPtr PAc_instance,
|
||||
|
||||
@@ -353,7 +353,6 @@ namespace Vocaluxe.Lib.Video
|
||||
_Finished = false;
|
||||
}
|
||||
//EventDecode.Set();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -413,11 +412,10 @@ namespace Vocaluxe.Lib.Video
|
||||
{
|
||||
DoOpen();
|
||||
//EventDecode.Set();
|
||||
|
||||
while (!_terminated)
|
||||
{
|
||||
//if (EventDecode.WaitOne(10))
|
||||
{
|
||||
//if (EventDecode.WaitOne(10))
|
||||
lock (MutexSyncSignals)
|
||||
{
|
||||
_Time = _SetTime;
|
||||
|
||||
@@ -4,7 +4,6 @@ using System.Runtime.InteropServices;
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die mit einer Assembly verknüpft sind.
|
||||
|
||||
[assembly: AssemblyTitle("Vocaluxe.Properties")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
@@ -17,11 +16,9 @@ using System.Runtime.InteropServices;
|
||||
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
|
||||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
|
||||
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
|
||||
[assembly: Guid("da631594-f891-4994-9869-c37e626e44f9")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
@@ -31,6 +28,5 @@ using System.Runtime.InteropServices;
|
||||
// Buildnummer
|
||||
// Revision
|
||||
//
|
||||
|
||||
[assembly: AssemblyVersion("0.3.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -121,17 +121,17 @@ namespace Vocaluxe.Screens
|
||||
{
|
||||
case EScreens.ScreenSong:
|
||||
if (CSongs.IsInCategory)
|
||||
SelectSlides[SelectSlideVolume].Selection = (CConfig.PreviewMusicVolume / 5);
|
||||
SelectSlides[SelectSlideVolume].Selection = CConfig.PreviewMusicVolume / 5;
|
||||
else
|
||||
SelectSlides[SelectSlideVolume].Selection = (CConfig.BackgroundMusicVolume / 5);
|
||||
SelectSlides[SelectSlideVolume].Selection = CConfig.BackgroundMusicVolume / 5;
|
||||
break;
|
||||
|
||||
case EScreens.ScreenSing:
|
||||
SelectSlides[SelectSlideVolume].Selection = (CConfig.GameMusicVolume / 5);
|
||||
SelectSlides[SelectSlideVolume].Selection = CConfig.GameMusicVolume / 5;
|
||||
break;
|
||||
|
||||
default:
|
||||
SelectSlides[SelectSlideVolume].Selection = (CConfig.BackgroundMusicVolume / 5);
|
||||
SelectSlides[SelectSlideVolume].Selection = CConfig.BackgroundMusicVolume / 5;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -259,17 +259,17 @@ namespace Vocaluxe.Screens
|
||||
|
||||
public CParticleEffect _GetStarParticles(int NumStars, bool isRed, SRectF Rect, bool BigParticles)
|
||||
{
|
||||
SColorF partColor = (isRed) ? new SColorF(1, 0, 0, 1) : new SColorF(0.149f, 0.415f, 0.819f, 1);
|
||||
int partSize = (BigParticles) ? 35 : 25;
|
||||
SColorF partColor = isRed ? new SColorF(1, 0, 0, 1) : new SColorF(0.149f, 0.415f, 0.819f, 1);
|
||||
int partSize = BigParticles ? 35 : 25;
|
||||
return GetNewParticleEffect(NumStars, partColor, Rect, _TexPerfectNoteStar, partSize, EParticleType.Star);
|
||||
}
|
||||
|
||||
private void _AddNewCreditName(STexture Texture, int ParticleOffsetX, int ParticleOffsetY, bool BigParticles)
|
||||
{
|
||||
bool isRight = _CreditNames.Count % 2 == 0;
|
||||
int partRectSize = (BigParticles) ? 25 : 20;
|
||||
int partCount = (BigParticles) ? 8 : 6;
|
||||
STexture TexDot = (isRight) ? _TexRedDot : _TexBlueDot;
|
||||
int partRectSize = BigParticles ? 25 : 20;
|
||||
int partCount = BigParticles ? 8 : 6;
|
||||
STexture TexDot = isRight ? _TexRedDot : _TexBlueDot;
|
||||
|
||||
CStatic Image = GetNewStatic(Texture, new SColorF(1, 1, 1, 1), new SRectF(-1, -1, 400, 120, -4));
|
||||
|
||||
@@ -438,7 +438,7 @@ namespace Vocaluxe.Screens
|
||||
else if (_CreditNames[i].Y <= 360f)
|
||||
{
|
||||
//Fade names out
|
||||
float alpha = ((360 - _CreditNames[i].Y) / 200);
|
||||
float alpha = (360 - _CreditNames[i].Y) / 200;
|
||||
//Catch some bad alpha-values
|
||||
if (alpha > 1)
|
||||
alpha = 1;
|
||||
|
||||
@@ -142,7 +142,7 @@ namespace Vocaluxe.Screens
|
||||
else
|
||||
_timer.Start();
|
||||
|
||||
bool next = (CConfig.CoverLoading != ECoverLoading.TR_CONFIG_COVERLOADING_ATSTART || CSongs.CoverLoaded);
|
||||
bool next = CConfig.CoverLoading != ECoverLoading.TR_CONFIG_COVERLOADING_ATSTART || CSongs.CoverLoaded;
|
||||
|
||||
if ((_IntroOutPlayed || _SkipIntro) && next && CSettings.GameState != EGameState.EditTheme && CSongs.SongsLoaded)
|
||||
CSettings.GameState = EGameState.Normal;
