Fix wrong song name showing in party mode

This commit is contained in:
Flamefire committed 2014-08-08 20:01:39 +02:00
1 parent d5ae52a8f7
commit b14b47fd33
6 files changed
+30 -21

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@@ -475,12 +475,12 @@ namespace VocaluxeLib.PartyModes.Challenge
players[i].ProfileID = -1;
}
CBase.Songs.AddPartySongSung(songID);
CBase.Graphics.FadeTo(EScreens.ScreenSing);
}
public override void LeavingHighscore()
{
CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).ID);
_GameData.CurrentRoundNr++;
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
}
@@ -457,6 +457,8 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
public override void LeavingHighscore()
{
for (int i = 0; i < CBase.Game.GetNumSongs();i++ )
CBase.Songs.AddPartySongSung(CBase.Game.GetSong(i).ID);
_GameData.CurrentRoundNr++;
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
}
@@ -542,7 +544,6 @@ namespace VocaluxeLib.PartyModes.ChallengeMedley
{
int songID = ids[CBase.Game.GetRandom(ids.Count)];
CBase.Game.AddSong(songID, EGameMode.TR_GAMEMODE_MEDLEY);
CBase.Songs.AddPartySongSung(songID);
ids.Remove(songID);
s++;
}
@@ -515,12 +515,12 @@ namespace VocaluxeLib.PartyModes.TicTacToe
}
CBase.Game.AddSong(songID, gm);
CBase.Songs.AddPartySongSung(songID);
CBase.Graphics.FadeTo(EScreens.ScreenSing);
}
public override void LeavingHighscore()
{
CBase.Songs.AddPartySongSung(CBase.Game.GetSong(0).ID);
_UpdateScores();
CBase.Graphics.FadeTo(EScreens.ScreenPartyDummy);
}
+10
View File
@@ -577,6 +577,16 @@ namespace Vocaluxe.Base
{
return CGame.GetNumSongs();
}
public CSong GetSong()
{
return CGame.GetSong();
}
public CSong GetSong(int round)
{
return CGame.GetSong(round);
}
}
class CBprofiles : IProfiles
+2
View File
@@ -196,6 +196,8 @@ namespace VocaluxeLib
void Reset();
void ClearSongs();
int GetNumSongs();
CSong GetSong();
CSong GetSong(int round);
}
public interface IRecording
+14 -18
View File
@@ -60,7 +60,7 @@ namespace VocaluxeLib.Menu.SongMenu
private int _LastKnownNumSongs;
private int _LastKnownCategory = -1;
private bool _MouseWasInRect = false;
private bool _MouseWasInRect;
public override float SelectedTileZoomFactor
{
@@ -76,14 +76,19 @@ namespace VocaluxeLib.Menu.SongMenu
//Update list in case we scrolled
_UpdateList();
foreach (CStatic tile in _Tiles)
tile.Selected = false;
int tileNr = _SelectionNr - _Offset;
if (tileNr >= 0 && tileNr < _Tiles.Count)
_Tiles[tileNr].Selected = true;
_UpdateTileSelection();
}
}
private void _UpdateTileSelection()
{
foreach (CStatic tile in _Tiles)
tile.Selected = false;
int tileNr = _SelectionNr - _Offset;
if (tileNr >= 0 && tileNr < _Tiles.Count)
_Tiles[tileNr].Selected = true;
}
public override bool SmallView
{
set
@@ -93,6 +98,7 @@ namespace VocaluxeLib.Menu.SongMenu
base.SmallView = value;
_InitTiles();
_UpdateList(true);
_UpdateTileSelection();
}
}
@@ -262,19 +268,9 @@ namespace VocaluxeLib.Menu.SongMenu
else
{
if (CBase.Songs.IsInCategory())
{
if (_SelectionNr < 0)
SetSelectedSong(0);
else
SetSelectedSong(_SelectionNr);
}
SetSelectedSong(_SelectionNr < 0 ? 0 : _SelectionNr);
else
{
if (_SelectionNr < 0)
SetSelectedCategory(0);
else
SetSelectedCategory(_SelectionNr);
}
SetSelectedCategory(_SelectionNr < 0 ? 0 : _SelectionNr);
}
_PreviewNr = _SelectionNr;
_AfterCategoryChange();