Merge pull request #356 from flokuep/develop
Minor fixes/release-0.4.1 merge
This commit is contained in:
8 files changed
+140
-82
No files matched your search
+8
-8
@@ -1,5 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<DOCUMENT Type="Advanced Installer" CreateVersion="14.2.1" version="14.2.1" Modules="professional" RootPath="." Language="en" Id="{0664D363-F696-4E25-87C5-DE348E591191}">
|
||||
<DOCUMENT Type="Advanced Installer" CreateVersion="14.2.1" version="14.4.2" Modules="professional" RootPath="." Language="en" Id="{0664D363-F696-4E25-87C5-DE348E591191}">
|
||||
<COMPONENT cid="caphyon.advinst.msicomp.ProjectOptionsComponent">
|
||||
<ROW Name="HiddenItems" Value="AppXProductDetailsComponent;AppXDependenciesComponent;AppXAppDetailsComponent;AppXVisualAssetsComponent;AppXCapabilitiesComponent;AppXAppDeclarationsComponent;AppXUriRulesComponent;MsiJavaComponent;MsiDriverPackagesComponent;UserAccountsComponent;ScheduledTasksComponent;SqlConnectionComponent;AutorunComponent;FirewallExceptionComponent;GameUxComponent;MsiDirectEditorComponent;SharePointSlnComponent;SilverlightSlnComponent;MultipleInstancesComponent;SccmComponent;ActSyncAppComponent"/>
|
||||
</COMPONENT>
|
||||
@@ -18,7 +18,7 @@
|
||||
<ROW Property="ALLUSERS" Value="1"/>
|
||||
<ROW Property="ARPCOMMENTS" Value="This installs Vocaluxe. Vocaluxe is an open source singing game inspired by SingStar™ and Ultrastar Deluxe." ValueLocId="*"/>
|
||||
<ROW Property="ARPNOMODIFY" MultiBuildValue="DefaultBuild:1#x64_1:1"/>
|
||||
<ROW Property="ARPNOREPAIR" Value="1"/>
|
||||
<ROW Property="ARPNOREPAIR" Value="1" MultiBuildValue="DefaultBuild:1#x64_1:1"/>
|
||||
<ROW Property="ARPPRODUCTICON" Value="Vocaluxe.exe" Type="8"/>
|
||||
<ROW Property="ARPURLINFOABOUT" Value="https://vocaluxe.org"/>
|
||||
<ROW Property="BannerBitmap" Value="banner" MultiBuildValue="DefaultBuild:banner.jpg#x64_1:banner.jpg" Type="1" MsiKey="BannerBitmap"/>
|
||||
@@ -28,7 +28,7 @@
|
||||
<ROW Property="ProductCode" Value="1029:{DCDF3A8D-05B4-4CBF-8128-0BD10FDE4BDB} 1031:{3A3B2184-E965-4A08-8864-8B59990F963A} 1033:{756FABFA-4336-40AE-9245-60AB2D2C38F9} 1036:{ABCA971F-E153-4014-AC14-FF305678F6DE} 1038:{4345A445-5D72-4C8D-BB34-98C8B5D152E4} 1040:{D060F8C3-D29E-442F-B13C-B132B29C58BF} 1043:{5C0D700A-45AC-4616-94F6-2CAF8FA7E8AA} 1053:{0CAB03D2-183F-4680-970F-07F7EFAB0373} 1055:{307D49D0-9D47-409F-A3D1-92630CAE5C7E} 2070:{87BE9C14-3781-4EE9-871C-15E8F220A4E0} 3082:{F262F983-9F34-4201-B38B-0D45D2879E23} " Type="16"/>
|
||||
<ROW Property="ProductLanguage" Value="1055"/>
|
||||
<ROW Property="ProductName" Value="Vocaluxe"/>
|
||||
<ROW Property="ProductVersion" Value="0.4.0.11" Type="32" TargetFile="Vocaluxe.exe"/>
|
||||
<ROW Property="ProductVersion" Value="0.4.0.12" Type="32" TargetFile="Vocaluxe.exe"/>
|
||||
<ROW Property="SecureCustomProperties" Value="OLDPRODUCTS;AI_NEWERPRODUCTFOUND;AI_SETUPEXEPATH;SETUPEXEDIR"/>
|
||||
<ROW Property="UpgradeCode" Value="{4254D936-CC8F-4E52-B79B-A6C733ABEC96}"/>
|
||||
<ROW Property="WindowsType9X" MultiBuildValue="DefaultBuild:Windows 9x/ME#x64_1:Windows 9x/ME" ValueLocId="-"/>
|
||||
@@ -3765,8 +3765,8 @@
|
||||
<ROW Action="AI_DetectSoftware" Sequence="101"/>
|
||||
</COMPONENT>