|
||||
|
||||
@@ -19,7 +19,6 @@ namespace Vocaluxe.Screens
|
||||
private const string ButtonExit = "ButtonExit";
|
||||
|
||||
//CParticleEffect Snowflakes;
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
@@ -121,15 +120,14 @@ namespace Vocaluxe.Screens
|
||||
|
||||
public override bool Draw()
|
||||
{
|
||||
base.DrawBG();
|
||||
this.DrawBG();
|
||||
|
||||
//if (Snowflakes == null)
|
||||
// Snowflakes = new CParticleEffect(300, new SColorF(1, 1, 1, 1), new SRectF(0, 0, CSettings.iRenderW, 0, 0.5f), "Snowflake", 25, EParticeType.Snow);
|
||||
|
||||
//Snowflakes.Update();
|
||||
//Snowflakes.Draw();
|
||||
|
||||
base.DrawFG();
|
||||
this.DrawFG();
|
||||
|
||||
if (CSettings.VersionRevision != ERevision.Release)
|
||||
{
|
||||
|
||||
@@ -444,8 +444,8 @@ namespace Vocaluxe.Screens
|
||||
if (mouseEvent.LBH && selectingMouseActive)
|
||||
{
|
||||
//Update coords for Drag/Drop-Texture
|
||||
chooseAvatarStatic.Rect.X += (mouseEvent.X - OldMouseX);
|
||||
chooseAvatarStatic.Rect.Y += (mouseEvent.Y - OldMouseY);
|
||||
chooseAvatarStatic.Rect.X += mouseEvent.X - OldMouseX;
|
||||
chooseAvatarStatic.Rect.Y += mouseEvent.Y - OldMouseY;
|
||||
OldMouseX = mouseEvent.X;
|
||||
OldMouseY = mouseEvent.Y;
|
||||
}
|
||||
@@ -556,8 +556,8 @@ namespace Vocaluxe.Screens
|
||||
{
|
||||
for (int i = 1; i <= CGame.NumPlayer; i++)
|
||||
{
|
||||
CSound.AnalyzeBuffer((i - 1));
|
||||
Equalizers["EqualizerPlayer" + i].Update(CSound.ToneWeigth((i - 1)));
|
||||
CSound.AnalyzeBuffer(i - 1);
|
||||
Equalizers["EqualizerPlayer" + i].Update(CSound.ToneWeigth(i - 1));
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -318,8 +318,8 @@ namespace Vocaluxe.Screens
|
||||
UpdateChannels();
|
||||
}
|
||||
|
||||
SelectSlides[SelectSlideRecordChannel1].Visible = (_devices != null);
|
||||
SelectSlides[SelectSlideRecordChannel2].Visible = (_devices != null);
|
||||
SelectSlides[SelectSlideRecordChannel1].Visible = _devices != null;
|
||||
SelectSlides[SelectSlideRecordChannel2].Visible = _devices != null;
|
||||
|
||||
Statics[StaticWarning].Visible = false;
|
||||
Texts[TextWarning].Visible = false;
|
||||
@@ -335,7 +335,7 @@ namespace Vocaluxe.Screens
|
||||
}
|
||||
}
|
||||
|
||||
SelectSlides[SelectSlideDelay].Selection = (CConfig.MicDelay / 20);
|
||||
SelectSlides[SelectSlideDelay].Selection = CConfig.MicDelay / 20;
|
||||
|
||||
_DelayTestRunning = false;
|
||||
_DelaySound = -1;
|
||||
|
||||
@@ -188,9 +188,9 @@ namespace Vocaluxe.Screens
|
||||
devices = null;
|
||||
}
|
||||
|
||||
SelectSlides[SelectSlideWebcamDevices].Visible = (devices != null && devices.Length > 0);
|
||||
SelectSlides[SelectSlideWebcamCapabilities].Visible = (devices != null && devices.Length > 0);
|
||||
Statics[StaticWebcamOutput].Visible = (devices != null && devices.Length > 0);
|
||||
SelectSlides[SelectSlideWebcamDevices].Visible = devices != null && devices.Length > 0;
|
||||
SelectSlides[SelectSlideWebcamCapabilities].Visible = devices != null && devices.Length > 0;
|
||||
Statics[StaticWebcamOutput].Visible = devices != null && devices.Length > 0;
|
||||
}
|
||||
|
||||
private void SaveConfig()
|
||||
|
||||
@@ -106,7 +106,7 @@ namespace Vocaluxe.Screens
|
||||
_Round = 1;
|
||||
_Points = CGame.GetPoints();
|
||||
|
||||
SetVisuability();
|
||||
SetVisibility();
|
||||
UpdateRatings();
|
||||
}
|
||||
|
||||
@@ -276,7 +276,7 @@ namespace Vocaluxe.Screens
|
||||
}
|
||||
}
|
||||
for (int p = 0; p < player.Length; p++)
|
||||
player[p].Points = (int)Math.Round((player[p].Points / CGame.NumRounds));
|
||||
player[p].Points = (int)Math.Round(player[p].Points / CGame.NumRounds);
|
||||
}
|
||||
|
||||
for (int p = 0; p < player.Length; p++)
|
||||
@@ -345,7 +345,7 @@ namespace Vocaluxe.Screens
|
||||
timer.Start();
|
||||
}
|
||||
|
||||
private void SetVisuability()
|
||||
private void SetVisibility()
|
||||
{
|
||||
for (int numplayer = 0; numplayer < CSettings.MaxNumPlayer; numplayer++)
|
||||
{
|
||||
@@ -353,13 +353,13 @@ namespace Vocaluxe.Screens
|
||||
{
|
||||
if (player <= numplayer)
|
||||
{
|
||||
Texts[TextNames[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer);
|
||||
Texts[TextScores[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer);
|
||||
Texts[TextRatings[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer);
