Added slides to challenge-config.

This commit is contained in:
Florian Kuepper committed 2012-12-15 22:50:31 +01:00
1 parent 60ae51ff90
commit cbed73a568
3 files changed
+81 -9

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@@ -12,9 +12,15 @@ namespace Vocaluxe.PartyModes
// Version number for theme files. Increment it, if you've changed something on the theme files!
const int ScreenVersion = 1;
const string SelectSlideNumPlayers = "SelectSlideNumPlayers";
const string SelectSlideNumMics = "SelectSlideNumMics";
const string SelectSlideNumRounds = "SelectSlideNumRounds";
const string ButtonNext = "ButtonNext";
const string ButtonBack = "ButtonBack";
private int MaxNumMics = 2;
private int MaxNumRounds = 10;
DataFromScreen Data;
public PartyScreenChallengeConfig()
@@ -26,6 +32,7 @@ namespace Vocaluxe.PartyModes
base.Init();
_ThemeName = "PartyScreenChallengeConfig";
_ThemeSelectSlides = new string[] { SelectSlideNumPlayers, SelectSlideNumMics, SelectSlideNumRounds };
_ThemeButtons = new string[] { ButtonNext, ButtonBack };
_ScreenVersion = ScreenVersion;
@@ -77,6 +84,7 @@ namespace Vocaluxe.PartyModes
if (MouseEvent.LB && IsMouseOver(MouseEvent))
{
UpdateSlides();
if (Buttons[htButtons(ButtonBack)].Selected)
Back();
@@ -95,6 +103,24 @@ namespace Vocaluxe.PartyModes
public override void OnShow()
{
base.OnShow();
SelectSlides[htSelectSlides(SelectSlideNumPlayers)].Clear();
for (int i = _PartyMode.GetMinPlayer(); i <= _PartyMode.GetMaxPlayer(); i++)
{
SelectSlides[htSelectSlides(SelectSlideNumPlayers)].AddValue(i.ToString());
}
//TODO: Max number of mics should be number of mics available
SelectSlides[htSelectSlides(SelectSlideNumMics)].Clear();
for (int i = 1; i <= MaxNumMics; i++)
{
SelectSlides[htSelectSlides(SelectSlideNumMics)].AddValue(i.ToString());
}
//TODO: Max number ofs round should depend on number of players and mics
SelectSlides[htSelectSlides(SelectSlideNumRounds)].Clear();
for (int i = 1; i <= MaxNumRounds; i++)
{
SelectSlides[htSelectSlides(SelectSlideNumRounds)].AddValue(i.ToString());
}
UpdateSlides();
}
public override bool UpdateGame()
@@ -113,6 +139,11 @@ namespace Vocaluxe.PartyModes
base.OnClose();
}
private void UpdateSlides()
{
//Update slides when one value was changed
}
private void Back()
{
FadeTo(EScreens.ScreenParty);
@@ -120,9 +151,9 @@ namespace Vocaluxe.PartyModes
private void Next()
{
Data.ScreenConfig.NumPlayers = 4;
Data.ScreenConfig.NumPlayersAtOnce = 2;
Data.ScreenConfig.NumRounds = 8;
Data.ScreenConfig.NumPlayers = (SelectSlides[htSelectSlides(SelectSlideNumPlayers)].Selection + _PartyMode.GetMinPlayer());
Data.ScreenConfig.NumPlayersAtOnce = SelectSlides[htSelectSlides(SelectSlideNumMics)].Selection;
Data.ScreenConfig.NumRounds = SelectSlides[htSelectSlides(SelectSlideNumRounds)].Selection;
_PartyMode.DataFromScreen(_ThemeName, Data);
}
@@ -322,7 +322,7 @@
<!--<TextStyle>: Text style: Normal, Italic, Bold, BoldItalic-->
<TextStyle>Bold</TextStyle>
<!--<NumVisible>: Number of visible elements in the slide-->
<NumVisible>3</NumVisible>
<NumVisible>9</NumVisible>
</SelectSlideNumPlayers>
<SelectSlideNumMics>
<!--<Skin>: Texture name-->
@@ -387,7 +387,7 @@
<!--<TextStyle>: Text style: Normal, Italic, Bold, BoldItalic-->
<TextStyle>Bold</TextStyle>
<!--<NumVisible>: Number of visible elements in the slide-->
<NumVisible>3</NumVisible>
<NumVisible>2</NumVisible>
</SelectSlideNumMics>
<SelectSlideNumRounds>
<!--<Skin>: Texture name-->
@@ -452,7 +452,7 @@
<!--<TextStyle>: Text style: Normal, Italic, Bold, BoldItalic-->
<TextStyle>Bold</TextStyle>
<!--<NumVisible>: Number of visible elements in the slide-->
<NumVisible>3</NumVisible>
<NumVisible>10</NumVisible>
</SelectSlideNumRounds>
</PartyScreenChallengeConfig>
</root>
@@ -12,9 +12,15 @@ namespace Vocaluxe.PartyModes
// Version number for theme files. Increment it, if you've changed something on the theme files!
