Added more lyric-position-options.
TRANSIFEX: Add: TR_SCREENOLYRICS_POSITION, TR_CONFIG_LYRICSPOSITION_BOTTOM, TR_CONFIG_LYRICSPOSITION_TOP, TR_CONFIG_LYRICSPOSITION_BOTH, TR_CONFIG_LYRICSPOSITION_DYNAMIC Remove: TR_SCREENOLYRICS_ONTOP
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<ScreenOptionsLyrics>
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<ScreenVersion>1</ScreenVersion>
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<ScreenVersion>2</ScreenVersion>
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<Background1>
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<!--<Type>: Background type: None, Color, Texture, Video-->
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<Type>Video</Type>
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@@ -111,7 +111,7 @@
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Text>: Nothing or translation tag-->
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<Text>TR_SCREENOLYRICS_ONTOP</Text>
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<Text>TR_SCREENOLYRICS_POSITION</Text>
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<!--<Reflection> If exists:-->
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<!-- <Space>: Reflection Space-->
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<!-- <Height>: Reflection Height-->
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@@ -240,7 +240,7 @@
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<!--<NumVisible>: Number of visible elements in the slide-->
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<NumVisible>4</NumVisible>
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</SelectSlideLyricStyle>
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<SelectSlideLyricsOnTop>
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<SelectSlideLyricsPosition>
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<!--<Skin>: Texture name-->
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<Skin>Invisible</Skin>
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<!--<SkinArrowLeft>: Texture name of left arrow-->
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@@ -306,6 +306,6 @@
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<TextStyle>Bold</TextStyle>
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<!--<NumVisible>: Number of visible elements in the slide-->
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<NumVisible>2</NumVisible>
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</SelectSlideLyricsOnTop>
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</SelectSlideLyricsPosition>
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</ScreenOptionsLyrics>
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</root>
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</root>
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@@ -1,5 +1,7 @@
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ScreenOptionsSound
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++++++++++
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Version 2:
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Rename <SelectSlideLyricsOnTop> to <SelectSlideLyricsPosition>
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++++++++++
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Version 1:
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@@ -93,7 +93,7 @@ namespace Vocaluxe.Base
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public static int NumPlayer = 2;
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public static EOffOn Tabs = EOffOn.TR_CONFIG_OFF;
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public static string Language = "English";
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public static EOffOn LyricsOnTop = EOffOn.TR_CONFIG_OFF;
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public static ELyricsPosition LyricsPosition = ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTTOM;
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public static readonly string[] Players = new string[CSettings.MaxNumPlayer];
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public static float MinLineBreakTime = 0.1f; //Minimum time to show the text before it is (to be) sung (if possible)
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@@ -221,7 +221,7 @@ namespace Vocaluxe.Base
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xmlReader.TryGetIntValue("//root/Game/NumPlayer", ref NumPlayer);
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xmlReader.TryGetEnumValue("//root/Game/Tabs", ref Tabs);
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xmlReader.GetValue("//root/Game/Language", out Language, Language);
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xmlReader.TryGetEnumValue("//root/Game/LyricsOnTop", ref LyricsOnTop);
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xmlReader.TryGetEnumValue("//root/Game/LyricsOnTop", ref LyricsPosition);
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xmlReader.TryGetFloatValue("//root/Game/MinLineBreakTime", ref MinLineBreakTime);
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if ((ScoreAnimationTime > 0 && ScoreAnimationTime < 1) || ScoreAnimationTime < 0)
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@@ -461,8 +461,8 @@ namespace Vocaluxe.Base
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writer.WriteComment("Order songs in tabs: " + CHelper.ListStrings(Enum.GetNames(typeof(EOffOn))));
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writer.WriteElementString("Tabs", Enum.GetName(typeof(EOffOn), Tabs));
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writer.WriteComment("Lyrics also on Top of screen: " + CHelper.ListStrings(Enum.GetNames(typeof(EOffOn))));
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writer.WriteElementString("LyricsOnTop", Enum.GetName(typeof(EOffOn), LyricsOnTop));
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writer.WriteComment("Lyrics also on Top of screen: " + CHelper.ListStrings(Enum.GetNames(typeof(ELyricsPosition))));
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writer.WriteElementString("LyricsOnTop", Enum.GetName(typeof(ELyricsPosition), LyricsPosition));
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writer.WriteComment("MinLineBreakTime: Value >= 0 in s. Minimum time the text is shown before it is to be sung");
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writer.WriteElementString("MinLineBreakTime", MinLineBreakTime.ToString());
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@@ -28,11 +28,11 @@ namespace Vocaluxe.Screens
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// Version number for theme files. Increment it, if you've changed something on the theme files!