|
||||
<COMPONENT cid="caphyon.advinst.msicomp.BuildComponent">
|
||||
<ROW BuildKey="DefaultBuild" BuildName="x64" BuildOrder="1" BuildType="0" PackageFolder="Setup Files" Languages="en;cs;pt;fr;de;es;sv;hu;it;nl;tr" LangOpt="1" InstallationType="4" CabsLocation="1" PackageType="1" FilesInsideExe="true" ExeIconPath="Files\Output\Vocaluxe.ico" ExtractionFolder="[AppDataFolder][|Manufacturer]\[|ProductName] [|ProductVersion]\install" UseLargeSchema="true" ExeName="[|ProductName]-[|ProductVersion]-x64" MsiPackageType="x64"/>
|
||||
<ROW BuildKey="x64_1" BuildName="x86" BuildOrder="2" BuildType="0" PackageFolder="Setup Files" Languages="en;cs;pt;fr;de;es;sv;hu;it;nl;tr" LangOpt="1" InstallationType="4" CabsLocation="1" PackageType="1" FilesInsideExe="true" ExeIconPath="Files\Output\Vocaluxe.ico" ExtractionFolder="[AppDataFolder][|Manufacturer]\[|ProductName] [|ProductVersion]\install" UseLargeSchema="true" ExeName="[|ProductName]-[|ProductVersion]-x86"/>
|
||||
<ROW BuildKey="DefaultBuild" BuildName="x64" BuildOrder="1" BuildType="0" PackageFolder="Setup Files" Languages="en;cs;pt;fr;de;es;sv;hu;it;nl;tr" LangOpt="1" InstallationType="4" CabsLocation="1" PackageType="1" FilesInsideExe="true" ExeIconPath="Files\Output\Vocaluxe.ico" ExtractionFolder="[AppDataFolder][|Manufacturer]\[|ProductName] [|ProductVersion]\install" UseLargeSchema="true" ExeName="[|ProductName]_[|ProductVersion]_Windows_x64" MsiPackageType="x64"/>
|
||||
<ROW BuildKey="x64_1" BuildName="x86" BuildOrder="2" BuildType="0" PackageFolder="Setup Files" Languages="en;cs;pt;fr;de;es;sv;hu;it;nl;tr" LangOpt="1" InstallationType="4" CabsLocation="1" PackageType="1" FilesInsideExe="true" ExeIconPath="Files\Output\Vocaluxe.ico" ExtractionFolder="[AppDataFolder][|Manufacturer]\[|ProductName] [|ProductVersion]\install" UseLargeSchema="true" ExeName="[|ProductName]_[|ProductVersion]_Windows_x86"/>
|
||||
</COMPONENT>
|
||||
<COMPONENT cid="caphyon.advinst.msicomp.DictionaryComponent">
|
||||
<ROW Path="<AI_DICTS>ui.ail"/>
|
||||
@@ -4032,8 +4032,8 @@
|
||||
<ATTRIBUTE name="PrereqsOrder" value="B63_41B8_9CB7_8C5E07C0FC18_ CB585686_DAA3_4384_BDDF_08ABA631E9F3_ C673FE9433B49AFAC9592AB26B8F8E4"/>
|
||||
</COMPONENT>
|
||||
<COMPONENT cid="caphyon.advinst.msicomp.PreReqSearchComponent">
|
||||
<ROW SearchKey="B63_41B8_9CB7_8C5E07C0FC18_Version" Prereq="B63_41B8_9CB7_8C5E07C0FC18_" SearchType="2" SearchString="HKLM\SOFTWARE\Microsoft\DevDiv\VC\Servicing\10.0\red\amd64\1033\Version" VerMin="40219.325" Order="1" Property="PreReqSearch_B63_41B8_9CB7_8C5E07C0FC18_"/>
|
||||
<ROW SearchKey="C673FE9433B49AFAC9592AB26B8F8E4Install" Prereq="C673FE9433B49AFAC9592AB26B8F8E4" SearchType="9" SearchString="HKLM\SOFTWARE\Microsoft\NET Framework Setup\NDP\v4\Full\Install" RefContent="M1" Order="1" Property="PreReqSearch_C673FE9433B49AFAC9592AB26B8F8E4"/>
|
||||
<ROW SearchKey="CB585686_DAA3_4384_BDDF_08ABA631E9F3_Version" Prereq="CB585686_DAA3_4384_BDDF_08ABA631E9F3_" SearchType="2" SearchString="HKLM\SOFTWARE\Microsoft\DevDiv\VC\Servicing\10.0\red\x86\1033\Version" VerMin="40219.325" Order="1" Property="PreReqSearch_CB585686_DAA3_4384_BDDF_08ABA631E9F3_"/>
|
||||
<ROW SearchKey="B63_41B8_9CB7_8C5E07C0FC18_Version" Prereq="B63_41B8_9CB7_8C5E07C0FC18_" SearchType="2" SearchString="HKLM\SOFTWARE\Microsoft\DevDiv\VC\Servicing\10.0\red\amd64\1033\Version" VerMin="40219.325" Order="1" Property="PreReqSearch_B63_41B8_9CB7_8C5E07C0"/>
|
||||
<ROW SearchKey="C673FE9433B49AFAC9592AB26B8F8E4Install" Prereq="C673FE9433B49AFAC9592AB26B8F8E4" SearchType="9" SearchString="HKLM\SOFTWARE\Microsoft\NET Framework Setup\NDP\v4\Full\Install" RefContent="M1" Order="1" Property="PreReqSearch_C673FE9433B49AFAC9592A"/>
|
||||
<ROW SearchKey="CB585686_DAA3_4384_BDDF_08ABA631E9F3_Version" Prereq="CB585686_DAA3_4384_BDDF_08ABA631E9F3_" SearchType="2" SearchString="HKLM\SOFTWARE\Microsoft\DevDiv\VC\Servicing\10.0\red\x86\1033\Version" VerMin="40219.325" Order="1" Property="PreReqSearch_CB585686_DAA3_4384_BDD"/>
|
||||
</COMPONENT>
|
||||
</DOCUMENT>
|
||||
@@ -152,8 +152,8 @@
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<X>1180</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
@@ -179,8 +179,8 @@
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<X>1130</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
|
||||
@@ -148,12 +148,12 @@
|
||||
<Space>10</Space>
|
||||
</SelReflection>
|
||||
</Button>
|
||||
<Button Name="ButtonIncreaseTeams">
|
||||
<Button Name="ButtonIncreaseTeams">
|
||||
<Skin>Plus</Skin>
|
||||
<SkinSelected>Plus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<X>1180</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
@@ -179,8 +179,8 @@
|
||||
<Skin>Minus</Skin>
|
||||
<SkinSelected>Minus</SkinSelected>
|
||||
<Rect>
|
||||
<X>145</X>
|
||||
<Y>1200</Y>
|
||||
<X>1130</X>
|
||||
<Y>105</Y>
|
||||
<W>40</W>
|
||||
<H>40</H>
|
||||
<Z>0</Z>
|
||||
|
||||
@@ -109,6 +109,7 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
Songs,
|
||||
Names,
|
||||
Main,
|
||||
SongSelection,
|
||||
Singing,
|
||||
MedleySinging
|
||||
}
|
||||
@@ -205,7 +206,6 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
{
|
||||
if (!base.Init())
|
||||
return false;
|
||||
_Stage = EStage.Config;
|
||||
|
||||
SetDefaults();
|
||||
return true;
|
||||
@@ -232,8 +232,9 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
return _Screens["CPartyScreenChallengeNames"];
|
||||
case EStage.Main:
|
||||
return _Screens["CPartyScreenChallengeMain"];
|
||||
case EStage.Singing:
|
||||
case EStage.SongSelection:
|
||||
return CBase.Graphics.GetScreen(EScreen.Song);
|
||||
case EStage.Singing:
|
||||
case EStage.MedleySinging:
|
||||
return CBase.Graphics.GetScreen(EScreen.Sing);
|
||||
default:
|
||||
@@ -266,10 +267,18 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
break;
|
||||
case EStage.Main:
|
||||
if (GameData.GameMode == EGameMode.TR_GAMEMODE_MEDLEY)
|
||||
{
|
||||
_Stage = EStage.MedleySinging;
|
||||
_PrepareMedleyRound();
|
||||
}
|
||||
else
|
||||
_Stage = EStage.Singing;
|
||||
_StartNextRound();
|
||||
{
|
||||
_Stage = EStage.SongSelection;
|
||||
_PrepareSongSelection();
|
||||
}
|
||||
break;
|
||||
case EStage.SongSelection:
|
||||
_Stage = EStage.Singing;
|
||||
break;
|
||||
case EStage.MedleySinging:
|
||||
case EStage.Singing:
|
||||
@@ -311,7 +320,11 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
|
||||
public override SScreenSongOptions GetScreenSongOptions()
|
||||
{
|
||||
switch(GameData.SongSource)
|
||||
_ScreenSongOptions.Selection.RandomOnly = true;
|
||||
_ScreenSongOptions.Sorting.IgnoreArticles = CBase.Config.GetIgnoreArticles();
|
||||
|
||||
|
||||
switch (GameData.SongSource)
|
||||
{
|
||||
case ESongSource.TR_SONGSOURCE_ALLSONGS:
|
||||
_ScreenSongOptions.Sorting.SongSorting = CBase.Config.GetSongSorting();
|
||||
@@ -342,9 +355,6 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
_ScreenSongOptions.Selection.CategoryChangeAllowed = false;
|
||||
break;
|
||||
}
|
||||
|
||||
_ScreenSongOptions.Sorting.IgnoreArticles = CBase.Config.GetIgnoreArticles();
|
||||
|
||||
return _ScreenSongOptions;
|
||||
}
|
||||
|
||||
@@ -419,63 +429,76 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
|
||||
public override void SongSelected(int songID)
|
||||
{
|
||||
_PrepareGame(new int[] { songID });
|
||||
_PrepareRound(new int[] { songID });
|
||||
|
||||
CBase.Graphics.FadeTo(EScreen.Sing);
|
||||
Next();
|
||||
}
|
||||
|
||||
public override void LeavingHighscore()
|
||||
{
|
||||
CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).ID);
|
||||
//Remember sung songs, so they don't will be selected a second time
|
||||
for(int i = 0; i < CBase.Game.GetNumSongs(); i++)
|
||||
CBase.Songs.AddPartySongSung(CBase.Game.GetSong(i).ID);
|
||||
|
||||
GameData.CurrentRoundNr++;
|
||||
|
||||
Next();
|
||||
}
|
||||
|
||||
private void _StartNextRound()
|
||||
/// <summary>
|
||||
/// Start a new medley round based on song configuration
|
||||
/// </summary>
|
||||
private void _PrepareMedleyRound()
|
||||
{
|
||||
if (GameData.GameMode == EGameMode.TR_GAMEMODE_MEDLEY)
|
||||
//Select songs for medley
|
||||
int[] songIDs = new int[GameData.NumMedleySongs];
|
||||
for (int i = 0; i < GameData.NumMedleySongs; i++)
|
||||
{
|
||||
int[] songIDs = new int[GameData.NumMedleySongs];
|
||||
for (int i = 0; i < GameData.NumMedleySongs; i++)
|
||||
{
|
||||
if (GameData.Songs.Count == 0)
|
||||
_UpdateSongList();
|
||||
if (GameData.Songs.Count == 0)
|
||||
_UpdateSongList();
|
||||
|
||||
songIDs[i] = GameData.Songs[0];
|
||||
GameData.Songs.RemoveAt(0);
|
||||
}
|
||||
songIDs[i] = GameData.Songs[0];
|
||||
GameData.Songs.RemoveAt(0);
|
||||
}
|
||||
|
||||
_PrepareGame(songIDs);
|
||||
}
|
||||
else
|
||||
{
|
||||
_ScreenSongOptions.Selection.RandomOnly = _ScreenSongOptions.Sorting.Tabs != EOffOn.TR_CONFIG_ON;
|
||||
_ScreenSongOptions.Selection.CategoryChangeAllowed = false;
|
||||
_SetNumJokers();
|
||||
_SetTeamNames();
|
||||
GameData.CatSongIndices = null;
|
||||
}
|
||||
_PrepareRound(songIDs);
|
||||
}
|
||||
|
||||
private bool _PrepareGame(int[] songIDs)
|
||||
/// <summary>
|
||||
/// Setup options for song selection
|
||||
/// </summary>
|
||||
private void _PrepareSongSelection()
|
||||
{
|
||||
_ScreenSongOptions.Selection.RandomOnly = _ScreenSongOptions.Sorting.Tabs != EOffOn.TR_CONFIG_ON;
|
||||
_ScreenSongOptions.Selection.CategoryChangeAllowed = false;
|
||||
_SetNumJokers();
|
||||
_SetTeamNames();
|
||||
GameData.CatSongIndices = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Prepare next game and fill song queue based on configuration and given songs.
