Add more options and improve splitting of text
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+31
-36
@@ -6,41 +6,36 @@
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<Author>flokuep</Author>
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</Info>
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<MissingCover>
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<Default>
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<Text>
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<!--<Text>: Nothing or translation tag-->
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<Text>%TEXT%</Text>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<Size>500</Size>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<R>0</R><G>1</G><B>1</B><A>0.5</A>
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<Margin>24</Margin>
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<Indent>100</Indent>
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</Text>
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<Image>EmptyCover.png</Image>
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<ShowFirstCover>true</ShowFirstCover>
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<ImageAlpha>0.8</ImageAlpha>
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</Default>
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<Folder>
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<Text>
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<!--<Text>: Nothing or translation tag-->
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<Text>%TEXT%</Text>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<Size>500</Size>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<R>0</R><G>1</G><B>0</B><A>0.5</A>
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<Margin>24</Margin>
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<Indent>100</Indent>
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</Text>
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<Image>EmptyCover.png</Image>
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</Folder>
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<!--Cover definitions when a category is missing a cover-->
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<!--Possible types are: Default, Artist, Letter, Edition, Genre, Language, Year, Decade, Date -->
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<Default>
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<Text>
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<!--<Text>: Text to be shown, %TEXT% will be replace by the category name-->
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<Text>%TEXT%</Text>
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<!--<Font>: Text font name-->
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<Font>Outline</Font>
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<!--<Style>: Text style: Normal, Italic, Bold, BoldItalic-->
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<Style>Bold</Style>
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<!--<Size> Maximum size of the text in px-->
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<Size>500</Size>
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<!--<Color>: Text color from ColorScheme (high priority)-->
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<!--or <R>, <G>, <B>, <A> (lower priority)-->
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<R>1</R><G>1</G><B>1</B><A>0.8</A>
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<!--<Margin>: Spacing of the text from the borders of the image in px-->
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<Margin>24</Margin>
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<MarginLeft>24</MarginLeft>
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<!--<Indent>: Indentation of the text for multiple lines-->
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<Indent>100</Indent>
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</Text>
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<Background>
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<R>1</R><G>1</G><B>1</B><A>1</A>
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</Background>
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<!--<Image>: Background image for the cover-->
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<Image>EmptyCover.png</Image>
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<!--<ShowFirstCover>Whether the first cover of a category should be shown(optional)-->
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<ShowFirstCover>true</ShowFirstCover>
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<!--<ImageAlpha>Alpha value of the image in case the first cover is shown(optional)-->
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<ImageAlpha>0.75</ImageAlpha>
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</Default>
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</MissingCover>
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</root>
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+388
-139
@@ -17,6 +17,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Drawing.Imaging;
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@@ -37,17 +38,27 @@ namespace Vocaluxe.Base
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{
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private readonly bool _Valid;
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private readonly string _Text;
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private readonly SColorF _BGColor;
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private readonly SColorF _TextColor;
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private readonly string _TextColorName;
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private readonly float _TextMargin;
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private readonly float _TextIndent;
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private readonly int _TextMarginLeft;
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private readonly int _TextMarginRight;
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private readonly int _TextMarginTop;
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private readonly int _TextMarginBottom;
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private readonly int _TextIndent;
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private readonly int _TextSize;
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private readonly string _Font;
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private readonly EStyle _Style;
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private readonly string _Image;
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private readonly bool _ShowFirstCover;
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private readonly float _ImageAlpha;
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private const float _LineSpace = 5;
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private const int _LineSpace = 5;
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/// <summary>
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/// Split lines after special chars, descending priority
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/// </summary>
