Some adjustments on challenge-main.

This commit is contained in:
Florian Kuepper committed 2012-12-23 22:52:07 +01:00
1 parent 62429dc05f
commit c71dabfdf7
1 file changed
+2 -2
@@ -369,7 +369,7 @@ namespace Vocaluxe.PartyModes
{
//Player
float _x = x + 15 + (_Base.Settings.GetRenderW() - Texts[htTexts(TextRoundNumber)].X - 20) / NumPlayerInThisRow * (column - row * NumPlayerInOneRow) + ((_Base.Settings.GetRenderW() - Texts[htTexts(TextRoundNumber)].X - 20) / NumPlayerInThisRow) / 2;
float maxw = ((_Base.Settings.GetRenderW() - Texts[htTexts(TextRoundNumber)].X - 20) / NumPlayerInThisRow) - 5;
float maxw = ((_Base.Settings.GetRenderW() - Texts[htTexts(TextRoundNumber)].X - 20) / NumPlayerInThisRow)/2 - 5;
text = GetNewText(Texts[htTexts(TextRoundNumber)]);
text.X = _x;
text.Y = y;
@@ -398,7 +398,7 @@ namespace Vocaluxe.PartyModes
for(int p = 0; p < RoundsTable[i].TextPlayer.Count; p++)
{
int pID = GameState.ProfileIDs[GameState.Combs[i + Offset].Player[p]];
RoundsTable[i].TextPlayer[p].Text = profile[pID].PlayerName;
RoundsTable[i].TextPlayer[p].Text = profile[pID].PlayerName+"";
}
}
}