Cleaned up graphics stuff (mostly optional parameters)

This commit is contained in:
Flamefire committed 2013-05-01 23:05:56 +02:00
1 parent 553be47783
commit c5f5266126
8 files changed
+65 -325

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+12 -67
View File
@@ -19,7 +19,6 @@
using System;
using System.Drawing;
using System.IO;
using System.Windows.Forms;
using Vocaluxe.Lib.Draw;
using VocaluxeLib.Menu;
@@ -45,11 +44,8 @@ namespace Vocaluxe.Base
}
catch (Exception e)
{
MessageBox.Show(e.Message + " - Error in initializing of OpenGL. Please check whether" +
" your graphic card drivers are up to date.");
CLog.LogError(e.Message + " - Error in initializing of OpenGL. Please check whether" +
" your graphic card drivers are up to date.");
Environment.Exit(Environment.ExitCode);
" your graphic card drivers are up to date.", true, true);
}
break;
@@ -61,14 +57,9 @@ namespace Vocaluxe.Base
}
catch (Exception e)
{
MessageBox.Show(e.Message + " - Error in initializing of Direct3D. Please check if " +
"your DirectX redistributables and graphic card drivers are up to date. You can " +
"download the DirectX runtimes at http://www.microsoft.com/download/en/details.aspx?id=8109",
CSettings.ProgramName, MessageBoxButtons.OK, MessageBoxIcon.Error);
CLog.LogError(e.Message + " - Error in initializing of Direct3D. Please check if " +
"your DirectX redistributables and graphic card drivers are up to date. You can " +
"download the DirectX runtimes at http://www.microsoft.com/download/en/details.aspx?id=8109");
Environment.Exit(Environment.ExitCode);
"download the DirectX runtimes at http://www.microsoft.com/download/en/details.aspx?id=8109", true, true);
}
break;
#endif
@@ -77,7 +68,8 @@ namespace Vocaluxe.Base
_Draw = new CDrawWinForm();
break;
}
_Draw.Init();
if (!_Draw.Init())
CLog.LogError("Could not init drawing interface!", true, true);
}
public static void MainLoop()
@@ -86,11 +78,10 @@ namespace Vocaluxe.Base
_Draw.MainLoop();
}
public static bool Unload()
public static void Unload()
{
bool result = _Draw.Unload();
_Draw.Unload();
_Draw = null;
return result;
}
public static int GetScreenWidth()
@@ -159,37 +150,6 @@ namespace Vocaluxe.Base
return _Draw.AddTexture(texturePath);
}
public static STexture AddTexture(string texturePath, int maxSize)
{
if (maxSize == 0)
return _Draw.AddTexture(texturePath);
if (!File.Exists(texturePath))
return new STexture(-1);
using (Bitmap origin = new Bitmap(texturePath))
{
int w = maxSize;
int h = maxSize;
if (origin.Width >= origin.Height && origin.Width > w)
h = (int)Math.Round((float)w / origin.Width * origin.Height);
else if (origin.Height > origin.Width && origin.Height > h)
w = (int)Math.Round((float)h / origin.Height * origin.Width);
using (Bitmap bmp = new Bitmap(origin, w, h))
{
STexture tex = _Draw.AddTexture(bmp);
return tex;
}
}
}
public static STexture AddTexture(int w, int h, IntPtr data)
{
return _Draw.AddTexture(w, h, data);
}
public static STexture AddTexture(int w, int h, ref byte[] data)
{
return _Draw.AddTexture(w, h, ref data);
@@ -205,11 +165,6 @@ namespace Vocaluxe.Base
return _Draw.UpdateTexture(ref texture, ref data);
}
public static bool UpdateTexture(ref STexture texture, IntPtr data)
{
return _Draw.UpdateTexture(ref texture, data);
}
public static void RemoveTexture(ref STexture texture)
{
_Draw.RemoveTexture(ref texture);
@@ -225,22 +180,12 @@ namespace Vocaluxe.Base
_Draw.DrawTexture(texture, rect);
}
public static void DrawTexture(STexture texture, SRectF rect, SColorF color)
{
_Draw.DrawTexture(texture, rect, color);
}
public static void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds)
{
_Draw.DrawTexture(texture, rect, color, bounds);
}
public static void DrawTexture(STexture texture, SRectF rect, SColorF color, bool mirrored)
