Added options for number of songs and song-source to challenge-medley.
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@@ -16,7 +16,10 @@
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#endregion
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using System.Windows.Forms;
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using VocaluxeLib.Songs;
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namespace VocaluxeLib.PartyModes.ChallengeMedley
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{
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@@ -27,23 +30,28 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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// Version number for theme files. Increment it, if you've changed something on the theme files!
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protected override int _ScreenVersion
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{
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get { return 1; }
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get { return 2; }
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}
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private const string _SelectSlideNumPlayers = "SelectSlideNumPlayers";
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private const string _SelectSlideNumMics = "SelectSlideNumMics";
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private const string _SelectSlideNumRounds = "SelectSlideNumRounds";
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private const string _SelectSlideNumSongs = "SelectSlideNumSongs";
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private const string _SelectSlideSongSource = "SelectSlideSongSource";
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private const string _SelectSlidePlaylist = "SelectSlidePlaylist";
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private const string _SelectSlideCategory = "SelectSlideCategory";
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private const string _ButtonNext = "ButtonNext";
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private const string _ButtonBack = "ButtonBack";
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private const int _MaxNumRounds = 100;
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private int _RoundSteps = 1;
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private bool _ConfigOk;
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public override void Init()
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{
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base.Init();
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_ThemeSelectSlides = new string[] {_SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds};
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_ThemeSelectSlides = new string[] {_SelectSlideNumPlayers, _SelectSlideNumMics, _SelectSlideNumRounds, _SelectSlideNumSongs, _SelectSlideSongSource, _SelectSlidePlaylist, _SelectSlideCategory};
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_ThemeButtons = new string[] {_ButtonNext, _ButtonBack};
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}
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@@ -108,10 +116,12 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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base.OnShow();
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_RebuildSlides();
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_UpdateSlides();
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}
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public override bool UpdateGame()
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{
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_Buttons[_ButtonNext].Visible = _ConfigOk;
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return true;
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}
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@@ -123,7 +133,35 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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_SelectSlides[_SelectSlideNumPlayers].AddValue(i.ToString());
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_SelectSlides[_SelectSlideNumPlayers].Selection = _PartyMode.GameData.NumPlayer - _PartyMode.MinPlayers;
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_UpdateMicsAtOnce();
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_SelectSlides[_SelectSlideNumSongs].Clear();
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for (int i = _PartyMode.MinSongs; i <= _PartyMode.MaxSongs; i++)
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_SelectSlides[_SelectSlideNumSongs].AddValue(i.ToString());
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_SelectSlides[_SelectSlideNumSongs].Selection = _PartyMode.GameData.NumSongs - _PartyMode.MinSongs;
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_SelectSlides[_SelectSlideSongSource].Clear();
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_SelectSlides[_SelectSlideSongSource].SetValues<ESongSource>((int)_PartyMode.GameData.SongSource);
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List<string> playlists = CBase.Playlist.GetNames();
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_SelectSlides[_SelectSlidePlaylist].Clear();
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for (int i = 0; i < playlists.Count; i++)
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{
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string value = playlists[i] + " (" + CBase.Playlist.GetSongCount(i) + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
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_SelectSlides[_SelectSlidePlaylist].AddValue(value);
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}
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_SelectSlides[_SelectSlidePlaylist].Selection = _PartyMode.GameData.PlaylistID;
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_SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
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_SelectSlides[_SelectSlideCategory].Clear();
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for (int i = 0; i < CBase.Songs.GetNumCategories(); i++)
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{
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CCategory cat = CBase.Songs.GetCategory(i);
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string value = cat.Name + " (" + cat.GetNumSongsNotSung() + " " + CBase.Language.Translate("TR_SONGS", PartyModeID) + ")";
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_SelectSlides[_SelectSlideCategory].AddValue(value);
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}
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_SelectSlides[_SelectSlideCategory].Selection = _PartyMode.GameData.CategoryIndex;
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_SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
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_UpdateMicsAtOnce();
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_SetRoundSteps();
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_UpdateSlideRounds();
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}
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@@ -135,6 +173,10 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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_PartyMode.GameData.NumPlayer = _SelectSlides[_SelectSlideNumPlayers].Selection + _PartyMode.MinPlayers;
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_PartyMode.GameData.NumPlayerAtOnce = _SelectSlides[_SelectSlideNumMics].Selection + _PartyMode.MinPlayers;
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_PartyMode.GameData.NumRounds = (_SelectSlides[_SelectSlideNumRounds].Selection + 1) * _RoundSteps;
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_PartyMode.GameData.NumSongs = _SelectSlides[_SelectSlideNumSongs].Selection + _PartyMode.MinSongs;
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_PartyMode.GameData.SongSource = (ESongSource)_SelectSlides[_SelectSlideSongSource].Selection;
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_PartyMode.GameData.PlaylistID = _SelectSlides[_SelectSlidePlaylist].Selection;
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_PartyMode.GameData.CategoryIndex = _SelectSlides[_SelectSlideCategory].Selection;
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_UpdateMicsAtOnce();
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_SetRoundSteps();
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@@ -147,6 +189,64 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
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_PartyMode.GameData.NumRounds = num;
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}
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if (_PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST)
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{
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if (CBase.Playlist.GetNumPlaylists() > 0)
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{
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if (CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID) > 0)
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{
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_ConfigOk = false;
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for (int i = 0; i < CBase.Playlist.GetSongCount(_PartyMode.GameData.PlaylistID); i++)
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{
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int id = CBase.Playlist.GetSong(_PartyMode.GameData.PlaylistID, i).SongID;
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_ConfigOk = CBase.Songs.GetSongByID(id).AvailableGameModes.Any(mode => mode == EGameMode.TR_GAMEMODE_MEDLEY);
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if (_ConfigOk)
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break;
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}
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}
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else
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_ConfigOk = false;
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}
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else
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_ConfigOk = false;
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}
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if (_PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY)
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{
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if (CBase.Songs.GetNumCategories() == 0)
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_ConfigOk = false;
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else if (CBase.Songs.GetNumSongsNotSungInCategory(_PartyMode.GameData.CategoryIndex) <= 0)
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_ConfigOk = false;
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else
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{
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CBase.Songs.SetCategory(_PartyMode.GameData.CategoryIndex);
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_ConfigOk = false;
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foreach (CSong song in CBase.Songs.GetVisibleSongs())
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{
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_ConfigOk = song.AvailableGameModes.Any(mode => mode == EGameMode.TR_GAMEMODE_MEDLEY);
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if (_ConfigOk)
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break;
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}
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CBase.Songs.SetCategory(-1);
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}
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}
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if (_PartyMode.GameData.SongSource == ESongSource.TR_ALLSONGS)
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{
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if (CBase.Songs.GetNumSongs() > 0)
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{
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for (int i = 0; i < CBase.Songs.GetNumSongs(); i++)
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{
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_ConfigOk = CBase.Songs.GetSongByID(i).AvailableGameModes.Any(mode => mode == EGameMode.TR_GAMEMODE_MEDLEY);
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if (_ConfigOk)
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break;
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}
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}
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else
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_ConfigOk = false;
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}
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_SelectSlides[_SelectSlideCategory].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_CATEGORY;
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_SelectSlides[_SelectSlidePlaylist].Visible = _PartyMode.GameData.SongSource == ESongSource.TR_PLAYLIST;
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_UpdateSlideRounds();
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}
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