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private static readonly char[] _SplitCharPreferences = {':', '/', '-'};
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private static readonly char[] _SplitCharAfter = {':', '/', '-', ' ', ')', '.', '*', ','};
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private static readonly char[] _SplitCharBefore = {'('};
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public CNoCoverGenerator(CXMLReader xmlReader, string xPath, string basePath)
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{
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@@ -58,29 +69,85 @@ namespace Vocaluxe.Base
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_Valid &= xmlReader.GetValue(xPath + "/Text/Font", out _Font);
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_Valid &= xmlReader.TryGetEnumValue(xPath + "/Text/Style", ref _Style);
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_Valid &= xmlReader.TryGetIntValue(xPath + "/Text/Size", ref _TextSize);
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if (xmlReader.GetValue(xPath + "/Text/Color", out _TextColorName))
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_Valid &= CBase.Theme.GetColor(_TextColorName, CBase.Theme.GetSkinIndex(-1), out _TextColor);
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string colorName;
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if (xmlReader.GetValue(xPath + "/Text/Color", out colorName))
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_Valid &= CBase.Theme.GetColor(colorName, CBase.Theme.GetSkinIndex(-1), out _TextColor);
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else
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_Valid &= xmlReader.TryGetColorFromRGBA(xPath + "/Text", ref _TextColor);
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_Valid &= xmlReader.TryGetFloatValue(xPath + "/Text/Margin", ref _TextMargin);
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if (!xmlReader.TryGetFloatValue(xPath + "/Text/Indent", ref _TextIndent))
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_TextIndent = 6 * _TextMargin;
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int tmpMargin = 0;
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bool marginSet = xmlReader.TryGetIntValue(xPath + "/Text/Margin", ref tmpMargin);
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if (marginSet)
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{
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_TextMarginLeft = tmpMargin;
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_TextMarginRight = tmpMargin;
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_TextMarginTop = tmpMargin;
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_TextMarginBottom = tmpMargin;
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}
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_Valid &= xmlReader.TryGetIntValue(xPath + "/Text/MarginLeft", ref _TextMarginLeft) || marginSet;
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_Valid &= xmlReader.TryGetIntValue(xPath + "/Text/MarginRight", ref _TextMarginRight) || marginSet;
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_Valid &= xmlReader.TryGetIntValue(xPath + "/Text/MarginTop", ref _TextMarginTop) || marginSet;
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_Valid &= xmlReader.TryGetIntValue(xPath + "/Text/MarginBottom", ref _TextMarginBottom) || marginSet;
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if (!xmlReader.TryGetIntValue(xPath + "/Text/Indent", ref _TextIndent))
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_TextIndent = 6 * (_TextMarginLeft + _TextMarginRight) / 2;
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if (xmlReader.GetValue(xPath + "/Background/Color", out colorName))
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_Valid &= CBase.Theme.GetColor(colorName, CBase.Theme.GetSkinIndex(-1), out _BGColor);
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else
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_Valid &= xmlReader.TryGetColorFromRGBA(xPath + "/Background", ref _BGColor);
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_Valid &= xmlReader.GetValue(xPath + "/Image", out _Image);
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string tmp;
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if (xmlReader.GetValue(xPath + "/ShowFirstCover", out tmp))
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Boolean.TryParse(tmp, out _ShowFirstCover);
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else
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_ShowFirstCover = false;
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if (!xmlReader.TryGetFloatValue(xPath + "/ImageAlpha", ref _ImageAlpha))
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_ImageAlpha = 0.5f;
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else
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_ImageAlpha = _ImageAlpha.Clamp(0f, 1f);
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_ImageAlpha = !xmlReader.TryGetFloatValue(xPath + "/ImageAlpha", ref _ImageAlpha) ? 0.5f : _ImageAlpha.Clamp(0f, 1f);
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if (_Valid)
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{
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// ReSharper disable AssignNullToNotNullAttribute
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_Image = Path.Combine(basePath, _Image);
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// ReSharper restore AssignNullToNotNullAttribute
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_Valid = File.Exists(_Image);
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GetCover("Astrid Lindgren (Madicken)", null);
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GetCover("David Guetta ft. Flo Rida & Nicki Minaj", null);
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}
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}
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private class CTextElement
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{
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public readonly string Text;
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public float Width, Height;
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private readonly Graphics _Graphics;
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private readonly Font _Font;
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private float _WidthTrimmed = -1;
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public float WidthTrimmed
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{
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get
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{
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if (_WidthTrimmed < 0f)
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{
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string text = Text.TrimEnd(null);
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_WidthTrimmed = text.Length == Text.Length ? Width : _Graphics.MeasureString(text, _Font, -1, StringFormat.GenericTypographic).Width;
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}
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return _WidthTrimmed;
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}
