diff --git a/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs b/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs index 2e7281be..8667b88d 100644 --- a/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs +++ b/PartyModes/PartyModeTicTacToe/PartyScreenTicTacToeMain.cs @@ -587,10 +587,14 @@ namespace Vocaluxe.PartyModes Buttons[htButtons(ButtonJokerRandomT2)].Visible = true; Buttons[htButtons(ButtonJokerRandomT1)].Text.Text = GameData.NumJokerRandom[0].ToString(); Buttons[htButtons(ButtonJokerRandomT2)].Text.Text = GameData.NumJokerRandom[1].ToString(); + Buttons[htButtons(ButtonJokerRandomT1)].Enabled = GameData.NumJokerRandom[0] > 0; + Buttons[htButtons(ButtonJokerRandomT2)].Enabled = GameData.NumJokerRandom[1] > 0; Buttons[htButtons(ButtonJokerRetryT1)].Visible = true; Buttons[htButtons(ButtonJokerRetryT2)].Visible = true; Buttons[htButtons(ButtonJokerRetryT1)].Text.Text = GameData.NumJokerRetry[0].ToString(); Buttons[htButtons(ButtonJokerRetryT2)].Text.Text = GameData.NumJokerRetry[1].ToString(); + Buttons[htButtons(ButtonJokerRetryT1)].Enabled = GameData.NumJokerRetry[0] > 0; + Buttons[htButtons(ButtonJokerRetryT2)].Enabled = GameData.NumJokerRetry[1] > 0; } private void NextRound()