moved menu and party mode files to the new lib
This commit is contained in:
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69420d6977
commit
d6c97568c9
35 files changed
+74
-70
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@@ -208,9 +208,6 @@
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<Compile Include="Lib\Input\WiiMote\CWiiMote.cs" />
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<Compile Include="Lib\Input\WiiMote\WiiMoteLib.cs" />
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<Compile Include="Lib\Playlist\CPlaylistFile.cs" />
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<Compile Include="Menu\CParticle.cs" />
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<Compile Include="Menu\SingNotes\CNotes.cs" />
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<Compile Include="Menu\SongMenu\CSong.cs" />
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<Compile Include="Lib\Sound\CDirectSoundRecord.cs" />
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<Compile Include="Lib\Sound\COpenALPlay.cs" />
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<Compile Include="Lib\Sound\COpenALRecord.cs" />
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@@ -228,35 +225,7 @@
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<Compile Include="Lib\Video\IVideoDecoder.cs" />
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<Compile Include="Lib\Webcam\CAForgeNet.cs" />
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<Compile Include="Lib\Webcam\IWebcam.cs" />
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<Compile Include="Menu\CBackground.cs" />
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<Compile Include="Menu\CButton.cs" />
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<Compile Include="Menu\CEqualizer.cs" />
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<Compile Include="Base\CGraphics.cs" />
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<Compile Include="Menu\CHelper.cs" />
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<Compile Include="Menu\CNameSelection.cs" />
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<Compile Include="Menu\CLyric.cs" />
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<Compile Include="Menu\CMenu.cs" />
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<Compile Include="Menu\CInteraction.cs" />
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<Compile Include="Menu\CObjectInteractions.cs" />
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<Compile Include="Menu\CPlaylist.cs" />
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<Compile Include="Menu\CSelectSlide.cs" />
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<Compile Include="Menu\CStatic.cs" />
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<Compile Include="Menu\CText.cs" />
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<Compile Include="Menu\IMenu.cs" />
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<Compile Include="Menu\IMenuElement.cs" />
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<Compile Include="Menu\SingNotes\CSingNotes.cs" />
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<Compile Include="Menu\SingNotes\CSingNotesClassic.cs" />
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<Compile Include="Menu\SingNotes\ISingNotes.cs" />
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<Compile Include="Menu\SongMenu\CSongMenu.cs" />
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<Compile Include="Menu\SongMenu\CSongMenuBook.cs" />
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<Compile Include="Menu\SongMenu\CSongMenuDreidel.cs" />
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<Compile Include="Menu\SongMenu\CSongMenuFramework.cs" />
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<Compile Include="Menu\SongMenu\CSongMenuList.cs" />
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<Compile Include="Menu\SongMenu\CSongMenuTileBoard.cs" />
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<Compile Include="Menu\SongMenu\ISongMenu.cs" />
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<Compile Include="PartyModes\CPartyMode.cs" />
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<Compile Include="PartyModes\CPartyModeNone.cs" />
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<Compile Include="PartyModes\IPartyMode.cs" />
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<Compile Include="Program.cs">
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<SubType>Form</SubType>
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</Compile>
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@@ -280,8 +249,6 @@
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<Compile Include="Screens\CScreenOptionsVideo.cs" />
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<Compile Include="Screens\CScreenOptionsRecord.cs" />
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<Compile Include="Screens\CScreenOptionsTheme.cs" />
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<Compile Include="PartyModes\CScreenPartyDummy.cs" />
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<Compile Include="Menu\CMenuParty.cs" />
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<None Include="app.config">
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<SubType>Designer</SubType>
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</None>
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@@ -310,7 +277,12 @@
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup />
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<ItemGroup>
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<ProjectReference Include="..\VocaluxeLib\VocaluxeLib.csproj">
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<Project>{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}</Project>
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<Name>VocaluxeLib</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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File renamed without changes.
@@ -18,7 +18,7 @@ namespace Vocaluxe.Menu
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public string STextureName;
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}
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class CButton : IMenuElement
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public class CButton : IMenuElement
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{
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private Basic _Base;
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private SThemeButton _Theme;
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@@ -26,7 +26,7 @@ namespace Vocaluxe.Menu
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public EOffOn DrawNegative;
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}
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class CEqualizer : IMenuElement
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public class CEqualizer : IMenuElement
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{
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private Basic _Base;
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private SThemeEqualizer _Theme;
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@@ -9,7 +9,7 @@ using System.Xml.XPath;
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namespace Vocaluxe.Menu
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{
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class CHelper
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public class CHelper
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{
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/// <summary>
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/// Concat strings into one string with ", " as separator.
