627 lines
22 KiB
C#
627 lines
22 KiB
C#
#region license
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// This file is part of Vocaluxe.
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//
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// Vocaluxe is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// Vocaluxe is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
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#endregion
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Windows.Forms;
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using System.Xml.Serialization;
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using VocaluxeLib.Draw;
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using VocaluxeLib.Menu.SingNotes;
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using VocaluxeLib.Menu.SongMenu;
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using VocaluxeLib.Xml;
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namespace VocaluxeLib.Menu
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{
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public struct SScreenInformation
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{
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public string ScreenName;
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public int ScreenVersion;
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}
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[XmlType("Screen")]
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public struct SThemeScreen
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{
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public SScreenInformation Informations;
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[XmlArray("Backgrounds")] public List<SThemeBackground> Backgrounds;
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[XmlArray("Statics")] public List<SThemeStatic> Statics;
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[XmlArray("Texts")] public List<SThemeText> Texts;
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[XmlArray("Buttons")] public List<SThemeButton> Buttons;
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[XmlArray("SongMenus")] public List<SThemeSongMenu> SongMenus;
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[XmlArray("Lyrics")] public List<SThemeLyrics> Lyrics;
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[XmlArray("SelectSlides")] public List<SThemeSelectSlide> SelectSlides;
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[XmlArray("SingNotes")] public List<SThemeSingBar> SingNotes;
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[XmlArray("NameSelections")] public List<SThemeNameSelection> NameSelections;
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[XmlArray("Equalizers")] public List<SThemeEqualizer> Equalizers;
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[XmlArray("Playlists")] public List<SThemePlaylist> Playlists;
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[XmlArray("ParticleEffects")] public List<SThemeParticleEffect> ParticleEffects;
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[XmlArray("ScreenSettings")] public List<SThemeScreenSetting> ScreenSettings;
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[XmlArray("ProgressBars")] public List<SThemeProgressBar> ProgressBars;
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}
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struct SZSort
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{
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public int ID;
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public float Z;
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}
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public abstract class CMenu : CObjectInteractions, IMenu
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{
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public string ThemePath { get; private set; }
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protected abstract int _ScreenVersion { get; }
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public int PartyModeID { get; protected set; }
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public string ThemeName { get; private set; }
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public SThemeScreen Theme;
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// ReSharper disable MemberCanBePrivate.Global
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protected string[] _ThemeBackgrounds;
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protected string[] _ThemeStatics;
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protected string[] _ThemeTexts;
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protected string[] _ThemeButtons;
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protected string[] _ThemeSongMenus;
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protected string[] _ThemeLyrics;
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protected string[] _ThemeSelectSlides;
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protected string[] _ThemeSingNotes;
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protected string[] _ThemeNameSelections;
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protected string[] _ThemeEqualizers;
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protected string[] _ThemePlaylists;
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protected string[] _ThemeParticleEffects;
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protected string[] _ThemeScreenSettings;
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protected string[] _ThemeProgressBars;
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protected readonly Dictionary<string, CScreenSetting> _ScreenSettings = new Dictionary<string, CScreenSetting>();
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// ReSharper restore MemberCanBePrivate.Global
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protected CMenu()
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{
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PartyModeID = -1;
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CBase.Config.AddSongMenuListener(_OnSongMenuChanged);
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}
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~CMenu()
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{
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CBase.Config.RemoveSongMenuListener(_OnSongMenuChanged);
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}
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public override void Init()
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{
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base.Init();
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ThemeName = GetType().Name;
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if (ThemeName[0] == 'C' && Char.IsUpper(ThemeName[1]))
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ThemeName = ThemeName.Remove(0, 1);
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_ThemeBackgrounds = null;
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_ThemeStatics = null;
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_ThemeTexts = null;
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_ThemeButtons = null;
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_ThemeSongMenus = null;
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_ThemeLyrics = null;
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_ThemeSelectSlides = null;
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_ThemeSingNotes = null;
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_ThemeNameSelections = null;
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_ThemeEqualizers = null;
