Implement a common Interface for all MenuElements

Also remove CSongMenu and replace it with a factory class
This commit is contained in:
Flamefire committed 2014-10-19 17:17:39 +02:00
1 parent 9479f3b3ff
commit ae7a7fd390
52 files changed
+1043 -1855

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+96 -462
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@@ -32,9 +32,6 @@ namespace VocaluxeLib.Menu
private int _PrevMouseX;
private int _PrevMouseY;
protected int _MouseDX;
protected int _MouseDY;
protected bool _Active;
protected readonly COrderedDictionaryLite<CButton> _Buttons;
@@ -42,30 +39,28 @@ namespace VocaluxeLib.Menu
protected readonly COrderedDictionaryLite<CBackground> _Backgrounds;
protected readonly COrderedDictionaryLite<CStatic> _Statics;
protected readonly COrderedDictionaryLite<CSelectSlide> _SelectSlides;
protected readonly COrderedDictionaryLite<CSongMenu> _SongMenus;
protected readonly COrderedDictionaryLite<ISongMenu> _SongMenus;
protected readonly COrderedDictionaryLite<CLyric> _Lyrics;
protected readonly COrderedDictionaryLite<CSingNotes> _SingNotes;
protected readonly COrderedDictionaryLite<CNameSelection> _NameSelections;
protected readonly COrderedDictionaryLite<CEqualizer> _Equalizers;
protected readonly COrderedDictionaryLite<CPlaylist> _Playlists;
protected readonly COrderedDictionaryLite<CParticleEffect> _ParticleEffects;
protected readonly COrderedDictionaryLite<CScreenSetting> _ScreenSettings;
public CObjectInteractions()
protected CObjectInteractions()
{
_Backgrounds = new COrderedDictionaryLite<CBackground>(this);
_Buttons = new COrderedDictionaryLite<CButton>(this);
_Texts = new COrderedDictionaryLite<CText>(this);
_Statics = new COrderedDictionaryLite<CStatic>(this);
_SelectSlides = new COrderedDictionaryLite<CSelectSlide>(this);
_SongMenus = new COrderedDictionaryLite<CSongMenu>(this);
_SongMenus = new COrderedDictionaryLite<ISongMenu>(this);
_Lyrics = new COrderedDictionaryLite<CLyric>(this);
_SingNotes = new COrderedDictionaryLite<CSingNotes>(this);
_NameSelections = new COrderedDictionaryLite<CNameSelection>(this);
_Equalizers = new COrderedDictionaryLite<CEqualizer>(this);
_Playlists = new COrderedDictionaryLite<CPlaylist>(this);
_ParticleEffects = new COrderedDictionaryLite<CParticleEffect>(this);
_ScreenSettings = new COrderedDictionaryLite<CScreenSetting>(this);
}
public virtual void Init()
@@ -75,13 +70,11 @@ namespace VocaluxeLib.Menu
_PrevMouseX = 0;
_PrevMouseY = 0;
_MouseDX = 0;
_MouseDY = 0;
_Active = false;
}
protected void _ClearElements()
protected virtual void _ClearElements()
{
_Interactions.Clear();
_Backgrounds.Clear();
@@ -96,7 +89,6 @@ namespace VocaluxeLib.Menu
_Equalizers.Clear();
_Playlists.Clear();
_ParticleEffects.Clear();
_ScreenSettings.Clear();
}
#region MenuHandler
@@ -149,8 +141,8 @@ namespace VocaluxeLib.Menu
ProcessMouseMove(mouseEvent.X, mouseEvent.Y);
if (selection != _Selection)
{
_UnsetHighlighted(selection);
_SetHighlighted(_Selection);
_GetElement(selection).Highlighted = false;
_GetElement(_Selection).Highlighted = true;
}
if (mouseEvent.LB)
@@ -164,7 +156,7 @@ namespace VocaluxeLib.Menu
public virtual bool HandleInputThemeEditor(SKeyEvent keyEvent)
{
_UnsetHighlighted(_Selection);
_GetElement(_Selection).Highlighted = false;
