moved menu and party mode files to the new lib

This commit is contained in:
Alexander Eckart committed 2012-12-14 21:47:28 +01:00
1 parent 69420d6977
commit d6c97568c9
35 files changed
+74 -70

No files matched your search

+6 -34
View File
@@ -208,9 +208,6 @@
<Compile Include="Lib\Input\WiiMote\CWiiMote.cs" />
<Compile Include="Lib\Input\WiiMote\WiiMoteLib.cs" />
<Compile Include="Lib\Playlist\CPlaylistFile.cs" />
<Compile Include="Menu\CParticle.cs" />
<Compile Include="Menu\SingNotes\CNotes.cs" />
<Compile Include="Menu\SongMenu\CSong.cs" />
<Compile Include="Lib\Sound\CDirectSoundRecord.cs" />
<Compile Include="Lib\Sound\COpenALPlay.cs" />
<Compile Include="Lib\Sound\COpenALRecord.cs" />
@@ -228,35 +225,7 @@
<Compile Include="Lib\Video\IVideoDecoder.cs" />
<Compile Include="Lib\Webcam\CAForgeNet.cs" />
<Compile Include="Lib\Webcam\IWebcam.cs" />
<Compile Include="Menu\CBackground.cs" />
<Compile Include="Menu\CButton.cs" />
<Compile Include="Menu\CEqualizer.cs" />
<Compile Include="Base\CGraphics.cs" />
<Compile Include="Menu\CHelper.cs" />
<Compile Include="Menu\CNameSelection.cs" />
<Compile Include="Menu\CLyric.cs" />
<Compile Include="Menu\CMenu.cs" />
<Compile Include="Menu\CInteraction.cs" />
<Compile Include="Menu\CObjectInteractions.cs" />
<Compile Include="Menu\CPlaylist.cs" />
<Compile Include="Menu\CSelectSlide.cs" />
<Compile Include="Menu\CStatic.cs" />
<Compile Include="Menu\CText.cs" />
<Compile Include="Menu\IMenu.cs" />
<Compile Include="Menu\IMenuElement.cs" />
<Compile Include="Menu\SingNotes\CSingNotes.cs" />
<Compile Include="Menu\SingNotes\CSingNotesClassic.cs" />
<Compile Include="Menu\SingNotes\ISingNotes.cs" />
<Compile Include="Menu\SongMenu\CSongMenu.cs" />
<Compile Include="Menu\SongMenu\CSongMenuBook.cs" />
<Compile Include="Menu\SongMenu\CSongMenuDreidel.cs" />
<Compile Include="Menu\SongMenu\CSongMenuFramework.cs" />
<Compile Include="Menu\SongMenu\CSongMenuList.cs" />
<Compile Include="Menu\SongMenu\CSongMenuTileBoard.cs" />
<Compile Include="Menu\SongMenu\ISongMenu.cs" />
<Compile Include="PartyModes\CPartyMode.cs" />
<Compile Include="PartyModes\CPartyModeNone.cs" />
<Compile Include="PartyModes\IPartyMode.cs" />
<Compile Include="Program.cs">
<SubType>Form</SubType>
</Compile>
@@ -280,8 +249,6 @@
<Compile Include="Screens\CScreenOptionsVideo.cs" />
<Compile Include="Screens\CScreenOptionsRecord.cs" />
<Compile Include="Screens\CScreenOptionsTheme.cs" />
<Compile Include="PartyModes\CScreenPartyDummy.cs" />
<Compile Include="Menu\CMenuParty.cs" />
<None Include="app.config">
<SubType>Designer</SubType>
</None>
@@ -310,7 +277,12 @@
<Install>true</Install>
</BootstrapperPackage>
</ItemGroup>
<ItemGroup />
<ItemGroup>
<ProjectReference Include="..\VocaluxeLib\VocaluxeLib.csproj">
<Project>{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}</Project>
<Name>VocaluxeLib</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
File renamed without changes.
@@ -18,7 +18,7 @@ namespace Vocaluxe.Menu
public string STextureName;
}
class CButton : IMenuElement
public class CButton : IMenuElement
{
private Basic _Base;
private SThemeButton _Theme;
@@ -26,7 +26,7 @@ namespace Vocaluxe.Menu
public EOffOn DrawNegative;
}
class CEqualizer : IMenuElement
public class CEqualizer : IMenuElement
{
private Basic _Base;
private SThemeEqualizer _Theme;
@@ -9,7 +9,7 @@ using System.Xml.XPath;
namespace Vocaluxe.Menu
{
class CHelper
public class CHelper
{
/// <summary>
/// Concat strings into one string with ", " as separator.