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}
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public int Line;
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public CTextElement(string text, Graphics g, Font font)
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{
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Text = text;
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SizeF dimensions = g.MeasureString(text, font, -1, StringFormat.GenericTypographic);
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Width = dimensions.Width;
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Height = (dimensions.Height + CFonts.Height) / 2;
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_Graphics = g;
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_Font = font;
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}
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public void AdjustSize(float factor)
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{
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Width *= factor;
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_WidthTrimmed *= factor;
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Height *= factor;
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}
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}
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@@ -89,48 +156,44 @@ namespace Vocaluxe.Base
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if (!_Valid)
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return null;
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text = CLanguage.Translate(_Text.Replace("%TEXT%", text));
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using (Bitmap bmp = new Bitmap(_Image))
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using (Bitmap bmpImage = new Bitmap(_Image))
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using (Bitmap bmp = new Bitmap(bmpImage.Width, bmpImage.Height, PixelFormat.Format32bppArgb))
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using (Graphics g = Graphics.FromImage(bmp))
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{
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g.SmoothingMode = SmoothingMode.AntiAlias;
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g.InterpolationMode = InterpolationMode.HighQualityBicubic;
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g.TextRenderingHint = TextRenderingHint.AntiAlias;
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g.Clear(_BGColor.AsColor());
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ImageAttributes ia = null;
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if (_ShowFirstCover && !String.IsNullOrEmpty(firstCoverPath) && File.Exists(firstCoverPath))
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{
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ColorMatrix cm = new ColorMatrix {Matrix33 = 1f - _ImageAlpha};
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ImageAttributes ia = new ImageAttributes();
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ia.SetColorMatrix(cm);
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using (Bitmap bmp2 = new Bitmap(firstCoverPath))
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g.DrawImage(bmp2, new Rectangle(0, 0, bmp.Width, bmp.Height), 0, 0, bmp2.Width, bmp2.Height, GraphicsUnit.Pixel, ia);
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g.DrawImage(bmp2, new Rectangle(0, 0, bmp.Width, bmp.Height), 0, 0, bmp2.Width, bmp2.Height, GraphicsUnit.Pixel);
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ColorMatrix cm = new ColorMatrix {Matrix33 = _ImageAlpha};
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ia = new ImageAttributes();
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ia.SetColorMatrix(cm);
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}
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g.DrawImage(bmpImage, new Rectangle(0, 0, bmp.Width, bmp.Height), 0, 0, bmp.Width, bmp.Height, GraphicsUnit.Pixel, ia);
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if (text != "")
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{
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List<string> lines = _SplitText(text);
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IEnumerable<string> textParts = _SplitText(text);
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CFonts.SetFont(_Font);
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CFonts.Style = _Style;
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float allowedWidth = bmp.Width - 2 * _TextMargin;
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if (lines.Count > 1)
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allowedWidth -= _TextIndent;
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float allowedHeight = bmp.Height - 2 * _TextMargin - _LineSpace * (lines.Count - 1);
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CFonts.Height = allowedHeight / lines.Count;
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CFonts.Height = bmp.Height - _TextMarginTop - _TextMarginBottom;
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Font fo = CFonts.GetFont();
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List<SizeF> sizes = lines.Select(line => g.MeasureString(line, fo, -1, StringFormat.GenericTypographic)).ToList();
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float maxWidth = sizes.Select(s => s.Width).Max();
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float maxHeight = sizes.Select(s => s.Height).Max();
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maxHeight = (maxHeight + CFonts.Height) / 2;
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if (maxWidth > allowedWidth)
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{
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CFonts.Height *= allowedWidth / maxWidth;
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maxHeight *= allowedWidth / maxWidth;
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}
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if (maxHeight > _TextSize)
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{
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CFonts.Height *= _TextSize / maxHeight;
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maxHeight = _TextSize;
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}
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List<CTextElement> elements = textParts.Select(line => new CTextElement(line, g, fo)).ToList();
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float factor = _DistributeText(elements, bmp.Width, bmp.Height);
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foreach (CTextElement element in elements)
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element.AdjustSize(factor);
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CFonts.Height *= factor / (1f + CFonts.Outline); //Adjust for outline size
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fo = CFonts.GetFont();
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float maxHeight = elements.Select(el => el.Height).Max();
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int lineCount = elements.Last().Line + 1;
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//Have to use size in em not pixels!
