allow using guest profiles only once,

bugfix: update table rows visibility in main screen
This commit is contained in:
Alexander Eckart committed 2012-12-23 16:43:39 +01:00
1 parent ffd413165d
commit e116f4cfb3
2 files changed
+13 -4

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+11 -2
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@@ -355,10 +355,10 @@ namespace Vocaluxe.PartyModes
for (int i = 0; i < Table.Count; i++)
{
TableRow row = Table[i];
if (i < GameState.ResultTable.Count)
{
TableRow row = Table[i];
row.Pos.Visible = true;
row.Name.Visible = true;
row.Rounds.Visible = true;
@@ -372,6 +372,15 @@ namespace Vocaluxe.PartyModes
row.SingPoints.Text = GameState.ResultTable[i].SumSingPoints.ToString();
row.GamePoints.Text = GameState.ResultTable[i].NumGamePoints.ToString();
}
else
{
row.Pos.Visible = false;
row.Name.Visible = false;
row.Rounds.Visible = false;
row.Won.Visible = false;
row.SingPoints.Visible = false;
row.GamePoints.Visible = false;
}
}
}
}
@@ -402,8 +402,8 @@ namespace Vocaluxe.PartyModes
for (int p = 0; p < Data.ScreenNames.ProfileIDs.Count; p++)
{
//Don't show profile if is selected, but if selected and guest
if (Data.ScreenNames.ProfileIDs[p] == i && _Base.Profiles.GetProfiles()[i].GuestProfile == EOffOn.TR_CONFIG_OFF)
//Don't show profile if is selected
if (Data.ScreenNames.ProfileIDs[p] == i)
{
visible = false;
break;