File renamed without changes.
@@ -26,7 +26,7 @@ namespace Vocaluxe.Menu
public string SColorName;
}
class CLyric : IMenuElement
public class CLyric : IMenuElement
{
private Basic _Base;
private SThemeLyrics _Theme;
@@ -20,7 +20,7 @@ namespace Vocaluxe.Menu
public float z;
}
abstract class CMenu : IMenu
public abstract class CMenu : IMenu
{
private List<CInteraction> _Interactions;
private int _Selection = 0;
File renamed without changes.
@@ -22,7 +22,7 @@ namespace Vocaluxe.Menu
public string NameColorName;
}
class CNameSelection : IMenuElement
public class CNameSelection : IMenuElement
{
class CTile
{
File renamed without changes.
@@ -5,7 +5,7 @@ using System.Text;
namespace Vocaluxe.Menu
{
enum EParticeType
public enum EParticeType
{
Twinkle,
Star,
@@ -286,7 +286,7 @@ namespace Vocaluxe.Menu
}
}
class CParticleEffect
public class CParticleEffect
{
private Basic _Base;
private List<CParticle> _Stars;
@@ -10,7 +10,7 @@ using Vocaluxe.Menu.SongMenu;
namespace Vocaluxe.Menu
{
enum EEditMode
public enum EEditMode
{
None,
PlaylistName,
@@ -67,7 +67,7 @@ namespace Vocaluxe.Menu
public CSelectSlide SelectSlideGameMode;
}
class CPlaylist : IMenuElement
public class CPlaylist : IMenuElement
{
class PlaylistElementContent
{
@@ -35,7 +35,7 @@ namespace Vocaluxe.Menu
public EStyle TextStyle;
}
class CSelectSlide : IMenuElement, ICloneable
public class CSelectSlide : IMenuElement, ICloneable
{
private Basic _Base;
private SThemeSelectSlide _Theme;
@@ -14,7 +14,7 @@ namespace Vocaluxe.Menu
public string ColorName;
}
class CStatic : IMenuElement
public class CStatic : IMenuElement
{
private Basic _Base;
File renamed without changes.
@@ -9,7 +9,7 @@ using Vocaluxe.Menu.SongMenu;
namespace Vocaluxe.Menu
{
interface IMenu
public interface IMenu
{
void Initialize(Basic Base);
File renamed without changes.
File renamed without changes.
@@ -40,7 +40,7 @@ namespace Vocaluxe.Menu.SingNotes
public string SkinPerfectNoteStarName;
}
abstract class CSingNotes : ISingNotes, IMenuElement
public abstract class CSingNotes : ISingNotes, IMenuElement
{
private Basic _Base;
private SThemeSingBar _Theme;
File renamed without changes.
@@ -9,7 +9,7 @@ using Vocaluxe.PartyModes;
namespace Vocaluxe.Menu.SongMenu
{
class CSongMenu : ISongMenu
public class CSongMenu : ISongMenu
{
private Basic _Base;
File renamed without changes.
