Added a list style song menu which can be activated in the game menu screen
This commit is contained in:
1 parent
1a94f3a6f8
commit
ef111fde2f
6 files changed
+672
-7
No files matched your search
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
@@ -28,26 +28,26 @@
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110_xp</PlatformToolset>
|
||||
<PlatformToolset>v120_xp</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
|
||||
@@ -125,7 +125,8 @@ namespace Vocaluxe.Base
|
||||
};
|
||||
|
||||
// Game
|
||||
public static ESongMenu SongMenu = ESongMenu.TR_CONFIG_TILE_BOARD;
|
||||
//public static ESongMenu SongMenu = ESongMenu.TR_CONFIG_TILE_BOARD;
|
||||
public static ESongMenu SongMenu = ESongMenu.TR_CONFIG_LIST__AND_COVER;
|
||||
public static ESongSorting SongSorting = ESongSorting.TR_CONFIG_ARTIST;
|
||||
public static EOffOn IgnoreArticles = EOffOn.TR_CONFIG_ON;
|
||||
public static float ScoreAnimationTime = 10;
|
||||
|
||||
@@ -172,6 +172,7 @@ namespace VocaluxeLib
|
||||
//TR_CONFIG_LIST, //a simple list
|
||||
//TR_CONFIG_DREIDEL, //as in ultrastar deluxe
|
||||
TR_CONFIG_TILE_BOARD, //chessboard like
|
||||
TR_CONFIG_LIST__AND_COVER // list of covers and artist - title
|
||||
//TR_CONFIG_BOOK //for playlists
|
||||
// ReSharper restore InconsistentNaming
|
||||
}
|
||||
|
||||
@@ -199,7 +199,9 @@ namespace VocaluxeLib.Menu.SongMenu
|
||||
case ESongMenu.TR_CONFIG_TILE_BOARD:
|
||||
_SongMenu = new CSongMenuTileBoard(_PartyModeID);
|
||||
break;
|
||||
|
||||
case ESongMenu.TR_CONFIG_LIST__AND_COVER:
|
||||
_SongMenu = new CSongMenuListAndCover(_PartyModeID);
|
||||
break;
|
||||
//case ESongMenu.TR_CONFIG_BOOK:
|
||||
// _SongMenu = new CSongMenuBook();
|
||||
// break;
|
||||
|
||||
@@ -0,0 +1,660 @@
|
||||
#region license
|
||||
// This file is part of Vocaluxe.
|
||||
//
|
||||
// Vocaluxe is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// Vocaluxe is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Windows.Forms;
|
||||
using VocaluxeLib.Draw;
|
||||
using VocaluxeLib.PartyModes;
|
||||
using VocaluxeLib.Songs;
|
||||
|
||||
namespace VocaluxeLib.Menu.SongMenu
|
||||
{
|
||||
class CSongMenuListAndCover : CSongMenuFramework
|
||||
{
|
||||
private SRectF _ScrollRect;
|
||||
private List<CStatic> _Tiles;
|
||||
private List<CText> _Texts;
|
||||
private CStatic _CoverBig;
|
||||
private CStatic _TextBG;
|
||||
private CStatic _DuetIcon;
|
||||
private CStatic _VideoIcon;
|
||||
private CStatic _MedleyCalcIcon;
|
||||
private CStatic _MedleyTagIcon;
|
||||
|
||||
private CTexture _CoverBigBGTexture;
|
||||
private CTexture _CoverBGTexture;
|
||||
|
||||
private CText _Artist;
|
||||
private CText _Title;
|
||||
private CText _SongLength;
|
||||
|
||||
//private int _NumW;
|
||||
//private int _NumH;
|
||||
|
||||
private float _SpaceW;
|
||||
private float _SpaceH;
|
||||
|
||||
private int _TileW;
|
||||
