Cleaned COpenGL.cs by use of using aliases

This commit is contained in:
Flamefire committed 2013-04-28 21:54:15 +02:00
1 parent f437620e54
commit 5463ea0546
2 files changed
+221 -243

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+4 -1
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@@ -9,7 +9,7 @@
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SpecifyACultureInStringConversionExplicitly/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestUseVarKeywordEverywhere/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=SuggestUseVarKeywordEvident/@EntryIndexedValue">DO_NOT_SHOW</s:String>
<s:String x:Key="/Default/CodeStyle/CodeCleanup/Profiles/=Cleanup/@EntryIndexedValue">&lt;?xml version="1.0" encoding="utf-16"?&gt;&lt;Profile name="Cleanup"&gt;&lt;CSArrangeThisQualifier&gt;True&lt;/CSArrangeThisQualifier&gt;&lt;CSRemoveCodeRedundancies&gt;True&lt;/CSRemoveCodeRedundancies&gt;&lt;CSMakeFieldReadonly&gt;True&lt;/CSMakeFieldReadonly&gt;&lt;CSUseVar&gt;&lt;BehavourStyle&gt;CAN_CHANGE_TO_EXPLICIT&lt;/BehavourStyle&gt;&lt;LocalVariableStyle&gt;ALWAYS_EXPLICIT&lt;/LocalVariableStyle&gt;&lt;ForeachVariableStyle&gt;ALWAYS_EXPLICIT&lt;/ForeachVariableStyle&gt;&lt;/CSUseVar&gt;&lt;CSOptimizeUsings&gt;&lt;OptimizeUsings&gt;False&lt;/OptimizeUsings&gt;&lt;EmbraceInRegion&gt;False&lt;/EmbraceInRegion&gt;&lt;RegionName&gt;&lt;/RegionName&gt;&lt;/CSOptimizeUsings&gt;&lt;CSReformatCode&gt;True&lt;/CSReformatCode&gt;&lt;CSharpFormatDocComments&gt;True&lt;/CSharpFormatDocComments&gt;&lt;CSShortenReferences&gt;True&lt;/CSShortenReferences&gt;&lt;StyleCop.Documentation&gt;&lt;SA1600ElementsMustBeDocumented&gt;False&lt;/SA1600ElementsMustBeDocumented&gt;&lt;SA1604ElementDocumentationMustHaveSummary&gt;False&lt;/SA1604ElementDocumentationMustHaveSummary&gt;&lt;SA1609PropertyDocumentationMustHaveValueDocumented&gt;False&lt;/SA1609PropertyDocumentationMustHaveValueDocumented&gt;&lt;SA1611ElementParametersMustBeDocumented&gt;False&lt;/SA1611ElementParametersMustBeDocumented&gt;&lt;SA1615ElementReturnValueMustBeDocumented&gt;False&lt;/SA1615ElementReturnValueMustBeDocumented&gt;&lt;SA1617VoidReturnValueMustNotBeDocumented&gt;False&lt;/SA1617VoidReturnValueMustNotBeDocumented&gt;&lt;SA1618GenericTypeParametersMustBeDocumented&gt;False&lt;/SA1618GenericTypeParametersMustBeDocumented&gt;&lt;SA1626SingleLineCommentsMustNotUseDocumentationStyleSlashes&gt;False&lt;/SA1626SingleLineCommentsMustNotUseDocumentationStyleSlashes&gt;&lt;SA1628DocumentationTextMustBeginWithACapitalLetter&gt;False&lt;/SA1628DocumentationTextMustBeginWithACapitalLetter&gt;&lt;SA1629DocumentationTextMustEndWithAPeriod&gt;False&lt;/SA1629DocumentationTextMustEndWithAPeriod&gt;&lt;SA1633SA1641UpdateFileHeader&gt;Ignore&lt;/SA1633SA1641UpdateFileHeader&gt;&lt;SA1639FileHeaderMustHaveSummary&gt;False&lt;/SA1639FileHeaderMustHaveSummary&gt;&lt;SA1642ConstructorSummaryDocumentationMustBeginWithStandardText&gt;False&lt;/SA1642ConstructorSummaryDocumentationMustBeginWithStandardText&gt;&lt;SA1643DestructorSummaryDocumentationMustBeginWithStandardText&gt;False&lt;/SA1643DestructorSummaryDocumentationMustBeginWithStandardText&gt;&lt;SA1644DocumentationHeadersMustNotContainBlankLines&gt;False&lt;/SA1644DocumentationHeadersMustNotContainBlankLines&gt;&lt;/StyleCop.Documentation&gt;&lt;StyleCop.Layout&gt;&lt;SA1500CurlyBracketsForMultiLineStatementsMustNotShareLine&gt;False&lt;/SA1500CurlyBracketsForMultiLineStatementsMustNotShareLine&gt;&lt;SA1509OpeningCurlyBracketsMustNotBePrecededByBlankLine&gt;True&lt;/SA1509OpeningCurlyBracketsMustNotBePrecededByBlankLine&gt;&lt;SA1510ChainedStatementBlocksMustNotBePrecededByBlankLine&gt;True&lt;/SA1510ChainedStatementBlocksMustNotBePrecededByBlankLine&gt;&lt;SA1511WhileDoFooterMustNotBePrecededByBlankLine&gt;True&lt;/SA1511WhileDoFooterMustNotBePrecededByBlankLine&gt;&lt;SA1512SingleLineCommentsMustNotBeFollowedByBlankLine&gt;True&lt;/SA1512SingleLineCommentsMustNotBeFollowedByBlankLine&gt;&lt;SA1513ClosingCurlyBracketMustBeFollowedByBlankLine&gt;False&lt;/SA1513ClosingCurlyBracketMustBeFollowedByBlankLine&gt;&lt;SA1514ElementDocumentationHeaderMustBePrecededByBlankLine&gt;False&lt;/SA1514ElementDocumentationHeaderMustBePrecededByBlankLine&gt;&lt;SA1515SingleLineCommentMustBeProceededByBlankLine&gt;False&lt;/SA1515SingleLineCommentMustBeProceededByBlankLine&gt;&lt;/StyleCop.Layout&gt;&lt;StyleCop.Readability&gt;&lt;SA1100DoNotPrefixCallsWithBaseUnlessLocalImplementationExists&gt;True&lt;/SA1100DoNotPrefixCallsWithBaseUnlessLocalImplementationExists&gt;&lt;SA1106CodeMustNotContainEmptyStatements&gt;True&lt;/SA1106CodeMustNotContainEmptyStatements&gt;&lt;SA1108BlockStatementsMustNotContainEmbeddedComments&gt;True&lt;/SA1108BlockStatementsMustNotContainEmbeddedComments&gt;&lt;SA1109BlockStatementsMustNotContainEmbeddedRegions&gt;True&lt;/SA1109BlockStatementsMustNotContainEmbeddedRegions&gt;&lt;SA1120CommentsMustContainText&gt;False&lt;/SA1120CommentsMustContainText&gt;&lt;SA1121UseBuiltInTypeAlias&gt;False&lt;/SA1121UseBuiltInTypeAlias&gt;&lt;SA1122UseStringEmptyForEmptyStrings&gt;False&lt;/SA1122UseStringEmptyForEmptyStrings&gt;&lt;SA1123DoNotPlaceRegionsWithinElements&gt;False&lt;/SA1123DoNotPlaceRegionsWithinElements&gt;&lt;SA1124CodeMustNotContainEmptyRegions&gt;True&lt;/SA1124CodeMustNotContainEmptyRegions&gt;&lt;/StyleCop.Readability&gt;&lt;StyleCop.Spacing&gt;&lt;SA1001CommasMustBeSpacedCorrectly&gt;False&lt;/SA1001CommasMustBeSpacedCorrectly&gt;&lt;SA1005SingleLineCommentsMustBeginWithSingleSpace&gt;False&lt;/SA1005SingleLineCommentsMustBeginWithSingleSpace&gt;&lt;SA1006PreprocessorKeywordsMustNotBePrecededBySpaLine truncated
<s:String x:Key="/Default/CodeStyle/CodeCleanup/Profiles/=Cleanup/@EntryIndexedValue">&lt;?xml version="1.0" encoding="utf-16"?&gt;&lt;Profile name="Cleanup"&gt;&lt;CSArrangeThisQualifier&gt;True&lt;/CSArrangeThisQualifier&gt;&lt;CSRemoveCodeRedundancies&gt;True&lt;/CSRemoveCodeRedundancies&gt;&lt;CSMakeFieldReadonly&gt;True&lt;/CSMakeFieldReadonly&gt;&lt;CSUseVar&gt;&lt;BehavourStyle&gt;CAN_CHANGE_TO_EXPLICIT&lt;/BehavourStyle&gt;&lt;LocalVariableStyle&gt;ALWAYS_EXPLICIT&lt;/LocalVariableStyle&gt;&lt;ForeachVariableStyle&gt;ALWAYS_EXPLICIT&lt;/ForeachVariableStyle&gt;&lt;/CSUseVar&gt;&lt;CSOptimizeUsings&gt;&lt;OptimizeUsings&gt;False&lt;/OptimizeUsings&gt;&lt;EmbraceInRegion&gt;False&lt;/EmbraceInRegion&gt;&lt;RegionName&gt;&lt;/RegionName&gt;&lt;/CSOptimizeUsings&gt;&lt;CSReformatCode&gt;True&lt;/CSReformatCode&gt;&lt;CSharpFormatDocComments&gt;True&lt;/CSharpFormatDocComments&gt;&lt;CSShortenReferences&gt;True&lt;/CSShortenReferences&gt;&lt;StyleCop.Documentation&gt;&lt;SA1600ElementsMustBeDocumented&gt;False&lt;/SA1600ElementsMustBeDocumented&gt;&lt;SA1604ElementDocumentationMustHaveSummary&gt;False&lt;/SA1604ElementDocumentationMustHaveSummary&gt;&lt;SA1609PropertyDocumentationMustHaveValueDocumented&gt;False&lt;/SA1609PropertyDocumentationMustHaveValueDocumented&gt;&lt;SA1611ElementParametersMustBeDocumented&gt;False&lt;/SA1611ElementParametersMustBeDocumented&gt;&lt;SA1615ElementReturnValueMustBeDocumented&gt;False&lt;/SA1615ElementReturnValueMustBeDocumented&gt;&lt;SA1617VoidReturnValueMustNotBeDocumented&gt;False&lt;/SA1617VoidReturnValueMustNotBeDocumented&gt;&lt;SA1618GenericTypeParametersMustBeDocumented&gt;False&lt;/SA1618GenericTypeParametersMustBeDocumented&gt;&lt;SA1626SingleLineCommentsMustNotUseDocumentationStyleSlashes&gt;False&lt;/SA1626SingleLineCommentsMustNotUseDocumentationStyleSlashes&gt;&lt;SA1628DocumentationTextMustBeginWithACapitalLetter&gt;False&lt;/SA1628DocumentationTextMustBeginWithACapitalLetter&gt;&lt;SA1629DocumentationTextMustEndWithAPeriod&gt;False&lt;/SA1629DocumentationTextMustEndWithAPeriod&gt;&lt;SA1633SA1641UpdateFileHeader&gt;Ignore&lt;/SA1633SA1641UpdateFileHeader&gt;&lt;SA1639FileHeaderMustHaveSummary&gt;False&lt;/SA1639FileHeaderMustHaveSummary&gt;&lt;SA1642ConstructorSummaryDocumentationMustBeginWithStandardText&gt;False&lt;/SA1642ConstructorSummaryDocumentationMustBeginWithStandardText&gt;&lt;SA1643DestructorSummaryDocumentationMustBeginWithStandardText&gt;False&lt;/SA1643DestructorSummaryDocumentationMustBeginWithStandardText&gt;&lt;SA1644DocumentationHeadersMustNotContainBlankLines&gt;False&lt;/SA1644DocumentationHeadersMustNotContainBlankLines&gt;&lt;/StyleCop.Documentation&gt;&lt;StyleCop.Layout&gt;&lt;SA1500CurlyBracketsForMultiLineStatementsMustNotShareLine&gt;False&lt;/SA1500CurlyBracketsForMultiLineStatementsMustNotShareLine&gt;&lt;SA1509OpeningCurlyBracketsMustNotBePrecededByBlankLine&gt;True&lt;/SA1509OpeningCurlyBracketsMustNotBePrecededByBlankLine&gt;&lt;SA1510ChainedStatementBlocksMustNotBePrecededByBlankLine&gt;True&lt;/SA1510ChainedStatementBlocksMustNotBePrecededByBlankLine&gt;&lt;SA1511WhileDoFooterMustNotBePrecededByBlankLine&gt;True&lt;/SA1511WhileDoFooterMustNotBePrecededByBlankLine&gt;&lt;SA1512SingleLineCommentsMustNotBeFollowedByBlankLine&gt;True&lt;/SA1512SingleLineCommentsMustNotBeFollowedByBlankLine&gt;&lt;SA1513ClosingCurlyBracketMustBeFollowedByBlankLine&gt;False&lt;/SA1513ClosingCurlyBracketMustBeFollowedByBlankLine&gt;&lt;SA1514ElementDocumentationHeaderMustBePrecededByBlankLine&gt;False&lt;/SA1514ElementDocumentationHeaderMustBePrecededByBlankLine&gt;&lt;SA1515SingleLineCommentMustBeProceededByBlankLine&gt;False&lt;/SA1515SingleLineCommentMustBeProceededByBlankLine&gt;&lt;/StyleCop.Layout&gt;&lt;StyleCop.Readability&gt;&lt;SA1100DoNotPrefixCallsWithBaseUnlessLocalImplementationExists&gt;True&lt;/SA1100DoNotPrefixCallsWithBaseUnlessLocalImplementationExists&gt;&lt;SA1106CodeMustNotContainEmptyStatements&gt;True&lt;/SA1106CodeMustNotContainEmptyStatements&gt;&lt;SA1108BlockStatementsMustNotContainEmbeddedComments&gt;True&lt;/SA1108BlockStatementsMustNotContainEmbeddedComments&gt;&lt;SA1109BlockStatementsMustNotContainEmbeddedRegions&gt;True&lt;/SA1109BlockStatementsMustNotContainEmbeddedRegions&gt;&lt;SA1120CommentsMustContainText&gt;False&lt;/SA1120CommentsMustContainText&gt;&lt;SA1121UseBuiltInTypeAlias&gt;False&lt;/SA1121UseBuiltInTypeAlias&gt;&lt;SA1122UseStringEmptyForEmptyStrings&gt;False&lt;/SA1122UseStringEmptyForEmptyStrings&gt;&lt;SA1123DoNotPlaceRegionsWithinElements&gt;False&lt;/SA1123DoNotPlaceRegionsWithinElements&gt;&lt;SA1124CodeMustNotContainEmptyRegions&gt;True&lt;/SA1124CodeMustNotContainEmptyRegions&gt;&lt;/StyleCop.Readability&gt;&lt;StyleCop.Spacing&gt;&lt;SA1001CommasMustBeSpacedCorrectly&gt;False&lt;/SA1001CommasMustBeSpacedCorrectly&gt;&lt;SA1005SingleLineCommentsMustBeginWithSingleSpace&gt;False&lt;/SA1005SingleLineCommentsMustBeginWithSingleSpace&gt;&lt;SA1006PreprocessorKeywordsMustNotBePrecededBySpaLine truncated
<s:String x:Key="/Default/CodeStyle/CodeCleanup/Profiles/=Simple_0020Reformat/@EntryIndexedValue">&lt;?xml version="1.0" encoding="utf-16"?&gt;&lt;Profile name="Simple Reformat"&gt;&lt;CSOptimizeUsings&gt;&lt;OptimizeUsings&gt;False&lt;/OptimizeUsings&gt;&lt;EmbraceInRegion&gt;False&lt;/EmbraceInRegion&gt;&lt;RegionName&gt;&lt;/RegionName&gt;&lt;/CSOptimizeUsings&gt;&lt;CSReformatCode&gt;True&lt;/CSReformatCode&gt;&lt;StyleCop.Documentation&gt;&lt;SA1600ElementsMustBeDocumented&gt;False&lt;/SA1600ElementsMustBeDocumented&gt;&lt;SA1604ElementDocumentationMustHaveSummary&gt;False&lt;/SA1604ElementDocumentationMustHaveSummary&gt;&lt;SA1609PropertyDocumentationMustHaveValueDocumented&gt;False&lt;/SA1609PropertyDocumentationMustHaveValueDocumented&gt;&lt;SA1611ElementParametersMustBeDocumented&gt;False&lt;/SA1611ElementParametersMustBeDocumented&gt;&lt;SA1615ElementReturnValueMustBeDocumented&gt;False&lt;/SA1615ElementReturnValueMustBeDocumented&gt;&lt;SA1617VoidReturnValueMustNotBeDocumented&gt;False&lt;/SA1617VoidReturnValueMustNotBeDocumented&gt;&lt;SA1618GenericTypeParametersMustBeDocumented&gt;False&lt;/SA1618GenericTypeParametersMustBeDocumented&gt;&lt;SA1626SingleLineCommentsMustNotUseDocumentationStyleSlashes&gt;False&lt;/SA1626SingleLineCommentsMustNotUseDocumentationStyleSlashes&gt;&lt;SA1628DocumentationTextMustBeginWithACapitalLetter&gt;False&lt;/SA1628DocumentationTextMustBeginWithACapitalLetter&gt;&lt;SA1629DocumentationTextMustEndWithAPeriod&gt;False&lt;/SA1629DocumentationTextMustEndWithAPeriod&gt;&lt;SA1633SA1641UpdateFileHeader&gt;Ignore&lt;/SA1633SA1641UpdateFileHeader&gt;&lt;SA1639FileHeaderMustHaveSummary&gt;False&lt;/SA1639FileHeaderMustHaveSummary&gt;&lt;SA1642ConstructorSummaryDocumentationMustBeginWithStandardText&gt;False&lt;/SA1642ConstructorSummaryDocumentationMustBeginWithStandardText&gt;&lt;SA1643DestructorSummaryDocumentationMustBeginWithStandardText&gt;False&lt;/SA1643DestructorSummaryDocumentationMustBeginWithStandardText&gt;&lt;SA1644DocumentationHeadersMustNotContainBlankLines&gt;False&lt;/SA1644DocumentationHeadersMustNotContainBlankLines&gt;&lt;/StyleCop.Documentation&gt;&lt;StyleCop.Spacing&gt;&lt;SA1001CommasMustBeSpacedCorrectly&gt;False&lt;/SA1001CommasMustBeSpacedCorrectly&gt;&lt;SA1005SingleLineCommentsMustBeginWithSingleSpace&gt;False&lt;/SA1005SingleLineCommentsMustBeginWithSingleSpace&gt;&lt;SA1006PreprocessorKeywordsMustNotBePrecededBySpace&gt;True&lt;/SA1006PreprocessorKeywordsMustNotBePrecededBySpace&gt;&lt;SA1021NegativeSignsMustBeSpacedCorrectly&gt;True&lt;/SA1021NegativeSignsMustBeSpacedCorrectly&gt;&lt;SA1022PositiveSignsMustBeSpacedCorrectly&gt;True&lt;/SA1022PositiveSignsMustBeSpacedCorrectly&gt;&lt;SA1025CodeMustNotContainMultipleWhitespaceInARow&gt;True&lt;/SA1025CodeMustNotContainMultipleWhitespaceInARow&gt;&lt;/StyleCop.Spacing&gt;&lt;StyleCop.Readability&gt;&lt;SA1100DoNotPrefixCallsWithBaseUnlessLocalImplementationExists&gt;True&lt;/SA1100DoNotPrefixCallsWithBaseUnlessLocalImplementationExists&gt;&lt;SA1106CodeMustNotContainEmptyStatements&gt;True&lt;/SA1106CodeMustNotContainEmptyStatements&gt;&lt;SA1108BlockStatementsMustNotContainEmbeddedComments&gt;True&lt;/SA1108BlockStatementsMustNotContainEmbeddedComments&gt;&lt;SA1109BlockStatementsMustNotContainEmbeddedRegions&gt;True&lt;/SA1109BlockStatementsMustNotContainEmbeddedRegions&gt;&lt;SA1120CommentsMustContainText&gt;False&lt;/SA1120CommentsMustContainText&gt;&lt;SA1121UseBuiltInTypeAlias&gt;False&lt;/SA1121UseBuiltInTypeAlias&gt;&lt;SA1122UseStringEmptyForEmptyStrings&gt;False&lt;/SA1122UseStringEmptyForEmptyStrings&gt;&lt;SA1123DoNotPlaceRegionsWithinElements&gt;False&lt;/SA1123DoNotPlaceRegionsWithinElements&gt;&lt;SA1124CodeMustNotContainEmptyRegions&gt;True&lt;/SA1124CodeMustNotContainEmptyRegions&gt;&lt;/StyleCop.Readability&gt;&lt;StyleCop.Layout&gt;&lt;SA1500CurlyBracketsForMultiLineStatementsMustNotShareLine&gt;False&lt;/SA1500CurlyBracketsForMultiLineStatementsMustNotShareLine&gt;&lt;SA1509OpeningCurlyBracketsMustNotBePrecededByBlankLine&gt;True&lt;/SA1509OpeningCurlyBracketsMustNotBePrecededByBlankLine&gt;&lt;SA1510ChainedStatementBlocksMustNotBePrecededByBlankLine&gt;True&lt;/SA1510ChainedStatementBlocksMustNotBePrecededByBlankLine&gt;&lt;SA1511WhileDoFooterMustNotBePrecededByBlankLine&gt;True&lt;/SA1511WhileDoFooterMustNotBePrecededByBlankLine&gt;&lt;SA1512SingleLineCommentsMustNotBeFollowedByBlankLine&gt;True&lt;/SA1512SingleLineCommentsMustNotBeFollowedByBlankLine&gt;&lt;SA1513ClosingCurlyBracketMustBeFollowedByBlankLine&gt;False&lt;/SA1513ClosingCurlyBracketMustBeFollowedByBlankLine&gt;&lt;SA1514ElementDocumentationHeaderMustBePrecededByBlankLine&gt;False&lt;/SA1514ElementDocumentationHeaderMustBePrecededByBlankLine&gt;&lt;SA1515SingleLineCommentMustBeProceededByBlankLine&gt;False&lt;/SA1515SingleLineCommentMustBeProceededByBlankLine&gt;&lt;/StyleCop.Layout&gt;&lt;StyleCop.Ordering&gt;&lt;AlphabeticalUsingDirectives&gt;Ignore&lt;/AlphabeticalUsingDirectives&gt;&lt;ExpandUsingDirectiLine truncated
<s:String x:Key="/Default/CodeStyle/CodeCleanup/RecentlyUsedProfile/@EntryValue">Cleanup</s:String>
<s:String x:Key="/Default/CodeStyle/CodeCleanup/SilentCleanupProfile/@EntryValue">Simple Reformat</s:String>
@@ -25,6 +25,7 @@
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/FORCE_USING_BRACES_STYLE/@EntryValue">ONLY_FOR_MULTILINE</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/FORCE_WHILE_BRACES_STYLE/@EntryValue">ONLY_FOR_MULTILINE</s:String>
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/KEEP_BLANK_LINES_IN_DECLARATIONS/@EntryValue">1</s:Int64>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/KEEP_USER_LINEBREAKS/@EntryValue">True</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_COMPLEX_ACCESSOR_ATTRIBUTE_ON_SAME_LINE/@EntryValue">True</s:Boolean>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SIMPLE_EMBEDDED_STATEMENT_STYLE/@EntryValue">LINE_BREAK</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_AFTER_TYPECAST_PARENTHESES/@EntryValue">False</s:Boolean>
@@ -36,7 +37,9 @@
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_LIMIT/@EntryValue">180</s:Int64>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_MULTIPLE_DECLARATION_STYLE/@EntryValue">WRAP_IF_LONG</s:String>
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_TERNARY_EXPR_STYLE/@EntryValue">WRAP_IF_LONG</s:String>
<s:Boolean x:Key="/Default/CodeStyle/CSharpUsing/AddImportsToDeepestScope/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CSharpUsing/AllowAlias/@EntryValue">False</s:Boolean>
<s:Boolean x:Key="/Default/CodeStyle/CSharpUsing/QualifiedUsingAtNestedScope/@EntryValue">False</s:Boolean>
<s:String x:Key="/Default/CodeStyle/FileHeader/FileHeaderRegionName/@EntryValue">license</s:String>
<s:String x:Key="/Default/CodeStyle/FileHeader/FileHeaderText/@EntryValue">/*&#xD;
This file is part of $SOLUTION$.&#xD;
+217 -242
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@@ -18,6 +18,7 @@
#endregion
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.Threading;
using OpenTK;
using OpenTK.Graphics;
@@ -25,13 +26,33 @@ using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using Vocaluxe.Base;
using Vocaluxe.Base.Font;
using VocaluxeLib.Menu;
using BeginMode = OpenTK.Graphics.OpenGL.BeginMode;
using BlendingFactorDest = OpenTK.Graphics.OpenGL.BlendingFactorDest;
using BlendingFactorSrc = OpenTK.Graphics.OpenGL.BlendingFactorSrc;
using BufferAccess = OpenTK.Graphics.OpenGL.BufferAccess;
using BufferTarget = OpenTK.Graphics.OpenGL.BufferTarget;
using BufferUsageHint = OpenTK.Graphics.OpenGL.BufferUsageHint;
using ClearBufferMask = OpenTK.Graphics.OpenGL.ClearBufferMask;
using DepthFunction = OpenTK.Graphics.OpenGL.DepthFunction;
using EnableCap = OpenTK.Graphics.OpenGL.EnableCap;
using GL = OpenTK.Graphics.OpenGL.GL;
using GenerateMipmapTarget = OpenTK.Graphics.OpenGL.GenerateMipmapTarget;
using KeyPressEventArgs = System.Windows.Forms.KeyPressEventArgs;
using MatrixMode = OpenTK.Graphics.OpenGL.MatrixMode;
using PixelFormat = OpenTK.Graphics.OpenGL.PixelFormat;
