Merge pull request #205 from Jiiniasu/More-Customisable-Notes

More customisable notes
This commit is contained in:
Florian Küpper authored and GitHub committed 2017-09-02 18:36:42 +02:00
commit d7523ced37
21 files changed
+152 -43

No files matched your search

+1 -1
View File
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<ThemeSystemVersion>5</ThemeSystemVersion>
<ThemeSystemVersion>6</ThemeSystemVersion>
<Info>
<Name>Ambient</Name>
<Author>bohning</Author>
+4 -1
View File
@@ -2,7 +2,7 @@
<Screen xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
<Informations>
<ScreenName>ScreenSing</ScreenName>
<ScreenVersion>7</ScreenVersion>
<ScreenVersion>8</ScreenVersion>
</Informations>
<Backgrounds>
<Background Name="Background1">
@@ -1696,6 +1696,9 @@
<SkinLeft>NoteLeft</SkinLeft>
<SkinMiddle>NoteMiddle</SkinMiddle>
<SkinRight>NoteRight</SkinRight>
<SkinFillLeft>NoteFillLeft</SkinFillLeft>
<SkinFillMiddle>NoteFillMiddle</SkinFillMiddle>
<SkinFillRight>NoteFillRight</SkinFillRight>
<SkinBackgroundLeft>NoteBackgroundLeft</SkinBackgroundLeft>
<SkinBackgroundMiddle>NoteBackgroundMiddle</SkinBackgroundMiddle>
<SkinBackgroundRight>NoteBackgroundRight</SkinBackgroundRight>
+15
View File
@@ -44,6 +44,18 @@
<B>0.500</B>
<A>1.000</A>
</Player6>
<NoteLinesColor>
<R>0.675</R>
<G>0.890</G>
<B>0.969</B>
<A>0.500</A>
</NoteLinesColor>
<NoteBaseColor>
<R>0.675</R>
<G>0.890</G>
<B>0.969</B>
<A>1.000</A>
</NoteBaseColor>
<BackgroundColor>
<R>0.000</R>
<G>0.000</G>
@@ -219,6 +231,9 @@
<NoteLeft>notes_left.png</NoteLeft>
<NoteMiddle>notes_mid.png</NoteMiddle>
<NoteRight>notes_right.png</NoteRight>
<NoteFillLeft>notes_fill_left.png</NoteFillLeft>
<NoteFillMiddle>notes_fill_mid.png</NoteFillMiddle>
<NoteFillRight>notes_fill_right.png</NoteFillRight>
<NoteBackgroundLeft>notes_bg_left.png</NoteBackgroundLeft>
<NoteBackgroundMiddle>notes_bg_mid.png</NoteBackgroundMiddle>
<NoteBackgroundRight>notes_bg_right.png</NoteBackgroundRight>
+15
View File
@@ -44,6 +44,18 @@
<B>0.500</B>
<A>1.000</A>
</Player6>
<NoteLinesColor>
<R>0.709</R>
<G>0.968</G>
<B>0.674</B>
<A>0.500</A>
</NoteLinesColor>
<NoteBaseColor>
<R>0.709</R>
<G>0.968</G>
<B>0.674</B>
<A>1.000</A>
