Remove bounds from DrawTextureReflection because it was never used

This commit is contained in:
Flamefire committed 2014-09-22 15:55:31 +02:00
1 parent c9c907e3f0
commit f5f1a91481
11 files changed
+37 -77

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@@ -473,14 +473,11 @@ namespace VocaluxeLib.Menu.SongMenu
{
if (vidtex.Color.A < 1)
_CoverBig.Draw(EAspect.Crop);
var bounds = new RectangleF(_CoverBig.Rect.X, _CoverBig.Rect.Y, _CoverBig.Rect.W, _CoverBig.Rect.H);
RectangleF rect;
CHelper.SetRect(bounds, out rect, vidtex.OrigAspect, EAspect.Crop);
var vidRect = new SRectF(rect.X, rect.Y, rect.Width, rect.Height, _CoverBig.Rect.Z);
var vidRectBounds = new SRectF(bounds.X, bounds.Y, bounds.Width, bounds.Height, 0f);
SRectF rect;
CHelper.SetRect(_CoverBig.Rect, out rect, vidtex.OrigAspect, EAspect.Crop);
CBase.Drawing.DrawTexture(vidtex, vidRect, vidtex.Color, vidRectBounds);
CBase.Drawing.DrawTextureReflection(vidtex, vidRect, vidtex.Color, vidRectBounds, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
CBase.Drawing.DrawTexture(vidtex, rect);
CBase.Drawing.DrawTextureReflection(vidtex, rect, vidtex.Color, _CoverBig.ReflectionSpace, _CoverBig.ReflectionHeight);
}
else
_CoverBig.Draw(EAspect.Crop);