Fixed wrong game-mode on ScreenHighscore.
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@@ -255,7 +255,7 @@ namespace Vocaluxe.Screens
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if (points.NumRounds > 1)
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_Texts[_TextSongName].Text += " (" + (_Round + 1) + "/" + points.NumRounds + ")";
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switch (CGame.GetGameMode(_Round))
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switch (CGame.GetGameMode(_Round + 1))
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{
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case EGameMode.TR_GAMEMODE_NORMAL:
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_Texts[_TextSongMode].Text = "TR_GAMEMODE_NORMAL";
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