|
||||
Texts[TextDifficulty[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer);
|
||||
Statics[StaticPointsBar[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer);
|
||||
Statics[StaticPointsBarBG[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer);
|
||||
Statics[StaticAvatar[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer);
|
||||
Texts[TextNames[player, numplayer]].Visible = numplayer + 1 == CGame.NumPlayer;
|
||||
Texts[TextScores[player, numplayer]].Visible = numplayer + 1 == CGame.NumPlayer;
|
||||
Texts[TextRatings[player, numplayer]].Visible = numplayer + 1 == CGame.NumPlayer;
|
||||
Texts[TextDifficulty[player, numplayer]].Visible = numplayer + 1 == CGame.NumPlayer;
|
||||
Statics[StaticPointsBar[player, numplayer]].Visible = numplayer + 1 == CGame.NumPlayer;
|
||||
Statics[StaticPointsBarBG[player, numplayer]].Visible = numplayer + 1 == CGame.NumPlayer;
|
||||
Statics[StaticAvatar[player, numplayer]].Visible = numplayer + 1 == CGame.NumPlayer;
|
||||
|
||||
Statics[StaticAvatar[player, numplayer]].Texture = new STexture(-1);
|
||||
}
|
||||
|
||||
@@ -465,7 +465,7 @@ namespace Vocaluxe.Screens
|
||||
}
|
||||
}
|
||||
|
||||
base.DrawBG();
|
||||
this.DrawBG();
|
||||
|
||||
foreach (CStatic stat in Statics)
|
||||
stat.Draw();
|
||||
@@ -653,7 +653,6 @@ namespace Vocaluxe.Screens
|
||||
break;
|
||||
*/
|
||||
|
||||
|
||||
_TimerSongText.Stop();
|
||||
_TimerSongText.Reset();
|
||||
_TimerDuetText1.Stop();
|
||||
@@ -908,16 +907,16 @@ namespace Vocaluxe.Screens
|
||||
{
|
||||
if (player <= numplayer)
|
||||
{
|
||||
Texts[TextScores[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer);
|
||||
Texts[TextNames[player, numplayer]].Visible = ((numplayer + 1 == CGame.NumPlayer)
|
||||
Texts[TextScores[player, numplayer]].Visible = numplayer + 1 == CGame.NumPlayer;
|
||||
Texts[TextNames[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer)
|
||||
&&
|
||||
(CConfig.PlayerInfo == EPlayerInfo.TR_CONFIG_PLAYERINFO_BOTH ||
|
||||
CConfig.PlayerInfo == EPlayerInfo.TR_CONFIG_PLAYERINFO_NAME));
|
||||
Statics[StaticScores[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer);
|
||||
Statics[StaticAvatars[player, numplayer]].Visible = ((numplayer + 1 == CGame.NumPlayer)
|
||||
CConfig.PlayerInfo == EPlayerInfo.TR_CONFIG_PLAYERINFO_NAME);
|
||||
Statics[StaticScores[player, numplayer]].Visible = numplayer + 1 == CGame.NumPlayer;
|
||||
Statics[StaticAvatars[player, numplayer]].Visible = (numplayer + 1 == CGame.NumPlayer)
|
||||
&&
|
||||
(CConfig.PlayerInfo == EPlayerInfo.TR_CONFIG_PLAYERINFO_BOTH ||
|
||||
CConfig.PlayerInfo == EPlayerInfo.TR_CONFIG_PLAYERINFO_AVATAR));
|
||||
CConfig.PlayerInfo == EPlayerInfo.TR_CONFIG_PLAYERINFO_AVATAR);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1328,7 +1327,7 @@ namespace Vocaluxe.Screens
|
||||
new SRectF(
|
||||
stat.Rect.X + stat.Rect.W * ((CGame.GetTimeFromBeats(trect.startBeat, song.BPM) + song.Gap - song.Start) / TotalTime),
|
||||
stat.Rect.Y,
|
||||
stat.Rect.W * (CGame.GetTimeFromBeats((trect.endBeat - trect.startBeat), song.BPM) / TotalTime),
|
||||
stat.Rect.W * (CGame.GetTimeFromBeats(trect.endBeat - trect.startBeat, song.BPM) / TotalTime),
|
||||
stat.Rect.H,
|
||||
stat.Rect.Z));
|
||||
|
||||
|
||||
@@ -1208,7 +1208,7 @@ namespace Vocaluxe.Screens
|
||||
private void OpenPlaylistAction()
|
||||
{
|
||||
//Open a playlist
|
||||
if (Playlists[Playlist].ActivePlaylistID != (SelectSlides[SelectSlideOptionsPlaylistOpen].Selection))
|
||||
if (Playlists[Playlist].ActivePlaylistID != SelectSlides[SelectSlideOptionsPlaylistOpen].Selection)
|
||||
{
|
||||
Playlists[Playlist].ActivePlaylistID = SelectSlides[SelectSlideOptionsPlaylistOpen].Selection;
|
||||
SetSelectSlidePlaylistToCurrentPlaylist();
|
||||
|
||||
@@ -0,0 +1,809 @@
|
||||
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||||
