Added scroll-buttons (without function yet).
This commit is contained in:
1 parent
c9f326fcf4
commit
d5fe8274b1
8 files changed
+140
-25
No files matched your search
@@ -122,7 +122,7 @@
|
||||
<TextPosition>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>40</X>
|
||||
<Y>100</Y>
|
||||
<Y>102</Y>
|
||||
<!--<Z>: Text position-->
|
||||
<Z>0,00</Z>
|
||||
<!--<H>: Text height-->
|
||||
@@ -151,7 +151,7 @@
|
||||
<TextPlayerName>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>50</X>
|
||||
<Y>100</Y>
|
||||
<Y>102</Y>
|
||||
<!--<Z>: Text position-->
|
||||
<Z>0,00</Z>
|
||||
<!--<H>: Text height-->
|
||||
@@ -181,7 +181,7 @@
|
||||
<TextNumPlayed>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>260</X>
|
||||
<Y>100</Y>
|
||||
<Y>102</Y>
|
||||
<!--<Z>: Text position-->
|
||||
<Z>0,00</Z>
|
||||
<!--<H>: Text height-->
|
||||
@@ -210,7 +210,7 @@
|
||||
<TextWon>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>340</X>
|
||||
<Y>100</Y>
|
||||
<Y>102</Y>
|
||||
<!--<Z>: Text position-->
|
||||
<Z>0,00</Z>
|
||||
<!--<H>: Text height-->
|
||||
@@ -239,7 +239,7 @@
|
||||
<TextSingPoints>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>490</X>
|
||||
<Y>100</Y>
|
||||
<Y>102</Y>
|
||||
<!--<Z>: Text position-->
|
||||
<Z>0,00</Z>
|
||||
<!--<H>: Text height-->
|
||||
@@ -268,7 +268,7 @@
|
||||
<TextGamePoints>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>590</X>
|
||||
<Y>100</Y>
|
||||
<Y>102</Y>
|
||||
<!--<Z>: Text position-->
|
||||
<Z>0,00</Z>
|
||||
<!--<H>: Text height-->
|
||||
@@ -356,7 +356,7 @@
|
||||
<TextRoundNumber>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>660</X>
|
||||
<Y>100</Y>
|
||||
<Y>102</Y>
|
||||
<!--<Z>: Text position-->
|
||||
<Z>0,00</Z>
|
||||
<!--<H>: Text height-->
|
||||
@@ -726,5 +726,103 @@
|
||||
<Height>26</Height>
|
||||
</SReflection>
|
||||
</ButtonPopupNo>
|
||||
<ButtonPlayerScrollUp>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>ScrollUp</Skin>
|
||||
<!--<SkinSelected>: Texture name for selected button-->
|
||||
<SkinSelected>ScrollUp</SkinSelected>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||
<X>281</X>
|
||||
<Y>94</Y>
|
||||
<Z>-0,01</Z>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonColor</Color>
|
||||
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonSColor</SColor>
|
||||
<Text>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<!--<H>: Text height-->
|
||||
<H>32</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>142</MaxW>
|
||||
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonTextColor</Color>
|
||||
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonTextSColor</SColor>
|
||||
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||
<Align>Center</Align>
|
||||
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
<!--<SReflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space of selected button-->
|
||||
<!-- <Height>: Reflection Height of selected button-->
|
||||
</ButtonPlayerScrollUp>
|
||||
<ButtonPlayerScrollDown>
|
||||
<!--<Skin>: Texture name-->
|
||||
<Skin>ScrollDown</Skin>
|
||||
<!--<SkinSelected>: Texture name for selected button-->
|
||||
<SkinSelected>ScrollDown</SkinSelected>
|
||||
<!--<X>, <Y>, <Z>, <W>, <H>: Button position, width and height-->
|
||||
<X>281</X>
|
||||
<Y>515</Y>
|
||||
<Z>-0,01</Z>
|
||||
<W>28</W>
|
||||
<H>15</H>
|
||||
<!--<Color>: Button color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonColor</Color>
|
||||
<!--<SColor>: Selected button color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonSColor</SColor>
|
||||
<Text>
|
||||
<!--<X>, <Y>: Text position-->
|
||||
<X>75</X>
|
||||
<Y>10</Y>
|
||||
<!--<H>: Text height-->
|
||||
<H>32</H>
|
||||
<!--<MaxW>: Maximum text width (if exists)-->
|
||||
<MaxW>142</MaxW>