|
||||
/// </summary>
|
||||
/// <param name="songIDs">Array of SongIDs that are selected</param>
|
||||
/// <returns>false, if something can't setup correctly</returns>
|
||||
private bool _PrepareRound(int[] songIDs)
|
||||
{
|
||||
//Reset game
|
||||
CBase.Game.Reset();
|
||||
CBase.Game.ClearSongs();
|
||||
|
||||
#region PlayerNames
|
||||
CBase.Game.SetNumPlayer(GameData.NumPlayerAtOnce);
|
||||
SPlayer[] players = CBase.Game.GetPlayers();
|
||||
if (players == null)
|
||||
return false;
|
||||
|
||||
if (players.Length < GameData.NumPlayerAtOnce)
|
||||
if (players == null || players.Length < GameData.NumPlayerAtOnce)
|
||||
return false;
|
||||
|
||||
//Get current round
|
||||
CRound c = GameData.Rounds[GameData.CurrentRoundNr - 1];
|
||||
|
||||
for (int i = 0; i < GameData.NumPlayerAtOnce; i++)
|
||||
{
|
||||
//try to fill with the right data
|
||||
//try to fill with correct player data
|
||||
if (c != null)
|
||||
players[i].ProfileID = GameData.ProfileIDs[c.Players[i]];
|
||||
else
|
||||
@@ -484,6 +507,7 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
#endregion PlayerNames
|
||||
|
||||
#region SongQueue
|
||||
//Add all songs with configure game mode to song queue
|
||||
for (int i = 0; i < songIDs.Length; i++)
|
||||
CBase.Game.AddSong(songIDs[i], GameData.GameMode);
|
||||
#endregion SongQueue
|
||||
@@ -534,6 +558,10 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
_ScreenSongOptions.Selection.TeamNames[i] = CBase.Profiles.GetPlayerName(GameData.ProfileIDs[c.Players[i]]);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Fill song list based on song configuration. This is basically needed for singing medleys,
|
||||
/// because we don't show song selection screen for these games.
|
||||
/// </summary>
|
||||
private void _UpdateSongList()
|
||||
{
|
||||
if (GameData.Songs.Count > 0)
|
||||
@@ -556,11 +584,16 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
break;
|
||||
|
||||
case ESongSource.TR_SONGSOURCE_CATEGORY:
|
||||
//Save old sorting to roll it back after getting songs for configured category
|
||||
ESongSorting oldSorting = CBase.Config.GetSongSorting();
|
||||
CBase.Songs.SortSongs(GameData.Sorting, EOffOn.TR_CONFIG_ON, CBase.Config.GetIgnoreArticles() ,String.Empty, EDuetOptions.NoDuets, -1);
|
||||
|
||||
CBase.Songs.SetCategory(GameData.CategoryIndex);
|
||||
avSongs = CBase.Songs.GetVisibleSongs();
|
||||
GameData.Songs.AddRange(avSongs.Where(song => song.AvailableGameModes.Contains(EGameMode.TR_GAMEMODE_MEDLEY)).Select(song => song.ID));
|
||||
|
||||
CBase.Songs.SetCategory(-1);
|
||||
CBase.Songs.SortSongs(oldSorting, CBase.Config.GetTabs(), CBase.Config.GetIgnoreArticles(), String.Empty, EDuetOptions.NoDuets, -1);
|
||||
break;
|
||||
}
|
||||
GameData.Songs.Shuffle();
|
||||
@@ -690,8 +723,8 @@ namespace VocaluxeLib.PartyModes.Challenge
|
||||
if (GameData.CatSongIndices == null && CBase.Songs.GetNumCategories() > 0 && _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_ON)
|
||||
{
|
||||
GameData.CatSongIndices = new int[CBase.Songs.GetNumCategories()];
|
||||
for (int i = 0; i < GameData.CatSongIndices.Length; i++)
|
||||
GameData.CatSongIndices[i] = -1;
|
||||
for (int i = 1; i < GameData.CatSongIndices.Length; i++)
|
||||
GameData.CatSongIndices[i] = CBase.Songs.GetNumSongsInCategory(i) + GameData.CatSongIndices[i - 1];