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|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ConstFieldNamesMustBeginWithUpperCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="NonPrivateReadonlyFieldsMustBeginWithUpperCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FieldNamesMustNotUseHungarianNotation">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FieldNamesMustBeginWithLowerCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="AccessibleFieldsMustBeginWithUpperCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="VariableNamesMustNotBePrefixed">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FieldNamesMustNotBeginWithUnderscore">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="FieldNamesMustNotContainUnderscore">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="StaticReadonlyFieldsMustBeginWithUpperCaseLetter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.OrderingRules">
|
||||
<Rules>
|
||||
<Rule Name="UsingDirectivesMustBePlacedWithinNamespace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementsMustAppearInTheCorrectOrder">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ElementsMustBeOrderedByAccess">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ConstantsMustAppearBeforeFields">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="StaticElementsMustAppearBeforeInstanceElements">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DeclarationKeywordsMustFollowOrder">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ProtectedMustComeBeforeInternal">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PropertyAccessorsMustFollowOrder">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="EventAccessorsMustFollowOrder">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="StaticReadonlyElementsMustAppearBeforeStaticNonReadonlyElements">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="InstanceReadonlyElementsMustAppearBeforeInstanceNonReadonlyElements">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SystemUsingDirectivesMustBePlacedBeforeOtherUsingDirectives">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UsingAliasDirectivesMustBePlacedAfterOtherUsingDirectives">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UsingDirectivesMustBeOrderedAlphabeticallyByNamespace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UsingAliasDirectivesMustBeOrderedAlphabeticallyByAliasName">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.ReadabilityRules">
|
||||
<Rules>
|
||||
<Rule Name="CommentsMustContainText">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DoNotPrefixCallsWithBaseUnlessLocalImplementationExists">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PrefixLocalCallsWithThis">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PrefixCallsCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningParenthesisMustBeOnDeclarationLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingParenthesisMustBeOnLineOfLastParameter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingParenthesisMustBeOnLineOfOpeningParenthesis">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CommaMustBeOnSameLineAsPreviousParameter">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ParameterListMustFollowDeclaration">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ParameterMustFollowComma">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SplitParametersMustStartOnLineAfterDeclaration">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ParametersMustBeOnSameLineOrSeparateLines">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ParameterMustNotSpanMultipleLines">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="QueryClauseMustFollowPreviousClause">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="QueryClausesMustBeOnSeparateLinesOrAllOnOneLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="QueryClauseMustBeginOnNewLineWhenPreviousClauseSpansMultipleLines">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="QueryClausesSpanningMultipleLinesMustBeginOnOwnLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DoNotPlaceRegionsWithinElements">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainEmptyStatements">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainMultipleStatementsOnOneLine">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="BlockStatementsMustNotContainEmbeddedComments">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="BlockStatementsMustNotContainEmbeddedRegions">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UseStringEmptyForEmptyStrings">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UseBuiltInTypeAlias">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="UseShorthandForNullableTypes">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.SpacingRules">