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_ThemePlaylists = null;
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_ThemeParticleEffects = null;
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_ThemeScreenSettings = null;
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_ThemeProgressBars = null;
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}
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protected virtual void _OnSongMenuChanged()
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{
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for (int i = 0; i < _SongMenus.Count; i++)
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{
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SThemeSongMenu theme = (SThemeSongMenu)_SongMenus[i].GetTheme();
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_SongMenus[i] = CSongMenuFactory.CreateSongMenu(theme, PartyModeID);
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_SongMenus[i].LoadSkin();
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}
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}
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#region ThemeHandler
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protected override void _ClearElements()
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{
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base._ClearElements();
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_ScreenSettings.Clear();
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}
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private delegate void AddElementHandler<in T>(T element, String key);
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private void _LoadThemeElement<T>(IEnumerable<string> elements, AddElementHandler<T> addElementHandler, CXmlReader xmlReader) where T : IThemeable
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{
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if (elements != null)
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{
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foreach (string elName in elements)
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{
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var element = (T)Activator.CreateInstance(typeof(T), PartyModeID);
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if (element.LoadTheme("//root/" + ThemeName, elName, xmlReader))
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addElementHandler(element, elName);
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else
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CBase.Log.LogError("Can't load " + typeof(T).Name.Substring(1) + " \"" + elName + "\" in screen " + ThemeName);
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}
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}
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}
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private class CLoadThemeErrorHandler : CXmlDeserializer.CXmlDefaultErrorHandler
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{
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private static readonly string[] _AllowedMissing = new string[]
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{
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"Backgrounds", "Statics", "Texts", "Buttons", "SongMenus", "Lyrics", "SelectSlides", "SingNotes",
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"NameSelections", "Equalizers", "Playlists", "ParticleEffects", "ScreenSettings", "ProgressBars"
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};
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public override void HandleError(CXmlException e)
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{
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CXmlMissingElementException missingEx = e as CXmlMissingElementException;
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if (missingEx != null)
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{
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if (_AllowedMissing.Contains(missingEx.Field.Name))
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return;
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}
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base.HandleError(e);
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}
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}
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public virtual void LoadTheme(string xmlPath)
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{
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if (CBase.Config.GetLoadOldThemeFiles())
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{
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LoadThemeOld(xmlPath);
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return;
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}
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ThemePath = xmlPath;
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string file = Path.Combine(xmlPath, ThemeName + ".xml");
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try
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{
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CXmlDeserializer deserializer = new CXmlDeserializer(new CLoadThemeErrorHandler());
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Theme = deserializer.Deserialize<SThemeScreen>(file);
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foreach (SThemeBackground bg in Theme.Backgrounds)
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_AddBackground(new CBackground(bg, PartyModeID), bg.Name);
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foreach (SThemeButton bt in Theme.Buttons)
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_AddButton(new CButton(bt, PartyModeID), bt.Name);
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foreach (SThemeEqualizer eq in Theme.Equalizers)
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_AddEqualizer(new CEqualizer(eq, PartyModeID), eq.Name);
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foreach (SThemeLyrics ly in Theme.Lyrics)
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_AddLyric(new CLyric(ly, PartyModeID), ly.Name);
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foreach (SThemeNameSelection ns in Theme.NameSelections)
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_AddNameSelection(new CNameSelection(ns, PartyModeID), ns.Name);
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foreach (SThemeParticleEffect pe in Theme.ParticleEffects)
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_AddParticleEffect(new CParticleEffect(pe, PartyModeID), pe.Name);
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foreach (SThemePlaylist pl in Theme.Playlists)
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_AddPlaylist(new CPlaylist(pl, PartyModeID), pl.Name);
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foreach (SThemeProgressBar pb in Theme.ProgressBars)
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_AddProgressBar(new CProgressBar(pb, PartyModeID), pb.Name);
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foreach (SThemeScreenSetting ss in Theme.ScreenSettings)
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_AddScreenSetting(new CScreenSetting(ss, PartyModeID), ss.Name);
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foreach (SThemeSelectSlide sl in Theme.SelectSlides)
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_AddSelectSlide(new CSelectSlide(sl, PartyModeID), sl.Name);
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foreach (SThemeSingBar sb in Theme.SingNotes)
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_AddSingNote(new CSingNotes(sb, PartyModeID), sb.Name);
