fixed switching to full screen in opengl, removed topmost flag
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6734ddb7e0
commit
d693e35660
1 file changed
+9
-5
@@ -121,7 +121,6 @@ namespace Vocaluxe.Lib.Draw
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control.MouseEnter += new EventHandler(this.OnMouseEnter);
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this.ClientSize = new Size(CConfig.ScreenW, CConfig.ScreenH);
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//this.SetStyle(ControlStyles.AllPaintingInWmPaint | ControlStyles.UserPaint | ControlStyles.OptimizedDoubleBuffer | ControlStyles.Opaque, true);
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this.CenterToScreen();
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}
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@@ -285,8 +284,15 @@ namespace Vocaluxe.Lib.Draw
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this.DesktopBounds = new Rectangle(Screen.AllScreens[ScreenNr].Bounds.Location,
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new Size(Screen.AllScreens[ScreenNr].Bounds.Width, Screen.AllScreens[ScreenNr].Bounds.Height));
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this.TopMost = true;
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this.Show();
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if (this.WindowState == FormWindowState.Maximized)
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{
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this.WindowState = FormWindowState.Normal;
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RResize();
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this.WindowState = FormWindowState.Maximized;
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}
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else
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RResize();
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CConfig.SaveConfig();
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}
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@@ -299,8 +305,6 @@ namespace Vocaluxe.Lib.Draw
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this.FormBorderStyle = FormBorderStyle.Sizable;
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this.DesktopBounds = new Rectangle(_restore.location, new Size(_restore.width, _restore.height));
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this.TopMost = false;
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CConfig.SaveConfig();
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}
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#endregion Helpers
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