using PixelInternalFormat = OpenTK.Graphics.OpenGL.PixelInternalFormat;
using PixelStoreParameter = OpenTK.Graphics.OpenGL.PixelStoreParameter;
using PixelType = OpenTK.Graphics.OpenGL.PixelType;
using TextureMagFilter = OpenTK.Graphics.OpenGL.TextureMagFilter;
using TextureMinFilter = OpenTK.Graphics.OpenGL.TextureMinFilter;
using TextureParameterName = OpenTK.Graphics.OpenGL.TextureParameterName;
using TextureTarget = OpenTK.Graphics.OpenGL.TextureTarget;
namespace Vocaluxe.Lib.Draw
{
@@ -221,8 +242,7 @@ namespace Vocaluxe.Lib.Draw
screenNr = i;
}
DesktopBounds = new Rectangle(Screen.AllScreens[screenNr].Bounds.Location,
new Size(Screen.AllScreens[screenNr].Bounds.Width, Screen.AllScreens[screenNr].Bounds.Height));
DesktopBounds = new Rectangle(Screen.AllScreens[screenNr].Bounds.Location, new Size(Screen.AllScreens[screenNr].Bounds.Width, Screen.AllScreens[screenNr].Bounds.Height));
if (WindowState == FormWindowState.Maximized)
{
@@ -260,7 +280,7 @@ namespace Vocaluxe.Lib.Draw
protected override void OnLoad(EventArgs e)
{
OpenTK.Graphics.OpenGL.GL.ClearColor(Color.Black);
GL.ClearColor(Color.Black);
}
protected override void OnResize(EventArgs e)
@@ -338,7 +358,7 @@ namespace Vocaluxe.Lib.Draw
_Keys.KeyDown(e);
}
private void _OnKeyPressEvent(object sender, System.Windows.Forms.KeyPressEventArgs e)
private void _OnKeyPressEvent(object sender, KeyPressEventArgs e)
{
_Keys.KeyPress(e);
}
@@ -368,10 +388,10 @@ namespace Vocaluxe.Lib.Draw
_Y = (_Control.Height - _H) / 2;
}
OpenTK.Graphics.OpenGL.GL.MatrixMode(OpenTK.Graphics.OpenGL.MatrixMode.Projection);
OpenTK.Graphics.OpenGL.GL.LoadIdentity();
OpenTK.Graphics.OpenGL.GL.Ortho(0, CSettings.RenderW, CSettings.RenderH, 0, CSettings.ZNear, CSettings.ZFar);
OpenTK.Graphics.OpenGL.GL.Viewport(_X, _Y, _W, _H);
GL.MatrixMode(MatrixMode.Projection);
GL.LoadIdentity();
GL.Ortho(0, CSettings.RenderW, CSettings.RenderH, 0, CSettings.ZNear, CSettings.ZFar);
GL.Viewport(_X, _Y, _W, _H);
}
#region implementation
@@ -382,14 +402,14 @@ namespace Vocaluxe.Lib.Draw
Text = CSettings.GetFullVersionText();
// Init Texturing
OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.EnableCap.Texture2D);
GL.Enable(EnableCap.Texture2D);
OpenTK.Graphics.OpenGL.GL.BlendFunc(OpenTK.Graphics.OpenGL.BlendingFactorSrc.SrcAlpha, OpenTK.Graphics.OpenGL.BlendingFactorDest.OneMinusSrcAlpha);
OpenTK.Graphics.OpenGL.GL.PixelStore(OpenTK.Graphics.OpenGL.PixelStoreParameter.UnpackAlignment, 1);
GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha);
GL.PixelStore(PixelStoreParameter.UnpackAlignment, 1);
OpenTK.Graphics.OpenGL.GL.DepthRange(CSettings.ZFar, CSettings.ZNear);
OpenTK.Graphics.OpenGL.GL.DepthFunc(OpenTK.Graphics.OpenGL.DepthFunction.Lequal);
OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.EnableCap.DepthTest);
GL.DepthRange(CSettings.ZFar, CSettings.ZNear);
GL.DepthFunc(DepthFunction.Lequal);
GL.Enable(EnableCap.DepthTest);
return true;
}
@@ -480,15 +500,15 @@ namespace Vocaluxe.Lib.Draw
#region Basic Draw Methods
public void ClearScreen()
{
OpenTK.Graphics.OpenGL.GL.Clear(OpenTK.Graphics.OpenGL.ClearBufferMask.ColorBufferBit | OpenTK.Graphics.OpenGL.ClearBufferMask.DepthBufferBit);
GL.Clear(ClearBufferMask.ColorBufferBit | ClearBufferMask.DepthBufferBit);
}
public STexture CopyScreen()
{
STexture texture = new STexture(-1);
int id = OpenTK.Graphics.OpenGL.GL.GenTexture();
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, id);
int id = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, id);
texture.ID = id;
texture.Width = _W;
@@ -499,19 +519,14 @@ namespace Vocaluxe.Lib.Draw
texture.WidthRatio = texture.Width / texture.W2;
texture.HeightRatio = texture.Height / texture.H2;
OpenTK.Graphics.OpenGL.GL.TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba, (int)texture.W2,
(int)texture.H2, 0,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, IntPtr.Zero);
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, (int)texture.W2, (int)texture.H2, 0, PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
OpenTK.Graphics.OpenGL.GL.CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, 0, 0, _X, _Y,
(int)texture.Width, (int)texture.Height);
GL.CopyTexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, _X, _Y, (int)texture.Width, (int)texture.Height);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter,
(int)OpenTK.Graphics.OpenGL.TextureMagFilter.Linear);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
(int)OpenTK.Graphics.OpenGL.TextureMinFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
GL.BindTexture(TextureTarget.Texture2D, 0);
// Add to Texture List
texture.Color = new SColorF(1f, 1f, 1f, 1f);
@@ -535,12 +550,11 @@ namespace Vocaluxe.Lib.Draw
}
else
{
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, texture.ID);
GL.BindTexture(TextureTarget.Texture2D, texture.ID);
OpenTK.Graphics.OpenGL.GL.CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, 0, 0, 0, 0,
(int)texture.Width, (int)texture.Height);
GL.CopyTexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, 0, 0, (int)texture.Width, (int)texture.Height);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
GL.BindTexture(TextureTarget.Texture2D, 0);
}
}
@@ -560,7 +574,7 @@ namespace Vocaluxe.Lib.Draw
{
BitmapData bmpData = screen.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.WriteOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
OpenTK.Graphics.OpenGL.GL.ReadPixels(0, 0, width, height, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, bmpData.Scan0);
GL.ReadPixels(0, 0, width, height, PixelFormat.Bgra, PixelType.UnsignedByte, bmpData.Scan0);
screen.UnlockBits(bmpData);
screen.RotateFlip(RotateFlipType.RotateNoneFlipY);
@@ -578,17 +592,17 @@ namespace Vocaluxe.Lib.Draw
public void DrawColor(SColorF color, SRectF rect)
{
OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.EnableCap.Blend);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
GL.Enable(EnableCap.Blend);
GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
OpenTK.Graphics.OpenGL.GL.Begin(OpenTK.Graphics.OpenGL.BeginMode.Quads);