@@ -6,7 +6,7 @@ using Vocaluxe.Menu;
namespace Vocaluxe.PartyModes
{
abstract class CPartyMode : IPartyMode
public abstract class CPartyMode : IPartyMode
{
protected Basic _Base;
protected ScreenSongOptions _ScreenSongOptions;
@@ -4,7 +4,7 @@ using System.Text;
namespace Vocaluxe.PartyModes
{
class CPartyModeNone : CPartyMode
public class CPartyModeNone : CPartyMode
{
//just a dummy for normal game mode
public CPartyModeNone()
@@ -7,7 +7,7 @@ using Vocaluxe.Menu;
namespace Vocaluxe.PartyModes
{
class CScreenPartyDummy : CMenu
public class CScreenPartyDummy : CMenu
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
const int ScreenVersion = 1;
@@ -2,7 +2,6 @@
using System.Collections.Generic;
using System.Text;
using Vocaluxe.Base;
using Vocaluxe.Menu;
namespace Vocaluxe.PartyModes
@@ -50,7 +49,7 @@ namespace Vocaluxe.PartyModes
}
#endregion Structs
interface IPartyMode
public interface IPartyMode
{
bool Init(string Folder);
void Initialize(Basic Base);
+49 -16
View File
@@ -15,91 +15,91 @@
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugWin|x86' ">
<PlatformTarget>x86</PlatformTarget>
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Output\</OutputPath>
<DefineConstants>TRACE;DEBUG;WIN;ARCH_X86</DefineConstants>
<DefineConstants>TRACE;DEBUG;WIN</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseWin|x86' ">
<PlatformTarget>x86</PlatformTarget>
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Output\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<DefineConstants>WIN;ARCH_X86</DefineConstants>
<DefineConstants>WIN</DefineConstants>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWin|x64'">
<PlatformTarget>x64</PlatformTarget>
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Output\</OutputPath>
<DefineConstants>TRACE;DEBUG;WIN;ARCH_X64</DefineConstants>
<DefineConstants>TRACE;DEBUG;WIN</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWin|x64'">
<PlatformTarget>x64</PlatformTarget>
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Output\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<DefineConstants>WIN;ARCH_X64</DefineConstants>
<DefineConstants>WIN</DefineConstants>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugLinux|x86' ">
<PlatformTarget>x86</PlatformTarget>
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Output\</OutputPath>
<DefineConstants>TRACE;DEBUG;LINUX;ARCH_X86</DefineConstants>
<DefineConstants>TRACE;DEBUG;LINUX</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseLinux|x86' ">
<PlatformTarget>x86</PlatformTarget>
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Output\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<DefineConstants>LINUX;ARCH_X86</DefineConstants>
<DefineConstants>LINUX</DefineConstants>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugLinux|x64'">
<PlatformTarget>x64</PlatformTarget>
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Output\</OutputPath>
<DefineConstants>TRACE;DEBUG;LINUX;ARCH_X64</DefineConstants>
<DefineConstants>TRACE;DEBUG;LINUX</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseLinux|x64'">
<PlatformTarget>x64</PlatformTarget>
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Output\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<DefineConstants>LINUX;ARCH_X64</DefineConstants>
<DefineConstants>LINUX</DefineConstants>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<ItemGroup>
@@ -110,6 +110,39 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Menu\CBackground.cs" />
<Compile Include="Menu\CButton.cs" />
<Compile Include="Menu\CEqualizer.cs" />
<Compile Include="Menu\CHelper.cs" />
<Compile Include="Menu\CInteraction.cs" />
<Compile Include="Menu\CLyric.cs" />
<Compile Include="Menu\CMenu.cs" />
<Compile Include="Menu\CMenuParty.cs" />
<Compile Include="Menu\CNameSelection.cs" />
<Compile Include="Menu\CObjectInteractions.cs" />
<Compile Include="Menu\CParticle.cs" />
<Compile Include="Menu\CPlaylist.cs" />
<Compile Include="Menu\CSelectSlide.cs" />
<Compile Include="Menu\CStatic.cs" />
<Compile Include="Menu\CText.cs" />
<Compile Include="Menu\IMenu.cs" />
<Compile Include="Menu\IMenuElement.cs" />
<Compile Include="Menu\SingNotes\CNotes.cs" />
<Compile Include="Menu\SingNotes\CSingNotes.cs" />
<Compile Include="Menu\SingNotes\CSingNotesClassic.cs" />
<Compile Include="Menu\SingNotes\ISingNotes.cs" />
<Compile Include="Menu\SongMenu\CSong.cs" />
<Compile Include="Menu\SongMenu\CSongMenu.cs" />
<Compile Include="Menu\SongMenu\CSongMenuBook.cs" />
<Compile Include="Menu\SongMenu\CSongMenuDreidel.cs" />
<Compile Include="Menu\SongMenu\CSongMenuFramework.cs" />
<Compile Include="Menu\SongMenu\CSongMenuList.cs" />
<Compile Include="Menu\SongMenu\CSongMenuTileBoard.cs" />
<Compile Include="Menu\SongMenu\ISongMenu.cs" />
<Compile Include="PartyModes\CPartyMode.cs" />
<Compile Include="PartyModes\CPartyModeNone.cs" />
<Compile Include="PartyModes\CScreenPartyDummy.cs" />
<Compile Include="PartyModes\IPartyMode.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />