Finished scrolling in tic-tac-toe-names.

This commit is contained in:
Florian Küpper committed 2013-01-06 15:25:13 +01:00
1 parent 0b47218bfb
commit dd68cc5dbf
2 files changed
+103 -3

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@@ -277,10 +277,10 @@ namespace Vocaluxe.PartyModes
if (Buttons[htButtons(ButtonNext)].Selected)
Next();
if (Buttons[htButtons(ButtonPlayerChooseScrollUp)].Selected))
if (Buttons[htButtons(ButtonPlayerChooseScrollUp)].Selected)
Scroll(-1);
if (Buttons[htButtons(ButtonPlayerChooseScrollDown)].Selected))
if (Buttons[htButtons(ButtonPlayerChooseScrollDown)].Selected)
Scroll(1);
}
@@ -339,7 +339,7 @@ namespace Vocaluxe.PartyModes
PlayerChooseButtonsOffset += Offset;
UpdateButtonPlayerChoose();
}
else if (PlayerChooseButtonsVisibleProfiles.Count > PlayerChooseButtons.Count + (PlayerChooseButtonsOffset + Offset) * PlayerChooseButtonsNumH)
else if (PlayerChooseButtonsVisibleProfiles.Count < PlayerChooseButtons.Count + (PlayerChooseButtonsOffset + Offset) * PlayerChooseButtonsNumH)
{
PlayerChooseButtonsOffset += Offset;
UpdateButtonPlayerChoose();
@@ -409,6 +409,8 @@ namespace Vocaluxe.PartyModes
{
UpdateButtonPlayerChoose(PlayerChooseButtonsOffset);
}
Buttons[htButtons(ButtonPlayerChooseScrollUp)].Enabled = PlayerChooseButtonsOffset > 0;
Buttons[htButtons(ButtonPlayerChooseScrollDown)].Enabled = PlayerChooseButtonsVisibleProfiles.Count > PlayerChooseButtons.Count + PlayerChooseButtonsOffset * PlayerChooseButtonsNumH;
}
private void UpdateButtonPlayerChoose(int Offset)