scale text glyphs in according to TextureQuality setting
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38985f2f71
commit
d89b942f1a
1 file changed
+34
-4
+34
-4
@@ -40,13 +40,20 @@ namespace Vocaluxe.Base
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class CGlyph
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{
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public readonly float SIZEh = 50f;
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private float _SIZEh = 50f;
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public float SIZEh
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{
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get { return _SIZEh; }
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}
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public STexture Texture;
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public char Chr;
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public int width;
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public CGlyph(char chr)
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public CGlyph(char chr, float MaxHigh)
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{
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_SIZEh = MaxHigh;
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float outline = CFonts.Outline;
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TextFormatFlags flags = TextFormatFlags.NoPadding | TextFormatFlags.NoPrefix;
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@@ -152,7 +159,8 @@ namespace Vocaluxe.Base
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private Hashtable _htGlyphs;
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private PrivateFontCollection fonts;
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private FontFamily family;
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private float SIZEh;
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public string FilePath;
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@@ -181,6 +189,28 @@ namespace Vocaluxe.Base
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_Glyphs = new List<CGlyph>();
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_htGlyphs = new Hashtable();
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switch (CConfig.TextureQuality)
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{
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case ETextureQuality.TR_CONFIG_TEXTURE_LOWEST:
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SIZEh = 25f;
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break;
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case ETextureQuality.TR_CONFIG_TEXTURE_LOW:
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SIZEh = 50f;
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break;
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case ETextureQuality.TR_CONFIG_TEXTURE_MEDIUM:
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SIZEh = 100f;
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break;
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case ETextureQuality.TR_CONFIG_TEXTURE_HIGH:
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SIZEh = 200f;
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break;
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case ETextureQuality.TR_CONFIG_TEXTURE_HIGHEST:
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SIZEh = 400f;
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break;
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default:
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SIZEh = 100f;
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break;
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}
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}
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public void DrawGlyph(char chr, float x, float y, float h, float z, SColorF color)
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@@ -243,7 +273,7 @@ namespace Vocaluxe.Base
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return;
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float h = CFonts.Height;
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_Glyphs.Add(new CGlyph(chr));
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_Glyphs.Add(new CGlyph(chr, SIZEh));
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_htGlyphs.Add(chr, _Glyphs.Count - 1);
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CFonts.Height = h;
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}
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