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foreach (SThemeSongMenu sm in Theme.SongMenus)
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_AddSongMenu(CSongMenuFactory.CreateSongMenu(sm, PartyModeID), sm.Name);
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foreach (SThemeStatic st in Theme.Statics)
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_AddStatic(new CStatic(st, PartyModeID), st.Name);
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foreach (SThemeText te in Theme.Texts)
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_AddText(new CText(te, PartyModeID), te.Name);
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if (_ScreenVersion != Theme.Informations.ScreenVersion)
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{
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string msg = "Can't load screen file of screen \"" + ThemeName + "\", ";
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if (Theme.Informations.ScreenVersion < _ScreenVersion)
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msg += "the file ist outdated! ";
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else
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msg += "the file is for newer program versions! ";
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msg += "Current screen version is " + _ScreenVersion;
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CBase.Log.LogError(msg);
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}
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foreach (IThemeable el in _Elements.Select(_GetElement).OfType<IThemeable>())
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el.LoadSkin();
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}
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catch (InvalidOperationException)
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{
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CBase.Log.LogError("Error while reading " + ThemeName + ".xml", true, true);
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}
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catch (CXmlException e)
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{
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CBase.Log.LogError("Error while reading " + ThemeName + ".xml: " + e, true, true);
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}
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catch (Exception e)
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{
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CBase.Log.LogError(e.Message + e.StackTrace, true, true);
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}
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}
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private void _AddScreenSetting(CScreenSetting screenSetting, string name)
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{
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_ScreenSettings.Add(name, screenSetting);
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}
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public void LoadThemeOld(string xmlPath)
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{
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string file = Path.Combine(xmlPath, ThemeName + ".xml");
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CXmlReader xmlReader = CXmlReader.OpenFile(file);
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if (xmlReader == null)
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return;
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bool versionCheck = _CheckVersion(_ScreenVersion, xmlReader);
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if (versionCheck)
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{
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ThemePath = xmlPath;
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_LoadThemeBasics(xmlReader);
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_LoadThemeElement<CBackground>(_ThemeBackgrounds, _AddBackground, xmlReader);
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_LoadThemeElement<CStatic>(_ThemeStatics, _AddStatic, xmlReader);
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_LoadThemeElement<CText>(_ThemeTexts, _AddText, xmlReader);
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_LoadThemeElement<CButton>(_ThemeButtons, _AddButton, xmlReader);
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_LoadThemeElement<CSelectSlide>(_ThemeSelectSlides, _AddSelectSlide, xmlReader);
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foreach (string elName in _ThemeSongMenus)
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{
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ISongMenu element = CSongMenuFactory.CreateSongMenu(PartyModeID);
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if (element.LoadTheme("//root/" + ThemeName, elName, xmlReader))
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_AddSongMenu(element, elName);
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else
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CBase.Log.LogError("Can't load songmenu \"" + elName + "\" in screen " + ThemeName);
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}
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_LoadThemeElement<CSongMenuFramework>(_ThemeSongMenus, _AddSongMenu, xmlReader);
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_LoadThemeElement<CLyric>(_ThemeLyrics, _AddLyric, xmlReader);
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_LoadThemeElement<CSingNotes>(_ThemeSingNotes, _AddSingNote, xmlReader);
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_LoadThemeElement<CNameSelection>(_ThemeNameSelections, _AddNameSelection, xmlReader);
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_LoadThemeElement<CEqualizer>(_ThemeEqualizers, _AddEqualizer, xmlReader);
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_LoadThemeElement<CPlaylist>(_ThemePlaylists, _AddPlaylist, xmlReader);
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_LoadThemeElement<CParticleEffect>(_ThemeParticleEffects, _AddParticleEffect, xmlReader);
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_LoadThemeElement<CScreenSetting>(_ThemeScreenSettings, _AddScreenSetting, xmlReader);
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}
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Theme.Informations.ScreenName = ThemeName;
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Theme.Informations.ScreenVersion = _ScreenVersion;
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Theme.Backgrounds = new List<SThemeBackground>();
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Theme.Statics = new List<SThemeStatic>();
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Theme.Texts = new List<SThemeText>();
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Theme.Buttons = new List<SThemeButton>();
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Theme.SongMenus = new List<SThemeSongMenu>();
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Theme.Lyrics = new List<SThemeLyrics>();
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Theme.SelectSlides = new List<SThemeSelectSlide>();
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Theme.SingNotes = new List<SThemeSingBar>();
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Theme.NameSelections = new List<SThemeNameSelection>();
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Theme.Equalizers = new List<SThemeEqualizer>();
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Theme.Playlists = new List<SThemePlaylist>();
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Theme.ParticleEffects = new List<SThemeParticleEffect>();