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float emSize = fo.Size * fo.FontFamily.GetCellAscent(fo.Style) / fo.FontFamily.GetEmHeight(fo.Style);
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float outlineSize = CFonts.Outline * CFonts.Height;
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@@ -142,134 +205,320 @@ namespace Vocaluxe.Base
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{
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pen.LineJoin = LineJoin.Round;
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pen.Alignment = PenAlignment.Outset;
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float top = (allowedHeight - maxHeight * lines.Count) / 2;
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for (int i = 0; i < lines.Count; i++)
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float top = (bmp.Height - _TextMarginBottom - _TextMarginTop - maxHeight * lineCount) / 2 + _TextMarginTop;
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int nextLineEl = 0;
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for (int i = 0; i < lineCount; i++)
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{
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string line = lines[i];
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int firstEl = nextLineEl;
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for (; nextLineEl < elements.Count; nextLineEl++)
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{
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if (elements[nextLineEl].Line > i)
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break;
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}
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string line = elements.GetRange(firstEl, nextLineEl - firstEl).Aggregate("", (current, element) => current + element.Text);
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float left;
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if (lines.Count == 1 || (i == 1 && lines.Count == 3))
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if (lineCount == 1 || (i == 1 && lineCount == 3))
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{
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//Center Text if this is the only line or the middle line
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float width = g.MeasureString(line, fo, -1, StringFormat.GenericTypographic).Width;
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left = (bmp.Width - width) / 2;
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float width = _GetWidth(elements, firstEl, nextLineEl - 1);
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left = (bmp.Width - _TextMarginLeft - _TextMarginRight - width) / 2 + _TextMarginLeft;
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}
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else if (i == lines.Count - 1)
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else if (i == lineCount - 1)
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{
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//Place last line at right
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float width = g.MeasureString(line, fo, -1, StringFormat.GenericTypographic).Width;
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left = bmp.Width - width - _TextMargin;
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float width = _GetWidth(elements, firstEl, nextLineEl - 1);
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left = bmp.Width - width - _TextMarginRight;
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}
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else
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left = _TextMargin;
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left = _TextMarginLeft;
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//g.DrawString(line, fo, new SolidBrush(_TextColor.AsColor()), left, top, StringFormat.GenericTypographic);
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path.AddString(line, fo.FontFamily, (int)fo.Style, emSize, new PointF(left, top), StringFormat.GenericTypographic);
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top += maxHeight + _LineSpace;
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}
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g.DrawPath(pen, path);
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// ReSharper disable ImpureMethodCallOnReadonlyValueField
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g.FillPath(new SolidBrush(_TextColor.AsColor()), path);
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// ReSharper restore ImpureMethodCallOnReadonlyValueField
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}
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}
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return CDraw.AddTexture(bmp);
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}
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}
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private static List<string> _SplitText(string text)
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/// <summary>
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/// Distributes the text among max. 3 lines maximizing the height of the line<br />
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/// Sets the Line field in the elements
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/// </summary>
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/// <param name="elements">Text with set Width and Height</param>
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/// <param name="width">Image Width</param>
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/// <param name="height">Image Height</param>
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/// <returns>Factor for resizing the text (Maximizing this factor means maximizing the height)</returns>
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private float _DistributeText(List<CTextElement> elements, int width, int height)
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{
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text = text.Replace(".", ". ").Replace("-", "- ").Replace(" ", " ");
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string[] parts = text.Split(' ');
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List<string> lines = new List<string>();
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string line = "";
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bool appendingName = false;
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foreach (string part in parts)
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{
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if (part.Length == 1 && !Char.IsLetter(part, 0))
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{
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//Add non-letter chars to the end of the line (e.g. in "19 - 20")
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line = (line != "" ? " " : "") + part;
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appendingName = false;
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}
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else if (part.Length == 1 || (part.Length == 2 && part[1] == '.'))
