A failure in a popup will no longer disable the whole game
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@@ -552,10 +552,9 @@ namespace Vocaluxe.Menu
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private static bool Update()
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{
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bool popup = true;
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if (_CurrentPopupScreen != EPopupScreens.NoPopup)
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popup = _PopupScreens[(int)_CurrentPopupScreen].UpdateGame();
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return _Screens[(int)_CurrentScreen].UpdateGame() && popup;
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_PopupScreens[(int)_CurrentPopupScreen].UpdateGame();
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return _Screens[(int)_CurrentScreen].UpdateGame();
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}
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private static void DrawDebugInfos()
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