public static void DrawTexture(STexture texture, SRectF rect, SColorF color, bool mirrored = false)
{
_Draw.DrawTexture(texture, rect, color, mirrored);
}
public static void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored)
public static void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored = false)
{
_Draw.DrawTexture(texture, rect, color, bounds, mirrored);
}
@@ -252,12 +197,12 @@ namespace Vocaluxe.Base
public static void DrawTexture(CStatic staticBounds, STexture texture, EAspect aspect)
{
if (texture.Height <= 0f)
return;
RectangleF bounds = new RectangleF(staticBounds.Rect.X, staticBounds.Rect.Y, staticBounds.Rect.W, staticBounds.Rect.H);
RectangleF rect = new RectangleF(0f, 0f, texture.Width, texture.Height);
if (rect.Height <= 0f)
return;
CHelper.SetRect(bounds, out rect, rect.Width / rect.Height, aspect);
DrawTexture(texture, new SRectF(rect.X, rect.Y, rect.Width, rect.Height, staticBounds.Rect.Z),
texture.Color, new SRectF(bounds.X, bounds.Y, bounds.Width, bounds.Height, 0f), false);
@@ -270,7 +215,7 @@ namespace Vocaluxe.Base
public static int TextureCount()
{
return _Draw.TextureCount();
return _Draw.GetTextureCount();
}
}
}
+9 -3
View File
@@ -21,6 +21,7 @@ using System;
using System.Diagnostics;
using System.IO;
using System.Text;
using System.Windows.Forms;
namespace Vocaluxe.Base
{
@@ -111,12 +112,17 @@ namespace Vocaluxe.Base
}
#region LogError
public static void LogError(string errorText)
public static void LogError(string errorText, bool show = false, bool exit = false, Exception e = null)
{
_NumErrors++;
_ErrorLog.Add(_NumErrors + ") " + errorText);
if (show)
MessageBox.Show(errorText, CSettings.ProgramName, MessageBoxButtons.OK, MessageBoxIcon.Error);
if (e != null)
errorText += ": " + e;
_ErrorLog.Add(_NumErrors + ") " + errorText + "\r\n");
_ErrorLog.Add(String.Empty);
if (exit)
Environment.Exit(Environment.ExitCode);
}
#endregion LogError
+1 -6
View File
@@ -350,12 +350,7 @@ namespace Vocaluxe.Base
CDraw.DrawTexture(texture, rect, color);
}
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds)
{
CDraw.DrawTexture(texture, rect, color, bounds);
}
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored)
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored = false)
{
CDraw.DrawTexture(texture, rect, color, bounds, mirrored);
}
+11 -63
View File
@@ -100,11 +100,7 @@ namespace Vocaluxe.Lib.Draw
}
catch (Direct3DX9NotFoundException e)
{
MessageBox.Show("No DirectX runtimes were found, please download and install them " +
"from http://www.microsoft.com/download/en/details.aspx?id=8109",
CSettings.ProgramName, MessageBoxButtons.OK, MessageBoxIcon.Error);
CLog.LogError(e.Message + " - No DirectX runtimes were found, please download and install them from http://www.microsoft.com/download/en/details.aspx?id=8109");
Environment.Exit(Environment.ExitCode);
CLog.LogError("No DirectX runtimes were found, please download and install them from http://www.microsoft.com/download/en/details.aspx?id=8109", true, true, e);
}
Paint += _OnPaintEvent;
@@ -197,12 +193,9 @@ namespace Vocaluxe.Lib.Draw
{
if (_Device == null || _Device.Disposed)
{
MessageBox.Show("Something went wrong during device creating, please check if your DirectX redistributables " +
"and graphic card drivers are up to date. You can download the DirectX runtimes at http://www.microsoft.com/download/en/details.aspx?id=8109",
CSettings.ProgramName, MessageBoxButtons.OK, MessageBoxIcon.Error);
CLog.LogError(
"Something went wrong during device creating, please check if your DirectX redistributables and grafic card drivers are up to date. You can download the DirectX runtimes at http://www.microsoft.com/download/en/details.aspx?id=8109");
Environment.Exit(Environment.ExitCode);