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{
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//We have something like the initials (e.g. "J. R. R. Tolkien") - Keep them together
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if (!appendingName && line != "")
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{
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//When we are not already appending those, add the last line and start a new one
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lines.Add(line);
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line = part;
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}
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line = (line != "" ? " " : "") + part;
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appendingName = true;
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}
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else
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{
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if (line != "")
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lines.Add(line);
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line = part;
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appendingName = false;
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}
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}
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if (line != "")
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lines.Add(line);
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int availableWidth = width - _TextMarginLeft - _TextMarginRight;
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int availableHeight = height - _TextMarginTop - _TextMarginBottom;
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int i;
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//If we have more than 3 lines try to distribute them evenly
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if (lines.Count > 3)
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{
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int len = lines.Sum(el => el.Length) + lines.Count - 1;
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int avgLen = (int)Math.Ceiling(len / 3d);
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i = 1;
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while (i < lines.Count)
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{
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string prev = lines[i - 1];
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string cur = lines[i];
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if (prev.Length + cur.Length <= avgLen)
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{
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lines[i - 1] += " " + cur;
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lines.RemoveAt(i);
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}
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else
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i++;
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}
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}
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float textHeight = elements.Select(el => el.Height).Max();
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//Further reduce the lines by taking the longest line as the max length
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i = 1;
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while (i < lines.Count)
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{
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string prev = lines[i - 1];
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string cur = lines[i];
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if (prev.Length + cur.Length <= lines.Max(el => el.Length))
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{
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lines[i - 1] += " " + cur;
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lines.RemoveAt(i);
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}
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else
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i++;
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}
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//Try 1 line:
|
||||
float textWidth = _GetWidth(elements, 0);
|
||||
int maxHeight = Math.Min(availableHeight, _TextSize);
|
||||
float factorH = maxHeight / textHeight;
|
||||
float factorW = availableWidth / textWidth;
|
||||
if (factorH <= factorW)
|
||||
return factorH; //Limited by Height
|
||||
float factor1 = factorW;
|
||||
|
||||
//If we still have more than 3 lines be more agressive
|
||||
while (lines.Count > 3)
|
||||
//Try 2 lines
|
||||
if (elements.Count == 1)
|
||||
{
|
||||
//Join the shortest line with shortest neighbour
|
||||
int minLen = lines.Min(el => el.Length);
|
||||
for (i = 0; i < lines.Count; i++)
|
||||
{
|
||||
if (lines[i].Length != minLen)
|
||||
continue;
|
||||
int other;
|
||||
if (i == 0)
|
||||
other = 1;
|
||||
else if (i == lines.Count - 1)
|
||||
other = i - 1;
|
||||
else if (lines[i - 1].Length < lines[i + 1].Length)
|
||||
other = i - 1;
|
||||
else
|
||||
other = i + 1;
|
||||