private int _TileH;
|
||||
|
||||
//TODO: remove all 1* from the code (artifacts from translation from tile board)
|
||||
//TODO: make variable list length
|
||||
private int _ListLength = 15;
|
||||
private float _CoverTileWidth;
|
||||
private float _ListTextWidth;
|
||||
|
||||
|
||||
// Offset is the song or categoryNr of the tile in the left upper corner
|
||||
private int _Offset;
|
||||
|
||||
private float _Length = -1f;
|
||||
private int _LastKnownElements;
|
||||
private int _LastKnownCategory;
|
||||
|
||||
private bool _MouseWasInRect;
|
||||
|
||||
public override float SelectedTileZoomFactor
|
||||
{
|
||||
get { return 1.2f; }
|
||||
}
|
||||
|
||||
protected override int _SelectionNr
|
||||
{
|
||||
set
|
||||
{
|
||||
int max = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
|
||||
base._SelectionNr = value.Clamp(-1, max - 1, true);
|
||||
//Update list in case we scrolled
|
||||
_UpdateList();
|
||||
|
||||
_UpdateTileSelection();
|
||||
}
|
||||
}
|
||||
|
||||
private void _UpdateTileSelection()
|
||||
{
|
||||
foreach (CStatic tile in _Tiles)
|
||||
tile.Selected = false;
|
||||
|
||||
int tileNr = _SelectionNr - _Offset;
|
||||
if (tileNr >= 0 && tileNr < _Tiles.Count)
|
||||
_Tiles[tileNr].Selected = true;
|
||||
}
|
||||
|
||||
public override bool SmallView
|
||||
{
|
||||
set
|
||||
{
|
||||
if (SmallView == value)
|
||||
return;
|
||||
base.SmallView = value;
|
||||
_InitTiles();
|
||||
_UpdateList(true);
|
||||
_UpdateTileSelection();
|
||||
}
|
||||
}
|
||||
|
||||
public CSongMenuListAndCover(int partyModeID)
|
||||
: base(partyModeID) {}
|
||||
|
||||
protected override int _PreviewNr
|
||||
{
|
||||
set
|
||||
{
|
||||
if (value == base._PreviewNr)
|
||||
{
|
||||
if (!CBase.BackgroundMusic.IsPlaying() && value != -1)
|
||||
CBase.BackgroundMusic.PlayPreview();
|
||||
return;
|
||||
}
|
||||
base._PreviewNr = value;
|
||||
_UpdatePreview();
|
||||
}
|
||||
}
|
||||
|
||||
public override void Init()
|
||||
{
|
||||
base.Init();
|
||||
|
||||
_SpaceW = _Theme.SongMenuTileBoard.SpaceW;
|
||||
_SpaceH = _Theme.SongMenuTileBoard.SpaceH;
|
||||
|
||||
_CoverBig = _Theme.SongMenuTileBoard.StaticCoverBig;
|
||||
_TextBG = _Theme.SongMenuTileBoard.StaticTextBG;
|
||||
_DuetIcon = _Theme.SongMenuTileBoard.StaticDuetIcon;
|
||||
_VideoIcon = _Theme.SongMenuTileBoard.StaticVideoIcon;
|
||||
_MedleyCalcIcon = _Theme.SongMenuTileBoard.StaticMedleyCalcIcon;
|
||||
_MedleyTagIcon = _Theme.SongMenuTileBoard.StaticMedleyTagIcon;
|
||||
|
||||
_Artist = _Theme.SongMenuTileBoard.TextArtist;
|
||||
_Title = _Theme.SongMenuTileBoard.TextTitle;
|
||||
_SongLength = _Theme.SongMenuTileBoard.TextSongLength;
|
||||
|
||||
_PreviewNr = -1;
|
||||
_InitTiles();
|
||||
}
|
||||
|
||||
private void _InitTiles()
|
||||
{
|
||||
Rect = _Theme.SongMenuTileBoard.TileRect;
|
||||
|
||||
//keep tile ratio 3/2 so the covers still look nice.