if (!keyEvent.KeyPressed)
{
switch (keyEvent.Key)
@@ -213,9 +205,9 @@ namespace VocaluxeLib.Menu
public virtual bool HandleMouseThemeEditor(SMouseEvent mouseEvent)
{
_UnsetHighlighted(_Selection);
_MouseDX = mouseEvent.X - _PrevMouseX;
_MouseDY = mouseEvent.Y - _PrevMouseY;
_GetElement(_Selection).Highlighted = false;
int mouseDX = mouseEvent.X - _PrevMouseX;
int mouseDY = mouseEvent.Y - _PrevMouseY;
int stepX = 0;
int stepY = 0;
@@ -235,7 +227,7 @@ namespace VocaluxeLib.Menu
if (mouseEvent.X - _PrevMouseX <= -5)
stepX -= 5;
_PrevMouseX = mouseEvent.X - (_MouseDX - stepX);
_PrevMouseX = mouseEvent.X - (mouseDX - stepX);
}
while (Math.Abs(mouseEvent.Y - _PrevMouseY) >= 5)
@@ -246,7 +238,7 @@ namespace VocaluxeLib.Menu
if (mouseEvent.Y - _PrevMouseY <= -5)
stepY -= 5;
_PrevMouseY = mouseEvent.Y - (_MouseDY - stepY);
_PrevMouseY = mouseEvent.Y - (mouseDY - stepY);
}
}
@@ -258,13 +250,13 @@ namespace VocaluxeLib.Menu
_MoveElement(stepX, stepY);
if (mouseEvent.Mod == EModifier.Ctrl)
_MoveElement(_MouseDX, _MouseDY);
_MoveElement(mouseDX, mouseDY);
if (mouseEvent.Mod == EModifier.Shift)
_ResizeElement(stepX, stepY);
if (mouseEvent.Mod == (EModifier.Shift | EModifier.Ctrl))
_ResizeElement(_MouseDX, _MouseDY);
_ResizeElement(mouseDX, mouseDY);
//}
}
else
@@ -274,12 +266,48 @@ namespace VocaluxeLib.Menu
}
#endregion MenuHandler
private IMenuElement _GetElement(CInteraction interaction)
{
switch (interaction.Type)
{
case EType.Background:
return _Backgrounds[interaction.Num];
case EType.Button:
return _Buttons[interaction.Num];
case EType.SelectSlide:
return _SelectSlides[interaction.Num];
case EType.Text:
return _Texts[interaction.Num];
case EType.Static:
return _Statics[interaction.Num];
case EType.SongMenu:
return _SongMenus[interaction.Num];
case EType.Lyric:
return _Lyrics[interaction.Num];
case EType.SingNote:
return _SingNotes[interaction.Num];
case EType.NameSelection:
return _NameSelections[interaction.Num];
case EType.Equalizer:
return _Equalizers[interaction.Num];
case EType.Playlist:
return _Playlists[interaction.Num];
case EType.ParticleEffect:
return _ParticleEffects[interaction.Num];
}
throw new ArgumentException("Invalid interaction type: " + interaction.Type);
}
private IMenuElement _GetElement(int interaction)
{
return (interaction >= 0 && interaction < _Interactions.Count) ? _GetElement(_Interactions[interaction]) : null;
}
#region Drawing
public virtual bool Draw()
public virtual void Draw()
{
_DrawBG();
_DrawFG();
return true;
}
protected void _DrawBG()
@@ -341,7 +369,7 @@ namespace VocaluxeLib.Menu
_AddInteraction(_Texts.Add(text, key), EType.Text);
}
protected void _AddSongMenu(CSongMenu songmenu, String key = null)
protected void _AddSongMenu(ISongMenu songmenu, String key = null)
{
_AddInteraction(_SongMenus.Add(songmenu, key), EType.SongMenu);
}
@@ -375,11 +403,6 @@ namespace VocaluxeLib.Menu
{
_AddInteraction(_ParticleEffects.Add(pe, key), EType.ParticleEffect);
}
protected void _AddScreenSetting(CScreenSetting se, String key = null)
{
_ScreenSettings.Add(se, key);
}
#endregion Element-Adding
#region InteractionHandling
@@ -429,10 +452,10 @@ namespace VocaluxeLib.Menu
continue;
if (_Buttons[_Interactions[i].Num] == button)
{
_UnsetSelected();
_UnsetHighlighted(_Selection);