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protected override int _ScreenVersion
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{
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get { return 1; }
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get { return 2; }
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}
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private const string _SelectSlideLyricStyle = "SelectSlideLyricStyle";
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private const string _SelectSlideLyricsOnTop = "SelectSlideLyricsOnTop";
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private const string _SelectSlideLyricsPosition = "SelectSlideLyricsPosition";
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private const string _ButtonExit = "ButtonExit";
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@@ -41,14 +41,14 @@ namespace Vocaluxe.Screens
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base.Init();
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_ThemeButtons = new string[] {_ButtonExit};
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_ThemeSelectSlides = new string[] {_SelectSlideLyricStyle, _SelectSlideLyricsOnTop};
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_ThemeSelectSlides = new string[] {_SelectSlideLyricStyle, _SelectSlideLyricsPosition};
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}
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public override void LoadTheme(string xmlPath)
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{
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base.LoadTheme(xmlPath);
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_SelectSlides[_SelectSlideLyricStyle].SetValues<ELyricStyle>((int)CConfig.LyricStyle);
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_SelectSlides[_SelectSlideLyricsOnTop].SetValues<EOffOn>((int)CConfig.LyricsOnTop);
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_SelectSlides[_SelectSlideLyricsPosition].SetValues<ELyricsPosition>((int)CConfig.LyricsPosition);
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}
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public override bool HandleInput(SKeyEvent keyEvent)
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@@ -122,7 +122,7 @@ namespace Vocaluxe.Screens
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private void _SaveConfig()
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{
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CConfig.LyricsOnTop = (EOffOn)_SelectSlides[_SelectSlideLyricsOnTop].Selection;
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CConfig.LyricsPosition = (ELyricsPosition)_SelectSlides[_SelectSlideLyricsPosition].Selection;
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CConfig.LyricStyle = (ELyricStyle)_SelectSlides[_SelectSlideLyricStyle].Selection;
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CConfig.SaveConfig();
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}
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@@ -649,6 +649,7 @@ namespace Vocaluxe.Screens
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}
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}
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_SetDuetLyricsVisibility(song.IsDuet);
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_SetNormalLyricsVisibility();
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for (int p = 0; p < CGame.NumPlayer; p++)
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_NoteLines[p] = _SingNotes[_SingBars].AddPlayer(_SingNotes[_SingBars].BarPos[p, CGame.NumPlayer - 1], CTheme.GetPlayerColor(p + 1), p);
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@@ -688,13 +689,23 @@ namespace Vocaluxe.Screens
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}
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else
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{
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bool lyricsOnTop = (CGame.NumPlayer != 1) && CConfig.LyricsOnTop == EOffOn.TR_CONFIG_ON;
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bool lyricsOnTop = CConfig.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_TOP
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|| CConfig.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_BOTH
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|| (CConfig.LyricsPosition == ELyricsPosition.TR_CONFIG_LYRICSPOSITION_DYNAMIC && (CGame.NumPlayer > 2 && CGame.NumPlayer != 4));
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_Lyrics[_LyricMainTop].Visible = lyricsOnTop;
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_Lyrics[_LyricSubTop].Visible = lyricsOnTop;
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_Statics[_StaticLyricsTop].Visible = lyricsOnTop;
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}
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}
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private void _SetNormalLyricsVisibility()
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{
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bool visible = CConfig.LyricsPosition != ELyricsPosition.TR_CONFIG_LYRICSPOSITION_TOP;
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_Lyrics[_LyricMain].Visible = visible;
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_Lyrics[_LyricSub].Visible = visible;
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_Statics[_StaticLyrics].Visible = visible;
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}
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private void _StartSong()
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{
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_PrepareTimeLine();
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@@ -999,27 +1010,30 @@ namespace Vocaluxe.Screens
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if (time > totaltime)
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time = totaltime;
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SRectF rect = _Statics[_StaticLyricHelper].Rect;
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SColorF color = new SColorF(
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_Statics[_StaticLyricHelper].Color.R,
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_Statics[_StaticLyricHelper].Color.G,
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_Statics[_StaticLyricHelper].Color.B,
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_Statics[_StaticLyricHelper].Color.A * _Statics[_StaticLyricHelper].Alpha * alpha);
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if (_Statics[_StaticLyrics].Visible)
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{
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SRectF rect = _Statics[_StaticLyricHelper].Rect;
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SColorF color = new SColorF(
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_Statics[_StaticLyricHelper].Color.R,
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_Statics[_StaticLyricHelper].Color.G,
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_Statics[_StaticLyricHelper].Color.B,
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_Statics[_StaticLyricHelper].Color.A * _Statics[_StaticLyricHelper].Alpha * alpha);
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float distance = _Lyrics[_LyricMain].GetCurrentLyricPosX() - rect.X - rect.W;
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CDraw.DrawTexture(_Statics[_StaticLyricHelper].Texture,
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new SRectF(rect.X + distance * (1f - time / totaltime), rect.Y, rect.W, rect.H, rect.Z), color);
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float distance = _Lyrics[_LyricMain].GetCurrentLyricPosX() - rect.X - rect.W;
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CDraw.DrawTexture(_Statics[_StaticLyricHelper].Texture,
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new SRectF(rect.X + distance * (1f - time / totaltime), rect.Y, rect.W, rect.H, rect.Z), color);
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}
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if (_Statics[_StaticLyricsTop].Visible)
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{
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rect = _Statics[_StaticLyricHelperTop].Rect;
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color = new SColorF(
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SRectF rect = _Statics[_StaticLyricHelperTop].Rect;
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SColorF color = new SColorF(
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_Statics[_StaticLyricHelperTop].Color.R,
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_Statics[_StaticLyricHelperTop].Color.G,
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_Statics[_StaticLyricHelperTop].Color.B,
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_Statics[_StaticLyricHelperTop].Color.A * _Statics[_StaticLyricHelper].Alpha * alpha);
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distance = _Lyrics[_LyricMainTop].GetCurrentLyricPosX() - rect.X - rect.W;
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float distance = _Lyrics[_LyricMainTop].GetCurrentLyricPosX() - rect.X - rect.W;
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CDraw.DrawTexture(_Statics[_StaticLyricHelperTop].Texture,
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new SRectF(rect.X + distance * (1f - time / totaltime), rect.Y, rect.W, rect.H, rect.Z), color);
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}
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@@ -272,6 +272,14 @@ namespace VocaluxeLib.Menu
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// ReSharper restore InconsistentNaming
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}
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public enum ELyricsPosition
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{
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TR_CONFIG_LYRICSPOSITION_BOTTOM,
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TR_CONFIG_LYRICSPOSITION_TOP,
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TR_CONFIG_LYRICSPOSITION_BOTH,
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TR_CONFIG_LYRICSPOSITION_DYNAMIC
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}
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public enum ELyricStyle
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{
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Fill,
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