|
||||
_CoverTileWidth = _ListLength * 3 / 2;
|
||||
_ListTextWidth = Rect.W - _ListTextWidth;
|
||||
|
||||
_TileW = (int)((Rect.W - _SpaceW * (_CoverTileWidth - 1)) / _CoverTileWidth);
|
||||
_TileH = (int)((Rect.H - _SpaceH * (_ListLength - 1)) / _ListLength);
|
||||
|
||||
_CoverBGTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBackgroundName, _PartyModeID);
|
||||
_CoverBigBGTexture = CBase.Theme.GetSkinTexture(_Theme.CoverBigBackgroundName, _PartyModeID);
|
||||
|
||||
//Create cover tiles
|
||||
_Tiles = new List<CStatic>();
|
||||
_Texts = new List<CText>();
|
||||
|
||||
|
||||
|
||||
for (int i = 0; i < _ListLength; i++)
|
||||
{
|
||||
//Create Cover
|
||||
var rect = new SRectF(Rect.X + (_TileW + _SpaceW), Rect.Y + i * (_TileH + _SpaceH), _TileW, _TileH, Rect.Z);
|
||||
var tile = new CStatic(_PartyModeID, _CoverBGTexture, _Color, rect);
|
||||
_Tiles.Add(tile);
|
||||
|
||||
//Create text
|
||||
var textRect = new SRectF(Rect.X + 2*(_TileW + _SpaceW), Rect.Y + i * (_TileH + _SpaceH), _ListTextWidth, _TileH, Rect.Z);
|
||||
//string textString = _Artist.Text + " - " + _Title.Text;
|
||||
string textString = "";
|
||||
CText text = new CText(textRect.X,textRect.Y,textRect.Z,
|
||||
textRect.H,textRect.W,EAlignment.Left,EStyle.Normal,
|
||||
"Normal",_Artist.Color,textString);
|
||||
|
||||
_Texts.Add(text);
|
||||
}
|
||||
|
||||
_ScrollRect = new SRectF(0, 0, CBase.Settings.GetRenderW(), CBase.Settings.GetRenderH(), Rect.Z);
|
||||
}
|
||||
|
||||
public override void Update(SScreenSongOptions songOptions)
|
||||
{
|
||||
base.Update(songOptions);
|
||||
|
||||
if (songOptions.Selection.RandomOnly)
|
||||
_PreviewNr = _SelectionNr;
|
||||
|
||||
if (_Length < 0 && CBase.Songs.IsInCategory() && CBase.BackgroundMusic.GetLength() > 0)
|
||||
_UpdateLength(CBase.Songs.GetVisibleSong(_PreviewNr));
|
||||
}
|
||||
|
||||
private void _UpdatePreview()
|
||||
{
|
||||
//First hide everything so we just have to set what we actually want
|
||||
_CoverBig.Texture = _CoverBigBGTexture;
|
||||
_Artist.Text = String.Empty;
|
||||
_Title.Text = String.Empty;
|
||||
_SongLength.Text = String.Empty;
|
||||
_DuetIcon.Visible = false;
|
||||
_VideoIcon.Visible = false;
|
||||
_MedleyCalcIcon.Visible = false;
|
||||
_MedleyTagIcon.Visible = false;
|
||||
_Length = -1f;
|
||||
|
||||
//Check if nothing is selected (for preview)
|
||||
if (_PreviewNr < 0)
|
||||
return;
|
||||
|
||||
if (CBase.Songs.IsInCategory())
|
||||
{
|
||||
CSong song = CBase.Songs.GetVisibleSong(_PreviewNr);
|
||||
//Check if we have a valid song (song still visible, index >=0 etc is checked by framework)
|
||||
if (song == null)
|
||||
{
|
||||
//Display at least the category
|
||||
CCategory category = CBase.Songs.GetCategory(CBase.Songs.GetCurrentCategoryIndex());
|
||||
//Check if we have a valid category
|
||||
if (category == null)
|
||||
return;
|
||||
_CoverBig.Texture = category.CoverTextureBig;
|
||||
_Artist.Text = category.Name;
|
||||
return;
|
||||
}
|
||||
_CoverBig.Texture = song.CoverTextureBig;
|
||||
_Artist.Text = song.Artist;
|
||||
_Title.Text = song.Title;
|
||||
_DuetIcon.Visible = song.IsDuet;
|
||||
_VideoIcon.Visible = song.VideoFileName != "";
|
||||
