gstreamer-sharp: Better error handling
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1 parent
ca8fe42a30
commit
deabae991a
1 file changed
+49
-19
@@ -6,6 +6,7 @@ using Gst;
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using GLib;
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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using Vocaluxe.Base;
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namespace Vocaluxe.Lib.Sound
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{
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@@ -215,15 +216,27 @@ namespace Vocaluxe.Lib.Sound
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var convert = ElementFactory.Make("audioconvert", "convert");
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var audiosink = ElementFactory.Make("directsoundsink", "audiosink");
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var audioSinkBin = new Bin("Audiosink");
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if (convert == null || audiosink == null || audioSinkBin == null)
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CLog.LogError("Could not create pipeline");
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audioSinkBin.Add(convert);
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audioSinkBin.Add(audiosink);
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convert.Link(audiosink);
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Pad pad = convert.GetStaticPad("sink");
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GhostPad ghostpad = new GhostPad("sink", pad);
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ghostpad.SetActive(true);
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audioSinkBin.AddPad(ghostpad);
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if (pad == null || ghostpad == null)
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CLog.LogError("Could not create pads");
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if (!ghostpad.SetActive(true))
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CLog.LogError("Could not link pads");
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if (!audioSinkBin.AddPad(ghostpad))
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CLog.LogError("Could not add pad");
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_Element = ElementFactory.Make("playbin", "playbin");
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if (_Element == null)
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CLog.LogError("Could not create playbin");
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_Element["audio-sink"] = audioSinkBin;
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_Element["flags"] = 1 << 1;
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_Element["uri"] = new Uri(media).AbsoluteUri;
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@@ -243,27 +256,39 @@ namespace Vocaluxe.Lib.Sound
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else
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Close();
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break;
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case MessageType.Error:
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GException error;
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string debug;
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msg.ParseError(out error, out debug);
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CLog.LogError("Gstreamer error: message" + error.Message + ", code" + error.Code + " ,debug information" + debug);
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break;
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}
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msg.Unref();
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}
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public void Close()
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{
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_Element.SetState(State.Null);
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if (_Element != null)
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{
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_Element.SetState(State.Null);
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_Element.Dispose();
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}
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_Closed = true;
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_Finished = true;
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//_Element.Dispose();
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}
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public void Play(bool loop = false)
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{
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_Element.SetState(State.Playing);
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if (_Element != null)
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_Element.SetState(State.Playing);
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this._Loop = loop;
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}
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public void Stop()
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{
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_Element.SetState(State.Null);
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if (_Element != null)
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_Element.SetState(State.Null);
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Position = 0;
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}
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@@ -291,13 +316,13 @@ namespace Vocaluxe.Lib.Sound
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{
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get
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{
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return (float)(double)_Element["volume"];
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return _Element != null ? (float)(double)_Element["volume"] : 0;
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}
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set
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{
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_Volume = value;
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_Element["volume"] = (double) ((value / 100d) * (_MaxVolume / 100d));
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Console.WriteLine((double) (value / 100d * (_MaxVolume / 100d)));
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if (_Element != null)
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_Element["volume"] = (double) ((value / 100d) * (_MaxVolume / 100d));
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}
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}
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@@ -318,8 +343,10 @@ namespace Vocaluxe.Lib.Sound
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{
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get
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{
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long duration;
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_Element.QueryDuration(Format.Time, out duration);
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long duration = 0;
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if (_Element != null)
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if (!_Element.QueryDuration(Format.Time, out duration))
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CLog.LogError("Could not query duration");
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return duration > 0 ? (duration / (long)Constants.SECOND) : 100;
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}
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}
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@@ -328,13 +355,16 @@ namespace Vocaluxe.Lib.Sound
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{
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get
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{
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long position;
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_Element.QueryPosition(Format.Time, out position);
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long position = 0;
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if (_Element != null)
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if (!_Element.QueryPosition(Format.Time, out position))
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CLog.LogError("Could not query position");
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return (float)(position / (double)Constants.SECOND);
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}
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set
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{
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_Element.SeekSimple(Format.Time, SeekFlags.Accurate | SeekFlags.Flush, (long)(value * (double)Constants.SECOND));
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if (_Element != null)
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_Element.SeekSimple(Format.Time, SeekFlags.Accurate | SeekFlags.Flush, (long)(value * (double)Constants.SECOND));
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}
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}
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@@ -342,11 +372,11 @@ namespace Vocaluxe.Lib.Sound
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{
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get
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{
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return _Element.CurrentState == State.Paused;
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return _Element != null ? _Element.CurrentState == State.Paused : true;
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}
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set
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{
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if (value)
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if (value && _Element != null)
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_Element.SetState(State.Paused);
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}
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}
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@@ -355,18 +385,18 @@ namespace Vocaluxe.Lib.Sound
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{
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get
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{
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return _Element.CurrentState == State.Playing;
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return _Element != null ? _Element.CurrentState == State.Playing : false;
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}
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set
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{
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if(value)
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if(value && _Element != null)
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_Element.SetState(State.Playing);
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}
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}
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public void Update()
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{
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while (_Element.Bus.HavePending())
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while (_Element != null && _Element.Bus != null && _Element.Bus.HavePending())
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{
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OnMessage(_Element.Bus.Pop());
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}
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