</NoteBaseColor>
<BackgroundColor>
<R>0.000</R>
<G>0.750</G>
@@ -213,6 +225,9 @@
<NoteLeft>notes_left.png</NoteLeft>
<NoteMiddle>notes_mid.png</NoteMiddle>
<NoteRight>notes_right.png</NoteRight>
<NoteFillLeft>notes_fill_left.png</NoteFillLeft>
<NoteFillMiddle>notes_fill_mid.png</NoteFillMiddle>
<NoteFillRight>notes_fill_right.png</NoteFillRight>
<NoteBackgroundLeft>notes_bg_left.png</NoteBackgroundLeft>
<NoteBackgroundMiddle>notes_bg_mid.png</NoteBackgroundMiddle>
<NoteBackgroundRight>notes_bg_right.png</NoteBackgroundRight>
+15
View File
@@ -44,6 +44,18 @@
<B>0.500</B>
<A>1.000</A>
</Player6>
<NoteLinesColor>
<R>0.968</R>
<G>0.674</G>
<B>0.674</B>
<A>0.500</A>
</NoteLinesColor>
<NoteBaseColor>
<R>0.968</R>
<G>0.674</G>
<B>0.674</B>
<A>1.000</A>
</NoteBaseColor>
<BackgroundColor>
<R>0.750</R>
<G>0.000</G>
@@ -213,6 +225,9 @@
<NoteLeft>notes_left.png</NoteLeft>
<NoteMiddle>notes_mid.png</NoteMiddle>
<NoteRight>notes_right.png</NoteRight>
<NoteFillLeft>notes_fill_left.png</NoteFillLeft>
<NoteFillMiddle>notes_fill_mid.png</NoteFillMiddle>
<NoteFillRight>notes_fill_right.png</NoteFillRight>
<NoteBackgroundLeft>notes_bg_left.png</NoteBackgroundLeft>
<NoteBackgroundMiddle>notes_bg_mid.png</NoteBackgroundMiddle>
<NoteBackgroundRight>notes_bg_right.png</NoteBackgroundRight>
+15
View File
@@ -44,6 +44,18 @@
<B>0.500</B>
<A>1.000</A>
</Player6>
<NoteLinesColor>
<R>0.968</R>
<G>0.956</G>
<B>0.674</B>
<A>0.500</A>
</NoteLinesColor>
<NoteNotesColor>
<R>0.968</R>
<G>0.956</G>
<B>0.674</B>
<A>1.000</A>
</NoteNotesColor>
<BackgroundColor>
<R>0.750</R>
<G>0.750</G>
@@ -213,6 +225,9 @@
<NoteLeft>notes_left.png</NoteLeft>
<NoteMiddle>notes_mid.png</NoteMiddle>
<NoteRight>notes_right.png</NoteRight>
<NoteFillLeft>notes_fill_left.png</NoteFillLeft>
<NoteFillMiddle>notes_fill_mid.png</NoteFillMiddle>
<NoteFillRight>notes_fill_right.png</NoteFillRight>
<NoteBackgroundLeft>notes_bg_left.png</NoteBackgroundLeft>
<NoteBackgroundMiddle>notes_bg_mid.png</NoteBackgroundMiddle>
<NoteBackgroundRight>notes_bg_right.png</NoteBackgroundRight>
Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 2.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.3 KiB