_MedleyCalcIcon.Visible = song.Medley.Source == EDataSource.Calculated;
|
||||
_MedleyTagIcon.Visible = song.Medley.Source == EDataSource.Tag;
|
||||
|
||||
_UpdateLength(song);
|
||||
}
|
||||
else
|
||||
{
|
||||
CCategory category = CBase.Songs.GetCategory(_PreviewNr);
|
||||
//Check if we have a valid category
|
||||
if (category == null)
|
||||
return;
|
||||
_CoverBig.Texture = category.CoverTextureBig;
|
||||
_Artist.Text = category.Name;
|
||||
|
||||
int num = category.GetNumSongsNotSung();
|
||||
String songOrSongs = (num == 1) ? "TR_SCREENSONG_NUMSONG" : "TR_SCREENSONG_NUMSONGS";
|
||||
_Title.Text = CBase.Language.Translate(songOrSongs).Replace("%v", num.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
private void _UpdateLength(CSong song)
|
||||
{
|
||||
if (song == null)
|
||||
return;
|
||||
float time = CBase.BackgroundMusic.GetLength();
|
||||
if (Math.Abs(song.Finish) > 0.001)
|
||||
time = song.Finish;
|
||||
|
||||
// The audiobackend is ready to return the length
|
||||
if (time > 0)
|
||||
{
|
||||
time -= song.Start;
|
||||
var min = (int)Math.Floor(time / 60f);
|
||||
var sec = (int)(time - min * 60f);
|
||||
_SongLength.Text = min.ToString("00") + ":" + sec.ToString("00");
|
||||
_Length = time;
|
||||
}
|
||||
else
|
||||
_SongLength.Text = "...";
|
||||
}
|
||||
|
||||
public override void OnShow()
|
||||
{
|
||||
_LastKnownElements = -1; //Force refresh of list
|
||||
if (!CBase.Songs.IsInCategory())
|
||||
{
|
||||
if ((CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && CBase.Songs.GetNumCategories() > 0) || CBase.Songs.GetNumCategories() == 1)
|
||||
_EnterCategory(0);
|
||||
}
|
||||
if (CBase.Songs.IsInCategory())
|
||||
SetSelectedSong(_SelectionNr < 0 ? 0 : _SelectionNr);
|
||||
else
|
||||
SetSelectedCategory(_SelectionNr < 0 ? 0 : _SelectionNr);
|
||||
_PreviewNr = _SelectionNr;
|
||||
_UpdateListIfRequired();
|
||||
}
|
||||
|
||||
public override bool HandleInput(ref SKeyEvent keyEvent, SScreenSongOptions options)
|
||||
{
|
||||
if (keyEvent.KeyPressed)
|
||||
return false;
|
||||
|
||||
bool moveAllowed = !options.Selection.RandomOnly || (options.Selection.CategoryChangeAllowed && !CBase.Songs.IsInCategory());
|
||||
bool catChangePossible = CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON && options.Selection.CategoryChangeAllowed;
|
||||
|
||||
//If nothing selected set a reasonable default value
|
||||
if (keyEvent.IsArrowKey() && moveAllowed && _SelectionNr < 0)
|
||||
_SelectionNr = (_PreviewNr < 0) ? _Offset : _PreviewNr;
|
||||
|
||||
switch (keyEvent.Key)
|
||||
{
|
||||
case Keys.Enter:
|
||||
if (CBase.Songs.IsInCategory())
|
||||
{
|
||||
if (_SelectionNr >= 0 && _PreviewNr != _SelectionNr)
|
||||
{
|
||||
_PreviewNr = _SelectionNr;
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_EnterCategory(_PreviewNr);
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case Keys.Escape:
|
||||
case Keys.Back:
|
||||
if (CBase.Songs.IsInCategory() && catChangePossible)
|
||||
{
|
||||
_LeaveCategory();
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case Keys.PageUp:
|
||||
if (catChangePossible)
|
||||
{
|
||||
_PrevCategory();
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case Keys.PageDown:
|
||||
if (catChangePossible)
|
||||
