Files
Vocaluxe/PartyModeChallenge/PartyScreenChallengeConfig.cs
T

172 lines
5.0 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Windows.Forms;
using Vocaluxe.Menu;
namespace Vocaluxe.PartyModes
{
public class PartyScreenChallengeConfig : CMenuParty
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
const int ScreenVersion = 1;
const string SelectSlideNumPlayers = "SelectSlideNumPlayers";
const string SelectSlideNumMics = "SelectSlideNumMics";
const string SelectSlideNumRounds = "SelectSlideNumRounds";
const string ButtonNext = "ButtonNext";
const string ButtonBack = "ButtonBack";
private int MaxNumMics = 2;
private int MaxNumRounds = 10;
DataFromScreen Data;
public PartyScreenChallengeConfig()
{
}
protected override void Init()
{
base.Init();
_ThemeName = "PartyScreenChallengeConfig";
_ThemeSelectSlides = new string[] { SelectSlideNumPlayers, SelectSlideNumMics, SelectSlideNumRounds };
_ThemeButtons = new string[] { ButtonNext, ButtonBack };
_ScreenVersion = ScreenVersion;
Data = new DataFromScreen();
FromScreenConfig config = new FromScreenConfig();
config.NumPlayers = 0;
config.NumPlayersAtOnce = 0;
config.NumRounds = 0;
Data.ScreenConfig = config;
}
public override void LoadTheme(string XmlPath)
{
base.LoadTheme(XmlPath);
}
public override bool HandleInput(KeyEvent KeyEvent)
{
base.HandleInput(KeyEvent);
if (KeyEvent.KeyPressed)
{
}
else
{
switch (KeyEvent.Key)
{
case Keys.Back:
case Keys.Escape:
Back();
break;
case Keys.Enter:
UpdateSlides();
if (Buttons[htButtons(ButtonBack)].Selected)
Back();
if (Buttons[htButtons(ButtonNext)].Selected)
Next();
break;
case Keys.Left:
UpdateSlides();
break;
case Keys.Right:
UpdateSlides();
break;
}
}
return true;
}
public override bool HandleMouse(MouseEvent MouseEvent)
{
base.HandleMouse(MouseEvent);
if (MouseEvent.LB && IsMouseOver(MouseEvent))
{
UpdateSlides();
if (Buttons[htButtons(ButtonBack)].Selected)
Back();
if (Buttons[htButtons(ButtonNext)].Selected)
Next();
}
if (MouseEvent.RB)
{
Back();
}
return true;
}
public override void OnShow()
{
base.OnShow();
SelectSlides[htSelectSlides(SelectSlideNumPlayers)].Clear();
for (int i = _PartyMode.GetMinPlayer(); i <= _PartyMode.GetMaxPlayer(); i++)
{
SelectSlides[htSelectSlides(SelectSlideNumPlayers)].AddValue(i.ToString());
}
//TODO: Max number of mics should be number of mics available
SelectSlides[htSelectSlides(SelectSlideNumMics)].Clear();
for (int i = 1; i <= MaxNumMics; i++)
{
SelectSlides[htSelectSlides(SelectSlideNumMics)].AddValue(i.ToString());
}
//TODO: Max number ofs round should depend on number of players and mics
SelectSlides[htSelectSlides(SelectSlideNumRounds)].Clear();
for (int i = 1; i <= MaxNumRounds; i++)
{
SelectSlides[htSelectSlides(SelectSlideNumRounds)].AddValue(i.ToString());
}
UpdateSlides();
}
public override bool UpdateGame()
{
return true;
}
public override bool Draw()
{
base.Draw();
return true;
}
public override void OnClose()
{
base.OnClose();
}
private void UpdateSlides()
{
//Update slides when one value was changed
}
private void Back()
{
FadeTo(EScreens.ScreenParty);
}
private void Next()
{
Data.ScreenConfig.NumPlayers = (SelectSlides[htSelectSlides(SelectSlideNumPlayers)].Selection + _PartyMode.GetMinPlayer());
Data.ScreenConfig.NumPlayersAtOnce = SelectSlides[htSelectSlides(SelectSlideNumMics)].Selection;
Data.ScreenConfig.NumRounds = SelectSlides[htSelectSlides(SelectSlideNumRounds)].Selection;
_PartyMode.DataFromScreen(_ThemeName, Data);
}
}
}