160 lines
4.2 KiB
C#
160 lines
4.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Windows.Forms;
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using Vocaluxe.Menu;
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namespace Vocaluxe.PartyModes
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{
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public class PartyScreenChallengeNames : CMenuParty
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{
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// Version number for theme files. Increment it, if you've changed something on the theme files!
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const int ScreenVersion = 1;
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const string ButtonNext = "ButtonNext";
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const string ButtonBack = "ButtonBack";
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const string NameSelection = "NameSelection";
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private List<string> PlayerButtons;
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//TODO: Get this data from party-mode!
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private int NumPlayers = 10;
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private DataFromScreen Data;
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public PartyScreenChallengeNames()
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{
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}
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protected override void Init()
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{
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base.Init();
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PlayerButtons = new List<string>();
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for (int i = 1; i <= _PartyMode.GetMaxPlayer(); i++)
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{
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PlayerButtons.Add("ButtonPlayer" + i);
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}
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_ThemeName = "PartyScreenChallengeNames";
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List<string> buttons = new List<string>();
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buttons.Add(ButtonNext);
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buttons.Add(ButtonBack);
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buttons.AddRange(PlayerButtons);
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_ThemeButtons = buttons.ToArray();
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_ThemeNameSelections = new string[] { NameSelection };
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_ScreenVersion = ScreenVersion;
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Data = new DataFromScreen();
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FromScreenNames names = new FromScreenNames();
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names.FadeToConfig = false;
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names.FadeToMain = false;
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names.ProfileIDs = new List<int>();
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Data.ScreenNames = names;
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}
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public override void LoadTheme(string XmlPath)
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{
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base.LoadTheme(XmlPath);
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}
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public override bool HandleInput(KeyEvent KeyEvent)
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{
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base.HandleInput(KeyEvent);
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if (KeyEvent.KeyPressed)
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{
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}
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else
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{
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switch (KeyEvent.Key)
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{
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case Keys.Back:
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case Keys.Escape:
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Back();
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break;
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case Keys.Enter:
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if (Buttons[htButtons(ButtonBack)].Selected)
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Back();
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if (Buttons[htButtons(ButtonNext)].Selected)
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Next();
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break;
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}
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}
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return true;
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}
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public override bool HandleMouse(MouseEvent MouseEvent)
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{
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base.HandleMouse(MouseEvent);
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if (MouseEvent.LB && IsMouseOver(MouseEvent))
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{
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if (Buttons[htButtons(ButtonBack)].Selected)
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Back();
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if (Buttons[htButtons(ButtonNext)].Selected)
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Next();
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}
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if (MouseEvent.RB)
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{
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Back();
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}
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return true;
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}
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public override void OnShow()
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{
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base.OnShow();
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/**
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for (int i = 1; i <= _PartyMode.GetMaxPlayer(); i++)
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{
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Buttons[htButtons("ButtonPlayer" + i)].Text.Text = "Player " + i;
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if (i <= NumPlayers)
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Buttons[htButtons("ButtonPlayer" + i)].Visible = true;
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else
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Buttons[htButtons("ButtonPlayer" + i)].Visible = false;
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}
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**/
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NameSelections[htNameSelections(NameSelection)].Init();
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}
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public override bool UpdateGame()
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{
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return true;
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}
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public override bool Draw()
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{
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base.Draw();
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return true;
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}
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public override void OnClose()
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{
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base.OnClose();
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}
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private void Back()
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{
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Data.ScreenNames.FadeToConfig = true;
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Data.ScreenNames.FadeToMain = false;
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_PartyMode.DataFromScreen(_ThemeName, Data);
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}
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private void Next()
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{
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Data.ScreenNames.FadeToConfig = false;
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Data.ScreenNames.FadeToMain = true;
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_PartyMode.DataFromScreen(_ThemeName, Data);
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}
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}
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}
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