{
|
||||
_NextCategory();
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case Keys.Left:
|
||||
//Check for >0 so we do not allow selection of nothing (-1)
|
||||
if (_SelectionNr > 0 && moveAllowed)
|
||||
{
|
||||
_SelectionNr--;
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case Keys.Right:
|
||||
if (moveAllowed)
|
||||
{
|
||||
_SelectionNr++;
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case Keys.Up:
|
||||
if (keyEvent.ModShift)
|
||||
{
|
||||
if (catChangePossible)
|
||||
{
|
||||
_PrevCategory();
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
}
|
||||
else if (_SelectionNr >= 1 && moveAllowed)
|
||||
{
|
||||
_SelectionNr -= 1;
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case Keys.Down:
|
||||
if (keyEvent.ModShift)
|
||||
{
|
||||
if (catChangePossible)
|
||||
{
|
||||
_NextCategory();
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
}
|
||||
else if (moveAllowed)
|
||||
{
|
||||
_SelectionNr += 1;
|
||||
keyEvent.Handled = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (!CBase.Songs.IsInCategory())
|
||||
_PreviewNr = _SelectionNr;
|
||||
return keyEvent.Handled;
|
||||
}
|
||||
|
||||
public override bool HandleMouse(ref SMouseEvent mouseEvent, SScreenSongOptions songOptions)
|
||||
{
|
||||
if (!songOptions.Selection.RandomOnly || (!CBase.Songs.IsInCategory() && songOptions.Selection.CategoryChangeAllowed))
|
||||
{
|
||||
if (mouseEvent.Wheel != 0 && CHelper.IsInBounds(_ScrollRect, mouseEvent))
|
||||
_UpdateList(_Offset + 1 * mouseEvent.Wheel);
|
||||
|
||||
int lastSelection = _SelectionNr;
|
||||
int i = 0;
|
||||
bool somethingSelected = false;
|
||||
|
||||
//needed for hover over list selection
|
||||
SRectF songRect;
|
||||
|
||||
|
||||
foreach (CStatic tile in _Tiles)
|
||||
{
|
||||
//create a rect including the cover and text of the song.
|
||||
//(this way mouse over text should make a selection as well)
|
||||
songRect = new SRectF(tile.Rect.X, tile.Rect.Y, Rect.W, tile.Rect.H, tile.Rect.Z);
|
||||
if (tile.Texture != _CoverBGTexture && CHelper.IsInBounds(songRect, mouseEvent))
|
||||
{
|
||||
somethingSelected = true;
|
||||
_SelectionNr = i + _Offset;
|
||||
if (!CBase.Songs.IsInCategory())
|
||||
_PreviewNr = i + _Offset;
|
||||
break;
|
||||
}
|
||||
i++;
|
||||
}
|
||||
//Reset selection only if we moved out of the rect to avoid loosing it when selecting random songs
|
||||
if (_MouseWasInRect && !somethingSelected)
|
||||
_SelectionNr = -1;
|
||||
if (mouseEvent.Sender == ESender.WiiMote && _SelectionNr != lastSelection && _SelectionNr != -1)
|
||||
CBase.Controller.SetRumble(0.050f);
|
||||
}
|
||||
_MouseWasInRect = CHelper.IsInBounds(Rect, mouseEvent);
|
||||
|
||||
if (mouseEvent.RB)
|
||||
{
|
||||
if (CBase.Songs.IsInCategory() && CBase.Songs.GetNumCategories() > 0 && CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_ON &&
|
||||
songOptions.Selection.CategoryChangeAllowed)
|
||||
{
|
||||
_LeaveCategory();
|
||||
return true;
|
||||
}
|
||||
if (CBase.Songs.GetTabs() == EOffOn.TR_CONFIG_OFF && !songOptions.Selection.PartyMode)
|
||||
{
|
||||
CBase.Graphics.FadeTo(EScreens.ScreenMain);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else if (mouseEvent.LB)
|
||||
{
|
||||