|
||||
<Rules>
|
||||
<Rule Name="KeywordsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CommasMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SemicolonsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DocumentationLinesMustBeginWithSingleSpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="SingleLineCommentsMustBeginWithSingleSpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PreprocessorKeywordsMustNotBePrecededBySpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OperatorKeywordMustBeFollowedBySpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningParenthesisMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingParenthesisMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningSquareBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingSquareBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningCurlyBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingCurlyBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningGenericBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingGenericBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningAttributeBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingAttributeBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="NullableTypeSymbolsMustNotBePrecededBySpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="MemberAccessSymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="IncrementDecrementSymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="NegativeSignsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PositiveSignsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DereferenceAndAccessOfSymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ColonsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainMultipleWhitespaceInARow">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainSpaceAfterNewKeywordInImplicitlyTypedArrayAllocation">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="TabsMustNotBeUsed">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
</Analyzers>
|
||||
</StyleCopSettings>
|
||||
@@ -2,12 +2,10 @@
|
||||
// Attribute verwendet, die auf dieses Projekt angewendet werden.
|
||||
// Unterdrückungen auf Projektebene haben entweder kein Ziel oder
|
||||
// erhalten ein spezifisches Ziel mit Namespace-, Typ-, Memberbereich usw.
|
||||
//
|
||||
// Wenn Sie dieser Datei eine Unterdrückung hinzufügen möchten, klicken Sie mit der
|
||||
// rechten Maustaste auf die Meldung in der Fehlerliste, zeigen Sie auf
|
||||
// "Meldung(en) unterdrücken", und klicken Sie auf "In Projektunterdrückungsdatei".
|
||||
// Sie müssen dieser Datei nicht manuell Unterdrückungen hinzufügen.
|
||||
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
[assembly:
|
||||
|
||||
@@ -204,7 +204,7 @@ namespace VocaluxeLib.Menu
|
||||
{
|
||||
_Bars[i] = 1f - weights[i];
|
||||
if (_Theme.DrawNegative == EOffOn.TR_CONFIG_OFF && weights[i] < 0)
|
||||
_Bars[i] = (1f + weights[i]);
|
||||
_Bars[i] = 1f + weights[i];
|
||||
}
|
||||
else
|
||||
_Bars[i] = 0f;
|
||||
@@ -225,7 +225,7 @@ namespace VocaluxeLib.Menu
|
||||
if (_Bars == null)
|
||||
return;
|
||||
|
||||
float dx = (Rect.W) / _Bars.Length;
|
||||
float dx = Rect.W / _Bars.Length;
|
||||
int max = _Bars.Length - 1;
|
||||
float maxB = _Bars[max];
|
||||
for (int i = 0; i < _Bars.Length - 1; i++)
|
||||
|
||||
@@ -194,7 +194,7 @@ namespace VocaluxeLib.Menu
|
||||
|
||||
public static bool IsInBounds(SRectF bounds, int x, int y)
|
||||
{
|
||||
return ((bounds.X <= x) && (bounds.X + bounds.W >= x) && (bounds.Y <= y) && (bounds.Y + bounds.H >= y));
|
||||
return (bounds.X <= x) && (bounds.X + bounds.W >= x) && (bounds.Y <= y) && (bounds.Y + bounds.H >= y);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -35,15 +35,15 @@
|
||||
{
|
||||
get
|
||||
{
|
||||
return (_Type == EType.TBackground ||
|
||||
_Type == EType.TNameSelection ||
|
||||
_Type == EType.TText ||
|
||||
_Type == EType.TStatic ||
|
||||
_Type == EType.TSongMenu ||
|
||||
_Type == EType.TLyric ||
|
||||
_Type == EType.TSingNote ||
|
||||
_Type == EType.TEqualizer ||
|
||||
_Type == EType.TPlaylist);
|
||||
return _Type == EType.TBackground ||
|
||||
_Type == EType.TNameSelection ||
|
||||
_Type == EType.TText ||
|
||||
_Type == EType.TStatic ||