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File renamed without changes.
@@ -26,7 +26,7 @@ namespace Vocaluxe.Menu
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public string SColorName;
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}
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class CLyric : IMenuElement
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public class CLyric : IMenuElement
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{
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private Basic _Base;
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private SThemeLyrics _Theme;
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@@ -20,7 +20,7 @@ namespace Vocaluxe.Menu
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public float z;
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}
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abstract class CMenu : IMenu
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public abstract class CMenu : IMenu
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{
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private List<CInteraction> _Interactions;
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private int _Selection = 0;
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File renamed without changes.
@@ -22,7 +22,7 @@ namespace Vocaluxe.Menu
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public string NameColorName;
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}
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class CNameSelection : IMenuElement
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public class CNameSelection : IMenuElement
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{
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class CTile
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{
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File renamed without changes.
@@ -5,7 +5,7 @@ using System.Text;
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namespace Vocaluxe.Menu
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{
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enum EParticeType
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public enum EParticeType
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{
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Twinkle,
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Star,
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@@ -286,7 +286,7 @@ namespace Vocaluxe.Menu
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}
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}
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class CParticleEffect
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public class CParticleEffect
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{
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private Basic _Base;
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private List<CParticle> _Stars;
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@@ -10,7 +10,7 @@ using Vocaluxe.Menu.SongMenu;
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namespace Vocaluxe.Menu
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{
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enum EEditMode
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public enum EEditMode
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{
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None,
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PlaylistName,
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@@ -67,7 +67,7 @@ namespace Vocaluxe.Menu
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public CSelectSlide SelectSlideGameMode;
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}
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class CPlaylist : IMenuElement
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public class CPlaylist : IMenuElement
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{
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class PlaylistElementContent
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{
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@@ -35,7 +35,7 @@ namespace Vocaluxe.Menu
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public EStyle TextStyle;
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}
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class CSelectSlide : IMenuElement, ICloneable
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public class CSelectSlide : IMenuElement, ICloneable
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{
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private Basic _Base;
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private SThemeSelectSlide _Theme;
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@@ -14,7 +14,7 @@ namespace Vocaluxe.Menu
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public string ColorName;
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}
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class CStatic : IMenuElement
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public class CStatic : IMenuElement
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{
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private Basic _Base;
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File renamed without changes.
@@ -9,7 +9,7 @@ using Vocaluxe.Menu.SongMenu;
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namespace Vocaluxe.Menu
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{
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interface IMenu
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public interface IMenu
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{
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void Initialize(Basic Base);
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File renamed without changes.
File renamed without changes.
@@ -40,7 +40,7 @@ namespace Vocaluxe.Menu.SingNotes
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public string SkinPerfectNoteStarName;
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}
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abstract class CSingNotes : ISingNotes, IMenuElement
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public abstract class CSingNotes : ISingNotes, IMenuElement
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{
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private Basic _Base;
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private SThemeSingBar _Theme;
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File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -9,7 +9,7 @@ using Vocaluxe.PartyModes;
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namespace Vocaluxe.Menu.SongMenu
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{
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class CSongMenu : ISongMenu
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public class CSongMenu : ISongMenu
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{
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private Basic _Base;
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File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
@@ -6,7 +6,7 @@ using Vocaluxe.Menu;
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namespace Vocaluxe.PartyModes
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{
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abstract class CPartyMode : IPartyMode
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public abstract class CPartyMode : IPartyMode
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{
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protected Basic _Base;
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protected ScreenSongOptions _ScreenSongOptions;
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@@ -4,7 +4,7 @@ using System.Text;
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namespace Vocaluxe.PartyModes
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{
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class CPartyModeNone : CPartyMode
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public class CPartyModeNone : CPartyMode
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{
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//just a dummy for normal game mode
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public CPartyModeNone()
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+1
-1
@@ -7,7 +7,7 @@ using Vocaluxe.Menu;
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namespace Vocaluxe.PartyModes
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{
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class CScreenPartyDummy : CMenu
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public class CScreenPartyDummy : CMenu
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{
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// Version number for theme files. Increment it, if you've changed something on the theme files!