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.7 KiB

After

Width:  |  Height:  |  Size: 2.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.5 KiB

After

Width:  |  Height:  |  Size: 3.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 3.4 KiB

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 4.5 KiB

After

Width:  |  Height:  |  Size: 3.3 KiB

@@ -1,5 +1,15 @@
ScreenSing
+++++++++
Version 8
Add:
<SkinFillLeft>
<SkinFillMiddle>
<SkinFillRight>
Skins for separated note fill graphics
+++++++++
Version 7
@@ -12,9 +12,6 @@ Added videos:
<IntroMid>
<IntroOut>
++++++++++
++++++++++
Version 2:
@@ -1,5 +1,14 @@
Theme System
++++++++++
Version 6
Added to <SingBar>:
<SkinFillLeft>
<SkinFillMiddle>
<SkinFillRight>
Changed:
Graphics handling of notes - background, base and fill of notes will be layered on each other without any resizing differences between the textures.
++++++++++
Version 5 (yes it's still 5!):
+1 -1
View File
@@ -28,7 +28,7 @@ namespace Vocaluxe.Base.ThemeSystem
abstract class CTheme
{
// Version number for theme files. Increment it, if you've changed something on the theme files!
private const int _ThemeSystemVersion = 5;
private const int _ThemeSystemVersion = 6;
protected STheme _Data;
public String Name
+59 -37
View File
@@ -32,6 +32,8 @@ namespace VocaluxeLib.Menu.SingNotes
private readonly int _Player;
public readonly SRectF Rect;
private readonly SColorF _Color;
private readonly SColorF _NoteLinesColor;
private readonly SColorF _NoteBaseColor;
public float Alpha = 1;
private readonly CSongLine[] _Lines;
@@ -61,6 +63,12 @@ namespace VocaluxeLib.Menu.SingNotes
_Color = CBase.Themes.GetPlayerColor(player + 1);
if (!CBase.Themes.GetColor("NoteLinesColor", _PartyModeID, out _NoteLinesColor))
_NoteLinesColor = new SColorF(Color.Gray, 0.5f);
if (!CBase.Themes.GetColor("NoteBaseColor", _PartyModeID, out _NoteBaseColor))
_NoteBaseColor = new SColorF(Color.White);
SPlayer playerData = CBase.Game.GetPlayers()[player];
_Lines = CBase.Game.GetSong().Notes.GetVoice(playerData.VoiceNr).Lines;
_NoteLineHeight = Rect.H / CBase.Settings.GetNumNoteLines();
@@ -88,7 +96,7 @@ namespace VocaluxeLib.Menu.SingNotes
CSongLine line = _Lines[_CurrentLine];
if (CBase.Config.GetDrawNoteLines() == EOffOn.TR_CONFIG_ON)
_DrawNoteLines(new SColorF(Color.Gray, 0.5f * Alpha));
_DrawNoteLines(new SColorF(_NoteLinesColor, _NoteLinesColor.A * Alpha));
float beats = line.LastNoteBeat - line.FirstNoteBeat + 1;
@@ -102,7 +110,7 @@ namespace VocaluxeLib.Menu.SingNotes
SRectF rect = _GetNoteRect(note);
_DrawNoteBG(rect, color);
_DrawNote(rect, new SColorF(Color.White, 0.7f * Alpha), 0.7f);
_DrawNoteBase(rect, new SColorF(_NoteBaseColor, _NoteBaseColor.A * Alpha), 1f);
}
}
@@ -118,9 +126,9 @@ namespace VocaluxeLib.Menu.SingNotes
if (note.EndBeat == CBase.Game.GetRecordedBeat())
rect.W -= (1 - (CBase.Game.GetMidRecordedBeat() - CBase.Game.GetRecordedBeat())) * Rect.W / beats;
float factor = (note.Hit) ? 0.7f : 0.4f;
float factor = (note.Hit) ? 1f : 0.6f;
_DrawNote(rect, color, factor);
_DrawNoteFill(rect, color, factor);
if (note.EndBeat >= CBase.Game.GetRecordedBeat() && note.Hit && note.HitNote.Type == ENoteType.Golden)
{
@@ -186,7 +194,7 @@ namespace VocaluxeLib.Menu.SingNotes
lineRect.H = 1.5f;