|
||||
_Type == EType.TSongMenu ||
|
||||
_Type == EType.TLyric ||
|
||||
_Type == EType.TSingNote ||
|
||||
_Type == EType.TEqualizer ||
|
||||
_Type == EType.TPlaylist;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -849,7 +849,7 @@ namespace VocaluxeLib.Menu
|
||||
return;
|
||||
|
||||
|
||||
items.Sort(delegate(ZSort s1, ZSort s2) { return (s2.z.CompareTo(s1.z)); });
|
||||
items.Sort(delegate(ZSort s1, ZSort s2) { return s2.z.CompareTo(s1.z); });
|
||||
|
||||
for (int i = 0; i < items.Count; i++)
|
||||
_DrawInteraction(items[i].ID);
|
||||
|
||||
@@ -91,7 +91,7 @@ namespace VocaluxeLib.Menu
|
||||
|
||||
PlayerSelector = new CStatic(_PartyModeID);
|
||||
PlayerSelector.Texture = _TextureTileSelected;
|
||||
PlayerSelector.Rect = new SRectF(0, 0, (_TileW + 6), (_TileH + 6), (Rect.Z - 0.5f));
|
||||
PlayerSelector.Rect = new SRectF(0, 0, _TileW + 6, _TileH + 6, Rect.Z - 0.5f);
|
||||
PlayerSelector.Visible = false;
|
||||
|
||||
UpdateVisibleProfiles();
|
||||
@@ -317,7 +317,7 @@ namespace VocaluxeLib.Menu
|
||||
_actualSelection = _actualSelection - _Tiles.Count + _NumW;
|
||||
if (_Tiles[_actualSelection].PlayerNr == -1)
|
||||
{
|
||||
for (int i = (_Tiles.Count - 1); i >= 0; i--)
|
||||
for (int i = _Tiles.Count - 1; i >= 0; i--)
|
||||
{
|
||||
if (_Tiles[i].PlayerNr != -1)
|
||||
{
|
||||
|
||||
@@ -312,7 +312,7 @@ namespace VocaluxeLib.Menu
|
||||
return;
|
||||
|
||||
|
||||
items.Sort(delegate(ZSort s1, ZSort s2) { return (s2.z.CompareTo(s1.z)); });
|
||||
items.Sort(delegate(ZSort s1, ZSort s2) { return s2.z.CompareTo(s1.z); });
|
||||
|
||||
for (int i = 0; i < items.Count; i++)
|
||||
_DrawInteraction(items[i].ID);
|
||||
|
||||
@@ -86,7 +86,7 @@ namespace VocaluxeLib.Menu
|
||||
|
||||
public bool IsAlive
|
||||
{
|
||||
get { return (_Age < _MaxAge || _MaxAge == 0f); }
|
||||
get { return _Age < _MaxAge || _MaxAge == 0f; }
|
||||
}
|
||||
#endregion public vars
|
||||
|
||||
@@ -314,7 +314,7 @@ namespace VocaluxeLib.Menu
|
||||
|
||||
public bool IsAlive
|
||||
{
|
||||
get { return (_Stars.Count > 0 || !_SpawnTimer.IsRunning); }
|
||||
get { return _Stars.Count > 0 || !_SpawnTimer.IsRunning; }
|
||||
}
|
||||
|
||||
public CParticleEffect(int PartyModeID)
|
||||
|
||||
@@ -181,7 +181,6 @@ namespace VocaluxeLib.Menu
|
||||
public int DragAndDropSongID = -1;
|
||||
|
||||
//private static
|
||||
|
||||
public CPlaylist(int PartyModeID)
|
||||
{
|
||||
_PartyModeID = PartyModeID;
|
||||
@@ -511,16 +510,18 @@ namespace VocaluxeLib.Menu
|
||||
}
|
||||
else
|
||||
{
|
||||
if (CurrentPlaylistElement == -1 || PlaylistElementContents.Count == 0) //no song is selected
|
||||
if (CurrentPlaylistElement == -1 || PlaylistElementContents.Count == 0)
|
||||
{
|
||||
//no song is selected
|
||||
_Interactions.HandleInput(KeyEvent);
|
||||
CurrentPlaylistElement = GetSelectedSelectionNr();
|
||||
|
||||
if (CurrentPlaylistElement != -1)
|
||||
return true;
|
||||
}
|
||||
else if (CurrentPlaylistElement != -1) //a song is selected
|
||||
else if (CurrentPlaylistElement != -1)
|
||||
{
|
||||
//a song is selected
|
||||
int ScrollLimit = PlaylistElements.Count / 2;
|
||||
|
||||
//special actions if a song is selected
|
||||
|
||||
@@ -115,7 +115,6 @@ namespace VocaluxeLib.Menu
|
||||
{
|
||||
if (_Selection >= 0 && _ValueIndexes.Count > _Selection)
|
||||
return _ValueIndexes[_Selection];
|
||||
|
||||
else
|
||||
return -1;
|
||||
}
|
||||
@@ -726,7 +725,6 @@ namespace VocaluxeLib.Menu
|
||||
float x = Rect.X + (Rect.W - TextRelativeX) * 0.1f;
|
||||
float dx = (Rect.W - TextRelativeX) * 0.8f / _NumVisible;
|
||||
//float y = Rect.Y + (Rect.H - TextH);
|
||||
|
||||
int offset = _Selection - _NumVisible / 2;
|
||||
|
||||
if (_ValueNames.Count - _NumVisible - offset < 0)
|
||||
@@ -810,7 +808,7 @@ namespace VocaluxeLib.Menu
|
||||
|
||||
public object Clone()
|
||||
{
|
||||
return base.MemberwiseClone();
|
||||
return this.MemberwiseClone();
|
||||
}
|
||||
|
||||
#region ThemeEdit
|
||||
|
||||
@@ -49,8 +49,9 @@ namespace VocaluxeLib.Menu
|
||||
private STextPosition _DrawPosition = new STextPosition(0);
|
||||
|
||||
private float _X;
|
||||
public float X //left
|
||||
public float X
|
||||
{
|
||||
//left
|
||||
get { return _X; }
|
||||
set
|
||||
{
|
||||
@@ -63,8 +64,9 @@ namespace VocaluxeLib.Menu
|
||||
