69 Commits
Author SHA1 Message Date
Quentin Bray 6ffa63b923 Apply R# clean-up for reliability (#877)
* Apply R# clean-up for reliability

- Migrate to NUnit4 Assert.That
- Update dependencise versions
- Fix LangVersion to 9.0 (until net core migration)
- Reformat code
- Apply 'var' style (easier for refactoring)
- Remove redundant parentheses
- Add braces on every condition blocks (1 line)
- Uses new null checking patterns
- Uses AutoProperties when possible
- Uses string scalar type instead of class
- Clean usings
- Add .orig files in git ignore
- Rename some properties to respect defined conventions and US format definition
	- ID -> Id
	- BPM -> Bpm
	- Finish -> End

* Update R# settings according to the clean-up made
2026-06-22 19:52:06 +02:00
Jiiniasu 53d22b1082 Merge remote-tracking branch 'refs/remotes/Vocaluxe/develop' into Multimonitor
Modify CProgressBar to transfer properties to code-generated progressbars that does not exist in the screen xml
2017-09-23 15:28:25 +02:00
Florian Küpper bf8c774c23 Merge branch 'develop' of github.com:Vocaluxe/Vocaluxe into develop 2017-09-11 22:45:00 +02:00
Florian Küpper cb4dfdabba Show rating bar in singscreen 2017-09-03 00:52:21 +02:00
Florian Küpper c5bfd46865 Removed outdated xml loading stuff 2017-09-02 18:00:06 +02:00
Jiiniasu bf5205b080 Add Inital Multi-Monitor Support
Initial support for multimonitor setups.
Support for up to 6 monitors with 1-6 players on screen 1 and 0-6
players on screen 2-6.
Currently the max amount of players is unchanged and participating
players are spread across all available screens.

Screens are extended horizontally. For fullscreen use with multiple
physical monitors one will have to use some kind of
surround-configuration. (AMD Eyefinity/nVidia Surround/etc.)
2016-12-18 18:51:51 +01:00
Jiiniasu e888197cdc Autoformatting 2016-12-18 18:06:25 +01:00
Flamefire cd59b82b7b Fix some resharper warnings and errors 2014-12-02 21:59:33 +01:00
Flamefire 4b0f563a6c Fix crashes/assertion failures on theme/skin change
First step of fixing theme saving (still needs some work)
2014-12-01 22:40:47 +01:00
Flamefire dd6b0416b6 Rename XML to lowercase Xml in classes and names for consistency 2014-11-17 19:33:48 +01:00
Flamefire eca0dd68ca Make SReflection a nullable 2014-10-24 22:54:11 +02:00
Flamefire ae7a7fd390 Implement a common Interface for all MenuElements
Also remove CSongMenu and replace it with a factory class
2014-10-19 17:17:39 +02:00
Flamefire d8cce13211 Rename LoadTextures to LoadSkin
(Its also Colors, not only textures!)
2014-10-18 10:42:35 +02:00
Flamefire 3f76d039b6 Change color representation
Allow missing ARGB values (defaults to 1)
Allow Name+ARGB to easily overwrite some values
2014-10-16 22:40:18 +02:00
Flamefire 87f3271046 Remove copy constructors for structs 2014-10-16 21:38:22 +02:00
Flamefire 86fb73ca48 Cleanup not required XML attributes 2014-10-16 21:27:09 +02:00
Flamefire b988d5f0fe Remove invisible skin 2014-10-15 17:52:03 +02:00
Flamefire defb2ca6c7 Rewrite Theme Engine 2014-10-08 22:29:02 +02:00
Flamefire 9e5011374f Rename CTheme to CThemes 2014-10-05 17:27:45 +02:00
Flamefire 355d7b4b5f Merge branch 'develop' into Better_Graphics_Handling
Conflicts:
	VocaluxeLib/Menu/CNameSelection.cs
	VocaluxeLib/Menu/CPlaylist.cs
	VocaluxeLib/Menu/CText.cs
	VocaluxeLib/Menu/SongMenu/CSongMenuFramework.cs
	VocaluxeLib/Structs.cs
	VocaluxeLib/VocaluxeLib.csproj
	VocaluxeLib/Xml/CXMLReader.cs
2014-10-05 15:09:52 +02:00
Flamefire 89e528c2a6 Factor out CSkin class
Replace usages of GetColor and remove GetColor(..., skinIndex,...)
2014-10-05 13:36:11 +02:00
Flamefire 2e25bf6610 Merge branch 'Better_Graphics_Handling' into develop
Conflicts:
	Vocaluxe/Base/Fonts/CFontStyle.cs
2014-10-02 20:46:04 +02:00
Flamefire 6ebbf7df6f Introduce example for a more flexible deserialization
Also make the CoverGenerator themes serializeable
Rest is automatic reformatting.
2014-10-01 00:54:04 +02:00
Flamefire 25653ee55f Revert "Remove bounds from DrawTextureReflection because it was never used"
This reverts commit f5f1a91481.

