.NET10 Migration (#946)
Runtime and build - Move all projects to .NET 10 with SDK-style project files and a shared Directory.Build.props (WIN/LINUX, x86/x64 defines) - Load managed and unmanaged dependencies from libs/managed and libs/unmanaged through assembly and native library resolvers - Compile party modes with Roslyn instead of CodeDom - Update AppVeyor to the .NET 10 SDK and dotnet test - Download the FFmpeg and gstreamer runtimes from the dependencies repository during the build - Remove the VC++ 2015-2022 runtime check, no dependency needs it anymore Graphics and windowing - Replace the Direct3D 9 renderer with Direct3D 11 (Vortice) - Pace Direct3D 11 frames with a frame latency waitable swap chain - Move window, input and message boxes to SDL3 - Replace System.Drawing with SkiaSharp and WinForms with SDL3 and a software renderer Video and audio - Replace Acinerella with FFmpeg 8.1.3 (FFmpeg.AutoGen) - Add hardware accelerated video decoding (D3D11VA, DXVA2, VideoToolbox, VAAPI, VDPAU) with software fallback - Convert YUV video frames to RGB on the GPU in Direct3D 11 and OpenGL - Add the video options HardwareDecoding, GpuColorConversion, DecoderThreads and VideoDownscaleResolution - Update OpenAL to OpenTK 4 and NAudio recording to WasapiRecorder Fixes - Fix the song preview start and shorten the reporter buttons - Fix a crash when opening the highscore without a selected song - Use the options slide highlight in the party mode screens to avoid brightness flicker on VRR displays - Disable GameInput in the x86 build, SDL3 crashes in GameInputCreate on 32-bit systems with the GameInput runtime installed - Fix a truncation warning in PitchTracker
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@@ -4,26 +4,19 @@ Runing Vocaluxe on Linux is not offically supported yet -but you can try it your
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(the problematic part is fullfilling the runtime dependencies)
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* Install ffmpeg 3.2 (a quick and dirty compile script can be found here: [installFFmpeg.sh](https://github.com/lukeIam/Vocaluxe/blob/travis/.travis/installFFmpeg.sh) )
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* Get sure your gcc and g++ version is >= 4.8
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* Install at least mono 5.8.0 ([HowTo install mono](http://www.mono-project.com/download/stable/))
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* Clone the repository
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You want to use this branch as it contains some linux specific changes
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(compiles on Ubuntu 14.04): [travis@lukeIam/Vocaluxe](https://github.com/lukeIam/Vocaluxe/tree/travis)
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* Navigate to the travis branch and execute (commands from [.travis.yml](https://github.com/lukeIam/Vocaluxe/blob/travis/.travis.yml)):
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* Install the [.NET 10 SDK](https://dotnet.microsoft.com/download/dotnet/10.0)
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* Get sure gcc, g++, make and pkg-config are installed
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* Install the runtime dependencies:
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- FFmpeg 8 (libavformat 62, libavcodec 62, libavutil 60, libswscale 9, libswresample 6)
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- portaudio
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- hidapi (libhidapi-libusb)
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- openal (optional, only needed for the OpenAL playback)
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- gstreamer 1.0 (optional, only needed for the GStreamer playback)
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* Clone the repository and execute in its folder:
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```bash
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chmod ugo+x ./.build/linuxPostBuildEvent.sh
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chmod ugo+x ./.build/linuxPreBuildEvent.sh
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chmod ugo+x ./.travis/gitDescribe.sh
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wget https://dist.nuget.org/win-x86-commandline/latest/nuget.exe -P ./.travis/
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config=Linux platform=x64
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# ./.travis/gitDescribe.sh
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mono ./.travis/nuget.exe restore
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make -C PitchTracker
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make -C Vocaluxe/Lib/Video/Acinerella
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msbuild /p:Configuration=Release$config /p:Platform=$platform /p:TargetFrameworkVersion=v4.7 Vocaluxe.sln
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make
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```
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* The build should complete without errors
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* change to the Output directory:
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@@ -32,15 +25,8 @@ cd Output
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```
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* Start Vocaluxe:
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```bash
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mono Vocaluxe.exe
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./Vocaluxe
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```
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* Vocaluxe will start (you will see the splash screen) and then crash because runtime dependencies are missing
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Required dependencies (by heart - can be incorrect and incomplete):
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- gstreamer 1.0
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- ffmpeg 3.2 (maybe we can use the build script which builds the libs at the moment)
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- hidapi
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- libgstreamersharpglue-1.0.0
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- portaudio
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- ?
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* If GStreamer is not installed, set `PlayBackLib` to `PortAudio` in the `Config.xml`
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* If yo make some progress we would be happy if you share it with us in a pull request/issue.
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