"Something went wrong during device creating, please check if your DirectX redistributables and grafic card drivers are up to date. You can download the DirectX runtimes at http://www.microsoft.com/download/en/details.aspx?id=8109",
true, true);
}
}
@@ -579,7 +572,7 @@ namespace Vocaluxe.Lib.Draw
/// Unloads all Textures and other objects used by Direct3D for rendering
/// </summary>
/// <returns></returns>
public bool Unload()
public void Unload()
{
try
{
@@ -587,10 +580,10 @@ namespace Vocaluxe.Lib.Draw
}
catch {}
//Dispose all textures
foreach (KeyValuePair<int, Texture> p in _D3DTextures)
foreach (Texture texture in _D3DTextures.Values)
{
if (p.Value != null)
p.Value.Dispose();
if (texture != null)
texture.Dispose();
}
STexturedColoredVertex.GetDeclaration(_Device).Dispose();
@@ -598,7 +591,6 @@ namespace Vocaluxe.Lib.Draw
_IndexBuffer.Dispose();
_Device.Dispose();
_D3D.Dispose();
return true;
}
/// <summary>
@@ -920,13 +912,6 @@ namespace Vocaluxe.Lib.Draw
return AddTexture(w, h, ref data);
}
public STexture AddTexture(int w, int h, IntPtr data)
{
byte[] pointerData = new Byte[4 * w * h];
Marshal.Copy(data, pointerData, 0, pointerData.Length);
return AddTexture(w, h, ref pointerData);
}
public STexture AddTexture(int w, int h, ref byte[] data)
{
STexture texture = new STexture(-1);
@@ -1002,20 +987,6 @@ namespace Vocaluxe.Lib.Draw
#endregion adding
#region updating
/// <summary>
/// Updates the data of a texture
/// </summary>
/// <param name="texture">The texture to update</param>
/// <param name="data">A Pointer containing the data of which the texture should be updated</param>
/// <returns>True if succeeded</returns>
public bool UpdateTexture(ref STexture texture, IntPtr data)
{
byte[] pointerData = new Byte[4 * (int)texture.Width * (int)texture.Height];
Marshal.Copy(data, pointerData, 0, pointerData.Length);
return UpdateTexture(ref texture, ref pointerData);
}
/// <summary>
/// Updates the data of a texture
/// </summary>
@@ -1123,30 +1094,7 @@ namespace Vocaluxe.Lib.Draw
/// <param name="rect">A SRectF struct containing the destination coordinates</param>
public void DrawTexture(STexture texture, SRectF rect)
{
DrawTexture(texture, rect, texture.Color, false);
}
/// <summary>
/// Draws a texture
/// </summary>
/// <param name="texture">The texture to be drawn</param>
/// <param name="rect">A SRectF struct containing the destination coordinates</param>
/// <param name="color">A SColorF struct containing a color which the texture will be colored in</param>
public void DrawTexture(STexture texture, SRectF rect, SColorF color)
{
DrawTexture(texture, rect, color, false);
}
/// <summary>
/// Draws a texture
/// </summary>
/// <param name="texture">The texture to be drawn</param>
/// <param name="rect">A SRectF struct containing the destination coordinates</param>
/// <param name="color">A SColorF struct containing a color which the texture will be colored in</param>
/// <param name="bounds">A SRectF struct containing which part of the texture should be drawn</param>
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds)
{
DrawTexture(texture, rect, color, bounds, false);
DrawTexture(texture, rect, texture.Color);
}
/// <summary>
@@ -1156,7 +1104,7 @@ namespace Vocaluxe.Lib.Draw
/// <param name="rect">A SRectF struct containing the destination coordinates</param>
/// <param name="color">A SColorF struct containing a color which the texture will be colored in</param>
/// <param name="mirrored">True if the texture should be mirrored</param>
public void DrawTexture(STexture texture, SRectF rect, SColorF color, bool mirrored)
public void DrawTexture(STexture texture, SRectF rect, SColorF color, bool mirrored = false)
{
DrawTexture(texture, rect, color, new SRectF(0, 0, CSettings.RenderW, CSettings.RenderH, rect.Z), mirrored);
}
@@ -1169,7 +1117,7 @@ namespace Vocaluxe.Lib.Draw