lines[i] += " " + lines[other];
|
||||
lines.RemoveAt(other);
|
||||
//Only 1 element -> 1 line
|
||||
return factor1;
|
||||
}
|
||||
availableWidth -= _TextIndent;
|
||||
maxHeight = Math.Min(availableHeight / 2 - _LineSpace, _TextSize);
|
||||
factorH = maxHeight / textHeight;
|
||||
if (factorH <= factor1)
|
||||
return factor1; //Cannot get any bigger with more lines
|
||||
int splitEl = _GetSplitElement(elements, textWidth / 2);
|
||||
Debug.Assert(splitEl >= 0 && splitEl < elements.Count - 1);
|
||||
float width1 = _GetWidth(elements, 0, splitEl);
|
||||
float width2 = _GetWidth(elements, splitEl + 1);
|
||||
factorW = availableWidth / Math.Max(width1, width2);
|
||||
if (factorH <= factorW)
|
||||
{
|
||||
// Assertion: factorH>factor1 (check above) && factorH<=factorW --> Min(factorH,factorW)>factor 1
|
||||
// but for 2 lines it is limited by height
|
||||
// --> Use 2 lines
|
||||
_SetLine(elements, splitEl + 1, elements.Count - 1, 1);
|
||||
return factorH;
|
||||
}
|
||||
// factor2 < factorH && factorH>factor1
|
||||
float factor2 = factorW;
|
||||
|
||||
//Try 3 lines
|
||||
maxHeight = Math.Min(availableHeight / 3 - 2 * _LineSpace, _TextSize);
|
||||
factorH = maxHeight / textHeight;
|
||||
if (elements.Count == 2 || factorH <= Math.Max(factor1, factor2))
|
||||
{
|
||||
//Only 2 elements or cannot get any bigger
|
||||
if (factor2 <= factor1)
|
||||
return factor1;
|
||||
_SetLine(elements, splitEl + 1, elements.Count - 1, 1);
|
||||
return factor2;
|
||||
}
|
||||
int splitEl21 = _GetSplitElement(elements, textWidth / 3, false);
|
||||
int splitEl22 = _GetSplitElement(elements, textWidth / 3, true, splitEl21 + 1);
|
||||
Debug.Assert(splitEl21 >= 0 && splitEl21 < splitEl22 && splitEl22 < elements.Count - 1);
|
||||
float width21 = _GetWidth(elements, 0, splitEl21);
|
||||
float width22 = _GetWidth(elements, splitEl21 + 1, splitEl22);
|
||||
float width23 = _GetWidth(elements, splitEl22 + 1);
|
||||
factorW = availableWidth / Math.Max(Math.Max(width21, width22), width23);
|
||||
float factor3 = Math.Min(factorH, factorW);
|
||||
if (factor3 > Math.Max(factor1, factor2))
|
||||
{
|
||||
_SetLine(elements, splitEl21 + 1, splitEl22, 1);
|
||||
_SetLine(elements, splitEl22 + 1, elements.Count - 1, 2);
|
||||
return factor3;
|
||||
}
|
||||
if (factor2 > factor1)
|
||||
{
|
||||
_SetLine(elements, splitEl + 1, elements.Count - 1, 1);
|
||||
return factor2;
|
||||
}
|
||||
return factor1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the width of the elements with index from start to end of the list (inclusive) if they are put on 1 line
|
||||
/// </summary>
|
||||
/// <param name="list"></param>
|
||||
/// <param name="start"></param>
|
||||
/// <returns></returns>
|
||||
private static float _GetWidth(List<CTextElement> list, int start)
|
||||
{
|
||||
return _GetWidth(list, start, list.Count - 1);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns the width of the elements with index from start to end (inclusive) if they are put on 1 line
|
||||
/// </summary>
|
||||
/// <param name="list"></param>
|
||||
/// <param name="start"></param>
|
||||
/// <param name="end"></param>
|
||||
/// <returns></returns>
|
||||
private static float _GetWidth(List<CTextElement> list, int start, int end)
|
||||
{
|
||||
if (start < 0)
|
||||
start = 0;
|
||||
if (end >= list.Count)
|
||||
end = list.Count - 1;
|
||||
if (start > end)
|
||||
return 0f;
|
||||
float width = list.GetRange(start, end - start).Select(el => el.Width).Sum();
|
||||
return width + list[end].WidthTrimmed;
|
||||
}
|
||||
|
||||
private static void _SetLine(List<CTextElement> list, int start, int end, int line)
|
||||
{
|
||||
for (int i = start; i <= end; i++)
|
||||
list[i].Line = line;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Find the element after which to split the line
|
||||
/// </summary>
|
||||
/// <param name="elements">List with elements, width must be set</param>
|
||||
/// <param name="requestedWidth">The requested line width</param>
|
||||
/// <param name="singleSplit">Split on one point or two</param>
|
||||
/// <param name="startElement">First element on line</param>
|
||||
/// <returns>Index of element AFTER which to split</returns>
|
||||
private static int _GetSplitElement(List<CTextElement> elements, float requestedWidth, bool singleSplit = true, int startElement = 0)
|
||||
{
|
||||
//Assert we have enough elements
|
||||
Debug.Assert(singleSplit && elements.Count - startElement >= 2 || !singleSplit && elements.Count - startElement >= 3);
|
||||
float curWidth = 0f;
|
||||
int splitEl;
|
||||
for (splitEl = startElement; splitEl < elements.Count; splitEl++)
|
||||
{
|
||||
curWidth += elements[splitEl].Width;
|
||||
if (curWidth >= requestedWidth)
|
||||
break;
|
||||
}
|
||||
|
||||
// At this point we can either keep splitEl on this line for move it to the next line
|
||||
// ==> line with splitEl is to long, without it is to short. so find the best option
|
||||
// Check if line starts or ends with a long word, than put that on a single line
|
||||
if (splitEl == startElement)
|
||||
return splitEl;
|
||||
// These 2 conditions also cover if the text fits on 1 line
|
||||
if (!singleSplit && splitEl >= elements.Count - 2)
|
||||
return elements.Count - 3; // Make sure we have 2 elements left if in multi split mode!