|
||||
}
|
||||
|
||||
if (CBase.Songs.GetNumCategories() == 0 || _ScreenSongOptions.Sorting.Tabs == EOffOn.TR_CONFIG_OFF)
|
||||
|
||||
@@ -263,7 +263,6 @@ namespace Vocaluxe.Base
|
||||
if (_PreviewStartHelperTask != null && (_PreviewPlayer.Length > 0 || _PreviewStartWaitCounter++ >= _PreviewStartWaitMaxTries))
|
||||
{
|
||||
_PreviewStartHelperTask.RunSynchronously(TaskScheduler.FromCurrentSynchronizationContext());
|
||||
_PreviewStartHelperTask.Dispose();
|
||||
_PreviewStartHelperTask = null;
|
||||
_PreviewStartWaitCounter = 0;
|
||||
}
|
||||
@@ -323,15 +322,10 @@ namespace Vocaluxe.Base
|
||||
|
||||
|
||||
//Change song position only if song is changed or near to end
|
||||
if (songChanged || _CurPlayer.Position + 30 < _CurPlayer.Length)
|
||||
if (songChanged || _CurPlayer.Position + 30 < _CurPlayer.Length || _PreviewStartHelperTask == null)
|
||||
{
|
||||
lock (_PreviewStartHelperTaskLock)
|
||||
{
|
||||
// Check if the old _PreviewStartHelperTask needs to disposed
|
||||
if (_PreviewStartHelperTask != null)
|
||||
{
|
||||
_PreviewStartHelperTask.Dispose();
|
||||
}
|
||||
_PreviewStartHelperTask = new Task(() =>
|
||||
{
|
||||
float length = _PreviewPlayer.Length;
|
||||
@@ -360,7 +354,6 @@ namespace Vocaluxe.Base
|
||||
// Recheck the condition as it cloud have change before we got the lock
|
||||
if (_PreviewStartHelperTask != null)
|
||||
{
|
||||
_PreviewStartHelperTask.Dispose();
|
||||
_PreviewStartHelperTask = null;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -463,10 +463,19 @@ namespace Vocaluxe.Lib.Database
|
||||
if (reader != null && reader.HasRows)
|
||||
{
|
||||
reader.Read();
|
||||
artist = reader.GetString(0);
|
||||
title = reader.GetString(1);
|
||||
numPlayed = reader.GetInt32(2);
|
||||
dateAdded = new DateTime(reader.GetInt64(3));
|
||||
|
||||
if (!reader.IsDBNull(0))
|
||||
artist = reader.GetString(0);
|
||||
|
||||
if (!reader.IsDBNull(1))
|
||||
title = reader.GetString(1);
|
||||
|
||||
if (!reader.IsDBNull(2))
|
||||
numPlayed = reader.GetInt32(2);
|
||||
|
||||
if (!reader.IsDBNull(3))
|
||||
dateAdded = new DateTime(reader.GetInt64(3));
|
||||
|
||||
reader.Dispose();
|
||||
return true;
|
||||
}
|
||||
@@ -604,7 +613,7 @@ namespace Vocaluxe.Lib.Database
|
||||
{
|
||||
//Check for USDX 1.1 DB
|
||||
_CreateHighscoreDBV1(filePath);
|
||||
result &= !_ConvertFrom110(filePath);
|
||||
result &= _ConvertFrom110(filePath);
|
||||
result &= _UpdateDatabase(1, connection);
|
||||
result &= _UpdateDatabase(2, connection);
|
||||
}
|
||||
@@ -733,13 +742,22 @@ namespace Vocaluxe.Lib.Database
|
||||
transaction.Commit();
|
||||
|
||||
//Delete old tables after conversion
|
||||
command.CommandText = "DROP TABLE US_Scores;";
|
||||
command.CommandText = "DROP TABLE IF EXISTS us_scores;";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "DROP TABLE US_Songs;";
|
||||
command.CommandText = "DROP TABLE IF EXISTS us_songs;";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "DROP TABLE us_statistics_info;";
|
||||
command.CommandText = "DROP TABLE IF EXISTS us_statistics_info;";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "DROP TABLE IF EXISTS us_users_info;";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "DROP TABLE IF EXISTS us_webs;";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
