commit
ddcc5d1a49
7 files changed
+125
-56
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@@ -46,6 +46,18 @@ namespace VocaluxeLib.PartyModes.Challenge
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playersPerRound = numPlayer;
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_BuildRounds(numRounds, numPlayer, playersPerRound);
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if (Count > numRounds)
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{
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//Try again and take the better one
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List<CRound> old = new List<CRound>(_Rounds);
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_Rounds.Clear();
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_BuildRounds(numRounds, numPlayer, playersPerRound);
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if (Count > old.Count)
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{
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_Rounds.Clear();
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_Rounds.AddRange(old);
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}
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}
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}
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/// <summary>
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@@ -74,7 +86,7 @@ namespace VocaluxeLib.PartyModes.Challenge
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combinations.Shuffle();
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}
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private static CRound _GetMatchingCombination(List<int> playersInRound, List<CRound> combinations)
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private static CRound _GetMatchingCombination(List<int> playersInRound, List<int> numSung, List<CRound> combinations)
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{
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foreach (CRound round in combinations)
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{
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@@ -83,8 +95,23 @@ namespace VocaluxeLib.PartyModes.Challenge
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if (matching == round.Players.Count || matching == playersInRound.Count)
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return round;
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}
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Debug.Assert(false, "This should not happen!");
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return combinations[0];
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// It may happen, that there are only players that already sung against each other. So create a 2nd best option with the most number of players that should sing in it
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int maxMatching = combinations.Max(c => c.Players.Count(playersInRound.Contains));
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List<CRound> nextOptions = combinations.Where(c => c.Players.Count(playersInRound.Contains) == maxMatching).ToList();
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// And select the combination that minimizes the sum of the number of songs sung (--> favor rounds with players that sung less than others)
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CRound result = null;
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int minSung = int.MaxValue;
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foreach (CRound round in nextOptions)
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{
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int curNumSung = round.Players.Sum(pl => numSung[pl]);
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if (curNumSung < minSung)
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{
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minSung = curNumSung;
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result = round;
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}
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}
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Debug.Assert(result != null);
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return result;
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}
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private void _BuildRounds(int numRounds, int numPlayer, int playersPerRound)
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@@ -101,16 +128,15 @@ namespace VocaluxeLib.PartyModes.Challenge
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if (combinations.Count == 0)
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_AddCombinations(numPlayer, playersPerRound, combinations);
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List<int> playersInRound = _GetPlayersForRound(numSung);
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CRound curRound = _GetMatchingCombination(playersInRound, combinations);
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CRound curRound = _GetMatchingCombination(playersInRound, numSung, combinations);
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foreach (int player in curRound.Players)
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numSung[player]++;
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_Rounds.Add(curRound);
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combinations.Remove(curRound);
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//Stop if we have enough rounds and all players sung the same amount of songs
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if (_Rounds.Count >= numRounds && numSung.All(ct => ct == numSung[0]))
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break;
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}
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if (_Rounds.Count != numRounds)
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CBase.Log.LogDebug("Number of rounds does not match. Expected: " + numRounds + ", Is: " + _Rounds.Count + " for " + numPlayer + "/" + playersPerRound);
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}
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}
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@@ -46,6 +46,18 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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playersPerRound = numPlayer;
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_BuildRounds(numRounds, numPlayer, playersPerRound);
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if (Count > numRounds)
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{
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//Try again and take the better one
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List<CRound> old = new List<CRound>(_Rounds);
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_Rounds.Clear();
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_BuildRounds(numRounds, numPlayer, playersPerRound);
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if (Count > old.Count)
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{
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_Rounds.Clear();
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_Rounds.AddRange(old);
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}
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}
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}
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/// <summary>
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@@ -74,7 +86,7 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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combinations.Shuffle();
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}
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private static CRound _GetMatchingCombination(List<int> playersInRound, List<CRound> combinations)
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private static CRound _GetMatchingCombination(List<int> playersInRound, List<int> numSung, List<CRound> combinations)
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{
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foreach (CRound round in combinations)
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{
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@@ -83,8 +95,23 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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if (matching == round.Players.Count || matching == playersInRound.Count)
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return round;
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}
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Debug.Assert(false, "This should not happen!");
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return combinations[0];
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// It may happen, that there are only players that already sung against each other. So create a 2nd best option with the most number of players that should sing in it
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int maxMatching = combinations.Max(c => c.Players.Count(playersInRound.Contains));
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List<CRound> nextOptions = combinations.Where(c => c.Players.Count(playersInRound.Contains) == maxMatching).ToList();
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// And select the combination that minimizes the sum of the number of songs sung (--> favor rounds with players that sung less than others)
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CRound result = null;
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int minSung = int.MaxValue;
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foreach (CRound round in nextOptions)
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{
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int curNumSung = round.Players.Sum(pl => numSung[pl]);
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if (curNumSung < minSung)
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{
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minSung = curNumSung;
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result = round;
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}
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}
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Debug.Assert(result != null);
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return result;
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}