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Theme.ScreenSettings = new List<SThemeScreenSetting>();
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}
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private static void _AddThemeablesToList<T, TT>(ICollection<TT> themeList, IEnumerable<T> objects) where T : IThemeable
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{
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themeList.Clear();
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foreach (T el in objects.Where(el => el.ThemeLoaded))
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themeList.Add((TT)el.GetTheme());
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}
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public virtual void SaveTheme()
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{
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if (string.IsNullOrEmpty(ThemePath))
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return;
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_ReadThemeSubElements();
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try
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{
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CXmlSerializer serializer = new CXmlSerializer();
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serializer.Serialize(Path.Combine(ThemePath, ThemeName + ".xml"), Theme);
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}
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catch (Exception e)
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{
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CBase.Log.LogError("Error while saving theme-file: " + ThemeName + " " + e.Message, true);
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}
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}
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private void _ReadThemeSubElements()
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{
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// Load changed/added theme elements into theme struct
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_AddThemeablesToList(Theme.Backgrounds, _Backgrounds);
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_AddThemeablesToList(Theme.Buttons, _Buttons);
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_AddThemeablesToList(Theme.Equalizers, _Equalizers);
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_AddThemeablesToList(Theme.Lyrics, _Lyrics);
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_AddThemeablesToList(Theme.NameSelections, _NameSelections);
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_AddThemeablesToList(Theme.ParticleEffects, _ParticleEffects);
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_AddThemeablesToList(Theme.Playlists, _Playlists);
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_AddThemeablesToList(Theme.ProgressBars, _ProgressBars);
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_AddThemeablesToList(Theme.ScreenSettings, _ScreenSettings.Values);
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_AddThemeablesToList(Theme.SelectSlides, _SelectSlides);
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_AddThemeablesToList(Theme.Statics, _Statics);
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_AddThemeablesToList(Theme.Texts, _Texts);
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_AddThemeablesToList(Theme.SongMenus, _SongMenus);
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_AddThemeablesToList(Theme.SingNotes, _SingNotes);
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}
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public virtual void ReloadSkin()
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{
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foreach (IThemeable el in _Elements.Select(_GetElement).OfType<IThemeable>())
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el.ReloadSkin();
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}
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public virtual void UnloadSkin()
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{
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foreach (IThemeable el in _Elements.Select(_GetElement).OfType<IThemeable>())
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el.UnloadSkin();
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}
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public virtual void ReloadTheme(string xmlPath)
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{
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if (ThemePath == "")
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return;
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_ReadThemeSubElements();
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UnloadSkin();
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_ClearElements();
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LoadTheme(xmlPath);
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}
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#endregion ThemeHandler
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#region Create Elements
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// ReSharper disable UnusedMember.Global
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// ReSharper disable MemberCanBeProtected.Global
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public CButton GetNewButton()
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{
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return new CButton(PartyModeID);
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}
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public static CButton GetNewButton(CButton button)
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{
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return new CButton(button);
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}
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public CText GetNewText()
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{
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return new CText(PartyModeID);
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}
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public static CText GetNewText(CText text)
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{
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return new CText(text);
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}
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public static CText GetNewText(float x, float y, float z, float h, float mw, EAlignment align, EStyle style, string font, SColorF col, string text)
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{
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return new CText(x, y, z, h, mw, align, style, font, col, text);
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}
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public CBackground GetNewBackground()
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{
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return new CBackground(PartyModeID);
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}
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public CStatic GetNewStatic()
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{
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return new CStatic(PartyModeID);
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}
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public static CStatic GetNewStatic(CStatic oldStatic)
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{
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return new CStatic(oldStatic);
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}