|
||||
<!--<Color>: Text color from ColorScheme (high priority)-->
|
||||
<!--or <R>, <G>, <B>, <A> (lower priority)-->
|
||||
<Color>ButtonTextColor</Color>
|
||||
<!--<SColor>: Selected Text color from ColorScheme (high priority)-->
|
||||
<!--or <SR>, <SG>, <SB>, <SA> (lower priority)-->
|
||||
<SColor>ButtonTextSColor</SColor>
|
||||
<!--<Align>: Text align horizontal: Left, Center, Right-->
|
||||
<Align>Center</Align>
|
||||
<!--<HAlign>: Text align vertical (on downsizing): Top, Center, Bottom-->
|
||||
<HAlign>Center</HAlign>
|
||||
<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
|
||||
<Style>Bold</Style>
|
||||
<!--<Font>: Text font name-->
|
||||
<Font>Outline</Font>
|
||||
<!--<Text>: Nothing or translation tag-->
|
||||
<Text />
|
||||
</Text>
|
||||
<!--<Reflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space-->
|
||||
<!-- <Height>: Reflection Height-->
|
||||
<!--<SReflection> If exists:-->
|
||||
<!-- <Space>: Reflection Space of selected button-->
|
||||
<!-- <Height>: Reflection Height of selected button-->
|
||||
</ButtonPlayerScrollDown>
|
||||
</PartyScreenChallengeMain>
|
||||
</root>
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 1.1 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 1.1 KiB |
@@ -337,6 +337,8 @@
|
||||
<Plus>Plus.png</Plus>
|
||||
<Random>Random.png</Random>
|
||||
<PopupBG>Popup.png</PopupBG>
|
||||
<ScrollUp>ScrollUp.png</ScrollUp>
|
||||
<ScrollDown>ScrollDown.png</ScrollDown>
|
||||
</Skins>
|
||||
<Videos>
|
||||
<BG_Video>[Blue]BG_Video.mp4</BG_Video>
|
||||
|
||||
@@ -330,7 +330,9 @@
|
||||
<Minus>Minus.png</Minus>
|
||||
<Plus>Plus.png</Plus>
|
||||
<Random>Random.png</Random>
|
||||
<PopupBG>Popup.png</PopupBG>
|
||||
<PopupBG>Popup.png</PopupBG>
|
||||
<ScrollUp>ScrollUp.png</ScrollUp>
|
||||
<ScrollDown>ScrollDown.png</ScrollDown>
|
||||
</Skins>
|
||||
<Videos>
|
||||
<BG_Video>[Green]BG_Video.mp4</BG_Video>
|
||||
|
||||
@@ -331,6 +331,8 @@
|
||||
<Plus>Plus.png</Plus>
|
||||
<Random>Random.png</Random>
|
||||
<PopupBG>Popup.png</PopupBG>
|
||||
<ScrollUp>ScrollUp.png</ScrollUp>
|
||||
<ScrollDown>ScrollDown.png</ScrollDown>
|
||||
</Skins>
|
||||
<Videos>
|
||||
<BG_Video>[Red]BG_Video.mp4</BG_Video>
|
||||
|
||||
@@ -331,6 +331,8 @@
|
||||
<Plus>Plus.png</Plus>
|
||||
<Random>Random.png</Random>
|
||||
<PopupBG>Popup.png</PopupBG>
|
||||
<ScrollUp>ScrollUp.png</ScrollUp>
|
||||
<ScrollDown>ScrollDown.png</ScrollDown>
|
||||
</Skins>
|
||||
<Videos>
|
||||
<BG_Video>[Yellow]BG_Video.mp4</BG_Video>
|
||||
|
||||
@@ -47,6 +47,9 @@ namespace Vocaluxe.PartyModes
|
||||
const string ButtonExit = "ButtonExit";
|
||||
const string ButtonPopupYes = "ButtonPopupYes";
|
||||
const string ButtonPopupNo = "ButtonPopupNo";
|
||||
const string ButtonPlayerScrollUp = "ButtonPlayerScrollUp";
|
||||
const string ButtonPlayerScrollDown = "ButtonPlayerScrollDown";
|
||||
|
||||
|
||||
const string StaticPopupBG = "StaticPopupBG";
|
||||
const string StaticNextPlayer = "StaticNextPlayer";
|
||||
@@ -55,13 +58,16 @@ namespace Vocaluxe.PartyModes
|
||||
|
||||
private DataFromScreen Data;
|
||||
private DataToScreenMain GameState;
|
||||
private List<TableRow> Table;
|
||||
private List<TableRow> PlayerTable;
|
||||
private List<RoundsTableRow> RoundsTable;
|
||||
|
||||
private List<CText> NextPlayerTexts;
|
||||
private List<CStatic> NextPlayerStatics;
|
||||
|
||||
private SRectF RoundsTableScrollArea;
|
||||
private SRectF PlayerTableScrollArea;
|
||||
private int RoundsTableOffset = 0;
|
||||
private int PlayerTableOffset = 0;
|
||||
|
||||
public PartyScreenChallengeMain()
|
||||
{
|
||||
@@ -75,7 +81,7 @@ namespace Vocaluxe.PartyModes
|
||||
|
||||
_ThemeName = "PartyScreenChallengeMain";
|
||||