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private void _BuildRounds(int numRounds, int numPlayer, int playersPerRound)
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@@ -101,16 +128,15 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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if (combinations.Count == 0)
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_AddCombinations(numPlayer, playersPerRound, combinations);
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List<int> playersInRound = _GetPlayersForRound(numSung);
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CRound curRound = _GetMatchingCombination(playersInRound, combinations);
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CRound curRound = _GetMatchingCombination(playersInRound, numSung, combinations);
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foreach (int player in curRound.Players)
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numSung[player]++;
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_Rounds.Add(curRound);
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combinations.Remove(curRound);
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//Stop if we have enough rounds and all players sung the same amount of songs
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if (_Rounds.Count >= numRounds && numSung.All(ct => ct == numSung[0]))
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break;
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}
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if (_Rounds.Count != numRounds)
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CBase.Log.LogDebug("Number of rounds does not match. Expected: " + numRounds + ", Is: " + _Rounds.Count + " for " + numPlayer + "/" + playersPerRound);
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}
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}
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@@ -80,7 +80,6 @@ namespace Vocaluxe.Screens
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private readonly List<string> _ButtonsJoker = new List<string>();
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private readonly List<string> _TextsPlayer = new List<string>();
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private ESongOptionsView _CurSongOptionsView;
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private bool _PlaylistActive;
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private readonly List<EGameMode> _AvailableGameModes;
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private SScreenSongOptions _Sso;
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@@ -163,16 +162,26 @@ namespace Vocaluxe.Screens
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public override bool HandleInput(SKeyEvent keyEvent)
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{
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if (_Playlist.Visible)
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{
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keyEvent.Handled = _Playlist.HandleInput(keyEvent);
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if (keyEvent.Handled)
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return true;
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if (!keyEvent.KeyPressed && keyEvent.Key == Keys.Escape)
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{
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_ClosePlaylist();
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keyEvent.Handled = true;
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return true;
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}
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}
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// Playlist selection is handled below not in base!
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_Playlist.Selectable = false;
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base.HandleInput(keyEvent);
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_Playlist.Selectable = true;
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if (keyEvent.Handled)
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return true;
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if (_PlaylistActive)
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{
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_Playlist.HandleInput(keyEvent);
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return true;
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}
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if (_CurSongOptionsView == ESongOptionsView.None)
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{
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if (keyEvent.KeyPressed && !Char.IsControl(keyEvent.Unicode) && keyEvent.Mod != EModifier.Ctrl)
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@@ -233,9 +242,8 @@ namespace Vocaluxe.Screens
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case Keys.Tab:
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if (_Playlist.Visible)
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{
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_PlaylistActive = !_PlaylistActive;
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_Playlist.Selected = _PlaylistActive;
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_SongMenu.Selected = !_PlaylistActive;
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_Playlist.Selected = !_Playlist.Selected;
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_SongMenu.Selected = !_Playlist.Selected;
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}
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break;
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@@ -392,27 +400,18 @@ namespace Vocaluxe.Screens
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_OldMousePosX = mouseEvent.X;
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_OldMousePosY = mouseEvent.Y;
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if (_Playlist.Visible && _Playlist.IsMouseOver(mouseEvent))
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if (_Playlist.Visible && _Playlist.Selected)
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{
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_PlaylistActive = true;
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_Playlist.Selected = _PlaylistActive;
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_SongMenu.Selected = !_PlaylistActive;
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_SongMenu.Selected = false;
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_ToggleSongOptions(ESongOptionsView.None);
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}
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else if (CHelper.IsInBounds(_SongMenu.Rect, mouseEvent))
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{
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_PlaylistActive = false;
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_Playlist.Selected = _PlaylistActive;
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_SongMenu.Selected = !_PlaylistActive;
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}
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if (_Playlist.Visible && _PlaylistActive)
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{
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if (_Playlist.HandleMouse(mouseEvent))
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return true;
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}
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else if (CHelper.IsInBounds(_SongMenu.Rect, mouseEvent))
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{
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_Playlist.Selected = false;
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_SongMenu.Selected = true;
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}
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if (mouseEvent.RB)
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{
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@@ -630,12 +629,12 @@ namespace Vocaluxe.Screens
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if (_Sso.Selection.PartyMode)
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{
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_PlaylistActive = false;
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_ClosePlaylist();
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_ToggleSongOptions(ESongOptionsView.None);
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_SelectElement(_Buttons[_ButtonStart]);
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}
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_SongMenu.Selected = !_PlaylistActive;
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_SongMenu.Selected = !_Playlist.Visible;
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_SongMenu.SmallView = _Playlist.Visible;
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if (_Playlist.ActivePlaylistID != -1)
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@@ -660,7 +659,7 @@ namespace Vocaluxe.Screens
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public override bool UpdateGame()
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{
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if (_PlaylistActive)
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if (_Playlist.Visible)
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{
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if (_Playlist.ActivePlaylistID == -1)
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_ClosePlaylist();
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@@ -1257,12 +1256,12 @@ namespace Vocaluxe.Screens
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private void _ClosePlaylist()
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{
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if (_Playlist.Visible || _PlaylistActive)
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if (_Playlist.Visible)
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{
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_SongMenu.SmallView = false;
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_PlaylistActive = false;
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_Playlist.Selected = _PlaylistActive;
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_SongMenu.Selected = !_PlaylistActive;
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_Playlist.Visible = false;
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_Playlist.Selected = false;