OpenTK.Graphics.OpenGL.GL.Vertex3(rect.X, rect.Y, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.Vertex3(rect.X, rect.Y + rect.H, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.Vertex3(rect.X + rect.W, rect.Y + rect.H, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.Vertex3(rect.X + rect.W, rect.Y, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.End();
GL.Begin(BeginMode.Quads);
GL.Vertex3(rect.X, rect.Y, rect.Z + CGraphics.ZOffset);
GL.Vertex3(rect.X, rect.Y + rect.H, rect.Z + CGraphics.ZOffset);
GL.Vertex3(rect.X + rect.W, rect.Y + rect.H, rect.Z + CGraphics.ZOffset);
GL.Vertex3(rect.X + rect.W, rect.Y, rect.Z + CGraphics.ZOffset);
GL.End();
OpenTK.Graphics.OpenGL.GL.Disable(OpenTK.Graphics.OpenGL.EnableCap.Blend);
GL.Disable(EnableCap.Blend);
}
public void DrawColorReflection(SColorF color, SRectF rect, float space, float height)
@@ -614,32 +628,32 @@ namespace Vocaluxe.Lib.Draw
ry2 = rect.Y + rect.H + space + height;
OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.EnableCap.Blend);
GL.Enable(EnableCap.Blend);
if (Math.Abs(rect.Rotation) > 0.001)
{
OpenTK.Graphics.OpenGL.GL.Translate(0.5f, 0.5f, 0);
OpenTK.Graphics.OpenGL.GL.Rotate(-rect.Rotation, 0f, 0f, 1f);
OpenTK.Graphics.OpenGL.GL.Translate(-0.5f, -0.5f, 0);
GL.Translate(0.5f, 0.5f, 0);
GL.Rotate(-rect.Rotation, 0f, 0f, 1f);
GL.Translate(-0.5f, -0.5f, 0);
}
OpenTK.Graphics.OpenGL.GL.Begin(OpenTK.Graphics.OpenGL.BeginMode.Quads);
GL.Begin(BeginMode.Quads);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx2, ry1, rect.Z + CGraphics.ZOffset);
GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
GL.Vertex3(rx2, ry1, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, 0f);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx2, ry2, rect.Z + CGraphics.ZOffset);
GL.Color4(color.R, color.G, color.B, 0f);
GL.Vertex3(rx2, ry2, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, 0f);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx1, ry2, rect.Z + CGraphics.ZOffset);
GL.Color4(color.R, color.G, color.B, 0f);
GL.Vertex3(rx1, ry2, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx1, ry1, rect.Z + CGraphics.ZOffset);
GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
GL.Vertex3(rx1, ry1, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.End();
GL.End();
OpenTK.Graphics.OpenGL.GL.Disable(OpenTK.Graphics.OpenGL.EnableCap.Blend);
GL.Disable(EnableCap.Blend);
}
#endregion Basic Draw Methods
@@ -718,8 +732,8 @@ namespace Vocaluxe.Lib.Draw
h = maxSize;
}
int id = OpenTK.Graphics.OpenGL.GL.GenTexture();
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, id);
int id = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, id);
texture.ID = id;
texture.Width = w;
@@ -742,30 +756,22 @@ namespace Vocaluxe.Lib.Draw
BitmapData bmpData = bmp2.LockBits(new Rectangle(0, 0, bmp2.Width, bmp2.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
OpenTK.Graphics.OpenGL.GL.TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba, (int)texture.W2,
(int)texture.H2, 0,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, IntPtr.Zero);
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, (int)texture.W2, (int)texture.H2, 0, PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
OpenTK.Graphics.OpenGL.GL.TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, 0, 0, bmpData.Width, bmpData.Height,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, bmpData.Scan0);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, bmpData.Width, bmpData.Height, PixelFormat.Bgra, PixelType.UnsignedByte, bmpData.Scan0);
bmp2.UnlockBits(bmpData);
}
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapS,
(int)OpenTK.Graphics.OpenGL.TextureParameterName.ClampToEdge);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapT,
(int)OpenTK.Graphics.OpenGL.TextureParameterName.ClampToEdge);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter,
(int)OpenTK.Graphics.OpenGL.TextureMagFilter.Linear);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
(int)OpenTK.Graphics.OpenGL.TextureMinFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
(int)OpenTK.Graphics.OpenGL.TextureMinFilter.LinearMipmapLinear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
//GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
OpenTK.Graphics.OpenGL.GL.Ext.GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2D);
GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
// Add to Texture List
@@ -790,11 +796,10 @@ namespace Vocaluxe.Lib.Draw
{
try
{
OpenTK.Graphics.OpenGL.GL.GenBuffers(1, out texture.PBO);
OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, texture.PBO);
OpenTK.Graphics.OpenGL.GL.BufferData(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, (IntPtr)(w * h * 4), IntPtr.Zero,
OpenTK.Graphics.OpenGL.BufferUsageHint.StreamDraw);
OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, 0);
GL.GenBuffers(1, out texture.PBO);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, texture.PBO);
GL.BufferData(BufferTarget.PixelUnpackBuffer, (IntPtr)(w * h * 4), IntPtr.Zero, BufferUsageHint.StreamDraw);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, 0);
}
catch (Exception)
{
@@ -802,8 +807,8 @@ namespace Vocaluxe.Lib.Draw
}
}
int id = OpenTK.Graphics.OpenGL.GL.GenTexture();
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, id);
int id = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, id);
texture.ID = id;
texture.Width = w;
@@ -814,25 +819,20 @@ namespace Vocaluxe.Lib.Draw
texture.WidthRatio = texture.Width / texture.W2;
texture.HeightRatio = texture.Height / texture.H2;
OpenTK.Graphics.OpenGL.GL.TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba, (int)texture.W2,
(int)texture.H2, 0,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, IntPtr.Zero);
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, (int)texture.W2, (int)texture.H2, 0, PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
OpenTK.Graphics.OpenGL.GL.TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, 0, 0, w, h,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, data);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, w, h, PixelFormat.Bgra, PixelType.UnsignedByte, data);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter,
(int)OpenTK.Graphics.OpenGL.TextureMagFilter.Linear);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
(int)OpenTK.Graphics.OpenGL.TextureMinFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
//GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
//GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
GL.BindTexture(TextureTarget.Texture2D, 0);
// Add to Texture List
texture.Color = new SColorF(1f, 1f, 1f, 1f);
@@ -856,11 +856,10 @@ namespace Vocaluxe.Lib.Draw
{
try
{
OpenTK.Graphics.OpenGL.GL.GenBuffers(1, out texture.PBO);
OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, texture.PBO);
OpenTK.Graphics.OpenGL.GL.BufferData(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, (IntPtr)data.Length, IntPtr.Zero,
OpenTK.Graphics.OpenGL.BufferUsageHint.StreamDraw);
OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, 0);
GL.GenBuffers(1, out texture.PBO);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, texture.PBO);
GL.BufferData(BufferTarget.PixelUnpackBuffer, (IntPtr)data.Length, IntPtr.Zero, BufferUsageHint.StreamDraw);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, 0);
}
catch (Exception)
{
@@ -869,8 +868,8 @@ namespace Vocaluxe.Lib.Draw
}
}
int id = OpenTK.Graphics.OpenGL.GL.GenTexture();
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, id);
int id = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, id);
texture.ID = id;
texture.Width = w;
@@ -881,25 +880,20 @@ namespace Vocaluxe.Lib.Draw
texture.WidthRatio = texture.Width / texture.W2;
texture.HeightRatio = texture.Height / texture.H2;
OpenTK.Graphics.OpenGL.GL.TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba, (int)texture.W2,
(int)texture.H2, 0,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, IntPtr.Zero);
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, (int)texture.W2, (int)texture.H2, 0, PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
OpenTK.Graphics.OpenGL.GL.TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, 0, 0, w, h,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, data);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, w, h, PixelFormat.Bgra, PixelType.UnsignedByte, data);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter,
(int)OpenTK.Graphics.OpenGL.TextureMagFilter.Linear);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
(int)OpenTK.Graphics.OpenGL.TextureMinFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
//GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
//GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
GL.BindTexture(TextureTarget.Texture2D, 0);
// Add to Texture List
texture.Color = new SColorF(1f, 1f, 1f, 1f);
@@ -944,22 +938,21 @@ namespace Vocaluxe.Lib.Draw
{
try
{
OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, texture.PBO);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, texture.PBO);
IntPtr buffer = OpenTK.Graphics.OpenGL.GL.MapBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, OpenTK.Graphics.OpenGL.BufferAccess.WriteOnly);
IntPtr buffer = GL.MapBuffer(BufferTarget.PixelUnpackBuffer, BufferAccess.WriteOnly);
byte[] d = new byte[(int)texture.Height * (int)texture.Width * 4];
Marshal.Copy(data, d, 0, (int)texture.Height * (int)texture.Width * 4);
Marshal.Copy(d, 0, buffer, (int)texture.Height * (int)texture.Width * 4);
OpenTK.Graphics.OpenGL.GL.UnmapBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer);
GL.UnmapBuffer(BufferTarget.PixelUnpackBuffer);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, texture.ID);
OpenTK.Graphics.OpenGL.GL.TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, 0, 0, (int)texture.Width, (int)texture.Height,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, IntPtr.Zero);
GL.BindTexture(TextureTarget.Texture2D, texture.ID);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, (int)texture.Width, (int)texture.Height, PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, 0);
GL.BindTexture(TextureTarget.Texture2D, 0);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, 0);
return true;
}
@@ -969,26 +962,21 @@ namespace Vocaluxe.Lib.Draw
}
}
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, texture.ID);
GL.BindTexture(TextureTarget.Texture2D, texture.ID);
OpenTK.Graphics.OpenGL.GL.TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, 0, 0, (int)texture.Width, (int)texture.Height,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, data);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, (int)texture.Width, (int)texture.Height, PixelFormat.Bgra, PixelType.UnsignedByte, data);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapS,
(int)OpenTK.Graphics.OpenGL.TextureParameterName.ClampToEdge);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapT,
(int)OpenTK.Graphics.OpenGL.TextureParameterName.ClampToEdge);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
(int)OpenTK.Graphics.OpenGL.TextureMinFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
(int)OpenTK.Graphics.OpenGL.TextureMinFilter.LinearMipmapLinear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
//GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
OpenTK.Graphics.OpenGL.GL.Ext.GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2D);
GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
GL.BindTexture(TextureTarget.Texture2D, 0);
return true;
}
@@ -1001,39 +989,35 @@ namespace Vocaluxe.Lib.Draw
{
if (_UsePBO)
{
OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, texture.PBO);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, texture.PBO);
IntPtr buffer = OpenTK.Graphics.OpenGL.GL.MapBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, OpenTK.Graphics.OpenGL.BufferAccess.WriteOnly);
IntPtr buffer = GL.MapBuffer(BufferTarget.PixelUnpackBuffer, BufferAccess.WriteOnly);
Marshal.Copy(data, 0, buffer, data.Length);
OpenTK.Graphics.OpenGL.GL.UnmapBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer);
GL.UnmapBuffer(BufferTarget.PixelUnpackBuffer);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, texture.ID);
OpenTK.Graphics.OpenGL.GL.TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, 0, 0, (int)texture.Width, (int)texture.Height,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, IntPtr.Zero);
GL.BindTexture(TextureTarget.Texture2D, texture.ID);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, (int)texture.Width, (int)texture.Height, PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, 0);
