From f8995c8df84c938dd8798cd0c9977c658acb2b34 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Florian=20K=C3=BCpper?= Date: Wed, 2 Jan 2013 13:22:47 +0100 Subject: [PATCH] Disable joker-buttons when they are not available. --- PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs b/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs index 2e7281be..8667b88d 100644 --- a/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs +++ b/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs @@ -587,10 +587,14 @@ namespace Vocaluxe.PartyModes Buttons[htButtons(ButtonJokerRandomT2)].Visible = true; Buttons[htButtons(ButtonJokerRandomT1)].Text.Text = GameData.NumJokerRandom[0].ToString(); Buttons[htButtons(ButtonJokerRandomT2)].Text.Text = GameData.NumJokerRandom[1].ToString(); + Buttons[htButtons(ButtonJokerRandomT1)].Enabled = GameData.NumJokerRandom[0] > 0; + Buttons[htButtons(ButtonJokerRandomT2)].Enabled = GameData.NumJokerRandom[1] > 0; Buttons[htButtons(ButtonJokerRetryT1)].Visible = true; Buttons[htButtons(ButtonJokerRetryT2)].Visible = true; Buttons[htButtons(ButtonJokerRetryT1)].Text.Text = GameData.NumJokerRetry[0].ToString(); Buttons[htButtons(ButtonJokerRetryT2)].Text.Text = GameData.NumJokerRetry[1].ToString(); + Buttons[htButtons(ButtonJokerRetryT1)].Enabled = GameData.NumJokerRetry[0] > 0; + Buttons[htButtons(ButtonJokerRetryT2)].Enabled = GameData.NumJokerRetry[1] > 0; } private void NextRound()