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_SongMenu.Selected = false;
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_Playlist.ClosePlaylist();
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}
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}
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@@ -300,11 +300,6 @@ namespace VocaluxeLib.Menu
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}
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}
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public void ProcessMouseMove(int x, int y)
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{
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Selected = CHelper.IsInBounds(Rect, x, y);
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}
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public void UnloadSkin()
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{
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if (!ThemeLoaded)
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@@ -318,6 +313,7 @@ namespace VocaluxeLib.Menu
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return;
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Text = new CText(_Theme.Text, _PartyModeID);
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Text.LoadSkin();
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Text.Selected = Selected;
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if (_Theme.SelText.HasValue)
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{
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@@ -91,6 +91,15 @@ namespace VocaluxeLib.Menu
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private void _SetSelected(int newSelection)
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{
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IMenuElement el = _GetElement(_Selection);
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if (newSelection == _Selection)
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{
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// Don't change current selection
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if (el == null)
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_Selection = -1;
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else if (!el.Selected)
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el.Selected = true;
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return;
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}
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if (el != null)
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el.Selected = false;
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_Selection = newSelection;
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@@ -169,15 +169,16 @@ namespace VocaluxeLib.Menu
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private readonly CStatic _StaticPlaylistHeader;
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private readonly CStatic _StaticPlaylistFooter;
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private bool _Selected;
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public SRectF Rect
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{
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get { return MaxRect; }
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}
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public SRectF MaxRect { get; set; }
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private bool _Selectable = true;
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public bool Selectable
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{
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get { return Visible; }
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get { return Visible && _Selectable; }
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set { _Selectable = value; }
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}
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public bool Visible
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{
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@@ -185,6 +186,7 @@ namespace VocaluxeLib.Menu
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set { _Active = value; }
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}
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public bool Highlighted { get; set; }
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private bool _Selected;
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public bool Selected
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{
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get { return _Selected; }
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@@ -204,6 +206,8 @@ namespace VocaluxeLib.Menu
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_ChangeOrderElement = null;
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_EditMode = EEditMode.None;
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}
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else if (_CurrentPlaylistElement == -1 && _PlaylistElements.Count > 0)
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_SelectElement(_PlaylistElements[0].SelectSlide);
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}
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}
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@@ -420,7 +424,7 @@ namespace VocaluxeLib.Menu
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public override bool HandleInput(SKeyEvent keyEvent)
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{
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if (!Selected)
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return true;
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return false;
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//Active EditMode ignores other input!
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if (_EditMode == EEditMode.PlaylistName)
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{
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@@ -446,6 +450,8 @@ namespace VocaluxeLib.Menu
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if (!String.IsNullOrEmpty(_ButtonPlaylistName.Text.Text))
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_ButtonPlaylistName.Text.Text = _ButtonPlaylistName.Text.Text.Remove(_ButtonPlaylistName.Text.Text.Length - 1);
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break;
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default:
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return false;
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}
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}
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return true;
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@@ -453,10 +459,10 @@ namespace VocaluxeLib.Menu
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if (_CurrentPlaylistElement == -1 || _PlaylistElementContents.Count == 0)
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{
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//no song is selected
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base.HandleInput(keyEvent);
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bool handled = base.HandleInput(keyEvent);
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_CurrentPlaylistElement = _GetSelectedElementNr();
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if (_CurrentPlaylistElement != -1)
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if (_CurrentPlaylistElement != -1 || handled)
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return true;
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}
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else if (_CurrentPlaylistElement != -1)
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@@ -669,6 +675,8 @@ namespace VocaluxeLib.Menu
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UpdatePlaylist();
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}
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break;
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default:
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return false;
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}
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return true;
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}
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@@ -720,6 +728,8 @@ namespace VocaluxeLib.Menu
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case Keys.PageUp:
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_SetSelectionToFirstEntry();
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break;
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default:
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return false;
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}
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return true;
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}
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@@ -1039,7 +1049,7 @@ namespace VocaluxeLib.Menu
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en.Cover.LoadSkin();
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en.Cover.Y += Rect.Y + (i * _Theme.EntryHeight);
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en.Cover.X += Rect.X;
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en.Cover.X += Rect.X;
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en.Text1 = new CText(_Text1);
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en.Text1.X += Rect.X;
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@@ -60,6 +60,9 @@ namespace VocaluxeTests
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CChallengeRounds rounds = new CChallengeRounds(numRounds, numPlayer, numMic);
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Assert.IsTrue(rounds.Count >= numRounds);
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_CheckRounds(rounds, numPlayer);
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if (rounds.Count != numRounds)
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CBase.Log.LogDebug("Number of rounds does not match. Expected: " + numRounds + ", Is: " + rounds.Count + " for " + numPlayer + "/" +
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((numPlayer < numMic) ? numPlayer : numMic));
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}
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}
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}
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Reference in new issue
Block a user