85 Commits
Author SHA1 Message Date
McSchneidar cf2fa796e2 .NET10 Migration (#946)
Runtime and build
- Move all projects to .NET 10 with SDK-style project files and a shared
  Directory.Build.props (WIN/LINUX, x86/x64 defines)
- Load managed and unmanaged dependencies from libs/managed and
  libs/unmanaged through assembly and native library resolvers
- Compile party modes with Roslyn instead of CodeDom
- Update AppVeyor to the .NET 10 SDK and dotnet test
- Download the FFmpeg and gstreamer runtimes from the dependencies
  repository during the build
- Remove the VC++ 2015-2022 runtime check, no dependency needs it anymore

Graphics and windowing
- Replace the Direct3D 9 renderer with Direct3D 11 (Vortice)
- Pace Direct3D 11 frames with a frame latency waitable swap chain
- Move window, input and message boxes to SDL3
- Replace System.Drawing with SkiaSharp and WinForms with SDL3 and a
  software renderer

Video and audio
- Replace Acinerella with FFmpeg 8.1.3 (FFmpeg.AutoGen)
- Add hardware accelerated video decoding (D3D11VA, DXVA2, VideoToolbox,
  VAAPI, VDPAU) with software fallback
- Convert YUV video frames to RGB on the GPU in Direct3D 11 and OpenGL
- Add the video options HardwareDecoding, GpuColorConversion,
  DecoderThreads and VideoDownscaleResolution
- Update OpenAL to OpenTK 4 and NAudio recording to WasapiRecorder

Fixes
- Fix the song preview start and shorten the reporter buttons
- Fix a crash when opening the highscore without a selected song
- Use the options slide highlight in the party mode screens to avoid
  brightness flicker on VRR displays
- Disable GameInput in the x86 build, SDL3 crashes in GameInputCreate
  on 32-bit systems with the GameInput runtime installed
- Fix a truncation warning in PitchTracker
2026-11-02 08:11:20 +01:00
Quentin Bray 6ffa63b923 Apply R# clean-up for reliability (#877)
* Apply R# clean-up for reliability

- Migrate to NUnit4 Assert.That
- Update dependencise versions
- Fix LangVersion to 9.0 (until net core migration)
- Reformat code
- Apply 'var' style (easier for refactoring)
- Remove redundant parentheses
- Add braces on every condition blocks (1 line)
- Uses new null checking patterns
- Uses AutoProperties when possible
- Uses string scalar type instead of class
- Clean usings
- Add .orig files in git ignore
- Rename some properties to respect defined conventions and US format definition
	- ID -> Id
	- BPM -> Bpm
	- Finish -> End

* Update R# settings according to the clean-up made
2026-06-22 19:52:06 +02:00
McSchneidar a46c7d5f09 Fix x64 build creation (#845)
* Update Serilog Version

* Update Serilog Version
2026-03-16 20:16:24 +01:00
Edi316 ff26565143 Update to .NET Framework 4.8.1 (#834)
* Update to .NET Framework 4.8.1

* Update to .NET Framework 4.8.1

* Update to .NET Framework 4.8.1

* Update to .NET Framework 4.8.1

* Update to .NET Framework 4.8.1

* Update to .NET Framework 4.8.1

* Update to .NET Framework 4.8.1

* Update to .NET Framework 4.8.1

* Update to .NET Framework 4.8.1

* Revert change
2026-01-27 21:23:56 +01:00
Metin Celik 9fbcc077ff Modernize NuGet dependencies and migrate to PackageReference (#823)
* Add .vscode to .gitignore

* Update copyright year

* Update Newtonsoft.Json package to version 13.0.4

* Migrate NuGet to PackageReference

* Replace vocaluxe.dependencies.sqlite with Microsoft.Data.Sqlite

* Update Serilog package references to latest versions

* Fix typo
2025-12-29 14:09:03 +01:00
360c6ae2fa Feature/rating pop up (#760)
* WIP