_ThemeTexts = new string[] { TextPosition, TextPlayerName, TextNumPlayed, TextWon, TextSingPoints, TextGamePoints, TextNextPlayer, TextPopupReallyExit, TextRoundNumber, TextRoundPlayer, TextRoundScore };
|
||||
_ThemeButtons = new string[] { ButtonNextRound, ButtonBack, ButtonExit, ButtonPopupYes, ButtonPopupNo };
|
||||
_ThemeButtons = new string[] { ButtonNextRound, ButtonBack, ButtonExit, ButtonPopupYes, ButtonPopupNo, ButtonPlayerScrollDown, ButtonPlayerScrollUp };
|
||||
_ThemeStatics = new string[] { StaticPopupBG, StaticNextPlayer };
|
||||
_ScreenVersion = ScreenVersion;
|
||||
}
|
||||
@@ -85,7 +91,7 @@ namespace Vocaluxe.PartyModes
|
||||
base.LoadTheme(XmlPath);
|
||||
|
||||
GameState = new DataToScreenMain();
|
||||
BuildTable();
|
||||
BuildPlayerTable();
|
||||
|
||||
NextPlayerTexts = new List<CText>();
|
||||
NextPlayerStatics = new List<CStatic>();
|
||||
@@ -203,7 +209,7 @@ namespace Vocaluxe.PartyModes
|
||||
{
|
||||
base.OnShow();
|
||||
|
||||
Updatetable();
|
||||
UpdatePlayerTable(PlayerTableOffset);
|
||||
UpdateNextPlayerPositions();
|
||||
UpdateNextPlayerContents();
|
||||
if(GameState.CurrentRoundNr == 1 || RoundsTable == null)
|
||||
@@ -398,6 +404,7 @@ namespace Vocaluxe.PartyModes
|
||||
{
|
||||
for(int p = 0; p < RoundsTable[i].TextPlayer.Count; p++)
|
||||
{
|
||||
RoundsTable[i].Number.Text = (i + 1 + Offset).ToString();
|
||||
int pID = GameState.ProfileIDs[GameState.Combs[i + Offset].Player[p]];
|
||||
RoundsTable[i].TextPlayer[p].Text = profile[pID].PlayerName+"";
|
||||
if ((GameState.CurrentRoundNr - 1) > i)
|
||||
@@ -408,12 +415,14 @@ namespace Vocaluxe.PartyModes
|
||||
}
|
||||
}
|
||||
|
||||
private void BuildTable()
|
||||
private void BuildPlayerTable()
|
||||
{
|
||||
Table = new List<TableRow>();
|
||||
int NumPlayerVisible = 10;
|
||||
|
||||
PlayerTable = new List<TableRow>();
|
||||
float delta = Texts[htTexts(TextPosition)].Height * 1.2f;
|
||||
|
||||
for (int i = 0; i < _PartyMode.GetMaxPlayer(); i++)
|
||||
for (int i = 0; i < NumPlayerVisible; i++)
|
||||
{
|
||||
TableRow row = new TableRow();
|
||||
|
||||
@@ -447,19 +456,19 @@ namespace Vocaluxe.PartyModes
|
||||
AddText(row.SingPoints);
|
||||
AddText(row.GamePoints);
|
||||
|
||||
Table.Add(row);
|
||||
PlayerTable.Add(row);
|
||||
}
|
||||
}
|
||||
|
||||
private void Updatetable()
|
||||
private void UpdatePlayerTable(int Offset)
|
||||
{
|
||||
SProfile[] profiles = _Base.Profiles.GetProfiles();
|
||||
|
||||
for (int i = 0; i < Table.Count; i++)
|
||||
for (int i = 0; i < PlayerTable.Count; i++)
|
||||
{
|
||||
TableRow row = Table[i];
|
||||
TableRow row = PlayerTable[i+Offset];
|
||||
|
||||
if (i < GameState.ResultTable.Count)
|
||||
if (i+Offset < GameState.ResultTable.Count)
|
||||
{
|
||||
row.Pos.Visible = true;
|
||||
row.Name.Visible = true;
|
||||
@@ -468,11 +477,11 @@ namespace Vocaluxe.PartyModes
|
||||
row.SingPoints.Visible = true;
|
||||
row.GamePoints.Visible = true;
|
||||
|
||||
row.Name.Text = profiles[GameState.ResultTable[i].PlayerID].PlayerName;
|
||||
row.Rounds.Text = GameState.ResultTable[i].NumRounds.ToString();
|
||||
row.Won.Text = GameState.ResultTable[i].NumWon.ToString();
|
||||
row.SingPoints.Text = GameState.ResultTable[i].SumSingPoints.ToString();
|
||||
row.GamePoints.Text = GameState.ResultTable[i].NumGamePoints.ToString();
|
||||
row.Name.Text = profiles[GameState.ResultTable[i+Offset].PlayerID].PlayerName;
|
||||
row.Rounds.Text = GameState.ResultTable[i+Offset].NumRounds.ToString();
|
||||
row.Won.Text = GameState.ResultTable[i+Offset].NumWon.ToString();
|
||||
row.SingPoints.Text = GameState.ResultTable[i+Offset].SumSingPoints.ToString();
|
||||
row.GamePoints.Text = GameState.ResultTable[i+Offset].NumGamePoints.ToString();
|
||||
}
|
||||
else
|
||||
{
|
||||
|
||||
Reference in new issue
Block a user