GL.BindTexture(TextureTarget.Texture2D, 0);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, 0);
return true;
}
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, texture.ID);
GL.BindTexture(TextureTarget.Texture2D, texture.ID);
OpenTK.Graphics.OpenGL.GL.TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, 0, 0, (int)texture.Width, (int)texture.Height,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, data);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, (int)texture.Width, (int)texture.Height, PixelFormat.Bgra, PixelType.UnsignedByte, data);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter,
(int)OpenTK.Graphics.OpenGL.TextureMagFilter.Linear);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
(int)OpenTK.Graphics.OpenGL.TextureMinFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
//GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
//GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
GL.BindTexture(TextureTarget.Texture2D, 0);
return true;
}
@@ -1048,9 +1032,9 @@ namespace Vocaluxe.Lib.Draw
lock (_MutexTexture)
{
_IDs.Enqueue(texture.Index);
OpenTK.Graphics.OpenGL.GL.DeleteTexture(texture.ID);
GL.DeleteTexture(texture.ID);
if (texture.PBO > 0)
OpenTK.Graphics.OpenGL.GL.DeleteBuffers(1, ref texture.PBO);
GL.DeleteBuffers(1, ref texture.PBO);
_Textures.Remove(texture.Index);
texture.Index = -1;
texture.ID = -1;
@@ -1114,7 +1098,7 @@ namespace Vocaluxe.Lib.Draw
if (_TextureExists(ref texture))
{
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, texture.ID);
GL.BindTexture(TextureTarget.Texture2D, texture.ID);
float x1 = (bounds.X - rect.X) / rect.W * texture.WidthRatio;
float x2 = (bounds.X + bounds.W - rect.X) / rect.W * texture.WidthRatio;
@@ -1151,60 +1135,60 @@ namespace Vocaluxe.Lib.Draw
if (ry2 > bounds.Y + bounds.H)
ry2 = bounds.Y + bounds.H;
OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.EnableCap.Blend);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
GL.Enable(EnableCap.Blend);
GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
OpenTK.Graphics.OpenGL.GL.MatrixMode(OpenTK.Graphics.OpenGL.MatrixMode.Texture);
OpenTK.Graphics.OpenGL.GL.PushMatrix();
GL.MatrixMode(MatrixMode.Texture);
GL.PushMatrix();
if (Math.Abs(rect.Rotation) > float.Epsilon)
{
OpenTK.Graphics.OpenGL.GL.Translate(0.5f, 0.5f, 0);
OpenTK.Graphics.OpenGL.GL.Rotate(-rect.Rotation, 0f, 0f, 1f);
OpenTK.Graphics.OpenGL.GL.Translate(-0.5f, -0.5f, 0);
GL.Translate(0.5f, 0.5f, 0);
GL.Rotate(-rect.Rotation, 0f, 0f, 1f);
GL.Translate(-0.5f, -0.5f, 0);
}
if (!mirrored)
{
OpenTK.Graphics.OpenGL.GL.Begin(OpenTK.Graphics.OpenGL.BeginMode.Quads);
GL.Begin(BeginMode.Quads);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x1, y1);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx1, ry1, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(x1, y1);
GL.Vertex3(rx1, ry1, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x1, y2);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx1, ry2, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(x1, y2);
GL.Vertex3(rx1, ry2, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x2, y2);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx2, ry2, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(x2, y2);
GL.Vertex3(rx2, ry2, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x2, y1);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx2, ry1, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(x2, y1);
GL.Vertex3(rx2, ry1, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.End();
GL.End();
}
else
{
OpenTK.Graphics.OpenGL.GL.Begin(OpenTK.Graphics.OpenGL.BeginMode.Quads);
GL.Begin(BeginMode.Quads);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x2, y2);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx2, ry1, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(x2, y2);
GL.Vertex3(rx2, ry1, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x2, y1);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx2, ry2, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(x2, y1);
GL.Vertex3(rx2, ry2, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x1, y1);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx1, ry2, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(x1, y1);
GL.Vertex3(rx1, ry2, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x1, y2);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx1, ry1, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(x1, y2);
GL.Vertex3(rx1, ry1, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.End();
GL.End();
}
OpenTK.Graphics.OpenGL.GL.PopMatrix();
GL.PopMatrix();
OpenTK.Graphics.OpenGL.GL.Disable(OpenTK.Graphics.OpenGL.EnableCap.Blend);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
GL.Disable(EnableCap.Blend);
GL.BindTexture(TextureTarget.Texture2D, 0);
}
}
@@ -1212,31 +1196,31 @@ namespace Vocaluxe.Lib.Draw
{
if (_TextureExists(ref texture))
{
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, texture.ID);
GL.BindTexture(TextureTarget.Texture2D, texture.ID);
OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.EnableCap.Blend);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
GL.Enable(EnableCap.Blend);
GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
OpenTK.Graphics.OpenGL.GL.Begin(OpenTK.Graphics.OpenGL.BeginMode.Quads);
GL.Begin(BeginMode.Quads);
OpenTK.Graphics.OpenGL.GL.TexCoord2(0f + begin * texture.WidthRatio, 0f);
OpenTK.Graphics.OpenGL.GL.Vertex3(rect.X + begin * rect.W, rect.Y, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(0f + begin * texture.WidthRatio, 0f);
GL.Vertex3(rect.X + begin * rect.W, rect.Y, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.TexCoord2(0f + begin * texture.WidthRatio, texture.HeightRatio);
OpenTK.Graphics.OpenGL.GL.Vertex3(rect.X + begin * rect.W, rect.Y + rect.H, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(0f + begin * texture.WidthRatio, texture.HeightRatio);
GL.Vertex3(rect.X + begin * rect.W, rect.Y + rect.H, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.TexCoord2(texture.WidthRatio * end, texture.HeightRatio);
OpenTK.Graphics.OpenGL.GL.Vertex3(rect.X + end * rect.W, rect.Y + rect.H, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(texture.WidthRatio * end, texture.HeightRatio);