const int ScreenVersion = 1;
const string SelectSlideNumPlayers = "SelectSlideNumPlayers";
const string SelectSlideNumMics = "SelectSlideNumMics";
const string SelectSlideNumRounds = "SelectSlideNumRounds";
const string ButtonNext = "ButtonNext";
const string ButtonBack = "ButtonBack";
private int MaxNumMics = 2;
private int MaxNumRounds = 10;
DataFromScreen Data;
public PartyScreenChallengeConfig()
@@ -26,6 +32,7 @@ namespace Vocaluxe.PartyModes
base.Init();
_ThemeName = "PartyScreenChallengeConfig";
_ThemeSelectSlides = new string[] { SelectSlideNumPlayers, SelectSlideNumMics, SelectSlideNumRounds };
_ThemeButtons = new string[] { ButtonNext, ButtonBack };
_ScreenVersion = ScreenVersion;
@@ -60,12 +67,22 @@ namespace Vocaluxe.PartyModes
break;
case Keys.Enter:
UpdateSlides();
if (Buttons[htButtons(ButtonBack)].Selected)
Back();
if (Buttons[htButtons(ButtonNext)].Selected)
Next();
break;
case Keys.Left:
UpdateSlides();
break;
case Keys.Right:
UpdateSlides();
break;
}
}
return true;
@@ -77,6 +94,7 @@ namespace Vocaluxe.PartyModes
if (MouseEvent.LB && IsMouseOver(MouseEvent))
{
UpdateSlides();
if (Buttons[htButtons(ButtonBack)].Selected)
Back();
@@ -95,6 +113,24 @@ namespace Vocaluxe.PartyModes
public override void OnShow()
{
base.OnShow();
SelectSlides[htSelectSlides(SelectSlideNumPlayers)].Clear();
for (int i = _PartyMode.GetMinPlayer(); i <= _PartyMode.GetMaxPlayer(); i++)
{
SelectSlides[htSelectSlides(SelectSlideNumPlayers)].AddValue(i.ToString());
}
//TODO: Max number of mics should be number of mics available
SelectSlides[htSelectSlides(SelectSlideNumMics)].Clear();
for (int i = 1; i <= MaxNumMics; i++)
{
SelectSlides[htSelectSlides(SelectSlideNumMics)].AddValue(i.ToString());
}
//TODO: Max number ofs round should depend on number of players and mics
SelectSlides[htSelectSlides(SelectSlideNumRounds)].Clear();
for (int i = 1; i <= MaxNumRounds; i++)
{
SelectSlides[htSelectSlides(SelectSlideNumRounds)].AddValue(i.ToString());
}
UpdateSlides();
}
public override bool UpdateGame()
@@ -113,6 +149,11 @@ namespace Vocaluxe.PartyModes
base.OnClose();
}
private void UpdateSlides()
{
//Update slides when one value was changed
}
private void Back()
{
FadeTo(EScreens.ScreenParty);
@@ -120,9 +161,9 @@ namespace Vocaluxe.PartyModes
private void Next()
{
Data.ScreenConfig.NumPlayers = 4;
Data.ScreenConfig.NumPlayersAtOnce = 2;
Data.ScreenConfig.NumRounds = 8;
Data.ScreenConfig.NumPlayers = (SelectSlides[htSelectSlides(SelectSlideNumPlayers)].Selection + _PartyMode.GetMinPlayer());
Data.ScreenConfig.NumPlayersAtOnce = SelectSlides[htSelectSlides(SelectSlideNumMics)].Selection;
Data.ScreenConfig.NumRounds = SelectSlides[htSelectSlides(SelectSlideNumRounds)].Selection;
_PartyMode.DataFromScreen(_ThemeName, Data);
}