command.CommandText = "DROP TABLE IF EXISTS us_webs_stats;";
|
||||
command.ExecuteNonQuery();
|
||||
|
||||
//This versioning is not used in Vocaluxe so reset it to 0
|
||||
@@ -918,7 +936,7 @@ namespace Vocaluxe.Lib.Database
|
||||
|
||||
if (currentVersion < 2)
|
||||
updated &= _ConvertV1toV2(connection);
|
||||
if (currentVersion < 3)
|
||||
else if (currentVersion < 3)
|
||||
updated &= _ConvertV2toV3(connection);
|
||||
|
||||
return updated;
|
||||
|
||||
@@ -70,14 +70,20 @@ namespace Vocaluxe.Lib.Sound.Playback.GstreamerSharp
|
||||
{
|
||||
get
|
||||
{
|
||||
if (_Element != null)
|
||||
|
||||
if (_Element == null || (_Element.CurrentState == State.Paused && _Element.PendingState != State.VoidPending))
|
||||
{
|
||||
long position;
|
||||
if (!_Element.QueryPosition(Format.Time, out position))
|
||||
CLog.LogError("Could not query position");
|
||||
else
|
||||
_Position = ((float)position / Constants.SECOND);
|
||||
return _Position;
|
||||
}
|
||||
|
||||
|
||||
long position;
|
||||
if (!_Element.QueryPosition(Format.Time, out position))
|
||||
CLog.LogError("Could not query position");
|
||||
else
|
||||
_Position = ((float)position / Constants.SECOND);
|
||||
|
||||
|
||||
return _Position;
|
||||
}
|
||||
set
|
||||
|
||||
@@ -588,12 +588,15 @@ namespace VocaluxeLib.Menu
|
||||
}
|
||||
else
|
||||
{
|
||||
_NumPlayerTeams[i] = _NumPlayer;
|
||||
//Get average num players per teams as default player number
|
||||
_NumPlayerTeams[i] = _NumPlayer / (_NumTeams - 1);
|
||||
_NumPlayer += _NumPlayerTeams[i];
|
||||
_TeamList[i] = new List<Guid>();
|
||||
}
|
||||
}
|
||||
}
|
||||
_UpdateButtonState();
|
||||
_UpdateTeamSlide();
|
||||
}
|
||||
|
||||
public void DecreaseTeamNum()
|
||||
@@ -604,6 +607,7 @@ namespace VocaluxeLib.Menu
|
||||
if (_NumTeams - 1 >= _PartyMode.MinTeams)
|
||||
_NumTeams--;
|
||||
_UpdateButtonState();
|
||||
_UpdateTeamSlide();
|
||||
}
|
||||
|
||||
public void IncreasePlayerNum(int team)
|
||||
@@ -692,16 +696,20 @@ namespace VocaluxeLib.Menu
|
||||
|
||||
private void _UpdateTeamSlide()
|
||||
{
|
||||
int sel = _SelectSlides[_SelectSlideTeams].Selection;
|
||||
|
||||
_SelectSlides[_SelectSlideTeams].Visible = _Teams;
|
||||
_SelectSlides[_SelectSlideTeams].Clear();
|
||||
for (int i = 1; i <= _NumTeams; i++)
|
||||
_SelectSlides[_SelectSlideTeams].AddValue("Team " + i, null, i);
|
||||
|
||||
_SelectSlides[_SelectSlideTeams].Selection = Math.Min(sel, _SelectSlides[_SelectSlideTeams].NumValues - 1);
|
||||
}
|
||||
|
||||
private void _UpdateButtonVisibility()
|
||||
{
|
||||
_Buttons[_ButtonIncreaseTeams].Visible = _AllowChangePlayerNum && _Teams && _PartyMode.MinTeams != _PartyMode.MaxTeams;
|
||||
_Buttons[_ButtonDecreaseTeams].Visible = _AllowChangePlayerNum && _Teams && _PartyMode.MinTeams != _PartyMode.MaxTeams;
|
||||
_Buttons[_ButtonIncreaseTeams].Visible = _AllowChangeTeamNum && _Teams && _PartyMode.MinTeams != _PartyMode.MaxTeams;
|
||||
_Buttons[_ButtonDecreaseTeams].Visible = _AllowChangeTeamNum && _Teams && _PartyMode.MinTeams != _PartyMode.MaxTeams;
|
||||
_Buttons[_ButtonIncreasePlayer].Visible = _AllowChangePlayerNum;
|
||||
_Buttons[_ButtonDecreasePlayer].Visible = _AllowChangePlayerNum;
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user