GL.Vertex3(rect.X + end * rect.W, rect.Y + rect.H, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.TexCoord2(texture.WidthRatio * end, 0f);
OpenTK.Graphics.OpenGL.GL.Vertex3(rect.X + end * rect.W, rect.Y, rect.Z + CGraphics.ZOffset);
GL.TexCoord2(texture.WidthRatio * end, 0f);
GL.Vertex3(rect.X + end * rect.W, rect.Y, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.End();
GL.End();
OpenTK.Graphics.OpenGL.GL.Disable(OpenTK.Graphics.OpenGL.EnableCap.Blend);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
GL.Disable(EnableCap.Blend);
GL.BindTexture(TextureTarget.Texture2D, 0);
}
}
@@ -1257,7 +1241,7 @@ namespace Vocaluxe.Lib.Draw
if (_TextureExists(ref texture))
{
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, texture.ID);
GL.BindTexture(TextureTarget.Texture2D, texture.ID);
float x1 = (bounds.X - rect.X) / rect.W * texture.WidthRatio;
float x2 = (bounds.X + bounds.W - rect.X) / rect.W * texture.WidthRatio;
@@ -1294,44 +1278,44 @@ namespace Vocaluxe.Lib.Draw
if (ry2 > bounds.Y + bounds.H + space + height)
ry2 = bounds.Y + bounds.H + space + height;
OpenTK.Graphics.OpenGL.GL.Enable(OpenTK.Graphics.OpenGL.EnableCap.Blend);
GL.Enable(EnableCap.Blend);
OpenTK.Graphics.OpenGL.GL.MatrixMode(OpenTK.Graphics.OpenGL.MatrixMode.Texture);
OpenTK.Graphics.OpenGL.GL.PushMatrix();
GL.MatrixMode(MatrixMode.Texture);
GL.PushMatrix();
if (Math.Abs(rect.Rotation) > float.Epsilon)
{
OpenTK.Graphics.OpenGL.GL.Translate(0.5f, 0.5f, 0);
OpenTK.Graphics.OpenGL.GL.Rotate(-rect.Rotation, 0f, 0f, 1f);
OpenTK.Graphics.OpenGL.GL.Translate(-0.5f, -0.5f, 0);
GL.Translate(0.5f, 0.5f, 0);
GL.Rotate(-rect.Rotation, 0f, 0f, 1f);
GL.Translate(-0.5f, -0.5f, 0);
}
OpenTK.Graphics.OpenGL.GL.Begin(OpenTK.Graphics.OpenGL.BeginMode.Quads);
GL.Begin(BeginMode.Quads);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x2, y2);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx2, ry1, rect.Z + CGraphics.ZOffset);
GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
GL.TexCoord2(x2, y2);
GL.Vertex3(rx2, ry1, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, 0f);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x2, y1);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx2, ry2, rect.Z + CGraphics.ZOffset);
GL.Color4(color.R, color.G, color.B, 0f);
GL.TexCoord2(x2, y1);
GL.Vertex3(rx2, ry2, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, 0f);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x1, y1);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx1, ry2, rect.Z + CGraphics.ZOffset);
GL.Color4(color.R, color.G, color.B, 0f);
GL.TexCoord2(x1, y1);
GL.Vertex3(rx1, ry2, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
OpenTK.Graphics.OpenGL.GL.TexCoord2(x1, y2);
OpenTK.Graphics.OpenGL.GL.Vertex3(rx1, ry1, rect.Z + CGraphics.ZOffset);
GL.Color4(color.R, color.G, color.B, color.A * CGraphics.GlobalAlpha);
GL.TexCoord2(x1, y2);
GL.Vertex3(rx1, ry1, rect.Z + CGraphics.ZOffset);
OpenTK.Graphics.OpenGL.GL.End();
GL.End();
OpenTK.Graphics.OpenGL.GL.PopMatrix();
GL.PopMatrix();
OpenTK.Graphics.OpenGL.GL.Disable(OpenTK.Graphics.OpenGL.EnableCap.Blend);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
GL.Disable(EnableCap.Blend);
GL.BindTexture(TextureTarget.Texture2D, 0);
}
}
#endregion drawing
@@ -1360,11 +1344,10 @@ namespace Vocaluxe.Lib.Draw
{
try
{
OpenTK.Graphics.OpenGL.GL.GenBuffers(1, out texture.PBO);
OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, texture.PBO);
OpenTK.Graphics.OpenGL.GL.BufferData(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, (IntPtr)q.Data.Length, IntPtr.Zero,
OpenTK.Graphics.OpenGL.BufferUsageHint.StreamDraw);
OpenTK.Graphics.OpenGL.GL.BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget.PixelUnpackBuffer, 0);
GL.GenBuffers(1, out texture.PBO);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, texture.PBO);
GL.BufferData(BufferTarget.PixelUnpackBuffer, (IntPtr)q.Data.Length, IntPtr.Zero, BufferUsageHint.StreamDraw);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, 0);
}
catch (Exception)
{
@@ -1373,8 +1356,8 @@ namespace Vocaluxe.Lib.Draw
}
}
int id = OpenTK.Graphics.OpenGL.GL.GenTexture();
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, id);
int id = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, id);
texture.ID = id;
texture.Width = q.Width;
@@ -1385,28 +1368,20 @@ namespace Vocaluxe.Lib.Draw
texture.WidthRatio = texture.Width / texture.W2;
texture.HeightRatio = texture.Height / texture.H2;
OpenTK.Graphics.OpenGL.GL.TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, OpenTK.Graphics.OpenGL.PixelInternalFormat.Rgba, (int)texture.W2,
(int)texture.H2, 0,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, IntPtr.Zero);
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, (int)texture.W2, (int)texture.H2, 0, PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
OpenTK.Graphics.OpenGL.GL.TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0, 0, 0, q.Width, q.Height,
OpenTK.Graphics.OpenGL.PixelFormat.Bgra, OpenTK.Graphics.OpenGL.PixelType.UnsignedByte, q.Data);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, q.Width, q.Height, PixelFormat.Bgra, PixelType.UnsignedByte, q.Data);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapS,
(int)OpenTK.Graphics.OpenGL.TextureParameterName.ClampToEdge);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureWrapT,
(int)OpenTK.Graphics.OpenGL.TextureParameterName.ClampToEdge);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMagFilter,
(int)OpenTK.Graphics.OpenGL.TextureMagFilter.Linear);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
(int)OpenTK.Graphics.OpenGL.TextureMinFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
OpenTK.Graphics.OpenGL.GL.TexParameter(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, OpenTK.Graphics.OpenGL.TextureParameterName.TextureMinFilter,
(int)OpenTK.Graphics.OpenGL.TextureMinFilter.LinearMipmapLinear);
OpenTK.Graphics.OpenGL.GL.Ext.GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget.Texture2D);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
OpenTK.Graphics.OpenGL.GL.BindTexture(OpenTK.Graphics.OpenGL.TextureTarget.Texture2D, 0);
GL.BindTexture(TextureTarget.Texture2D, 0);
// Add to Texture List
texture.Color = new SColorF(1f, 1f, 1f, 1f);