Fixed typo in tic-tac-toe-mode.

This commit is contained in:
Florian Küpper committed 2013-05-22 16:34:20 +02:00
1 parent 2740e24830
commit f34d8da992
1 file changed
+4 -4
@@ -569,8 +569,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
} }
if (_GameData.PlayerTeam2.Count < _GameData.NumFields + _GameData.NumJokerRetry[1]) if (_GameData.PlayerTeam2.Count < _GameData.NumFields + _GameData.NumJokerRetry[1])
{ {
random = CBase.Game.GetRandom((ids2.Count - 1) * 20); random = CBase.Game.GetRandom((ids2.Count - 1) * 10);
num = (int)Math.Round((double)random / 20); num = (int)Math.Round((double)random / 10);
if (num >= ids2.Count) if (num >= ids2.Count)
num = ids2.Count - 1; num = ids2.Count - 1;
_GameData.PlayerTeam2.Add(ids2[num]); _GameData.PlayerTeam2.Add(ids2[num]);
@@ -617,8 +617,8 @@ namespace VocaluxeLib.PartyModes.TicTacToe
} }
if (_GameData.PlayerTeam2.Count < _GameData.NumFields + _GameData.NumJokerRetry[1]) if (_GameData.PlayerTeam2.Count < _GameData.NumFields + _GameData.NumJokerRetry[1])
{ {
int random = CBase.Game.GetRandom((ids.Count - 1) * 20); int random = CBase.Game.GetRandom((ids.Count - 1) * 10);
int num = (int)Math.Round((double)random / 20); int num = (int)Math.Round((double)random / 10);
if (num >= ids.Count) if (num >= ids.Count)
num = ids.Count - 1; num = ids.Count - 1;
_GameData.PlayerTeam2.Add(ids[num]); _GameData.PlayerTeam2.Add(ids[num]);