for (int i = 0; i < CBase.Settings.GetNumNoteLines(); i++)
{
lineRect.Y = Rect.Y + Rect.H / CBase.Settings.GetNumNoteLines() * (i + 1);
lineRect.Y = (Rect.Y + Rect.H / CBase.Settings.GetNumNoteLines() * (i + 1)) - (lineRect.H / 2);
CBase.Drawing.DrawRect(color, lineRect);
}
}
@@ -221,36 +229,64 @@ namespace VocaluxeLib.Menu.SingNotes
CBase.Drawing.DrawTexture(toneHelper, drawRect, color);
}
private void _DrawNote(SRectF rect, SColorF color, float factor)
private void _DrawNote(SRectF rect, SColorF color, CTextureRef noteBegin, CTextureRef noteMiddle, CTextureRef noteEnd, float factor)
{
if (factor <= 0)
return;
float dh = (1f - factor) * rect.H / 2;
float dw = Math.Min(dh, rect.W / 2);
//Width-related variables rounded and then floored to prevent 1px gaps in notes
rect.X = (float)Math.Round(rect.X);
rect.W = (float)Math.Round(rect.W);
int dh = (int)((1f - factor) * rect.H / 2);
int dw = (int)Math.Min(dh, rect.W / 2);
var noteRect = new SRectF(rect.X + dw, rect.Y + dh, rect.W - 2 * dw, rect.H - 2 * dh, rect.Z);
CTextureRef noteBegin = CBase.Themes.GetSkinTexture(_Theme.SkinLeft, _PartyModeID);
CTextureRef noteMiddle = CBase.Themes.GetSkinTexture(_Theme.SkinMiddle, _PartyModeID);
CTextureRef noteEnd = CBase.Themes.GetSkinTexture(_Theme.SkinRight, _PartyModeID);
//Width of each of the ends (round parts)
//Need 2 of them so use minimum
float endsW = Math.Min(noteRect.H * noteBegin.OrigAspect, noteRect.W / 2);
int endsW = (int)Math.Min(noteRect.H * noteBegin.OrigAspect, noteRect.W / 2);
CBase.Drawing.DrawTexture(noteBegin, new SRectF(noteRect.X, noteRect.Y, endsW, noteRect.H, noteRect.Z), color);
var middleRect = new SRectF(noteRect.X + endsW, noteRect.Y, noteRect.W - 2 * endsW, noteRect.H, noteRect.Z);
if (noteRect.W >= 4 * endsW)
CBase.Drawing.DrawTexture(noteMiddle, middleRect, color);
else
CBase.Drawing.DrawTexture(noteMiddle, new SRectF(middleRect.X, middleRect.Y, 2 * endsW, middleRect.H, middleRect.Z), color, middleRect);
SRectF middleRect = new SRectF(noteRect.X + endsW, noteRect.Y, noteRect.W - 2 * endsW, noteRect.H, noteRect.Z);
int midW = (int)Math.Round(noteRect.H * noteMiddle.OrigAspect);
int midCount = (int)middleRect.W / midW;
for (int i = 0; i < midCount; ++i)
{
CBase.Drawing.DrawTexture(noteMiddle, new SRectF(middleRect.X + (i * midW), noteRect.Y, midW, noteRect.H, noteRect.Z), color);
}
SRectF lastMidRect = new SRectF(middleRect.X + midCount * midW, noteRect.Y, middleRect.W - (midCount * midW), noteRect.H, noteRect.Z);
CBase.Drawing.DrawTexture(noteMiddle, new SRectF(middleRect.X + (midCount * midW), middleRect.Y, midW, middleRect.H, middleRect.Z), color, lastMidRect);
CBase.Drawing.DrawTexture(noteEnd, new SRectF(noteRect.X + noteRect.W - endsW, noteRect.Y, endsW, noteRect.H, noteRect.Z), color);
}
private void _DrawNoteBG(SRectF noteRect, SColorF color)
private void _DrawNoteBase(SRectF rect, SColorF color, float factor)
{
CTextureRef noteBegin = CBase.Themes.GetSkinTexture(_Theme.SkinLeft, _PartyModeID);
CTextureRef noteMiddle = CBase.Themes.GetSkinTexture(_Theme.SkinMiddle, _PartyModeID);
CTextureRef noteEnd = CBase.Themes.GetSkinTexture(_Theme.SkinRight, _PartyModeID);
_DrawNote(rect, color, noteBegin, noteMiddle, noteEnd, factor);
}
