Fix disposed exception on disposing a texture
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+6
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@@ -68,8 +68,8 @@ namespace VocaluxeLib.Draw
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//Free textures that are no longer referenced
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CTextureRef tmp = this;
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CBase.Drawing.RemoveTexture(ref tmp);
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_SetRemoved();
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}
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SetRemoved();
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}
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/// <summary>
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@@ -80,6 +80,11 @@ namespace VocaluxeLib.Draw
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{
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if (ID < 0)
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throw new ObjectDisposedException(GetType().Name);
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_SetRemoved();
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}
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private void _SetRemoved()
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{
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ID = -1;
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GC.SuppressFinalize(this);
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}
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