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const int ScreenVersion = 1;
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@@ -2,7 +2,6 @@
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using System.Collections.Generic;
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using System.Text;
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using Vocaluxe.Base;
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using Vocaluxe.Menu;
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namespace Vocaluxe.PartyModes
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@@ -50,7 +49,7 @@ namespace Vocaluxe.PartyModes
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}
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#endregion Structs
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interface IPartyMode
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public interface IPartyMode
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{
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bool Init(string Folder);
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void Initialize(Basic Base);
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@@ -15,91 +15,91 @@
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugWin|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<DefineConstants>TRACE;DEBUG;WIN;ARCH_X86</DefineConstants>
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<DefineConstants>TRACE;DEBUG;WIN</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseWin|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<DefineConstants>WIN;ARCH_X86</DefineConstants>
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<DefineConstants>WIN</DefineConstants>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWin|x64'">
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<PlatformTarget>x64</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<DefineConstants>TRACE;DEBUG;WIN;ARCH_X64</DefineConstants>
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<DefineConstants>TRACE;DEBUG;WIN</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWin|x64'">
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<PlatformTarget>x64</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<DefineConstants>WIN;ARCH_X64</DefineConstants>
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<DefineConstants>WIN</DefineConstants>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugLinux|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<DefineConstants>TRACE;DEBUG;LINUX;ARCH_X86</DefineConstants>
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<DefineConstants>TRACE;DEBUG;LINUX</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseLinux|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<DefineConstants>LINUX;ARCH_X86</DefineConstants>
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<DefineConstants>LINUX</DefineConstants>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugLinux|x64'">
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<PlatformTarget>x64</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<DefineConstants>TRACE;DEBUG;LINUX;ARCH_X64</DefineConstants>
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<DefineConstants>TRACE;DEBUG;LINUX</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseLinux|x64'">
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<PlatformTarget>x64</PlatformTarget>
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<PlatformTarget>AnyCPU</PlatformTarget>
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<DefineConstants>LINUX;ARCH_X64</DefineConstants>
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<DefineConstants>LINUX</DefineConstants>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<ItemGroup>
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@@ -110,6 +110,39 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Menu\CBackground.cs" />
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<Compile Include="Menu\CButton.cs" />
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<Compile Include="Menu\CEqualizer.cs" />
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<Compile Include="Menu\CHelper.cs" />
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<Compile Include="Menu\CInteraction.cs" />
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<Compile Include="Menu\CLyric.cs" />
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<Compile Include="Menu\CMenu.cs" />
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<Compile Include="Menu\CMenuParty.cs" />
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<Compile Include="Menu\CNameSelection.cs" />
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<Compile Include="Menu\CObjectInteractions.cs" />
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<Compile Include="Menu\CParticle.cs" />
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<Compile Include="Menu\CPlaylist.cs" />
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<Compile Include="Menu\CSelectSlide.cs" />
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<Compile Include="Menu\CStatic.cs" />
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<Compile Include="Menu\CText.cs" />
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<Compile Include="Menu\IMenu.cs" />
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<Compile Include="Menu\IMenuElement.cs" />
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<Compile Include="Menu\SingNotes\CNotes.cs" />
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<Compile Include="Menu\SingNotes\CSingNotes.cs" />
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<Compile Include="Menu\SingNotes\CSingNotesClassic.cs" />
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<Compile Include="Menu\SingNotes\ISingNotes.cs" />
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<Compile Include="Menu\SongMenu\CSong.cs" />
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<Compile Include="Menu\SongMenu\CSongMenu.cs" />
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<Compile Include="Menu\SongMenu\CSongMenuBook.cs" />
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<Compile Include="Menu\SongMenu\CSongMenuDreidel.cs" />
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<Compile Include="Menu\SongMenu\CSongMenuFramework.cs" />
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<Compile Include="Menu\SongMenu\CSongMenuList.cs" />
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<Compile Include="Menu\SongMenu\CSongMenuTileBoard.cs" />
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<Compile Include="Menu\SongMenu\ISongMenu.cs" />
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<Compile Include="PartyModes\CPartyMode.cs" />
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<Compile Include="PartyModes\CPartyModeNone.cs" />
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<Compile Include="PartyModes\CScreenPartyDummy.cs" />
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<Compile Include="PartyModes\IPartyMode.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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