|
||||
if (splitEl >= elements.Count - 1)
|
||||
return elements.Count - 2; // Make sure we have 1 element left!
|
||||
|
||||
float diffWith = curWidth - requestedWidth;
|
||||
float diffWithout = requestedWidth - (curWidth - elements[splitEl].Width);
|
||||
if (!singleSplit)
|
||||
{
|
||||
// If we split in 3 lines, add the error of the next 2 lines to the current error for both cases
|
||||
int splitEl2 = _GetSplitElement(elements, requestedWidth, true, splitEl + 1);
|
||||
int splitEl3 = _GetSplitElement(elements, requestedWidth, true, splitEl);
|
||||
diffWith += Math.Abs(requestedWidth - _GetWidth(elements, splitEl + 1, splitEl2)) + Math.Abs(requestedWidth - _GetWidth(elements, splitEl2 + 1));
|
||||
diffWithout += Math.Abs(requestedWidth - _GetWidth(elements, splitEl, splitEl3)) + Math.Abs(requestedWidth - _GetWidth(elements, splitEl3 + 1));
|
||||
}
|
||||
float diff = diffWith - diffWithout;
|
||||
//Differences below this value are considered acceptable
|
||||
float equalDist = requestedWidth * 0.025f;
|
||||
if (diff > equalDist)
|
||||
return splitEl - 1; // width error with element is much higher than without -> put element on next line
|
||||
if (diff < -equalDist)
|
||||
return splitEl; // width error with element is much less than without -> keep element on line
|
||||
|
||||
//The real split would be somewhere in the middle of the element so we can move it to either line
|
||||
string tmp = elements[splitEl].Text.TrimEnd(null);
|
||||
char lastCharWith = tmp[tmp.Length - 1];
|
||||
tmp = elements[splitEl - 1].Text.TrimEnd(null);
|
||||
char lastCharWithout = tmp[tmp.Length - 1];
|
||||
//Check if last chars are special chars
|
||||
if (Char.IsLetterOrDigit(lastCharWith))
|
||||
{
|
||||
if (Char.IsLetterOrDigit(lastCharWithout))
|
||||
return startElement == 0 ? splitEl : splitEl - 1; //Both are alphanumeric, favor longer first lines but shorter middle lines
|
||||
return splitEl - 1; //Split after non-alphanumeric char
|
||||
}
|
||||
if (Char.IsLetterOrDigit(lastCharWithout))
|
||||
return splitEl; //Split after non-alphanumeric char
|
||||
|
||||
int indexWith = Array.IndexOf(_SplitCharPreferences, lastCharWith);
|
||||
int indexWithout = Array.IndexOf(_SplitCharPreferences, lastCharWithout);
|
||||
if (indexWith <= indexWithout)
|
||||
return startElement == 0 ? splitEl : splitEl - 1; //favor longer first lines but shorter middle lines
|
||||
return splitEl - 1;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Split the text in parts that can then be distributet among the lines
|
||||
/// </summary>
|
||||
/// <param name="text"></param>
|
||||
/// <returns></returns>
|
||||
private static IEnumerable<string> _SplitText(string text)
|
||||
{
|
||||
Debug.Assert(!String.IsNullOrWhiteSpace(text));
|
||||
|
||||
text = text.Trim().TrimMultipleWs();
|
||||
List<string> lines = new List<string>();
|
||||
if (text.Length == 1)
|
||||
{
|
||||
lines.Add(text);
|
||||
return lines;
|
||||
}
|
||||
//Split the text on non-letter chars
|
||||
int curStart = 0;
|
||||
for (int i = 1; i < text.Length - 1; i++)
|
||||
{
|
||||
if ((Array.IndexOf(_SplitCharAfter, text[i]) >= 0 && (Char.IsLetterOrDigit(text, i + 1) || Array.IndexOf(_SplitCharBefore, text[i + 1]) >= 0)) ||
|
||||
(Char.IsLetterOrDigit(text, i) && Array.IndexOf(_SplitCharBefore, text[i + 1]) >= 0))
|
||||
{
|
||||
lines.Add(text.Substring(curStart, i - curStart + 1));
|
||||
curStart = ++i;
|
||||
}
|
||||
}
|
||||
//Add the rest
|
||||
lines.Add(text.Substring(curStart));
|
||||
|
||||
//Check for initials (like J. R.R. Tolkien) and join them
|
||||
curStart = -1;
|
||||
string curText = "";
|
||||
for (int i = 0; i < lines.Count; i++)
|
||||
{
|
||||
string part = lines[i].Trim();
|
||||
if (part.Length == 2 && part[1] == '.')