if (_SelectionNr >= 0 && _MouseWasInRect)
|
||||
{
|
||||
if (CBase.Songs.IsInCategory())
|
||||
{
|
||||
if (_PreviewNr == _SelectionNr)
|
||||
return false;
|
||||
_PreviewNr = _SelectionNr;
|
||||
}
|
||||
else
|
||||
EnterSelectedCategory();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
foreach (CStatic tile in _Tiles)
|
||||
{
|
||||
if (tile.Selected && Active)
|
||||
tile.Draw(EAspect.Crop, SelectedTileZoomFactor, -0.1f);
|
||||
else
|
||||
{
|
||||
EAspect aspect = (tile.Texture != _CoverBGTexture) ? EAspect.Crop : EAspect.Stretch;
|
||||
tile.Draw(aspect);
|
||||
}
|
||||
}
|
||||
|
||||
//hightlight the text of the selected song
|
||||
int i = 0;
|
||||
foreach(CText text in _Texts)
|
||||
{
|
||||
if(i < _Tiles.Count && _Tiles.ElementAt(i).Selected && Active)
|
||||
{
|
||||
text.Style = EStyle.BoldItalic;
|
||||
}
|
||||
else if (i < _Tiles.Count)
|
||||
{
|
||||
text.Style = EStyle.Normal;
|
||||
} else
|
||||
{
|
||||
text.Text = "";
|
||||
}
|
||||
text.Draw();
|
||||
i++;
|
||||
}
|
||||
|
||||
_TextBG.Draw();
|
||||
|
||||
CTexture vidtex = CBase.BackgroundMusic.IsPlayingPreview() ? CBase.BackgroundMusic.GetVideoTexture() : null;
|
||||
|
||||
if (vidtex != null)
|
||||
{
|
||||
if (vidtex.Color.A < 1)
|
||||
_CoverBig.Draw(EAspect.Crop);
|
||||
var bounds = new RectangleF(_CoverBig.Rect.X, _CoverBig.Rect.Y, _CoverBig.Rect.W, _CoverBig.Rect.H);
|
||||
RectangleF rect;
|
||||
CHelper.SetRect(bounds, out rect, vidtex.OrigAspect, EAspect.Crop);
|
||||
var vidRect = new SRectF(rect.X, rect.Y, rect.Width, rect.Height, _CoverBig.Rect.Z);
|
||||
var vidRectBounds = new SRectF(bounds.X, bounds.Y, bounds.Width, bounds.Height, 0f);
|
||||
|
||||
CBase.Drawing.DrawTexture(vidtex, vidRect, vidtex.Color, vidRectBounds);
|
||||
CBase.Drawing.DrawTextureReflection(vidtex, vidRect, vidtex.Color, vidRectBounds, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
|
||||
}
|
||||
else
|
||||
_CoverBig.Draw(EAspect.Crop);
|
||||
|
||||
|
||||
_Artist.Draw();
|
||||
_Title.Draw();
|
||||
_SongLength.Draw();
|
||||
_DuetIcon.Draw();
|
||||
_VideoIcon.Draw();
|
||||
_MedleyCalcIcon.Draw();
|
||||
_MedleyTagIcon.Draw();
|
||||
}
|
||||
|
||||
public override CStatic GetSelectedSongCover()
|
||||
{
|
||||
return _Tiles.FirstOrDefault(tile => tile.Selected);
|
||||
}
|
||||
|
||||
protected override void _EnterCategory(int categoryNr)
|
||||
{
|
||||
base._EnterCategory(categoryNr);
|
||||
|
||||
SetSelectedSong(0);
|
||||
_UpdateListIfRequired();
|
||||
}
|
||||
|
||||
protected override void _LeaveCategory()
|
||||
{
|
||||
base._LeaveCategory();
|
||||
|
||||
SetSelectedCategory(0);
|
||||
_UpdateListIfRequired();
|
||||
}
|
||||
|
||||
private void _NextCategory()
|
||||
{
|
||||
if (CBase.Songs.IsInCategory())
|
||||
{
|
||||
CBase.Songs.NextCategory();
|
||||
_EnterCategory(CBase.Songs.GetCurrentCategoryIndex());
|
||||
}
|
||||
}
|
||||
|
||||
private void _PrevCategory()
|
||||
{
|
||||
if (CBase.Songs.IsInCategory())
|
||||
{
|
||||
CBase.Songs.PrevCategory();
|
||||
_EnterCategory(CBase.Songs.GetCurrentCategoryIndex());
|
||||
}
|
||||
}
|
||||
|
||||
private void _UpdateListIfRequired()
|
||||
{
|
||||
int curElements = CBase.Songs.IsInCategory() ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
