Fix drag'n'drop.

This commit is contained in:
Florian Kuepper committed 2012-12-16 14:00:42 +01:00
1 parent b2a763ccbf
commit 9b9de89323
2 files changed
+2 -2

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@@ -160,7 +160,7 @@ namespace Vocaluxe.PartyModes
SelectingMouseActive = true;
//Update of Drag/Drop-Texture
chooseAvatarStatic.Visible = true;
chooseAvatarStatic.Rect = PlayerChooseButtons[SelectedPlayerNr].Button.Rect;
chooseAvatarStatic.Rect = PlayerChooseButtons[i].Button.Rect;
chooseAvatarStatic.Rect.Z = -100;
chooseAvatarStatic.Color = new SColorF(1, 1, 1, 1);
chooseAvatarStatic.Texture = _Base.Profiles.GetProfiles()[SelectedPlayerNr].Avatar.Texture;
@@ -160,7 +160,7 @@ namespace Vocaluxe.PartyModes
SelectingMouseActive = true;
//Update of Drag/Drop-Texture
chooseAvatarStatic.Visible = true;
chooseAvatarStatic.Rect = PlayerChooseButtons[SelectedPlayerNr].Button.Rect;
chooseAvatarStatic.Rect = PlayerChooseButtons[i].Button.Rect;
chooseAvatarStatic.Rect.Z = -100;
chooseAvatarStatic.Color = new SColorF(1, 1, 1, 1);
chooseAvatarStatic.Texture = _Base.Profiles.GetProfiles()[SelectedPlayerNr].Avatar.Texture;