moved animations... created new project "VocaluxeLib"
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@@ -2,36 +2,49 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual C# Express 2010
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Vocaluxe", "Vocaluxe\Vocaluxe.csproj", "{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}"
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ProjectSection(ProjectDependencies) = postProject
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{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC} = {D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}
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EndProjectSection
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VocaluxeLib", "VocaluxeLib\VocaluxeLib.csproj", "{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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DebugWin|x64 = DebugWin|x64
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DebugWin|x86 = DebugWin|x86
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ReleaseWin|x64 = ReleaseWin|x64
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ReleaseWin|x86 = ReleaseWin|x86
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DebugLinux|x64 = DebugLinux|x64
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DebugLinux|x86 = DebugLinux|x86
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DebugWin|x64 = DebugWin|x64
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DebugWin|x86 = DebugWin|x86
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ReleaseLinux|x64 = ReleaseLinux|x64
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ReleaseLinux|x86 = ReleaseLinux|x86
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ReleaseWin|x64 = ReleaseWin|x64
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ReleaseWin|x86 = ReleaseWin|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x64.ActiveCfg = DebugWin|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x64.Build.0 = DebugWin|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x86.ActiveCfg = DebugWin|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x86.Build.0 = DebugWin|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x64.ActiveCfg = ReleaseWin|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x64.Build.0 = ReleaseWin|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x86.ActiveCfg = ReleaseWin|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x86.Build.0 = ReleaseWin|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugLinux|x64.ActiveCfg = DebugLinux|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugLinux|x64.Build.0 = DebugLinux|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugLinux|x86.ActiveCfg = DebugLinux|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugLinux|x86.Build.0 = DebugLinux|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x64.ActiveCfg = DebugWin|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x64.Build.0 = DebugWin|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x86.ActiveCfg = DebugWin|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x86.Build.0 = DebugWin|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseLinux|x64.ActiveCfg = ReleaseLinux|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseLinux|x64.Build.0 = ReleaseLinux|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseLinux|x86.ActiveCfg = ReleaseLinux|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseLinux|x86.Build.0 = ReleaseLinux|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x64.ActiveCfg = ReleaseWin|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x64.Build.0 = ReleaseWin|x64
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x86.ActiveCfg = ReleaseWin|x86
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x86.Build.0 = ReleaseWin|x86
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{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.DebugLinux|x64.ActiveCfg = DebugLinux|x64
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{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.DebugLinux|x64.Build.0 = DebugLinux|x64
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{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.DebugLinux|x86.ActiveCfg = DebugLinux|x86
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{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.DebugWin|x64.ActiveCfg = DebugWin|x64
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{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.DebugWin|x86.ActiveCfg = DebugWin|x86
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{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.ReleaseLinux|x64.ActiveCfg = ReleaseLinux|x64
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{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.ReleaseLinux|x86.ActiveCfg = ReleaseLinux|x86
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{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.ReleaseWin|x64.ActiveCfg = ReleaseWin|x64
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{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.ReleaseWin|x86.ActiveCfg = ReleaseWin|x86
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// Allgemeine Informationen über eine Assembly werden über die folgenden
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// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
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// die mit einer Assembly verknüpft sind.
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[assembly: AssemblyTitle("VocaluxeLib")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("VocaluxeLib")]
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[assembly: AssemblyCopyright("Copyright © 2012")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
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// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
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// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
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[assembly: ComVisible(false)]
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// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
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[assembly: Guid("3fb7cd34-186d-4f89-beb5-8830b8e5593b")]
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// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
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//
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// Hauptversion
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// Nebenversion
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// Buildnummer
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// Revision
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//
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// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
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// übernehmen, indem Sie "*" eingeben:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@@ -0,0 +1,123 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">DebugWin</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>VocaluxeLib</RootNamespace>
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<AssemblyName>VocaluxeLib</AssemblyName>
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<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugWin|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<DefineConstants>TRACE;DEBUG;WIN;ARCH_X86</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseWin|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<DefineConstants>WIN;ARCH_X86</DefineConstants>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWin|x64'">
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<PlatformTarget>x64</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<DefineConstants>TRACE;DEBUG;WIN;ARCH_X64</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWin|x64'">
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<PlatformTarget>x64</PlatformTarget>
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<DefineConstants>WIN;ARCH_X64</DefineConstants>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugLinux|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<DefineConstants>TRACE;DEBUG;LINUX;ARCH_X86</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseLinux|x86' ">
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<PlatformTarget>x86</PlatformTarget>
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<DefineConstants>LINUX;ARCH_X86</DefineConstants>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugLinux|x64'">
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<PlatformTarget>x64</PlatformTarget>
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<DefineConstants>TRACE;DEBUG;LINUX;ARCH_X64</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseLinux|x64'">
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<PlatformTarget>x64</PlatformTarget>
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>..\Output\</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<DefineConstants>LINUX;ARCH_X64</DefineConstants>
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<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Data" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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</Project>
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