private void _DrawNoteFill(SRectF rect, SColorF color, float factor)
{
CTextureRef noteBegin = CBase.Themes.GetSkinTexture(_Theme.SkinFillLeft, _PartyModeID);
CTextureRef noteMiddle = CBase.Themes.GetSkinTexture(_Theme.SkinFillMiddle, _PartyModeID);
CTextureRef noteEnd = CBase.Themes.GetSkinTexture(_Theme.SkinFillRight, _PartyModeID);
_DrawNote(rect, color, noteBegin, noteMiddle, noteEnd, factor);
}
private void _DrawNoteBG(SRectF rect, SColorF color)
{
const float period = 1500; //[ms]
@@ -262,27 +298,13 @@ namespace VocaluxeLib.Menu.SingNotes
float alpha = (float)(Math.Cos(_Timer.ElapsedMilliseconds / period * Math.PI * 2) + 1) / 4 + 0.5f;
CTextureRef noteBackgroundBegin = CBase.Themes.GetSkinTexture(_Theme.SkinBackgroundLeft, _PartyModeID);
CTextureRef noteBackgroundMiddle = CBase.Themes.GetSkinTexture(_Theme.SkinBackgroundMiddle, _PartyModeID);
CTextureRef noteBackgroundEnd = CBase.Themes.GetSkinTexture(_Theme.SkinBackgroundRight, _PartyModeID);
float dx = noteRect.H * noteBackgroundBegin.OrigAspect;
if (2 * dx > noteRect.W)
dx = noteRect.W / 2;
var col = new SColorF(color, color.A * alpha);
CBase.Drawing.DrawTexture(noteBackgroundBegin, new SRectF(noteRect.X, noteRect.Y, dx, noteRect.H, noteRect.Z), col);
CTextureRef noteBegin = CBase.Themes.GetSkinTexture(_Theme.SkinBackgroundLeft, _PartyModeID);
CTextureRef noteMiddle = CBase.Themes.GetSkinTexture(_Theme.SkinBackgroundMiddle, _PartyModeID);
CTextureRef noteEnd = CBase.Themes.GetSkinTexture(_Theme.SkinBackgroundRight, _PartyModeID);
if (noteRect.W - 2 * dx >= 2 * dx)
CBase.Drawing.DrawTexture(noteBackgroundMiddle, new SRectF(noteRect.X + dx, noteRect.Y, noteRect.W - 2 * dx, noteRect.H, noteRect.Z), col);
else
{
CBase.Drawing.DrawTexture(noteBackgroundMiddle, new SRectF(noteRect.X + dx, noteRect.Y, 2 * dx, noteRect.H, noteRect.Z), col,
new SRectF(noteRect.X + dx, noteRect.Y, noteRect.W - 2 * dx, noteRect.H, noteRect.Z));
}
CBase.Drawing.DrawTexture(noteBackgroundEnd, new SRectF(noteRect.X + noteRect.W - dx, noteRect.Y, dx, noteRect.H, noteRect.Z), col);
_DrawNote(rect, col, noteBegin, noteMiddle, noteEnd, 1f);
}
private void _AddGoldenNote(SRectF noteRect)
+8
View File
@@ -40,6 +40,10 @@ namespace VocaluxeLib.Menu.SingNotes
public string SkinMiddle;
public string SkinRight;
public string SkinFillLeft;
public string SkinFillMiddle;
public string SkinFillRight;
public string SkinBackgroundLeft;
public string SkinBackgroundMiddle;
public string SkinBackgroundRight;
@@ -110,6 +114,10 @@ namespace VocaluxeLib.Menu.SingNotes
ThemeLoaded &= xmlReader.GetValue(item + "/SkinMiddle", out _Theme.SkinMiddle, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinRight", out _Theme.SkinRight, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinFillLeft", out _Theme.SkinLeft, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinFillMiddle", out _Theme.SkinMiddle, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinFillRight", out _Theme.SkinRight, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundLeft", out _Theme.SkinBackgroundLeft, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundMiddle", out _Theme.SkinBackgroundMiddle, String.Empty);
ThemeLoaded &= xmlReader.GetValue(item + "/SkinBackgroundRight", out _Theme.SkinBackgroundRight, String.Empty);