|
||||
{
|
||||
//Initials found, continue or start new
|
||||
if (curStart < 0)
|
||||
curStart = i;
|
||||
curText += lines[i];
|
||||
}
|
||||
else if (curStart >= 0)
|
||||
{
|
||||
//Initials end
|
||||
if (curStart < i - 1)
|
||||
{
|
||||
//More than 1 part
|
||||
lines[curStart] = curText;
|
||||
lines.RemoveRange(curStart + 1, i - curStart - 1);
|
||||
i = curStart;
|
||||
}
|
||||
curText = "";
|
||||
curStart = -1;
|
||||
}
|
||||
}
|
||||
//Handle last part
|
||||
if (curStart >= 0)
|
||||
{
|
||||
//Initials end
|
||||
if (curStart < lines.Count - 1)
|
||||
{
|
||||
//More than 1 part
|
||||
lines[curStart] = curText;
|
||||
lines.RemoveRange(curStart + 1, lines.Count - curStart - 1);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove single char lines
|
||||
for (int i = 0; i < lines.Count; i++)
|
||||
{
|
||||
string part = lines[i];
|
||||
if (part.Trim().Length == 1)
|
||||
{
|
||||
lines.RemoveAt(i);
|
||||
if (i == 0)
|
||||
lines[0] = part + lines[0];
|
||||
else
|
||||
{
|
||||
lines[i - 1] += part;
|
||||
i--;
|
||||
}
|
||||
}
|
||||
}
|
||||
return lines;
|
||||
|
||||
@@ -19,6 +19,7 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Globalization;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace VocaluxeLib
|
||||
{
|
||||
@@ -91,28 +92,13 @@ namespace VocaluxeLib
|
||||
return value.IndexOf(other, StringComparison.CurrentCultureIgnoreCase) >= 0;
|
||||
}
|
||||
|
||||
private static Regex _MultipleWhiteSpaceRegEx = new Regex(@" {2,}");
|
||||
|
||||
public static string TrimMultipleWs(this string value)
|
||||
{
|
||||
if (string.IsNullOrEmpty(value))
|
||||
return "";
|
||||
int start = 0;
|
||||
int len = value.Length;
|
||||
while (value[start] == ' ')
|
||||
{
|
||||
start++;
|
||||
if (start >= len)
|
||||
return "";
|
||||
}
|
||||
if (start > 0)
|
||||
start--;
|
||||
int end = --len;
|
||||
while (value[end] == ' ')
|
||||
end--;
|
||||
if (end < len)
|
||||
end++;
|
||||
if (end - start < len)
|
||||
value = value.Substring(start, end - start + 1);
|
||||
return value;
|
||||
return _MultipleWhiteSpaceRegEx.Replace(value, " ");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Contracts;
|
||||
using System.Drawing;
|
||||
using System.Windows.Forms;
|
||||
using VocaluxeLib.Songs;
|
||||
@@ -48,6 +49,7 @@ namespace VocaluxeLib
|
||||
A = color.A;
|
||||
}
|
||||
|
||||
[Pure]
|
||||
public Color AsColor()
|
||||
{
|
||||
return Color.FromArgb((int)(A * 255), (int)(R * 255), (int)(G * 255), (int)(B * 255));
|
||||
|
||||
Reference in new issue
Block a user