/// <param name="color">A SColorF struct containing a color which the texture will be colored in</param>
/// <param name="bounds">A SRectF struct containing which part of the texture should be drawn</param>
/// <param name="mirrored">True if the texture should be mirrored</param>
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored)
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored = false)
{
if (_TextureExists(ref texture))
{
@@ -1408,7 +1356,7 @@ namespace Vocaluxe.Lib.Draw
/// Gets the count of current textures
/// </summary>
/// <returns>The amount of textures</returns>
public int TextureCount()
public int GetTextureCount()
{
return _Textures.Count;
}
+4 -27
View File
@@ -264,7 +264,7 @@ namespace Vocaluxe.Lib.Draw
Close();
}
public bool Unload()
public void Unload()
{
try
{
@@ -272,7 +272,6 @@ namespace Vocaluxe.Lib.Draw
}
catch {}
Dispose();
return true;
}
public int GetScreenWidth()
@@ -399,11 +398,6 @@ namespace Vocaluxe.Lib.Draw
}
}
public STexture AddTexture(int w, int h, IntPtr data)
{
return new STexture(-1);
}
public STexture EnqueueTexture(int w, int h, ref byte[] data)
{
return AddTexture(w, h, ref data);
@@ -420,11 +414,6 @@ namespace Vocaluxe.Lib.Draw
}
}
public bool UpdateTexture(ref STexture texture, IntPtr data)
{
return true;
}
public bool UpdateTexture(ref STexture texture, ref byte[] data)
{
if ((texture.Index >= 0) && (_Textures.Count > 0) && (_Bitmaps.Count > texture.Index))
@@ -449,25 +438,13 @@ namespace Vocaluxe.Lib.Draw
DrawTexture(texture, rect, texture.Color);
}
public void DrawTexture(STexture texture, SRectF rect, SColorF color)
{
if ((texture.Index >= 0) && (_Textures.Count > 0) && (_Bitmaps.Count > texture.Index))
DrawTexture(texture, rect, color, rect, false);
}
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds)
{
if ((texture.Index >= 0) && (_Textures.Count > 0) && (_Bitmaps.Count > texture.Index))
DrawTexture(texture, rect, color, bounds, false);
}
public void DrawTexture(STexture texture, SRectF rect, SColorF color, bool mirrored)
public void DrawTexture(STexture texture, SRectF rect, SColorF color, bool mirrored = false)
{
if ((texture.Index >= 0) && (_Textures.Count > 0) && (_Bitmaps.Count > texture.Index))
DrawTexture(texture, rect, color, rect, mirrored);
}
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored)
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored = false)
{
if ((texture.Index >= 0) && (_Textures.Count > 0) && (_Bitmaps.Count > texture.Index))
{
@@ -481,7 +458,7 @@ namespace Vocaluxe.Lib.Draw
public void DrawTextureReflection(STexture texture, SRectF rect, SColorF color, SRectF bounds, float space, float height) {}
public int TextureCount()
public int GetTextureCount()
{
return _Textures.Count;
}
+17 -132
View File
@@ -30,7 +30,6 @@ using System.IO;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using Vocaluxe.Base;
using Vocaluxe.Base.Fonts;
using VocaluxeLib.Menu;
using BeginMode = OpenTK.Graphics.OpenGL.BeginMode;
using BlendingFactorDest = OpenTK.Graphics.OpenGL.BlendingFactorDest;
@@ -459,7 +458,7 @@ namespace Vocaluxe.Lib.Draw
Close();
}
public bool Unload()
public void Unload()
{
try
{
@@ -470,8 +469,6 @@ namespace Vocaluxe.Lib.Draw
_Textures.Values.CopyTo(textures, 0);
for (int i = 0; i < _Textures.Count; i++)
RemoveTexture(ref textures[i]);
return true;
}
public int GetScreenWidth()
@@ -570,7 +567,18 @@ namespace Vocaluxe.Lib.Draw
}
}
public void DrawLine(int a, int r, int g, int b, int w, int x1, int y1, int x2, int y2) {}
public void DrawLine(int a, int r, int g, int b, int w, int x1, int y1, int x2, int y2)
{
GL.Enable(EnableCap.Blend);
GL.Color4(r, g, b, a * CGraphics.GlobalAlpha);
GL.Begin(BeginMode.Lines);
GL.Vertex3(x1, y1, CGraphics.ZOffset);
GL.Vertex3(x2, y2, CGraphics.ZOffset);
GL.End();
GL.Disable(EnableCap.Blend);
}
public void DrawColor(SColorF color, SRectF rect)