_GetElement(_Selection).Selected = false;
_GetElement(_Selection).Highlighted = false;
_Selection = i;
_SetSelected();
_GetElement(_Selection).Selected = true;
return;
}
}
@@ -448,10 +471,10 @@ namespace VocaluxeLib.Menu
continue;
if (_SelectSlides[_Interactions[i].Num] == slide)
{
_UnsetSelected();
_UnsetHighlighted(_Selection);
_GetElement(_Selection).Selected = false;
_GetElement(_Selection).Highlighted = false;
_Selection = i;
_SetSelected();
_GetElement(_Selection).Selected = true;
return;
}
}
@@ -488,16 +511,17 @@ namespace VocaluxeLib.Menu
float z = CBase.Settings.GetZFar();
for (int i = 0; i < _Interactions.Count; i++)
{
if ((CBase.Settings.GetProgramState() != EProgramState.EditTheme) && (_Interactions[i].ThemeEditorOnly || !_IsVisible(i) || !_IsEnabled(i)))
if ((CBase.Settings.GetProgramState() != EProgramState.EditTheme) && (_Interactions[i].ThemeEditorOnly || !_IsVisible(i) || !_IsSelectable(i)))
continue;
if (!_IsMouseOverElement(x, y, _Interactions[i]))
continue;
if (_GetZValue(_Interactions[i]) > z)
continue;
z = _GetZValue(_Interactions[i]);
_UnsetSelected();
_GetElement(_Selection).Selected = false;
_Selection = i;
_GetElement(_Selection).Selected = true;
_Selection = i;
_SetSelected();
}
}
@@ -529,30 +553,8 @@ namespace VocaluxeLib.Menu
private float _GetZValue(CInteraction interact)
{
switch (interact.Type)
{
case EType.Button:
return _Buttons[interact.Num].Rect.Z;
case EType.SelectSlide:
return _SelectSlides[interact.Num].Rect.Z;
case EType.Static:
return _Statics[interact.Num].Rect.Z;
case EType.SongMenu:
return _SongMenus[interact.Num].Rect.Z;
case EType.Text:
return _Texts[interact.Num].Z;
case EType.Lyric:
return _Lyrics[interact.Num].Rect.Z;
case EType.NameSelection:
return _NameSelections[interact.Num].Rect.Z;
case EType.Equalizer:
return _Equalizers[interact.Num].Rect.Z;
case EType.Playlist:
return _Playlists[interact.Num].Rect.Z;
case EType.ParticleEffect:
return _ParticleEffects[interact.Num].Rect.Z;
}
return CBase.Settings.GetZFar();
IMenuElement el = _GetElement(interact);
return el != null ? el.Rect.Z : CBase.Settings.GetZFar();
}
private float _GetZValue(int interaction)
@@ -562,7 +564,7 @@ namespace VocaluxeLib.Menu
private void _NextInteraction()
{
_UnsetSelected();
_GetElement(_Selection).Selected = false;
if (CBase.Settings.GetProgramState() != EProgramState.EditTheme)
{
bool found = false;
@@ -573,7 +575,7 @@ namespace VocaluxeLib.Menu
if (start > _Interactions.Count - 1)
start = 0;
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start) && _IsEnabled(start)))
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start) && _IsSelectable(start)))
found = true;
} while (!found);
_Selection = start;
@@ -584,12 +586,12 @@ namespace VocaluxeLib.Menu
if (_Selection > _Interactions.Count - 1)
_Selection = 0;
}
_SetSelected();
_GetElement(_Selection).Selected = true;
}
private void _PrevInteraction()
{
_UnsetSelected();
_GetElement(_Selection).Selected = false;
if (CBase.Settings.GetProgramState() != EProgramState.EditTheme)
{
bool found = false;
@@ -600,7 +602,7 @@ namespace VocaluxeLib.Menu
if (start < 0)
start = _Interactions.Count - 1;
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start) && _IsEnabled(start)))