* WIP

* Add text

* Cleanup

* More Cleanup

* Update Changelog

* Fix layout

---------

Co-authored-by: Florian Schulze <flori.schulze@yahoo.de>
Co-authored-by: Florian Ostertag <flokuep@users.noreply.github.com>
2025-03-25 06:26:37 +01:00
lukeIam 82803cec77 - Add minLogLevel param to CLog.Init()
- Add tests for CLog
2018-03-29 14:08:59 +02:00
lukeIam 919a79b8b2 Add license to the files + rename some classes 2018-01-19 21:17:25 +01:00
lukeIam d9a98fcd14 Add a basic log issue reporter 2018-01-18 13:14:27 +01:00
lukeIam b4bb001c51 Remove SerilogTimings and add a benchmark that fit our needs. 2018-01-16 22:31:16 +01:00
lukeIam c907ec0f44 Refactor logging 2018-01-16 11:57:15 +01:00
lukeIam 2e0965e244 Generate pdb files with debug symbols for every release build 2017-12-21 17:55:50 +01:00
lukeIam 2318b518fc Upgraded all projects to dotNET 4.7.1 (closes #315)
(VS2015 needs a developer pack see the issue for detail)
2017-11-25 21:04:24 +01:00
Florian Küpper bf8c774c23 Merge branch 'develop' of github.com:Vocaluxe/Vocaluxe into develop 2017-09-11 22:45:00 +02:00
Florian Küpper 06657b9346 Added generic party mode song selection screen 2017-09-11 22:27:47 +02:00
Florian Küpper 222cc0ba03 initial work on rating bar 2017-09-07 22:14:53 +02:00
Florian Küpper c5bfd46865 Removed outdated xml loading stuff 2017-09-02 18:00:06 +02:00
Florian Küpper 6e1ae9a17a Fix merge errors 2015-12-07 19:23:13 +01:00
lukeIam d4eb4f74c3 - Fixed VocluxeTests dependency
- VocaluxeLib: direct export to \libs\managed
2015-12-06 13:42:28 +01:00
Florian Küpper 45d0091161 Merge pull request #2 from flokuep/komadoc-develop
Komadoc develop
2015-12-06 09:25:35 +01:00
derivator 5049ba5895 Make Vocaluxe buildable and playable on GNU/Linux
Build with MonoDevelop or make.
Summary of the biggest changes:

