Disable joker-buttons when they are not available.

This commit is contained in:
Florian Küpper committed 2013-01-02 13:22:47 +01:00
1 parent c0e3bba3d0
commit f8995c8df8
1 file changed
+4
@@ -587,10 +587,14 @@ namespace Vocaluxe.PartyModes
Buttons[htButtons(ButtonJokerRandomT2)].Visible = true;
Buttons[htButtons(ButtonJokerRandomT1)].Text.Text = GameData.NumJokerRandom[0].ToString();
Buttons[htButtons(ButtonJokerRandomT2)].Text.Text = GameData.NumJokerRandom[1].ToString();
Buttons[htButtons(ButtonJokerRandomT1)].Enabled = GameData.NumJokerRandom[0] > 0;
Buttons[htButtons(ButtonJokerRandomT2)].Enabled = GameData.NumJokerRandom[1] > 0;
Buttons[htButtons(ButtonJokerRetryT1)].Visible = true;
Buttons[htButtons(ButtonJokerRetryT2)].Visible = true;
Buttons[htButtons(ButtonJokerRetryT1)].Text.Text = GameData.NumJokerRetry[0].ToString();
Buttons[htButtons(ButtonJokerRetryT2)].Text.Text = GameData.NumJokerRetry[1].ToString();
Buttons[htButtons(ButtonJokerRetryT1)].Enabled = GameData.NumJokerRetry[0] > 0;
Buttons[htButtons(ButtonJokerRetryT2)].Enabled = GameData.NumJokerRetry[1] > 0;
}
private void NextRound()