if ((start == _Selection) || (!_Interactions[start].ThemeEditorOnly && _IsVisible(start) && _IsSelectable(start)))
found = true;
} while (!found);
_Selection = start;
@@ -611,7 +613,7 @@ namespace VocaluxeLib.Menu
if (_Selection < 0)
_Selection = _Interactions.Count - 1;
}
_SetSelected();
_GetElement(_Selection).Selected = true;
}
/// <summary>
@@ -673,12 +675,11 @@ namespace VocaluxeLib.Menu
// select the new element
if (directions[direction].Key == key.Key)
{
_UnsetHighlighted(_Selection);
_UnsetSelected();
_GetElement(_Selection).Selected = false;
_GetElement(_Selection).Highlighted = false;
_Selection = element;
_SetSelected();
_SetHighlighted(_Selection);
_GetElement(_Selection).Selected = true;
_GetElement(_Selection).Highlighted = true;
return true;
}
@@ -695,7 +696,7 @@ namespace VocaluxeLib.Menu
for (int i = 0; i < _Interactions.Count; i++)
{
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i))
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsSelectable(i))
{
SRectF targetRect = _GetRect(i);
float dist = _GetDistanceDirect(key, actualRect, targetRect);
@@ -712,7 +713,7 @@ namespace VocaluxeLib.Menu
{
for (int i = 0; i < _Interactions.Count; i++)
{
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i))
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsSelectable(i))
{
SRectF targetRect = _GetRect(i);
float dist = _GetDistance180(key, actualRect, targetRect);
@@ -746,7 +747,7 @@ namespace VocaluxeLib.Menu
for (int i = 0; i < _Interactions.Count; i++)
{
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsEnabled(i))
if (i != _Selection && !_Interactions[i].ThemeEditorOnly && _IsVisible(i) && _IsSelectable(i))
{
SRectF targetRect = _GetRect(i);
float dist = _GetDistance180(key, actualRect, targetRect);
@@ -762,7 +763,7 @@ namespace VocaluxeLib.Menu
return min;
}
private float _GetDistanceDirect(SKeyEvent key, SRectF actualRect, SRectF targetRect)
private static float _GetDistanceDirect(SKeyEvent key, SRectF actualRect, SRectF targetRect)
{
var source = new PointF(actualRect.X + actualRect.W / 2f, actualRect.Y + actualRect.H / 2f);
var dest = new PointF(targetRect.X + targetRect.W / 2f, targetRect.Y + targetRect.H / 2f);
@@ -795,7 +796,7 @@ namespace VocaluxeLib.Menu
return !inDirection ? float.MaxValue : distance;
}
private float _GetDistance180(SKeyEvent key, SRectF actualRect, SRectF targetRect)
private static float _GetDistance180(SKeyEvent key, SRectF actualRect, SRectF targetRect)
{
var source = new PointF(actualRect.X + actualRect.W / 2f, actualRect.Y + actualRect.H / 2f);
var dest = new PointF(targetRect.X + targetRect.W / 2f, targetRect.Y + targetRect.H / 2f);
@@ -854,267 +855,22 @@ namespace VocaluxeLib.Menu
return false;
}
private void _SetSelected()
{
switch (_Interactions[_Selection].Type)
{
case EType.Button:
_Buttons[_Interactions[_Selection].Num].Selected = true;
break;
case EType.SelectSlide:
_SelectSlides[_Interactions[_Selection].Num].Selected = true;
break;
case EType.Static:
_Statics[_Interactions[_Selection].Num].Selected = true;
break;
case EType.Text:
_Texts[_Interactions[_Selection].Num].Selected = true;
break;
case EType.SongMenu:
_SongMenus[_Interactions[_Selection].Num].Selected = true;
break;
case EType.Lyric:
_Lyrics[_Interactions[_Selection].Num].Selected = true;
break;
case EType.NameSelection:
_NameSelections[_Interactions[_Selection].Num].Selected = true;
break;
case EType.Equalizer:
_Equalizers[_Interactions[_Selection].Num].Selected = true;
break;
case EType.Playlist:
_Playlists[_Interactions[_Selection].Num].Selected = true;
break;
case EType.ParticleEffect:
_ParticleEffects[_Interactions[_Selection].Num].Selected = true;
break;
}
}
private void _UnsetSelected()
{
switch (_Interactions[_Selection].Type)
{
case EType.Button:
_Buttons[_Interactions[_Selection].Num].Selected = false;
break;
case EType.SelectSlide:
_SelectSlides[_Interactions[_Selection].Num].Selected = false;
break;
case EType.Static:
_Statics[_Interactions[_Selection].Num].Selected = false;
break;
case EType.Text:
_Texts[_Interactions[_Selection].Num].Selected = false;
break;
case EType.SongMenu:
_SongMenus[_Interactions[_Selection].Num].Selected = false;
break;
case EType.Lyric:
_Lyrics[_Interactions[_Selection].Num].Selected = false;
break;
case EType.NameSelection:
_NameSelections[_Interactions[_Selection].Num].Selected = false;
break;
case EType.Equalizer:
_Equalizers[_Interactions[_Selection].Num].Selected = false;
break;
case EType.Playlist:
_Playlists[_Interactions[_Selection].Num].Selected = false;
break;
case EType.ParticleEffect:
_ParticleEffects[_Interactions[_Selection].Num].Selected = false;
break;
}
}
private void _SetHighlighted(int selection)
{
if (selection >= _Interactions.Count || selection < 0)
return;
switch (_Interactions[selection].Type)
{
case EType.Button:
//_Buttons[_Interactions[selection].Num].Selected = true;
break;
case EType.SelectSlide:
_SelectSlides[_Interactions[selection].Num].Highlighted = true;
break;
case EType.Static:
//_Statics[_Interactions[selection].Num].Selected = true;
break;
case EType.Text:
//_Texts[_Interactions[selection].Num].Selected = true;
break;
case EType.SongMenu:
//_SongMenus[_Interactions[selection].Num].Selected = true;
break;
case EType.Lyric:
//_Lyrics[_Interactions[selection].Num].Selected = true;
break;
case EType.NameSelection:
//_NameSelections[_Interactions[selection].Num].Selected = true;
break;
case EType.Playlist:
//_Playlists[_Interactions[_Selection].Num].Selected = true;
break;
}
}
private void _UnsetHighlighted(int selection)
{
if (selection >= _Interactions.Count || selection < 0)
return;
switch (_Interactions[selection].Type)
{
case EType.Button:
//_Buttons[_Interactions[selection].Num].Selected = false;
break;
case EType.SelectSlide:
_SelectSlides[_Interactions[selection].Num].Highlighted = false;
break;
case EType.Static:
//_Statics[_Interactions[selection].Num].Selected = false;
break;
case EType.Text:
//_Texts[_Interactions[selection].Num].Selected = false;
break;
case EType.SongMenu:
//_SongMenus[_Interactions[selection].Num].Selected = false;
break;
case EType.Lyric:
//_Lyrics[_Interactions[selection].Num].Selected = false;
break;
case EType.NameSelection:
//_NameSelections[_Interactions[selection].Num].Selected = false;
break;
case EType.Playlist:
//_Playlists[_Interactions[_Selection].Num].Selected = true;
break;
}
}
private bool _IsVisible(int interaction)
{
if (_Selection >= _Interactions.Count || _Selection < 0)
return false;
switch (_Interactions[interaction].Type)
{
case EType.Button:
return _Buttons[_Interactions[interaction].Num].Visible;
