Renamed texture members to more appropriate ones
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@@ -5,9 +5,10 @@ namespace VocaluxeLib.Draw
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{
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public class CTexture
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{
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public int Index = -1;
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public int PBO;
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public int ID = -1;
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public int PBO;
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//Only used by OpenGL (the texture "name" according to the specs)
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public int Name = -1;
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public string TexturePath = "";
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