moved animations... created new project "VocaluxeLib"

This commit is contained in:
Alexander Eckart committed 2012-12-14 21:33:06 +01:00
1 parent 39b9d77fc8
commit 69420d6977
7 files changed
+185 -13

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Microsoft Visual Studio Solution File, Format Version 11.00
# Visual C# Express 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Vocaluxe", "Vocaluxe\Vocaluxe.csproj", "{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}"
ProjectSection(ProjectDependencies) = postProject
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC} = {D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VocaluxeLib", "VocaluxeLib\VocaluxeLib.csproj", "{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugWin|x64 = DebugWin|x64
DebugWin|x86 = DebugWin|x86
ReleaseWin|x64 = ReleaseWin|x64
ReleaseWin|x86 = ReleaseWin|x86
DebugLinux|x64 = DebugLinux|x64
DebugLinux|x86 = DebugLinux|x86
DebugWin|x64 = DebugWin|x64
DebugWin|x86 = DebugWin|x86
ReleaseLinux|x64 = ReleaseLinux|x64
ReleaseLinux|x86 = ReleaseLinux|x86
ReleaseWin|x64 = ReleaseWin|x64
ReleaseWin|x86 = ReleaseWin|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x64.Build.0 = DebugWin|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x86.ActiveCfg = DebugWin|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x86.Build.0 = DebugWin|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x64.ActiveCfg = ReleaseWin|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x64.Build.0 = ReleaseWin|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x86.ActiveCfg = ReleaseWin|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x86.Build.0 = ReleaseWin|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugLinux|x64.ActiveCfg = DebugLinux|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugLinux|x64.Build.0 = DebugLinux|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugLinux|x86.ActiveCfg = DebugLinux|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugLinux|x86.Build.0 = DebugLinux|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x64.ActiveCfg = DebugWin|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x64.Build.0 = DebugWin|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x86.ActiveCfg = DebugWin|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.DebugWin|x86.Build.0 = DebugWin|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseLinux|x64.ActiveCfg = ReleaseLinux|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseLinux|x64.Build.0 = ReleaseLinux|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseLinux|x86.ActiveCfg = ReleaseLinux|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseLinux|x86.Build.0 = ReleaseLinux|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x64.ActiveCfg = ReleaseWin|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x64.Build.0 = ReleaseWin|x64
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x86.ActiveCfg = ReleaseWin|x86
{2A1E0F2D-5392-4BB7-B0A1-A9DFA13E79FF}.ReleaseWin|x86.Build.0 = ReleaseWin|x86
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.DebugLinux|x64.ActiveCfg = DebugLinux|x64
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.DebugLinux|x64.Build.0 = DebugLinux|x64
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.DebugLinux|x86.ActiveCfg = DebugLinux|x86
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.DebugWin|x64.ActiveCfg = DebugWin|x64
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.DebugWin|x86.ActiveCfg = DebugWin|x86
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.ReleaseLinux|x64.ActiveCfg = ReleaseLinux|x64
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.ReleaseLinux|x86.ActiveCfg = ReleaseLinux|x86
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.ReleaseWin|x64.ActiveCfg = ReleaseWin|x64
{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}.ReleaseWin|x86.ActiveCfg = ReleaseWin|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// Allgemeine Informationen über eine Assembly werden über die folgenden
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
// die mit einer Assembly verknüpft sind.
[assembly: AssemblyTitle("VocaluxeLib")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("VocaluxeLib")]
[assembly: AssemblyCopyright("Copyright © 2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Durch Festlegen von ComVisible auf "false" werden die Typen in dieser Assembly unsichtbar
// für COM-Komponenten. Wenn Sie auf einen Typ in dieser Assembly von
// COM zugreifen müssen, legen Sie das ComVisible-Attribut für diesen Typ auf "true" fest.
[assembly: ComVisible(false)]
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
[assembly: Guid("3fb7cd34-186d-4f89-beb5-8830b8e5593b")]
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
//
// Hauptversion
// Nebenversion
// Buildnummer
// Revision
//
// Sie können alle Werte angeben oder die standardmäßigen Build- und Revisionsnummern
// übernehmen, indem Sie "*" eingeben:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">DebugWin</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{D2B6DDEF-E0E1-4DDF-A73A-E6ACEF5C95EC}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>VocaluxeLib</RootNamespace>
<AssemblyName>VocaluxeLib</AssemblyName>
<TargetFrameworkVersion>v2.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugWin|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Output\</OutputPath>
<DefineConstants>TRACE;DEBUG;WIN;ARCH_X86</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseWin|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Output\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<DefineConstants>WIN;ARCH_X86</DefineConstants>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugWin|x64'">
<PlatformTarget>x64</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Output\</OutputPath>
<DefineConstants>TRACE;DEBUG;WIN;ARCH_X64</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseWin|x64'">
<PlatformTarget>x64</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Output\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<DefineConstants>WIN;ARCH_X64</DefineConstants>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'DebugLinux|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Output\</OutputPath>
<DefineConstants>TRACE;DEBUG;LINUX;ARCH_X86</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'ReleaseLinux|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Output\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<DefineConstants>LINUX;ARCH_X86</DefineConstants>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'DebugLinux|x64'">
<PlatformTarget>x64</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\Output\</OutputPath>
<DefineConstants>TRACE;DEBUG;LINUX;ARCH_X64</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'ReleaseLinux|x64'">
<PlatformTarget>x64</PlatformTarget>
<DebugType>none</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\Output\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<UseVSHostingProcess>false</UseVSHostingProcess>
<DefineConstants>LINUX;ARCH_X64</DefineConstants>
<GenerateSerializationAssemblies>Off</GenerateSerializationAssemblies>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>