}
|
||||
|
||||
private float _Y;
|
||||
public float Y //higher
|
||||
public float Y
|
||||
{
|
||||
//higher
|
||||
get { return _Y; }
|
||||
set
|
||||
{
|
||||
@@ -238,7 +240,7 @@ namespace VocaluxeLib.Menu
|
||||
{
|
||||
if (_EditMode != value)
|
||||
{
|
||||
_Text = (value) ? _Text + "|" : _Text.Substring(0, _Text.Length - 1);
|
||||
_Text = value ? _Text + "|" : _Text.Substring(0, _Text.Length - 1);
|
||||
_EditMode = value;
|
||||
_PositionNeedsUpdate = true;
|
||||
}
|
||||
|
||||
@@ -414,7 +414,7 @@ namespace VocaluxeLib.Menu.SingNotes
|
||||
if (CompareLine.Points == 0)
|
||||
return false;
|
||||
|
||||
_PerfectLine = (Points == CompareLine.Points);
|
||||
_PerfectLine = Points == CompareLine.Points;
|
||||
return _PerfectLine;
|
||||
}
|
||||
|
||||
|
||||
@@ -688,7 +688,7 @@ namespace VocaluxeLib.Menu.SingNotes
|
||||
if (XOffset > Rect.W)
|
||||
XOffset = Rect.W;
|
||||
|
||||
float dy = Rect.H / (CBase.Settings.GetNumNoteLines());
|
||||
float dy = Rect.H / CBase.Settings.GetNumNoteLines();
|
||||
SRectF rect = new SRectF(
|
||||
Rect.X - dy + XOffset,
|
||||
Rect.Y + dy * (CBase.Settings.GetNumNoteLines() - 1 - (TonePlayer - BaseLine) / 2f),
|
||||
|
||||
@@ -1035,7 +1035,7 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
|
||||
public object Clone()
|
||||
{
|
||||
return base.MemberwiseClone();
|
||||
return this.MemberwiseClone();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -212,7 +212,6 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
//case ESongMenu.TR_CONFIG_DREIDEL:
|
||||
// _SongMenu = new CSongMenuDreidel();
|
||||
// break;
|
||||
|
||||
case ESongMenu.TR_CONFIG_TILE_BOARD:
|
||||
_SongMenu = new CSongMenuTileBoard(_PartyModeID);
|
||||
break;
|
||||
|
||||
@@ -21,7 +21,6 @@
|
||||
return _actualSelection;
|
||||
}
|
||||
*/
|
||||
|
||||
public CSongMenuDreidel(int PartyModeID)
|
||||
: base(PartyModeID) {}
|
||||
|
||||
|
||||
@@ -110,8 +110,9 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
|
||||
protected float _MaxVolume = 100f;
|
||||
|
||||
protected int _PreviewSelected //for preview only
|
||||
protected int _PreviewSelected
|
||||
{
|
||||
//for preview only
|
||||
get
|
||||
{
|
||||
if ((_SelectedInternal != _SelectedPending) && (_timer.ElapsedMilliseconds >= _PendingTime))
|
||||
@@ -158,8 +159,9 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
_SelectedInternal = _SelectedPending;
|
||||
}
|
||||
|
||||
protected int _Locked //the real selected song for singing
|
||||
protected int _Locked
|
||||
{
|
||||
//the real selected song for singing
|
||||
get { return _LockedInternal; }
|
||||
set { _LockedInternal = value; }
|
||||
}
|
||||
@@ -439,7 +441,7 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
float vtime = 0f;
|
||||
CBase.Video.GetFrame(_video, ref _vidtex, time, ref vtime);
|
||||
if (_VideoFadeTimer.ElapsedMilliseconds <= 3000L)
|
||||
_vidtex.color.A = (_VideoFadeTimer.ElapsedMilliseconds / 3000f);
|
||||
_vidtex.color.A = _VideoFadeTimer.ElapsedMilliseconds / 3000f;
|
||||
else
|
||||
{
|
||||
_vidtex.color.A = 1f;
|
||||
|
||||
@@ -341,7 +341,7 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
if (!sel)
|
||||
_actualSelection = -1;
|
||||
|
||||
if ((MouseEvent.RB) && (CBase.Songs.GetNumCategories() > 0) && CBase.Songs.GetCurrentCategoryIndex() >= 0 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON &&
|
||||
if (MouseEvent.RB && (CBase.Songs.GetNumCategories() > 0) && CBase.Songs.GetCurrentCategoryIndex() >= 0 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON &&
|
||||
SongOptions.Selection.CategoryChangeAllowed)
|
||||
{
|
||||
ShowCategories();
|
||||
@@ -355,7 +355,7 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
if (CHelper.IsInBounds(_CoverBig.Rect, MouseEvent) || CHelper.IsInBounds(_TextBG.Rect, MouseEvent))
|
||||
_Locked = _PreviewSelected;
|
||||
}
|
||||
else if ((MouseEvent.LB) && (CBase.Songs.GetCurrentCategoryIndex() == -1))
|
||||
else if (MouseEvent.LB && (CBase.Songs.GetCurrentCategoryIndex() == -1))
|
||||
{
|
||||
foreach (CStatic tile in _Tiles)
|
||||
{
|
||||
@@ -605,7 +605,7 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
private void UpdateList(int offset, bool force = false)
|
||||
{
|
||||
bool isInCategory = CBase.Songs.GetCurrentCategoryIndex() >= 0;
|
||||
