Files
Vocaluxe/VocaluxeLib/Menu/SingNotes/CSingNotes.cs
T

208 lines
7.5 KiB
C#

#region license
// This file is part of Vocaluxe.
//
// Vocaluxe is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Vocaluxe is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Vocaluxe. If not, see <http://www.gnu.org/licenses/>.
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Xml.Serialization;
using VocaluxeLib.Xml;
namespace VocaluxeLib.Menu.SingNotes
{
[XmlType("Position")]
public struct SBarPosition
{
[XmlAttribute(AttributeName = "Name")] public string Name;
public SRectF Rect;
}
[XmlType("SingBar")]
public struct SThemeSingBar
{
[XmlAttribute(AttributeName = "Name")] public string Name;
public string SkinLeft;
public string SkinMiddle;
public string SkinRight;
public string SkinBackgroundLeft;
public string SkinBackgroundMiddle;
public string SkinBackgroundRight;
public string SkinGoldenStar;
public string SkinToneHelper;
public string SkinPerfectNoteStart;
[XmlArray("BarPositions")] public SBarPosition[] BarPos;
}
public class CSingNotes : CMenuElementBase, IMenuElement, IThemeable
{
private readonly int _PartyModeID;
private SThemeSingBar _Theme;
public readonly List<CNoteBars> PlayerNotes = new List<CNoteBars>();
private SRectF _Rect;
public override SRectF Rect
{
get { return _Rect; }
}
public bool Selectable
{
get { return false; }
}
/// <summary>
/// Player bar positions
/// </summary>
/// <remarks>
/// first index = player number; second index = num players seen on screen
/// </remarks>
private SRectF[,] _BarPos { get; set; }
public CSingNotes(int partyModeID)
{
_PartyModeID = partyModeID;
_Theme = new SThemeSingBar {BarPos = new SBarPosition[CHelper.Sum(CBase.Settings.GetMaxNumPlayer())]};
ThemeLoaded = false;
}
public CSingNotes(SThemeSingBar theme, int partyModeID)
{
_PartyModeID = partyModeID;
_Theme = theme;
_BarPos = new SRectF[CBase.Settings.GetMaxNumPlayer(),CBase.Settings.GetMaxNumPlayer()];
ThemeLoaded = true;
}
public string GetThemeName()
{
return _Theme.Name;
}
public bool ThemeLoaded { get; private set; }
public bool LoadTheme(string xmlPath, string elementName, CXmlReader xmlReader)
{
string item = xmlPath + "/" + elementName;
ThemeLoaded = true;
ThemeLoaded &= xmlReader.GetValue(item + "/SkinLeft", out _Theme.SkinLeft, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinMiddle", out _Theme.SkinMiddle, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinRight", out _Theme.SkinRight, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundLeft", out _Theme.SkinBackgroundLeft, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundMiddle", out _Theme.SkinBackgroundMiddle, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundRight", out _Theme.SkinBackgroundRight, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinGoldenStar", out _Theme.SkinGoldenStar, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinToneHelper", out _Theme.SkinToneHelper, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinPerfectNoteStar", out _Theme.SkinPerfectNoteStart, String.Empty);
int i = 0;
_BarPos = new SRectF[CBase.Settings.GetMaxNumPlayer(),CBase.Settings.GetMaxNumPlayer()];
for (int numplayer = 0; numplayer < CBase.Settings.GetMaxNumPlayer(); numplayer++)
{
for (int player = 0; player <= numplayer; player++)
{
_BarPos[player, numplayer] = new SRectF();
string target = "/BarPositions/P" + (player + 1) + "N" + (numplayer + 1);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + target + "X", ref _BarPos[player, numplayer].X);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + target + "Y", ref _BarPos[player, numplayer].Y);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + target + "Z", ref _BarPos[player, numplayer].Z);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + target + "W", ref _BarPos[player, numplayer].W);
ThemeLoaded &= xmlReader.TryGetFloatValue(item + target + "H", ref _BarPos[player, numplayer].H);
_Theme.BarPos[i].Name = "P" + (player + 1) + "N" + (numplayer + 1);
_Theme.BarPos[i].Rect = _BarPos[player, numplayer];
i++;
}
}
if (ThemeLoaded)
{
_Theme.Name = elementName;
LoadSkin();
}
return ThemeLoaded;
}
public void Init(int numPlayers)
{
PlayerNotes.Clear();
for (int p = 0; p < numPlayers; p++)
PlayerNotes.Add(new CNoteBars(_PartyModeID, p, _BarPos[p, numPlayers - 1], _Theme));
if (numPlayers == 0)
_Rect = new SRectF(0, 0, 0, 0, Rect.Z);
else
{
_Rect.X = PlayerNotes.Select(bp => bp.Rect.X).Min();
_Rect.Y = PlayerNotes.Select(bp => bp.Rect.X).Min();
_Rect.Right = PlayerNotes.Select(bp => bp.Rect.Right).Max();
_Rect.Bottom = PlayerNotes.Select(bp => bp.Rect.Bottom).Max();
_Rect.Z = PlayerNotes.Select(bp => bp.Rect.Z).Average();
}
}
public void Draw()
{
foreach (CNoteBars noteBars in PlayerNotes)
noteBars.Draw();
}
public void UnloadSkin() {}
public void LoadSkin()
{
Debug.Assert(_Theme.BarPos.Length > 0);
X = _Theme.BarPos.Select(bp => bp.Rect.X).Min();
Y = _Theme.BarPos.Select(bp => bp.Rect.X).Min();
W = X - _Theme.BarPos.Select(bp => bp.Rect.Right).Max();
H = Y - _Theme.BarPos.Select(bp => bp.Rect.Bottom).Max();
Z = _Theme.BarPos.Select(bp => bp.Rect.Z).Average();
foreach (SBarPosition bp in _Theme.BarPos)
{
int n = Int32.Parse(bp.Name.Substring(3, 1)) - 1;
int p = Int32.Parse(bp.Name.Substring(1, 1)) - 1;
_BarPos[p, n] = bp.Rect;
}
}
public void ReloadSkin()
{
UnloadSkin();
LoadSkin();
}
public object GetTheme()
{
return _Theme;
}
#region ThemeEdit
public void MoveElement(int stepX, int stepY) {}
public void ResizeElement(int stepW, int stepH) {}
#endregion ThemeEdit
}
}