|
||||
if ((_LastKnownElements == curElements) && (_LastKnownCategory == CBase.Songs.GetCurrentCategoryIndex()))
|
||||
return;
|
||||
|
||||
_LastKnownCategory = CBase.Songs.GetCurrentCategoryIndex();
|
||||
_LastKnownElements = curElements;
|
||||
CBase.Songs.UpdateRandomSongList();
|
||||
_UpdateList(true);
|
||||
}
|
||||
|
||||
private int _GetOffsetForPosition(int index, int rowNum = 0)
|
||||
{
|
||||
return (index / 1) * 1 - (1 * rowNum.Clamp(0, _ListLength - 1, true));
|
||||
}
|
||||
|
||||
private void _UpdateList(bool force = false)
|
||||
{
|
||||
int offset;
|
||||
if (_SelectionNr < _Offset && _SelectionNr >= 0)
|
||||
offset = _GetOffsetForPosition(_SelectionNr);
|
||||
else if (_SelectionNr >= _Offset + 1 * _ListLength)
|
||||
offset = _GetOffsetForPosition(_SelectionNr, _ListLength);
|
||||
else
|
||||
offset = _Offset;
|
||||
_UpdateList(offset, force);
|
||||
}
|
||||
|
||||
private void _UpdateList(int offset, bool force = false)
|
||||
{
|
||||
bool isInCategory = CBase.Songs.IsInCategory();
|
||||
int itemCount = isInCategory ? CBase.Songs.GetNumSongsVisible() : CBase.Songs.GetNumCategories();
|
||||
|
||||
offset = offset.Clamp(0, _GetOffsetForPosition(itemCount, _ListLength - 1), true);
|
||||
|
||||
if (offset == _Offset && !force)
|
||||
return;
|
||||
|
||||
CSong currentSong;
|
||||
string textString;
|
||||
|
||||
for (int i = 0; i < _Tiles.Count; i++)
|
||||
{
|
||||
if (itemCount > i + offset)
|
||||
{
|
||||
currentSong = CBase.Songs.GetVisibleSong(i+offset);
|
||||
//isInCategory does not really seem to be interesting.. :D
|
||||
_Tiles[i].Texture = isInCategory ? currentSong.CoverTextureSmall : currentSong.CoverTextureSmall;
|
||||
_Tiles[i].Color = new SColorF(1f, 1f, 1f, 1f);
|
||||
|
||||
textString = currentSong.Artist + " - "+ currentSong.Title;
|
||||
_Texts.ElementAt(i).Text = textString;
|
||||
}
|
||||
else
|
||||
{
|
||||
_Tiles[i].Texture = _CoverBGTexture;
|
||||
_Tiles[i].Color = _Color;
|
||||
_Texts.ElementAt(i).Text = "";
|
||||
}
|
||||
}
|
||||
_Offset = offset;
|
||||
}
|
||||
|
||||
public override void LoadTextures()
|
||||
{
|
||||
base.LoadTextures();
|
||||
|
||||
_Theme.SongMenuTileBoard.StaticCoverBig.ReloadTextures();
|
||||
_Theme.SongMenuTileBoard.StaticTextBG.ReloadTextures();
|
||||
_Theme.SongMenuTileBoard.StaticDuetIcon.ReloadTextures();
|
||||
_Theme.SongMenuTileBoard.StaticVideoIcon.ReloadTextures();
|
||||
_Theme.SongMenuTileBoard.StaticMedleyCalcIcon.ReloadTextures();
|
||||
_Theme.SongMenuTileBoard.StaticMedleyTagIcon.ReloadTextures();
|
||||
|
||||
_Theme.SongMenuTileBoard.TextArtist.ReloadTextures();
|
||||
_Theme.SongMenuTileBoard.TextTitle.ReloadTextures();
|
||||
_Theme.SongMenuTileBoard.TextSongLength.ReloadTextures();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -105,6 +105,7 @@
|
||||
<Compile Include="Enums.cs" />
|
||||
<Compile Include="Menu\IMenu.cs" />
|
||||
<Compile Include="Menu\IMenuElement.cs" />
|
||||
<Compile Include="Menu\SongMenu\CSongMenuListAndCover.cs" />
|
||||
<Compile Include="Profile\CAvatar.cs" />
|
||||
<Compile Include="Profile\CProfile.cs" />
|
||||
<Compile Include="Songs\CLineBase.cs" />
|
||||
|
||||
Reference in new issue
Block a user