Fix for debug-drawing.

This commit is contained in:
Florian Kuepper committed 2012-12-08 14:30:26 +01:00
1 parent 7bf41a2092
commit f005ba1376
3 files changed
+4 -2

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+1
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@@ -18,6 +18,7 @@
<TR_DEBUG_TEXTURES>Textures</TR_DEBUG_TEXTURES>
<TR_DEBUG_TONE_ABS>ToneAbs</TR_DEBUG_TONE_ABS>
<TR_DEBUG_MAX_VOLUME>Max. Volume</TR_DEBUG_MAX_VOLUME>
<TR_DEBUG_SONGS>Geladene Songs</TR_DEBUG_SONGS>
<TR_DEBUG_MOUSE>Maus</TR_DEBUG_MOUSE>
<!--General: Game-Modes-->
<TR_GAMEMODE_NORMAL>Normal</TR_GAMEMODE_NORMAL>
+1
View File
@@ -18,6 +18,7 @@
<TR_DEBUG_TEXTURES>Textures</TR_DEBUG_TEXTURES>
<TR_DEBUG_TONE_ABS>ToneAbs</TR_DEBUG_TONE_ABS>
<TR_DEBUG_MAX_VOLUME>Max Volume</TR_DEBUG_MAX_VOLUME>
<TR_DEBUG_SONGS>Loaded songs</TR_DEBUG_SONGS>
<TR_DEBUG_MOUSE>Mouse</TR_DEBUG_MOUSE>
<!--General: Game-Modes-->
<TR_GAMEMODE_NORMAL>Normal</TR_GAMEMODE_NORMAL>
+2 -2
View File
@@ -732,7 +732,7 @@ namespace Vocaluxe.Menu
dy += rect.Height;
}
if (CConfig.DebugLevel >= EDebugLevel.TR_CONFIG_LEVEL2)
if (CConfig.DebugLevel >= EDebugLevel.TR_CONFIG_LEVEL3)
{
txt = CSongs.NumSongsWithCoverLoaded.ToString(CLanguage.Translate("TR_DEBUG_SONGS") + ": 00000");
@@ -743,7 +743,7 @@ namespace Vocaluxe.Menu
dy += rect.Height;
}
if (CConfig.DebugLevel >= EDebugLevel.TR_CONFIG_LEVEL2)
if (CConfig.DebugLevel >= EDebugLevel.TR_CONFIG_LEVEL_MAX)
{
txt = _Cursor.X.ToString(CLanguage.Translate("TR_DEBUG_MOUSE") + " : (0000/") + _Cursor.Y.ToString("0000)");