case EType.SelectSlide:
return _SelectSlides[_Interactions[interaction].Num].Visible;
case EType.Static:
return _Statics[_Interactions[interaction].Num].Visible;
case EType.Text:
return _Texts[_Interactions[interaction].Num].Visible;
case EType.SongMenu:
return _SongMenus[_Interactions[interaction].Num].Visible;
case EType.Lyric:
return _Lyrics[_Interactions[interaction].Num].Visible;
case EType.NameSelection:
return _NameSelections[_Interactions[interaction].Num].Visible;
case EType.Equalizer:
return _Equalizers[_Interactions[interaction].Num].Visible;
case EType.Playlist:
return _Playlists[_Interactions[interaction].Num].Visible;
case EType.ParticleEffect:
return _ParticleEffects[_Interactions[interaction].Num].Visible;
}
return false;
IMenuElement el = _GetElement(interaction);
return el != null && el.Visible;
}
private bool _IsEnabled(int interaction)
private bool _IsSelectable(int interaction)
{
if (_Selection >= _Interactions.Count || _Selection < 0)
return false;
switch (_Interactions[interaction].Type)
{
case EType.Button:
return _Buttons[_Interactions[interaction].Num].Enabled;
case EType.SelectSlide:
return _SelectSlides[_Interactions[interaction].Num].Visible;
case EType.Static:
return false; //_Statics[_Interactions[interaction].Num].Visible;
case EType.Text:
return false; //_Texts[_Interactions[interaction].Num].Visible;
case EType.SongMenu:
return _SongMenus[_Interactions[interaction].Num].Visible;
case EType.Lyric:
return false; //_Lyrics[_Interactions[interaction].Num].Visible;
case EType.NameSelection:
return _NameSelections[_Interactions[interaction].Num].Visible;
case EType.Equalizer:
return false; //_Equalizers[_Interactions[interaction].Num].Visible;
case EType.Playlist:
return _Playlists[_Interactions[interaction].Num].Visible;
case EType.ParticleEffect:
return false; //_ParticleEffects[_Interactions[interaction].Num].Visible;
}
return false;
IMenuElement el = _GetElement(interaction);
return el != null && el.Selectable;
}
private SRectF _GetRect(CInteraction interaction)
{
var result = new SRectF();
switch (interaction.Type)
{
case EType.Button:
return _Buttons[interaction.Num].Rect;
case EType.SelectSlide:
return _SelectSlides[interaction.Num].Rect;
case EType.Static:
return _Statics[interaction.Num].Rect;
case EType.Text:
return _Texts[interaction.Num].Rect;
case EType.SongMenu:
return _SongMenus[interaction.Num].Rect;
case EType.Lyric:
return _Lyrics[interaction.Num].Rect;
case EType.NameSelection:
return _NameSelections[interaction.Num].Rect;
case EType.Equalizer:
return _Equalizers[interaction.Num].Rect;
case EType.Playlist:
return _Playlists[interaction.Num].Rect;
case EType.ParticleEffect:
return _ParticleEffects[interaction.Num].Rect;
}
return result;
IMenuElement el = _GetElement(interaction);
return el.Rect;
}
private SRectF _GetRect(int interaction)
@@ -1126,153 +882,31 @@ namespace VocaluxeLib.Menu
{
_Interactions.Add(new CInteraction(num, type));
if (!_Interactions[_Selection].ThemeEditorOnly)
_SetSelected();
_GetElement(_Selection).Selected = true;
else
_NextInteraction();
}
private void _DrawInteraction(int interaction)
{
switch (_Interactions[interaction].Type)
{
case EType.Button:
_Buttons[_Interactions[interaction].Num].Draw();
break;
case EType.SelectSlide:
