added set joker method
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@@ -288,5 +288,38 @@ namespace Vocaluxe.PartyModes
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_Base.Graphics.FadeTo(EScreens.ScreenSong);
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}
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private void SetNumJokers()
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{
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switch (GameData.NumPlayerAtOnce)
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{
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case 1:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 10 };
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break;
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case 2:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 5, 5 };
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break;
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case 3:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 4, 4, 4 };
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break;
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case 4:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 3, 3, 3, 3 };
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break;
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case 5:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 2, 2, 2, 2, 2 };
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break;
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case 6:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 2, 2, 2, 2, 2, 2 };
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break;
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default:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 5, 5 };
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break;
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}
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}
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}
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}
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@@ -288,5 +288,38 @@ namespace Vocaluxe.PartyModes
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_Base.Graphics.FadeTo(EScreens.ScreenSong);
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}
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private void SetNumJokers()
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{
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switch (GameData.NumPlayerAtOnce)
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{
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case 1:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 10 };
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break;
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case 2:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 5, 5 };
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break;
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case 3:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 4, 4, 4 };
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break;
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case 4:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 3, 3, 3, 3 };
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break;
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case 5:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 2, 2, 2, 2, 2 };
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break;
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case 6:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 2, 2, 2, 2, 2, 2 };
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break;
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default:
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_ScreenSongOptions.Selection.NumJokers = new int[] { 5, 5 };
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break;
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}
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}
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}
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}
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