Re-add staticScore
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63fc406735
commit
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2 files changed
+259
-10
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@@ -180,6 +180,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP1N1">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>350</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP1N1">
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<Skin/>
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<Color>
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@@ -197,6 +209,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP1N2">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>150</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP1N2">
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<Skin/>
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<Color>
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@@ -214,6 +238,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP2N2">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>350</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP2N2">
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<Skin/>
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<Color>
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@@ -231,6 +267,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP1N3">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>10</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP1N3">
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<Skin/>
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<Color>
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@@ -248,6 +296,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP2N3">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>210</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP2N3">
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<Skin/>
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<Color>
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@@ -265,6 +325,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP3N3">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>410</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP3N3">
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<Skin/>
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<Color>
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@@ -282,6 +354,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP1N4">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>528</X>
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<Y>150</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP1N4">
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<Skin/>
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<Color>
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@@ -299,6 +383,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP2N4">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>528</X>
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<Y>350</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP2N4">
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<Skin/>
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<Color>
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@@ -316,6 +412,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP3N4">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>150</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP3N4">
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<Skin/>
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<Color>
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@@ -333,6 +441,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP4N4">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>350</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP4N4">
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<Skin/>
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<Color>
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@@ -350,6 +470,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP1N5">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>528</X>
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<Y>10</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP1N5">
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<Skin/>
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<Color>
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@@ -367,6 +499,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP2N5">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>528</X>
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<Y>210</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP2N5">
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<Skin/>
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<Color>
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@@ -384,6 +528,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP3N5">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>528</X>
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<Y>410</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP3N5">
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<Skin/>
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<Color>
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@@ -401,6 +557,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP4N5">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>150</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP4N5">
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<Skin/>
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<Color>
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@@ -418,6 +586,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP5N5">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>350</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP5N5">
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<Skin/>
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<Color>
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@@ -435,6 +615,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP1N6">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>528</X>
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<Y>10</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP1N6">
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<Skin/>
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<Color>
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@@ -452,6 +644,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP2N6">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>528</X>
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<Y>210</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP2N6">
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<Skin/>
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<Color>
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@@ -469,6 +673,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP3N6">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>528</X>
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<Y>410</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP3N6">
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<Skin/>
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<Color>
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@@ -486,6 +702,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP4N6">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>10</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP4N6">
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<Skin/>
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<Color>
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@@ -503,6 +731,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP5N6">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>210</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP5N6">
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<Skin/>
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<Color>
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@@ -520,6 +760,18 @@
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticScoreP6N6">
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<Skin/>
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<Color Name="Invisible" />
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<Rect>
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<X>1150</X>
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<Y>410</Y>
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<W>100</W>
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<H>50</H>
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<Z>-0.75</Z>
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</Rect>
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<Reflection Enabled="false" />
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</Static>
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<Static Name="StaticAvatarP6N6">
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<Skin/>
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<Color>
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@@ -542,7 +794,7 @@
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<Text Name="TextSongName">
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<X>640</X>
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<Y>20</Y>
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<Z>-1</Z>
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<Z>-2</Z>
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<H>27</H>
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<MaxW>880</MaxW>
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<Color Name="Black" />
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@@ -70,6 +70,7 @@ namespace Vocaluxe.Screens
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private const string _StaticLyricHelperTop = "StaticLyricHelperTop";
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private const string _StaticPauseBG = "StaticPauseBG";
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private string[,] _StaticScores;
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private string[,] _StaticAvatars;
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private const string _ButtonCancel = "ButtonCancel";
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@@ -371,6 +372,7 @@ namespace Vocaluxe.Screens
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}
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if (CConfig.FadePlayerInfo == EFadePlayerInfo.TR_CONFIG_FADEPLAYERINFO_ALL)
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{
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_Statics[_StaticScores[p, CGame.NumPlayer - 1]].Alpha = alpha[CGame.Players[p].VoiceNr * 2];
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_Statics[_StaticAvatars[p, CGame.NumPlayer - 1]].Alpha = alpha[CGame.Players[p].VoiceNr * 2];
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_Texts[_TextNames[p, CGame.NumPlayer - 1]].Alpha = alpha[CGame.Players[p].VoiceNr * 2];
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_Texts[_TextScores[p, CGame.NumPlayer - 1]].Alpha = alpha[CGame.Players[p].VoiceNr * 2];
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@@ -500,15 +502,6 @@ namespace Vocaluxe.Screens
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_DrawLyricHelper();
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if (_Pause)
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{
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foreach (CButton button in _Buttons)
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button.Draw();
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foreach (CSelectSlide slide in _SelectSlides)
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slide.Draw();
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}
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return true;
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}
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@@ -883,6 +876,7 @@ namespace Vocaluxe.Screens
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private void _BuildStaticStrings(ref List<string> statics)
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{
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_StaticScores = new string[CSettings.MaxNumPlayer,CSettings.MaxNumPlayer];
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_StaticAvatars = new string[CSettings.MaxNumPlayer,CSettings.MaxNumPlayer];
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for (int numplayer = 0; numplayer < CSettings.MaxNumPlayer; numplayer++)
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@@ -892,8 +886,10 @@ namespace Vocaluxe.Screens
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if (player <= numplayer)
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{
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string target = "P" + (player + 1) + "N" + (numplayer + 1);
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_StaticScores[player, numplayer] = "StaticScore" + target;
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_StaticAvatars[player, numplayer] = "StaticAvatar" + target;
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statics.Add(_StaticScores[player, numplayer]);
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statics.Add(_StaticAvatars[player, numplayer]);
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}
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}
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@@ -923,6 +919,7 @@ namespace Vocaluxe.Screens
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_Texts[_TextNames[player, numplayer]].Visible = isIvisible &&
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(CConfig.PlayerInfo == EPlayerInfo.TR_CONFIG_PLAYERINFO_BOTH ||
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CConfig.PlayerInfo == EPlayerInfo.TR_CONFIG_PLAYERINFO_NAME);
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_Statics[_StaticScores[player, numplayer]].Visible = isIvisible;
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_Statics[_StaticAvatars[player, numplayer]].Visible = isIvisible &&
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(CConfig.PlayerInfo == EPlayerInfo.TR_CONFIG_PLAYERINFO_BOTH ||
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CConfig.PlayerInfo == EPlayerInfo.TR_CONFIG_PLAYERINFO_AVATAR);
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