int itemCount = (isInCategory) ? CBase.Songs.GetNumVisibleSongs() : CBase.Songs.GetNumCategories();
|
||||
int itemCount = isInCategory ? CBase.Songs.GetNumVisibleSongs() : CBase.Songs.GetNumCategories();
|
||||
|
||||
if (offset >= (itemCount / _NumW) * _NumW - (_NumW * (_NumH - 1)))
|
||||
offset = (itemCount / _NumW) * _NumW - (_NumW * (_NumH - 1));
|
||||
|
||||
@@ -4,7 +4,6 @@ using System.Runtime.InteropServices;
|
||||
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||
// die mit einer Assembly verknüpft sind.
|
||||
|
||||
[assembly: AssemblyTitle("VocaluxeLib")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
@@ -17,11 +16,9 @@ using System.Runtime.InteropServices;
|
||||
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
|
||||
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
|
||||
// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
|
||||
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||
|
||||
[assembly: Guid("3fb7cd34-186d-4f89-beb5-8830b8e5593b")]
|
||||
|
||||
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||
@@ -34,6 +31,5 @@ using System.Runtime.InteropServices;
|
||||
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
|
||||
// übernehmen, indem Sie "*" eingeben:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
@@ -0,0 +1,809 @@
|
||||
<StyleCopSettings Version="105">
|
||||
<Analyzers>
|
||||
<Analyzer AnalyzerId="StyleCop.CSharp.DocumentationRules">
|
||||
<Rules>
|
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<Rule Name="ElementsMustBeDocumented">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
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|
||||
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|
||||
<Rule Name="PartialElementsMustBeDocumented">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
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|
||||
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||||
<Rule Name="EnumerationItemsMustBeDocumented">
|
||||
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|
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<BooleanProperty Name="Enabled">False</BooleanProperty>
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<Rule Name="PartialElementDocumentationMustHaveSummaryText">
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|
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|
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||||
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|
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|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningParenthesisMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingParenthesisMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningSquareBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingSquareBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningCurlyBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingCurlyBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningGenericBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingGenericBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="OpeningAttributeBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ClosingAttributeBracketsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="NullableTypeSymbolsMustNotBePrecededBySpace">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="MemberAccessSymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="IncrementDecrementSymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="NegativeSignsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="PositiveSignsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="DereferenceAndAccessOfSymbolsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="ColonsMustBeSpacedCorrectly">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainMultipleWhitespaceInARow">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="CodeMustNotContainSpaceAfterNewKeywordInImplicitlyTypedArrayAllocation">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
<Rule Name="TabsMustNotBeUsed">
|
||||
<RuleSettings>
|
||||
<BooleanProperty Name="Enabled">False</BooleanProperty>
|
||||
</RuleSettings>
|
||||
</Rule>
|
||||
</Rules>
|
||||
<AnalyzerSettings />
|
||||
</Analyzer>
|
||||
</Analyzers>
|
||||
</StyleCopSettings>
|
||||
Reference in new issue
Block a user