Conflicts:
	Vocaluxe/Base/CMain.cs
	Vocaluxe/Screens/CScreenSing.cs
	VocaluxeLib/IBasic.cs
	VocaluxeLib/Menu/CStatic.cs
	VocaluxeLib/Menu/SongMenu/CSongMenuTileBoard.cs
2014-09-26 15:04:08 +02:00
Flamefire c156fa69ab Merge branch 'develop' of git://github.com/flokuep/Vocaluxe into Better_Graphics_Handling
Conflicts:
	Vocaluxe/COSFunctions.cs
	VocaluxeLib/CHelper.cs
	VocaluxeLib/Menu/CStatic.cs
	VocaluxeLib/Structs.cs
2014-09-25 18:49:18 +02:00
Flamefire 879176a87f Rename SetRect to something more appropriate and tune it 2014-09-25 12:15:18 +02:00
Flamefire db4096d57f Improve background drawing
Don't convert to RectangleF for rescaling
Add function for colored fitting of a texture in bounds
Add DrawLine in IDrawing
2014-09-24 16:36:18 +02:00
Flamefire f5f1a91481 Remove bounds from DrawTextureReflection because it was never used 2014-09-22 15:55:31 +02:00
Florian Küpper fef075eeb8 Fixed reflections. 2014-09-19 11:51:29 +02:00
Florian Küpper c07441bc63 Load complete theme-date with de-serialization. 2014-09-18 15:35:52 +02:00
Florian Küpper 4f8c482645 Remove unneeded constructors. 2014-09-15 19:44:19 +02:00
Flamefire 7f8e974fe1 Rename CTexture to CTextureRef to reflect it is only a reference 2014-09-13 17:51:55 +02:00
Florian Küpper d248292fa3 Update LoadTextures for some elements. 2014-09-12 09:34:55 +02:00
Flamefire ad18bec52c Improve CTexture and Drawing stuff related to that
(Don't use an ID queue, store DataSizes of texture data)
2014-09-10 20:58:35 +02:00
Florian Küpper e936fe4126 Added constructors with STheme*-structs, LoadTextures() will be LoadTheme later and set all needed values from theme-struct to object. 2014-09-10 20:44:39 +02:00
Florian Küpper 9cca49745a Added constructors to STheme* for copying. 2014-09-10 11:17:36 +02:00
Florian Küpper 96e50f7723 Changed theme-color-handling. 2014-09-09 21:32:07 +02:00
Florian Küpper b2102b11d9 Add serialization for all theme-elements. 2014-08-26 16:48:30 +02:00
Florian Küpper 6b958527ce First try to implement serialisation (for statics). 2014-08-25 17:22:13 +02:00
Flamefire d20c31ef71 Add additional logging functionality 2014-08-14 16:06:43 +02:00
Flamefire fe60f6f5df Simplify Songmenu (only selected and preview numbers)
More consistent handling of mouse and keyboard selection of songs
2014-08-07 19:31:17 +02:00
Flamefire eba5deba2b Make CSettings contain only constant values to avoid accidental misuse. Everything changeable is in CConfig 2014-03-19 19:54:55 +01:00
Flamefire 370964ee99 Fix file headers and indentations 2013-09-20 18:09:32 +02:00
Flamefire 44c78fad19 Split Notes, Lines and Voices into separate files/classes 2013-08-22 00:05:01 +02:00
Florian Küpper 12aec98f2c Fix crash when pressing webcam-button in profiles-screen. 2013-05-23 11:00:35 +02:00
Flamefire 7f5cbbf686 Fixed string comparisons
Added CCursor.ReloadTextures without position flickering
2013-05-10 14:31:20 +02:00
Flamefire 142a690cc6 Using null instead of CTexture(-1) for "no texture" 2013-05-05 20:02:28 +02:00
Flamefire f370693dde Convert STexture to class CTexture 2013-05-04 15:14:02 +02:00
Flamefire 5bbfd07e01 Introduced OrigSize for original size of textures 2013-05-03 22:29:47 +02:00
Flamefire 151fab8857 Changed texture sizes to more reasonable int 2013-05-03 20:07:53 +02:00