{
@@ -774,66 +782,6 @@ namespace Vocaluxe.Lib.Draw
return texture;
}
public STexture AddTexture(int w, int h, IntPtr data)
{
STexture texture = new STexture(-1);
if (_UsePBO)
{
try
{
GL.GenBuffers(1, out texture.PBO);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, texture.PBO);
GL.BufferData(BufferTarget.PixelUnpackBuffer, (IntPtr)(w * h * 4), IntPtr.Zero, BufferUsageHint.StreamDraw);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, 0);
}
catch (Exception)
{
_UsePBO = false;
}
}
int id = GL.GenTexture();
GL.BindTexture(TextureTarget.Texture2D, id);
texture.ID = id;
texture.Width = w;
texture.Height = h;
texture.W2 = MathHelper.NextPowerOfTwo(texture.Width);
texture.H2 = MathHelper.NextPowerOfTwo(texture.Height);
texture.WidthRatio = texture.Width / texture.W2;
texture.HeightRatio = texture.Height / texture.H2;
GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, (int)texture.W2, (int)texture.H2, 0, PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, w, h, PixelFormat.Bgra, PixelType.UnsignedByte, data);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
//GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
//GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
GL.BindTexture(TextureTarget.Texture2D, 0);
// Add to Texture List
texture.Color = new SColorF(1f, 1f, 1f, 1f);
texture.Rect = new SRectF(0f, 0f, texture.Width, texture.Height, 0f);
texture.TexturePath = String.Empty;
lock (_MutexTexture)
{
texture.Index = _IDs.Dequeue();
_Textures[texture.Index] = texture;
}
return texture;
}
public STexture AddTexture(int w, int h, ref byte[] data)
{
STexture texture = new STexture(-1);
@@ -916,59 +864,6 @@ namespace Vocaluxe.Lib.Draw
#endregion adding
#region updating
public bool UpdateTexture(ref STexture texture, IntPtr data)
{
if (_TextureExists(ref texture))
{
if (_UsePBO)
{
try
{
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, texture.PBO);
IntPtr buffer = GL.MapBuffer(BufferTarget.PixelUnpackBuffer, BufferAccess.WriteOnly);
byte[] d = new byte[(int)texture.Height * (int)texture.Width * 4];
Marshal.Copy(data, d, 0, (int)texture.Height * (int)texture.Width * 4);
Marshal.Copy(d, 0, buffer, (int)texture.Height * (int)texture.Width * 4);
GL.UnmapBuffer(BufferTarget.PixelUnpackBuffer);
GL.BindTexture(TextureTarget.Texture2D, texture.ID);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, (int)texture.Width, (int)texture.Height, PixelFormat.Bgra, PixelType.UnsignedByte, IntPtr.Zero);
GL.BindTexture(TextureTarget.Texture2D, 0);
GL.BindBuffer(BufferTarget.PixelUnpackBuffer, 0);
return true;
}
catch (Exception)
{
_UsePBO = false;
}
}
GL.BindTexture(TextureTarget.Texture2D, texture.ID);
GL.TexSubImage2D(TextureTarget.Texture2D, 0, 0, 0, (int)texture.Width, (int)texture.Height, PixelFormat.Bgra, PixelType.UnsignedByte, data);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapS, (int)TextureParameterName.ClampToEdge);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, (int)TextureParameterName.ClampToEdge);
//GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear);
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.LinearMipmapLinear);
//GL.GenerateMipmap(GenerateMipmapTarget.Texture2D);
GL.Ext.GenerateMipmap(GenerateMipmapTarget.Texture2D);
GL.BindTexture(TextureTarget.Texture2D, 0);
return true;
}
return false;
}
public bool UpdateTexture(ref STexture texture, ref byte[] data)
{
if (_TextureExists(ref texture))
@@ -1052,25 +947,15 @@ namespace Vocaluxe.Lib.Draw
public void DrawTexture(STexture texture, SRectF rect)
{
DrawTexture(texture, rect, texture.Color, false);
DrawTexture(texture, rect, texture.Color);
}
public void DrawTexture(STexture texture, SRectF rect, SColorF color)
{
DrawTexture(texture, rect, color, false);
}
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds)
