From 0187dd5638809bec8020cc118eebbe410c134465 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Florian=20K=C3=BCpper?= Date: Mon, 29 Apr 2013 11:28:18 +0200 Subject: [PATCH] Fixed wrong game-mode on ScreenHighscore. --- Vocaluxe/Screens/CScreenHighscore.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Vocaluxe/Screens/CScreenHighscore.cs b/Vocaluxe/Screens/CScreenHighscore.cs index 0f3bb0c4..3dc5ef1e 100644 --- a/Vocaluxe/Screens/CScreenHighscore.cs +++ b/Vocaluxe/Screens/CScreenHighscore.cs @@ -255,7 +255,7 @@ namespace Vocaluxe.Screens if (points.NumRounds > 1) _Texts[_TextSongName].Text += " (" + (_Round + 1) + "/" + points.NumRounds + ")"; - switch (CGame.GetGameMode(_Round)) + switch (CGame.GetGameMode(_Round + 1)) { case EGameMode.TR_GAMEMODE_NORMAL: _Texts[_TextSongMode].Text = "TR_GAMEMODE_NORMAL";