_SelectSlides[_Interactions[interaction].Num].Draw();
break;
case EType.Static:
_Statics[_Interactions[interaction].Num].Draw();
break;
case EType.Text:
_Texts[_Interactions[interaction].Num].Draw();
break;
case EType.SongMenu:
_SongMenus[_Interactions[interaction].Num].Draw();
break;
case EType.NameSelection:
_NameSelections[_Interactions[interaction].Num].Draw();
break;
case EType.Equalizer:
_Equalizers[_Interactions[interaction].Num].Draw();
break;
case EType.Playlist:
_Playlists[_Interactions[interaction].Num].Draw();
break;
case EType.ParticleEffect:
_ParticleEffects[_Interactions[interaction].Num].Draw();
break;
case EType.Lyric:
_Lyrics[_Interactions[interaction].Num].Draw();
break;
}
IMenuElement el = _GetElement(interaction);
el.Draw();
}
#endregion InteractionHandling
#region Theme Handling
private void _MoveElement(int stepX, int stepY)
{
if (_Interactions.Count <= 0)
return;
switch (_Interactions[_Selection].Type)
{
case EType.Button:
_Buttons[_Interactions[_Selection].Num].MoveElement(stepX, stepY);
break;
case EType.SelectSlide:
_SelectSlides[_Interactions[_Selection].Num].MoveElement(stepX, stepY);
break;
case EType.Static:
_Statics[_Interactions[_Selection].Num].MoveElement(stepX, stepY);
break;
case EType.Text:
_Texts[_Interactions[_Selection].Num].MoveElement(stepX, stepY);
break;
case EType.SongMenu:
_SongMenus[_Interactions[_Selection].Num].MoveElement(stepX, stepY);
break;
case EType.Lyric:
_Lyrics[_Interactions[_Selection].Num].MoveElement(stepX, stepY);
break;
case EType.NameSelection:
_NameSelections[_Interactions[_Selection].Num].MoveElement(stepX, stepY);
break;
case EType.Equalizer:
_Equalizers[_Interactions[_Selection].Num].MoveElement(stepX, stepY);
break;
case EType.Playlist:
_Playlists[_Interactions[_Selection].Num].MoveElement(stepX, stepY);
break;
case EType.ParticleEffect:
_ParticleEffects[_Interactions[_Selection].Num].MoveElement(stepX, stepY);
break;
}
IMenuElement el = _GetElement(_Selection);
if (el != null)
el.MoveElement(stepX, stepY);
}
private void _ResizeElement(int stepW, int stepH)
{
if (_Interactions.Count <= 0)
return;
switch (_Interactions[_Selection].Type)
{
case EType.Button:
_Buttons[_Interactions[_Selection].Num].ResizeElement(stepW, stepH);
break;
case EType.SelectSlide:
_SelectSlides[_Interactions[_Selection].Num].ResizeElement(stepW, stepH);
break;
case EType.Static:
_Statics[_Interactions[_Selection].Num].ResizeElement(stepW, stepH);
break;
case EType.Text:
_Texts[_Interactions[_Selection].Num].ResizeElement(stepW, stepH);
break;
case EType.SongMenu:
_SongMenus[_Interactions[_Selection].Num].ResizeElement(stepW, stepH);
break;
case EType.Lyric:
_Lyrics[_Interactions[_Selection].Num].ResizeElement(stepW, stepH);
break;
case EType.NameSelection:
_NameSelections[_Interactions[_Selection].Num].ResizeElement(stepW, stepH);
break;
case EType.Equalizer:
_Equalizers[_Interactions[_Selection].Num].ResizeElement(stepW, stepH);
break;
case EType.Playlist:
_Playlists[_Interactions[_Selection].Num].ResizeElement(stepW, stepH);
break;
case EType.ParticleEffect:
_ParticleEffects[_Interactions[_Selection].Num].ResizeElement(stepW, stepH);
break;
}
IMenuElement el = _GetElement(_Selection);
if (el != null)
el.ResizeElement(stepW, stepH);
}
#endregion Theme Handling
}