{
DrawTexture(texture, rect, color, bounds, false);
}
public void DrawTexture(STexture texture, SRectF rect, SColorF color, bool mirrored)
public void DrawTexture(STexture texture, SRectF rect, SColorF color, bool mirrored = false)
{
DrawTexture(texture, rect, color, new SRectF(0, 0, CSettings.RenderW, CSettings.RenderH, rect.Z), mirrored);
}
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored)
public void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored = false)
{
if (Math.Abs(rect.W) < float.Epsilon || Math.Abs(rect.H) < float.Epsilon || Math.Abs(bounds.H) < float.Epsilon || Math.Abs(bounds.W) < float.Epsilon ||
Math.Abs(color.A) < float.Epsilon)
@@ -1306,7 +1191,7 @@ namespace Vocaluxe.Lib.Draw
}
#endregion drawing
public int TextureCount()
public int GetTextureCount()
{
return _Textures.Count;
}
+10 -15
View File
@@ -27,15 +27,12 @@ namespace Vocaluxe.Lib.Draw
{
bool Init();
void MainLoop();
bool Unload();
void Unload();
int GetScreenWidth();
int GetScreenHeight();
// Basic Draw Methods
void DrawLine(int a, int r, int g, int b, int w, int x1, int y1, int x2, int y2);
void DrawColor(SColorF color, SRectF rect);
void DrawColorReflection(SColorF color, SRectF rect, float space, float height);
int GetTextureCount();
void ClearScreen();
STexture CopyScreen();
@@ -44,24 +41,22 @@ namespace Vocaluxe.Lib.Draw
STexture AddTexture(string texturePath);
STexture AddTexture(Bitmap bitmap);
STexture AddTexture(int w, int h, IntPtr data);
STexture AddTexture(int w, int h, ref byte[] data);
STexture EnqueueTexture(int w, int h, ref byte[] data);
bool UpdateTexture(ref STexture texture, ref byte[] data);
bool UpdateTexture(ref STexture texture, IntPtr data);
void RemoveTexture(ref STexture texture);
// Basic Draw Methods
void DrawLine(int a, int r, int g, int b, int w, int x1, int y1, int x2, int y2);
void DrawColor(SColorF color, SRectF rect);
void DrawColorReflection(SColorF color, SRectF rect, float space, float height);
void DrawTexture(STexture texture);
void DrawTexture(STexture texture, SRectF rect);
void DrawTexture(STexture texture, SRectF rect, SColorF color);
void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds);
void DrawTexture(STexture texture, SRectF rect, SColorF color, bool mirrored);
void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored);
void DrawTexture(STexture texture, SRectF rect, SColorF color, bool mirrored = false);
void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored = false);
void DrawTexture(STexture texture, SRectF rect, SColorF color, float begin, float end);
void DrawTextureReflection(STexture texture, SRectF rect, SColorF color, SRectF bounds, float space, float height);
int TextureCount();
}
}
+1 -12
View File
@@ -22,7 +22,6 @@ using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Drawing;
using VocaluxeLib.Menu.SongMenu;
using VocaluxeLib.PartyModes;
namespace VocaluxeLib.Menu
{
@@ -60,15 +59,6 @@ namespace VocaluxeLib.Menu
void ProcessMouseMove(int x, int y);
}
public interface IMenuParty
{
void SetPartyModeID(int partyModeID);
int GetPartyModeID();
void AssingPartyMode(IPartyMode partyMode);
void DataToScreen(Object data);
}
public interface IConfig
{
void SetBackgroundMusicVolume(int newVolume);
@@ -161,8 +151,7 @@ namespace VocaluxeLib.Menu
{
void DrawTexture(STexture texture, SRectF rect);
void DrawTexture(STexture texture, SRectF rect, SColorF color);
void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds);
void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored);
void DrawTexture(STexture texture, SRectF rect, SColorF color, SRectF bounds, bool mirrored = false);
void DrawTextureReflection(STexture texture, SRectF rect, SColorF color, SRectF bounds, float reflectionSpace, float reflectionHeight);
void RemoveTexture(ref STexture texture);