* Correct for case differences between System.Data.SQLite and
  Mono.Data.Sqlite
* Exclude Direct3D and DirectSound from linux builds
* Provide linux versions of some windows-specific build events
* Exclude VocaluxeTests from linux builds so xbuild will work
* Add ability to build the native PitchTracker on linux
* Fix some problems with acinerella module
* Fix some windows-specific dependency checks that fail on linux
* Set OpenGL color format to 24-bit on linux
2015-02-13 03:15:19 +01:00
Florian Küpper a199d7fba3 Merge branch 'develop' of github.com:Vocaluxe/Vocaluxe into komadoc-develop 2014-12-21 12:45:02 +01:00
Flamefire 84e9163b96 Refactor PartyModes in preparation for a more unified name selection and maybe config 2014-12-14 20:40:08 +01:00
Flamefire 1bb296c04d Add class for calculating combinations and a unitTest 2014-12-14 14:28:02 +01:00
Flamefire 903c4fc182 Remove proxy songmenu class 2014-12-10 21:45:27 +01:00
Flamefire 84694ccbe0 Allow ingame changing of songmenu 2014-12-10 21:11:59 +01:00
Flamefire 0cabd425ef Adapt changes in Vocaluxe to SongMenuList 2014-12-09 22:26:10 +01:00
Flamefire 20b2e735ec Merge branch 'develop' of git://github.com/KoMaDoctors/Vocaluxe into SongListView
Conflicts:
	Vocaluxe/Base/CConfig.cs
	VocaluxeLib/Menu/SongMenu/CSongMenu.cs
2014-12-09 21:49:33 +01:00
Flamefire 26484ad137 Fix blank screen issue
Also fix some other bugs and improvements (easier party modes, volume fixes, new fields for screens to control volume and popups)
2014-11-27 21:47:02 +01:00
Flamefire dd6b0416b6 Rename XML to lowercase Xml in classes and names for consistency 2014-11-17 19:33:48 +01:00
Flamefire 7188208b6b Add documentation 2014-10-30 19:21:28 +01:00
Flamefire 1698c1b027 Serialize playlists 2014-10-27 18:40:47 +01:00
Flamefire 99b7989c48 Make Serializer non-static to allow other underlying classes (e.g. for linux)
Allow also arrays and comments
2014-10-26 14:02:48 +01:00
Flamefire 3ff7540693 Rename class 2014-10-25 12:13:58 +02:00
Flamefire dfc4a2c1cc Implement new class for deserialization 2014-10-24 13:58:59 +02:00
Flamefire 2f99cd2560 Make CSingNotes also implement Draw()
Also a bit refactoring
2014-10-22 22:00:25 +02:00
Flamefire ae7a7fd390 Implement a common Interface for all MenuElements
Also remove CSongMenu and replace it with a factory class
2014-10-19 17:17:39 +02:00
mephasor ef111fde2f Added a list style song menu which can be activated in the game menu screen 2014-10-16 13:57:34 -03:00
Flamefire 355d7b4b5f Merge branch 'develop' into Better_Graphics_Handling
Conflicts:
	VocaluxeLib/Menu/CNameSelection.cs
	VocaluxeLib/Menu/CPlaylist.cs
	VocaluxeLib/Menu/CText.cs
	VocaluxeLib/Menu/SongMenu/CSongMenuFramework.cs
	VocaluxeLib/Structs.cs
	VocaluxeLib/VocaluxeLib.csproj
	VocaluxeLib/Xml/CXMLReader.cs
2014-10-05 15:09:52 +02:00
Flamefire 6a3bf7b2c0 Introduce CVideoStream for easier video handling (already includes a texture, important for common usage of streams) 2014-10-05 14:20:57 +02:00
Flamefire 6ebbf7df6f Introduce example for a more flexible deserialization
Also make the CoverGenerator themes serializeable
Rest is automatic reformatting.
2014-10-01 00:54:04 +02:00
Flamefire dd1231ad34 Merge branch 'Better_Graphics_Handling' into Automatic_Covers
Conflicts:
	Vocaluxe/Base/CCover.cs
	Vocaluxe/Base/CGraphics.cs
	Vocaluxe/Base/Fonts/CFontStyle.cs
	Vocaluxe/Base/Fonts/CGlyph.cs
	VocaluxeLib/Menu/CText.cs
	VocaluxeLib/Structs.cs
2014-09-25 19:43:21 +02:00
Flamefire 649f81494e Fix some race conditions with the texture references
Add queuing of files
Split CEncoding to separate file
2014-09-23 21:37:46 +02:00
Flamefire 7f8e974fe1 Rename CTexture to CTextureRef to reflect it is only a reference 2014-09-13 17:51:55 +02:00
Flamefire 445d50bcaf Merge branch 'develop' into Font_Rewrite 2014-09-07 10:49:21 +02:00
Flamefire 94be5ce97b Use CFont class to define the font to use 2014-09-07 10:35:41 +02:00
Florian Küpper 8e8fdc1277 Play song-preview instead of bg-music (if enabled) on names-, score- and highscore-screen. 2014-08-09 19:50:40 +02:00
Florian Küpper 4c01396e46 Added preview-player which is used for playing preview in song-menu. 2014-08-09 17:12:27 +02:00
Florian Küpper 3612b9244b Added sound- and song-player to VocaluxeLib. Use it for Background-Music. 2014-08-05 10:54:34 +02:00
Flamefire 9fe9455eaf Merge branch 'RecordImprovements' into develop
Conflicts:
	Vocaluxe/Lib/Sound/CPortAudioHandle.cs
	Vocaluxe/Lib/Sound/Record/CBuffer.cs
2014-04-29 20:07:56 +02:00