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public CStatic GetNewStatic(CTextureRef texture, SColorF color, SRectF rect)
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{
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return new CStatic(PartyModeID, texture, color, rect);
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}
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public CSelectSlide GetNewSelectSlide()
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{
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return new CSelectSlide(PartyModeID);
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}
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public static CSelectSlide GetNewSelectSlide(CSelectSlide slide)
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{
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return new CSelectSlide(slide);
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}
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public CLyric GetNewLyric()
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{
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return new CLyric(PartyModeID);
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}
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public CSingNotes GetNewSingNotes()
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{
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return new CSingNotes(PartyModeID);
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}
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public CNameSelection GetNewNameSelection()
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{
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return new CNameSelection(PartyModeID);
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}
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public CEqualizer GetNewEqualizer()
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{
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return new CEqualizer(PartyModeID);
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}
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public CPlaylist GetNewPlaylist()
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{
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return new CPlaylist(PartyModeID);
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}
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public CParticleEffect GetNewParticleEffect(int maxNumber, SColorF color, SRectF area, CTextureRef texture, float size, EParticleType type)
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{
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return new CParticleEffect(PartyModeID, maxNumber, color, area, texture, size, type);
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}
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public CProgressBar GetNewProgressBar()
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{
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return new CProgressBar(PartyModeID);
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}
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public CProgressBar GetNewProgressBar(CProgressBar pb)
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{
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return new CProgressBar(pb);
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}
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// ReSharper restore MemberCanBeProtected.Global
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// ReSharper restore UnusedMember.Global
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#endregion Create Elements
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public override bool HandleInputThemeEditor(SKeyEvent keyEvent)
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{
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if (!keyEvent.KeyPressed)
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{
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switch (keyEvent.Key)
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{
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case Keys.S:
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CBase.Graphics.SaveTheme();
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return true;
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case Keys.R:
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_ReloadThemeEditMode();
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return true;
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}
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}
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return base.HandleInputThemeEditor(keyEvent);
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}
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public abstract bool UpdateGame();
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public virtual void ApplyVolume() {}
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public virtual void OnShow()
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{
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_ResumeBG();
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_Active = true;
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}
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public virtual void OnShowFinish()
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{
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_ResumeBG();
|
|
}
|
|
|
|
public virtual void OnClose()
|
|
{
|
|
_PauseBG();
|
|
_Active = false;
|
|
}
|
|
|
|
public virtual SRectF ScreenArea
|
|
{
|
|
get { return CBase.Settings.GetRenderRect(); }
|
|
}
|
|
|
|
public virtual EMusicType CurrentMusicType
|
|
{
|
|
get { return EMusicType.Background; }
|
|
}
|
|
|
|
protected void _ResumeBG()
|
|
{
|
|
foreach (CBackground bg in _Backgrounds)
|
|
bg.Resume();
|
|
}
|
|
|
|
protected void _PauseBG()
|
|
{
|
|
foreach (CBackground bg in _Backgrounds)
|
|
bg.Pause();
|
|
}
|
|
|
|
#region Theme Handling
|
|
private bool _CheckVersion(int reqVersion, CXmlReader xmlReader)
|
|
{
|
|
int actualVersion = 0;
|
|
xmlReader.TryGetIntValue("//root/" + ThemeName + "/ScreenVersion", ref actualVersion);
|
|
|
|
if (actualVersion == reqVersion)
|
|
return true;
|
|
string msg = "Can't load screen file of screen \"" + ThemeName + "\", ";
|
|
if (actualVersion < reqVersion)
|
|
msg += "the file ist outdated! ";
|
|
else
|
|
msg += "the file is for newer program versions! ";
|
|
|
|
msg += "Current screen version is " + reqVersion;
|
|
CBase.Log.LogError(msg);
|
|
return false;
|
|
}
|
|
|
|
private void _LoadThemeBasics(CXmlReader xmlReader)
|
|
{
|
|
// Backgrounds
|
|
var background = new CBackground(PartyModeID);
|
|
int i = 1;
|
|
while (background.LoadTheme("//root/" + ThemeName, "Background" + i, xmlReader))
|
|
{
|
|
_AddBackground(background);
|
|
background = new CBackground(PartyModeID);
|
|
i++;
|
|
}
|
|
|
|
// Statics
|
|
var stat = new CStatic(PartyModeID);
|
|
i = 1;
|
|
while (stat.LoadTheme("//root/" + ThemeName, "Static" + i, xmlReader))
|
|
{
|
|
_AddStatic(stat);
|
|
stat = new CStatic(PartyModeID);
|
|
i++;
|
|
}
|
|
|
|
// Texts
|
|
var text = new CText(PartyModeID);
|
|
i = 1;
|
|
while (text.LoadTheme("//root/" + ThemeName, "Text" + i, xmlReader))
|
|
{
|
|
_AddText(text);
|
|
text = new CText(PartyModeID);
|
|
i++;
|
|
}
|
|
|
|
// ParticleEffects
|
|
var partef = new CParticleEffect(PartyModeID);
|
|
i = 1;
|
|
while (partef.LoadTheme("//root/" + ThemeName, "ParticleEffect" + i, xmlReader))
|
|
{
|
|
_AddParticleEffect(partef);
|
|
partef = new CParticleEffect(PartyModeID);
|
|
i++;
|
|
}
|
|
}
|
|
|
|
private void _ReloadThemeEditMode()
|
|
{
|
|
CBase.Themes.Reload();
|
|
CBase.Graphics.ReloadTheme();
|
|
|
|
OnShow();
|
|
OnShowFinish();
|
|
}
|
|
#endregion Theme Handling
|
|
}
|
|
} |